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1. Sticky:Dev Blog: Keepstar Destroyed in M-OEE8 in the Largest Battle in ... - in EVE Information Portal [original thread]
Very nice to see the full explosion of the keepstar. Many thanks for posting the video(s). Oh, and... will CO2 get sanctioned for abandoning so many millions of lives to die?
- by Petrified - at 2016.12.15 21:21:46
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2. Sticky:Dev blog: Inception 1.5 - Further Improvements to the New Player... - in EVE Information Portal [original thread]
I think the changes to the NPE are overall good. There is one nitpick which is exemplified here: Quote: In Inception you become a key player for your empire in responding to the mysterious Drifters who are attacking all over. "Key player" sum...
- by Petrified - at 2016.12.02 02:55:33
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3. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
An interesting move. You should remove trial accounts completely with the introduction of Alpha Clones. Whether you decide to limit the number of simultaneous launched Alpha accounts to 1 is obviously in your hands, but it would not be a surpris...
- by Petrified - at 2016.09.01 19:46:46
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4. CSV dump of all PVP kills between Mar 1-Apr 4 - in EVE Information Portal [original thread]
Very nice. Thank you for the data compilation. Looking forward to seeing if this becomes a normal practice.
- by Petrified - at 2016.04.08 05:06:22
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5. Sticky:Update to the EVE Launcher (beta) - in EVE Information Portal [original thread]
The launcher (Version 988259 GUI 1.73) is seriously acting up. Looks like the QTWebEngineprocess.exe is leaking memory like a cracked dam. The memory usage keeps increasing, especially after a client is launched. The usuage increase does not abate...
- by Petrified - at 2015.12.05 01:13:41
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6. Announcement:Parallax - Issues - in EVE Information Portal [original thread]
CCP Paradox wrote: Shiloh Templeton wrote: CCP Paradox wrote: Hi guys, I have seen a couple of bug reports already on some quirkiness with this site in particular, and I'm just trying a few runs of it now to pinpoint the issues. Thanks f...
- by Petrified - at 2015.11.06 05:07:42
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7. Sticky:Dev Blog: Scanning and Probing Changes in Parallax - in EVE Information Portal [original thread]
The new probing window is a step in the right direction, but it still needs a lot of work. The biggest issue with the new probing UI is that it is slow and sluggish. For lazy days probing, that would be ok, but overall, it is too slow to use effi...
- by Petrified - at 2015.11.06 04:14:27
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8. Sticky:Dev blog: Building your Citadel, one block at a time - in EVE Information Portal [original thread]
CCP Ytterbium wrote: Aryth wrote: These seem awfully cheap at the medium level given their really small vulnerability window. Is there a concern we end up with a very spammable and essentially throwaway level of citadels? They are destruc...
- by Petrified - at 2015.10.26 20:20:04
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9. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Morihei Akachi wrote: Hilmar tells the storyGÇöa little too often, maybeGÇöabout a mining cruiser back in the day. YouGÇÖve probably heard this. HeGÇÖs borrowed it from someone else in order to go mining and it gets blown up. HeGÇÖs unhappy, b...
- by Petrified - at 2015.10.17 03:36:19
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10. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
I believe changes to character trading (as in improving it overall) would be a better expenditure of time and effort. But trading SP? Kinda breaks a lot of what makes EVE what it is.
- by Petrified - at 2015.10.17 00:15:01
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11. Sticky:Dev blog: Multibuy All the Things - in EVE Information Portal [original thread]
These are the kind of improvements to the game I like to see. Thank you for giving us this convenience.
- by Petrified - at 2015.10.01 20:50:46
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12. Announcement:Vanguard - General feedback - in EVE Information Portal [original thread]
Kopaka Newton wrote: The self-ship bracket needs to be a different color, or at least show corp/ alliance/ fleet status. Right now when I'm zoomed out I see a neutral ship on grid with me and I freak out since local should be blue and overview ...
- by Petrified - at 2015.09.30 02:12:38
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13. Sticky:Dev blog: Citadels, sieges and you v2 - in EVE Information Portal [original thread]
Black Pedro wrote: Philip Ogtaulmolfi wrote: Now that you won this one I suppose you will start a crusade to delete Titans from the game, because it is not fair that I cant not kill she with my 10 friends. Titans aren't allowed in highsec, ...
- by Petrified - at 2015.09.21 13:33:48
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14. Sticky:Dev blog: Citadels, sieges and you v2 - in EVE Information Portal [original thread]
Thinking about it, why not keep Entosis modules while retaining the "shoot it till it dies" aspect? Lets say this: why should everything explode? Sometimes, you might want to capture it rather than annihilate it. So the Entosis module could effe...
- by Petrified - at 2015.09.18 06:58:05
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15. Sticky:Dev blog: Citadels, sieges and you v2 - in EVE Information Portal [original thread]
Vincent Athena wrote: CCP Nullarbor wrote: Aebe Amraen wrote: Captain StringfellowHawk wrote: Andre Vauban wrote: How are you going to prevent a single kiting sniper from applying damage constantly to prolong the repair timer until ...
- by Petrified - at 2015.09.18 05:00:11
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16. Sticky:Dev blog: Looking behind and looking ahead - update from CCP Sea... - in EVE Information Portal [original thread]
These things were good to hear and am looking forward to seeing the next big release, ie: expansion.
- by Petrified - at 2015.09.17 23:37:52
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17. Sticky:Dev blog: Citadels, sieges and you v2 - in EVE Information Portal [original thread]
Saede Riordan wrote: Quote: We revaluated our position on Wormhole space asset safety from our GÇ£I feel safe in Citadel cityGÇ¥ blog. Structures destroyed in wormhole space will see all of their assets lost when destroyed and subject to the...
- by Petrified - at 2015.09.17 22:25:04
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18. Sticky:Dev blog: Citadels, sieges and you v2 - in EVE Information Portal [original thread]
Another question: since you are abandoning the Entosis link for Citadels, why not remove the vulnerability window completely? I tend to be a protectionist kind of person, but even a surprise attack should be surprising. Why not merge the mechani...
- by Petrified - at 2015.09.17 20:09:11
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19. Sticky:Dev blog: Citadels, sieges and you v2 - in EVE Information Portal [original thread]
Several questions and clarifications: Clarification: You list the self-repair rate in "Null Security Space, owner has no index" as 60 minutes, is it correct to assume this includes NPC null sec since there is no index there? Question: I might ha...
- by Petrified - at 2015.09.17 19:48:53
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20. Sticky:Dev blog: Citadels, sieges and you - in EVE Information Portal [original thread]
In terms of the vulnerability windows, you have null sec split into two categories: Null Sec with Full Occupancy and Null Sec without occupancy. Where does NPC Null Sec fall into this? My natural assumption is with "Null Sec with full occupancy"...
- by Petrified - at 2015.08.13 23:57:22
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