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1. I want a Guristas Arrogator - in Player Features and Ideas Discussion [original thread]
'Ratting' would be revolutionized! /signed
- by Puf - at 2007.03.16 19:23:00
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2. Customizable Ship Appearance - in Player Features and Ideas Discussion [original thread]
Lag would be an uber problem for some people, considering the ancient (But still relatively powerful) graphics engine, along with the 10 year-old machines people use to run this 10-year old engine, thus making rendering all the colors, schemes and...
- by Puf - at 2007.03.16 19:19:00
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3. New ship ideas - in Player Features and Ideas Discussion [original thread]
Edited by: Puf on 09/03/2007 21:50:24 I wanna see a Titan that works as a mobile NPC-Esque station, that your corp mates can take a turn piloting when you put it in an 'Anchored' mode that gives it POS Shields and such.
- by Puf - at 2007.03.09 21:54:00
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4. Titan idea - in Player Features and Ideas Discussion [original thread]
Yes, yes it is. Sadly,this message is both a reply, and within itself, another bump wrapped in an enigma on the inside of the Melon Crust. Go figure.
- by Puf - at 2007.03.08 00:19:00
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5. Idea to address Macro Mining problem - in Player Features and Ideas Discussion [original thread]
I'm pretty sure a Macro could work by reading the data (Only that involving the mini-game, for efficiency) and it would find the data and use that little Potato Chip called a graphics card to turn it into an image for the macro. Anyway, nice try. ...
- by Puf - at 2007.03.06 20:25:00
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6. Longer fights, less lag, better tactics: FORMATIONS - in Player Features and Ideas Discussion [original thread]
Sounds nice. Needs some tweakage, and some new options would have to be added to fleet warfare... Possibly an order system for the fleet commander where he sends an order to the Wing Commanders, they Accept or Decline, then the Squad Commanders be...
- by Puf - at 2007.03.06 20:06:00
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7. Titan idea - in Player Features and Ideas Discussion [original thread]
Yes, but the big idea I'm getting here is Titan on Titan Siege. A Titan attacks an anchored Titan, and all their little pals undock and it's just pure carnage.
- by Puf - at 2007.03.06 19:54:00
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8. account selling - in Player Features and Ideas Discussion [original thread]
That may only prevent the seller from using eBay, this won't prevent them from selling elsewhere.
- by Puf - at 2007.03.06 00:05:00
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9. Titan idea - in Player Features and Ideas Discussion [original thread]
Yeah, I'm thinking Titans could develop sort of like characters, except on a more 'Skill Tree'-esque system, possibly even developing just like a regular character if players want greater customizability. This would also allow a Titan to be very p...
- by Puf - at 2007.03.06 00:03:00
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10. A little addition to the market : Show only usable - in Player Features and Ideas Discussion [original thread]
I am a slightly more experienced (Not really, I have just used every moment possible to train, with the assistance of Evemon ;D)player, but many items are still unusable to me, and sometimes its a pain to look through everything that only has a Gr...
- by Puf - at 2007.03.05 21:39:00
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11. Titan idea - in Player Features and Ideas Discussion [original thread]
I'm happy to hear that from someone else. Just a little sad that such a post is slowly falling D: Anyway, I may repost an idea like this, if no one else replies.
- by Puf - at 2007.03.05 00:19:00
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12. [Idea] Sovereignty POS - in Player Features and Ideas Discussion [original thread]
This would've been a good idea to me, if only someone hadn't suggested this: Titan Stations Maybe something could be incorporated around this idea?
- by Puf - at 2007.03.04 22:09:00
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13. Titan idea - in Player Features and Ideas Discussion [original thread]
It's only a little sad that no one has replied to this, besides me (Figured out how to change characters :P can't beleive I overlooked that little drop-down box...). This idea may have a chance of being thrown into the Dev-List, it just needs some...
- by Puf - at 2007.03.04 22:04:00
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14. crewing ships, life support, and boarding parties. - in Player Features and Ideas Discussion [original thread]
Sounds good, but some parts might not work. Larger ships might be able to have officers who are in seperate pods on the same ship, and the same ships can fit some sort of Boarding Party quarters rig or module that takes up cargo space, and then yo...
- by Puf - at 2007.03.04 22:01:00
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