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1. FW LVL 4 Mission boat. - in Ships and Modules [original thread]
Looking for a sub Battleship class ship that can solo lvl 4 missions. Target is Minmatar rats I'm pretty sure these are basically Angels. Needs to be sub BS, as faction warfare missoins have a beacon in space that EVERYONE can see on overview and...
- by Rathion - at 2009.10.12 16:35:00
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2. Abaddon or Navy Apoc for Level 4 missions? - in Ships and Modules [original thread]
Originally by: Khornne Originally by: Soi Mala I prefer the navy apoc with pulses. You can hit out to 70km or so, more than enough for missions, and even just one rep, 1 em, 1therm, and 1 eanm can tank any sansha/blood mission, Lea...
- by Rathion - at 2009.06.09 18:25:00
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3. Lowsec Ratting / Maybe PvP in a Arbitrator - in Ships and Modules [original thread]
Well, Zeba had the right Idea. but I just don't like the fit she suggested. Mainly I will be ratting and the PvP would be opportunistic
- by Rathion - at 2009.04.30 17:55:00
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4. LOL Hypocrisy - in Ships and Modules [original thread]
Originally by: Riho Originally by: Rathion Long have the Nano HACS, and Nano Recons ruled eve. Long have they stated that whiner couldn't adapt. Well you dirty nano ***gots, in your own damn words Adapt or die, and quit your ***...
- by Rathion - at 2008.07.26 19:21:00
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5. LOL Hypocrisy - in Ships and Modules [original thread]
lol bud, its a damn video game, one I play BECAUSE there is risk. If I wanted risk free thought free gaming, I'd play WoW. Also see any threads in hear with me *****ing about nano's? No because I wasn't one of the whiners. I just find it funny the...
- by Rathion - at 2008.07.26 19:12:00
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6. LOL Hypocrisy - in Ships and Modules [original thread]
I couldn't choose which ***** thread to put it in.
- by Rathion - at 2008.07.26 18:39:00
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7. LOL Hypocrisy - in Ships and Modules [original thread]
Long have the Nano HACS, and Nano Recons ruled eve. Long have they stated that whiner couldn't adapt. Well you dirty nano ***gots, in your own damn words Adapt or die, and quit your *****ing, seriously the changes haven't even gone into effect ...
- by Rathion - at 2008.07.26 18:35:00
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8. Speed nerf discussion. - in Ships and Modules [original thread]
And small engagements SHOULD continue, but whineing because someone is at a disadvantage outnumbered SIX vs ONE , is just dumb.
- by Rathion - at 2008.07.26 02:30:00
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9. Speed nerf discussion. - in Ships and Modules [original thread]
Originally by: Trader Jjenna small gangs are essentially dead. What will 5 pilots do versus 30 - they cannot outrun them or harass them. Viva le blobs! Somebody call the WAAAMBULENCE, you can't fight 1v6 anymore.... you SHOULDN'T BE...
- by Rathion - at 2008.07.26 02:24:00
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10. Which ship would you buff??? - in Ships and Modules [original thread]
Originally by: Meili Liu Interdictors should (I'm almost tempted to say must) get a second low slot. It would be very nice if destroyers got a second low slot as well, but if they didn't and interdictors did, that would be one more reason ...
- by Rathion - at 2008.07.07 14:55:00
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11. Caracal Setup for Level 2's - in Ships and Modules [original thread]
Thanks, Arvald, btw looking for corp :)
- by Rathion - at 2008.05.15 17:25:00
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12. Caracal Setup for Level 2's - in Ships and Modules [original thread]
I created special forces so I have Missile bombardment 5, Im shooting out to 40 km right now, I was considering dropping 1 of the LSH2's for a Afterburner and I think I will because, 9k tank seemed excessive.
- by Rathion - at 2008.05.15 15:12:00
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13. Caracal Setup for Level 2's - in Ships and Modules [original thread]
I understand kiting, but the overdrive injecter seems like a total waste when compared to a 23% damage boost. Could just MWD it instead of AB. But anyways if you were able to run lvl 3's in that setup then I am by far overtanking my lvl 2 setup.
- by Rathion - at 2008.05.15 14:49:00
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14. A simple solution ... - in Ships and Modules [original thread]
Wow, what a horrible idea. Really this would absolutely destroy eve. The Economy would crumble. This idea Fails on a Epic Scale. No Warp Jammers = No Forced PVP (don't give me crap about 1 volleying or bumping or having enough ships in the fleet ...
- by Rathion - at 2008.05.08 21:25:00
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15. Medium Beam Lasers: Quad vs. Focus vs. Heavy - in Ships and Modules [original thread]
If your looking to do missions the easiest way to do them is with longer range guns. Its much easier to do lvl 2's and 3's if you can shoot out to about 25 or 40 KM. All you have to do is kite stuff (IE keep them in range of your weapons while you...
- by Rathion - at 2008.04.26 22:25:00
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16. Damnation Setup - in Ships and Modules [original thread]
Originally by: synK hi, ive chosen to fly the Damnation first, one; because its so god damn sexy, synK Such Truths
- by Rathion - at 2008.04.24 20:40:00
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17. Are Dictors too weak? - in Ships and Modules [original thread]
They are destroyers at heart, They should be able to own frigates and not just week ones.
- by Rathion - at 2008.04.22 16:54:00
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18. How to fix artillery - in Ships and Modules [original thread]
Its sad that the Arty doesn't hit inside its optimal but don't the auto cannons function best inside the Falloff as well? I say maybe a slight tracking increase and definitely a clip size increase.
- by Rathion - at 2008.04.21 18:35:00
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19. Capacitor Rigs a short lesson - in Ships and Modules [original thread]
If you use the Tech 2 Varients which give 20% each, lets use some nice round numbers to make the math easier. Total Cap 100 Recharge time 10 seconds Extra 20%$ on cap makes it 120 cap which equals 12 per second. If you increase your recharge ti...
- by Rathion - at 2008.04.21 18:23:00
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20. Apoc very low SP character - in Ships and Modules [original thread]
Learning skills are almost all at tier 2 lvl 4 so im not worried about that, im wearing mainly +3 implants with 1 plus 4 in Perception. So im not to worried there. Lance, Im not a freaking idiot, im not about to post my intent to try something th...
- by Rathion - at 2008.04.18 01:53:00
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