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1. Highest damage speed tanker? - in Ships and Modules [original thread]
Originally by: Ricky Baby mach, raven, phoon, domi, ishtar, curse notice a pattern? vaga/sleip are also good in nano fitting (as are huginn/rapier for dirrerent reasons) Wouldn't a phoon and raven do more damage than mach whilst whiz...
- by Ratch3t - at 2007.07.22 12:02:00
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2. Highest damage speed tanker? - in Ships and Modules [original thread]
Originally by: Ferocious FeAr Vagabond. The cheating ship. That can't speed tank and do damage at the same time though.
- by Ratch3t - at 2007.07.21 20:35:00
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3. Highest damage speed tanker? - in Ships and Modules [original thread]
Can you please try and be helpfull. Yes haha nano moros, thats a good one, but even a large turret could prob hit that one for great damage whilst its in orbit. Is the nanophoon still viable if you have snakes and a good MWD?
- by Ratch3t - at 2007.07.21 19:53:00
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4. Highest damage speed tanker? - in Ships and Modules [original thread]
Would I be right in saying that the speed tanker with the highest damage would be a nano ishtar? If yes then what would be second and third?
- by Ratch3t - at 2007.07.21 19:20:00
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5. Faction Frigs - Worth it? - in Ships and Modules [original thread]
Yea, sorry, forgot to mention 2 poly's on the stiletto and 3 on the daredevil... not sure if there are better rig combinations for speed but it does bring the daredevils mass down stupidly low... instawarp ftw.
- by Ratch3t - at 2007.07.02 21:03:00
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6. Faction Frigs - Worth it? - in Ships and Modules [original thread]
Originally by: Litus Arowar Originally by: Kyozoku The daredevil is the only one that's on par with or better than t2 frigs. how is a daredevil better than an inty? say a stiletto, so both have 4 mids... isn't the daredevil way ...
- by Ratch3t - at 2007.07.02 20:14:00
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7. Skill for Remote ECM burst is useless - in Ships and Modules [original thread]
Originally by: Wolverine PL There is a reactivation delay of 5 to 10 minutes, the exact duration of which is dictated by the pilot's Projected Electronic Counter Measures skill. I don't know anything about it but does this have somethi...
- by Ratch3t - at 2007.07.02 18:53:00
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8. Fast EW support - in Ships and Modules [original thread]
Edited by: Ratch3t on 02/07/2007 16:50:17 Originally by: Ryysa Have you ever flown ceptor before? Don't fit gistii if you don't have loads of experience or a huge amount of isk. Tracking disruptors are OK I guess, I'd go for 2x damps ...
- by Ratch3t - at 2007.07.02 16:50:00
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9. Fast EW support - in Ships and Modules [original thread]
Edited by: Ratch3t on 02/07/2007 16:33:17 Edited by: Ratch3t on 02/07/2007 16:30:22 Sorry about necroing my own thread but I figured its better than starting a new one and hopefully I can get some more advice. After deciding on the stilet...
- by Ratch3t - at 2007.07.02 16:31:00
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10. Ship Upgrade Path - in Ships and Modules [original thread]
Basically what the previous poster said but yea, stick with 1 type of tank. This means either beli > cyclone > tempest or mael and then divulging into t2 ships like jag, vaga, sleip. Or Ruppy > Hurricane > Typhoon or tempest. There a...
- by Ratch3t - at 2007.07.02 11:16:00
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11. Hardest ship to kill - in Ships and Modules [original thread]
Just to clarify I don't mean 1 vs 1. I was just wondering which ship was most likely to survive a 1 vs 1 or 1 vs many or many vs many encounter.
- by Ratch3t - at 2007.07.01 21:33:00
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12. Hardest ship to kill - in Ships and Modules [original thread]
I figured it would prob involve nano ships of some description, only problem is any minmatar recons is going to pwn you. Would a nano rapier be able to survive being jumped by another minmatar recon if the rapier was already in a fight or would i...
- by Ratch3t - at 2007.07.01 20:19:00
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13. Hardest ship to kill - in Ships and Modules [original thread]
Being activly involved in combat whilst staying cloaked at a ss could be an interesting challange
- by Ratch3t - at 2007.07.01 20:06:00
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14. Hardest ship to kill - in Ships and Modules [original thread]
By kill I don't just mean break the tank, you also have to catch it first. Also a ship which can be more activly involved in combat than a cov-ops frig can.
- by Ratch3t - at 2007.07.01 20:00:00
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15. Hardest ship to kill - in Ships and Modules [original thread]
What would you guys say is the hardest ship to kill (apart from capital ships)?
- by Ratch3t - at 2007.07.01 19:40:00
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16. MS useless in PvP with Rev. II ?! - in Ships and Modules [original thread]
Just while some people are on the topic of it being invincible in low sec, just wondering if this idea would work. If you find a mother ship could yo get a chain of speed fitted BS's constantly bumping it whilst shooting and make sure its NOSed s...
- by Ratch3t - at 2007.07.01 11:37:00
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17. Fast EW support - in Ships and Modules [original thread]
After looking into it a bit more I've decided that I will go for the stiletto. How does this sound as a setup. Highs: 2x 250mm II Meds: Gistii A-type Scram 2x Balmer TD Lows: 2x CPR II OD or i-stab or nano (will play around to see what gives me...
- by Ratch3t - at 2007.07.01 11:14:00
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18. Fast EW support - in Ships and Modules [original thread]
Would 2 damps be that effective for small - medium gang warfare? I figured with tracking disruptors if a sniper or something warps in then I can tackle and tracking disrupt in until one of my gang mates can come and kill it whenever. Also sensor...
- by Ratch3t - at 2007.07.01 10:35:00
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19. Fast EW support - in Ships and Modules [original thread]
Edited by: Ratch3t on 01/07/2007 09:58:03 Hi guys, wondering if you could help me out here, I'm looking for a ship that can support a gang in general (tackle, a bit of EW and some damage (last doesn't matter as much as its guns with prob only ...
- by Ratch3t - at 2007.07.01 09:54:00
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20. Best ships - in Ships and Modules [original thread]
Low end - rifter Cost effective - stabber Investment - Fully faction fit of either of the above (most expensive things I can fly... when I have skills this will change to fully faction fit hurricane then fully faction fit tempest most likely.
- by Ratch3t - at 2007.06.04 15:00:00
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