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1. Ghost Module for diagnosis of "lag" - in Player Features and Ideas Discussion [original thread]
wut? seriously what are u trying to accomplish here? your idea to find lag is to spam this server with what amounts to pings. Btw, all modern connection-based internet communication protocols already handle this, including TCP/IP which Eve uses...
- by Napro - at 2010.05.11 16:11:00
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2. PvP training - in Player Features and Ideas Discussion [original thread]
Edited by: Napro on 10/05/2010 19:31:10 Originally by: Jarna Yeah, because everyone listens, and because lag wouldn't cause that one missile to fire that you couldn't stop in time. I've seen several people blown up on accident during ...
- by Napro - at 2010.05.10 19:29:00
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3. Stock Market - in Player Features and Ideas Discussion [original thread]
This happens all the time in the Market forum... and the problems with it are apparent. Scams are everywhere
- by Napro - at 2010.05.10 19:22:00
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4. Coalition For Cyno reform - in Player Features and Ideas Discussion [original thread]
DO want /signed Also sensor booster graphic
- by Napro - at 2010.05.10 19:18:00
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5. Plex for Remaps. - in Player Features and Ideas Discussion [original thread]
This is what happens when you give customers an inch, they demand a mile. When I started playing there was no such thing as "remaps" or "double sp". It simply did not exist. I hope CCP finally takes a stand and stops trying to appease the LCD of t...
- by Napro - at 2010.05.10 19:16:00
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6. PvP training - in Player Features and Ideas Discussion [original thread]
Uhh.. when you realize your ship is going to go into struct during a duel.. type 'Stop' in fleet chat. Enjoy your training mode
- by Napro - at 2010.05.10 19:10:00
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7. CCP PLEASE Realign planets out of warp paths. It's annoying - in Player Features and Ideas Discussion [original thread]
This seems like an utter waste of time and does nothing to solve the real issues affecting Eve. With that said, CCP will probably direct its dev team to solving this and label it as a primary feature in the next expansion
- by Napro - at 2010.05.10 19:03:00
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8. Add Anomalies that are Tougher then Sanctums and Havens! - in Player Features and Ideas Discussion [original thread]
If he really wanted something more difficult he'd be looking at pvp... Since he asking for harder PvE material.. and specifically cookie-cutter anomalies which respawn instantly and do not have to be scanned down.. I'm leaning towards the ISK far...
- by Napro - at 2010.03.07 07:31:00
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9. Add Anomalies that are Tougher then Sanctums and Havens! - in Player Features and Ideas Discussion [original thread]
Please tell me you don't live in 0.0... because there's plenty of tough things that require dreads and carriers down there.. but i think you do live in 0.0 and want to farm isk with no skill at all and not have to risk your ship to do it.
- by Napro - at 2010.03.07 07:13:00
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10. Sensorbooster GFX - please bring back the old ripple effect - in Player Features and Ideas Discussion [original thread]
/signed
- by Napro - at 2010.02.02 18:05:00
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11. Hunter class Destroyer - in Player Features and Ideas Discussion [original thread]
Originally by: Pan Dora Originally by: Reggie Stoneloader AFK cloaking is worse than autopilot to 0km in my book, it removes all danger and gives you a totally passive impact on your enemies. It hurts their economy, their morale a...
- by Napro - at 2009.12.29 13:56:00
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12. [VISUAL] Visual Effect with Drug Use : Enhance the boring times of eve - in Player Features and Ideas Discussion [original thread]
Only in Eve would someone from an intergalactic league of terrorists care about the children
- by Napro - at 2009.12.29 13:50:00
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13. Making more 0.0, expanded and harder to get. Hostile Sec - in Player Features and Ideas Discussion [original thread]
Originally by: Dragonora Cons Rats work in groups and call form Reinforcements Rats will try to destory POSes and damage outpost services Rats have no bounties and wrecks leave less loot Rats will act like sleepers in combat ...
- by Napro - at 2009.12.29 13:35:00
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14. CCP : please introduce galaxies. - in Player Features and Ideas Discussion [original thread]
new galaxies should be shards...eg eve from day 1.would be fun to get in on the start of a new eve..I know there's gonnna be a ton of old school whiners to this even tho it wouldn't affect them at all but wateva
- by Napro - at 2009.12.16 22:20:00
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15. wao how is possible 6 years with that! - in Player Features and Ideas Discussion [original thread]
Originally by: CHAOS100 Your problem is that your dot pitch is too small and therefore you are seeing your massive resolution on a screen too small. I maximized your screenshot even though it is twice the width of my monitor I can read it ...
- by Napro - at 2009.02.14 01:49:00
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16. wao how is possible 6 years with that! - in Player Features and Ideas Discussion [original thread]
This is ******ed! Why are people even arguing about this? Put in a ****ing font setting. If you think 12pt is fine then keep it and go blind for all I care. For the rest of us who aren't using CRT's , we want a Font setting
- by Napro - at 2009.02.14 01:04:00
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17. Cloaking Glitches - in Player Features and Ideas Discussion [original thread]
learn to bubble
- by Napro - at 2009.02.14 00:45:00
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18. Several ideas - in Player Features and Ideas Discussion [original thread]
There definitely needs to be some kinda search function for Agents
- by Napro - at 2009.02.14 00:42:00
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19. Salvaging Mini-Game - in Player Features and Ideas Discussion [original thread]
Horrible
- by Napro - at 2009.02.14 00:41:00
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20. Salvage Drones - Please? - in Player Features and Ideas Discussion [original thread]
Salvaging is going to be redone pretty soon according to devs. Lots of things are broke with the current mechanics (Impossible to get enough blue salvage for anything, etc) BTW, Drones skill controls the amount of drones and ONLY drones skill
- by Napro - at 2009.02.14 00:39:00
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