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1. Jita must die as a system. - in EVE General Discussion [original thread]
Edited by: Praenor on 05/11/2007 00:43:21 Just make brokerage fees and taxes scale with the level of market activity in the system. If Jita, at its current level, had broker fees and taxes of 10%, I think that would eventually force at least a...
- by Praenor - at 2007.11.05 00:42:00
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2. Request: Take a closer look at Isotopes, CCP - in Science and Industry [original thread]
Edited by: Praenor on 28/02/2007 04:27:41 You need to increase the sale prices of your T2 components. If you can't sell and are building up inventory, then you need to slow production and shut down stations. This is basic economics, and real-...
- by Praenor - at 2007.02.28 04:31:00
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3. EVE University leaves The Big Blue - in Corporation, Alliance and Organization Discussions [original thread]
IPS was good times. Here's hoping a friendly, or at least casualty-free, withdrawal can be effected.
- by Praenor - at 2006.08.12 21:08:00
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4. Preliminary tier 3 bs stats - in Ships and Modules [original thread]
Edited by: Praenor on 27/07/2006 23:30:41 Originally by: Tuxford Scared? Scares the crap out of me too, and tbh I rather like more the indirect approach now. But anyway lets not derail this thread, on that just keep in mind that stand...
- by Praenor - at 2006.07.27 23:29:00
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5. T2 crystals - in Ships and Modules [original thread]
Signed, in triplicate.
- by Praenor - at 2006.06.21 22:09:00
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6. Wolf damage bonus - in Test Server Feedback [original thread]
Edited by: Praenor on 14/06/2006 01:03:19 Unfortunately, I don't fly minmatar. Any idea if it is actually 10% per assault ships level when you fit the modules too? Comparing the damage modifier on tranq and sisi should determine this. It see...
- by Praenor - at 2006.06.14 01:01:00
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7. Wolf damage bonus - in Test Server Feedback [original thread]
Is it a description bug, or is it really 10% (!) per level?
- by Praenor - at 2006.06.13 19:28:00
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8. Faction / officer weapons and t2 ammo - in Player Features and Ideas Discussion [original thread]
It would be nice if faction or at least officer weapons could fire t2 ammos. To be clear, the ammo still requires the specialization skill, so I'm not suggesting any bypass for that.
- by Praenor - at 2006.06.09 08:06:00
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9. The Ultimate Navy Raven Kit-Out? - in Ships and Modules [original thread]
Originally by: Nikolai Nuvolari Originally by: Praenor Well, you can do more, but it gets exponentially more expensive. This is probably the 'ultimate', but what does it cost? 6x Estamel's cruise Shaqil's heavy nos 3x Estamel's I...
- by Praenor - at 2006.05.31 18:55:00
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10. The Ultimate Navy Raven Kit-Out? - in Ships and Modules [original thread]
Well, you can do more, but it gets exponentially more expensive. This is probably the 'ultimate', but what does it cost? 6x Estamel's cruise Shaqil's heavy nos 3x Estamel's Invulnerability Estamel's shield boost amp X-type 100mn AB Estamel's x-l...
- by Praenor - at 2006.05.30 16:41:00
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11. Prophecy instead of Maller. Ship setups. - in Ships and Modules [original thread]
Originally by: Inara Tam Edited by: Inara Tam on 30/05/2006 05:51:25 I used pretty much the exact same setup for lvl 2's as your second one minus the fitting mods. High: 6x med pulse 1x med nosf Mid: 1x 10mn AB, 1x web, 1x cap rechar...
- by Praenor - at 2006.05.30 05:58:00
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12. Prophecy instead of Maller. Ship setups. - in Ships and Modules [original thread]
Use setup #1, except use an afterburner instead of the MWD. You can't MWD in deadspace missions anyway. #2 has many things wrong with it.
- by Praenor - at 2006.05.30 05:55:00
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13. Amarr ships look like a bad joke. - in Ships and Modules [original thread]
Edited by: Praenor on 29/05/2006 20:53:54 Originally by: Belial02 Edited by: Belial02 on 29/05/2006 19:21:04 ELECTRONICS - Electronic warfare lvl 1 - Electronics lvl 4 - Long range targeting lvl 2 - Signature Analysis lvl 1 - Tar...
- by Praenor - at 2006.05.29 20:48:00
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14. Amarr ships look like a bad joke. - in Ships and Modules [original thread]
Edited by: Praenor on 29/05/2006 20:25:05 Originally by: Belial02 Is there ANYTHING good with flying those ships? Yes. The maller is an awesome ship. It does level 2's with ease and can do many level 3's as well. The best t1 cruis...
- by Praenor - at 2006.05.29 20:22:00
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15. Will the Vengeance be nerfed even more? - in Ships and Modules [original thread]
Edited by: Praenor on 28/05/2006 13:05:12 I think the following would significantly help the vengeance, while preserving its role: *) Add a missile damage bonus. A 10% em, 5% others is fine. This is a very small bonus for a ship that only fit...
- by Praenor - at 2006.05.28 12:54:00
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16. Customizing your character on Singularity - in Test Server Feedback [original thread]
Edited by: Praenor on 20/05/2006 07:59:59 The reason FOR much faster or immediate skill training on sisi: *) Bugs in new content slip through because no one has time to skill for it during the test cycle. Reasons AGAINST: *) Why strive towa...
- by Praenor - at 2006.05.20 07:59:00
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17. 0 cap use for projectiles - in Test Server Feedback [original thread]
Edited by: Praenor on 20/05/2006 06:40:44 How are these behaving in combat now that their dps is immune to nos? Is it still 0 cap = dead claw, or is it unbalanced at all?
- by Praenor - at 2006.05.20 06:39:00
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18. CCP, EvE is being spoilt! - in Ships and Modules [original thread]
Edited by: Praenor on 15/05/2006 12:02:00 Now that t2 ammos are out, t2 guns are ggggggreat! On the plus side, T1 named is a lot cheaper than it was before t2.
- by Praenor - at 2006.05.15 12:00:00
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19. No subject - in Ships and Modules [original thread]
Originally by: Jim Steele Edited by: Jim Steele on 26/02/2006 23:23:55 Advanced Beam Laser Crystals Aurora 24EM, 12 Thermal, +100% range 1% rof, 0.25% tracinng These have immense range, but rubbish tracking so I cant see you hitti...
- by Praenor - at 2006.05.15 10:58:00
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20. [RMR] Munin - in Ships and Modules [original thread]
Edited by: Praenor on 14/05/2006 14:23:27 Two sniper setups. Snipe-snipe: 5 x 720mm II [Tremor M], whatever (assaults, cloak, nos) 2 x sensor booster II, tracking comp II 1 x rcu2, 2 x tracking enhancer II, 2 x gyrostab II. Strike for 18 (a...
- by Praenor - at 2006.05.14 14:17:00
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