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41. The Devaluation Of Skills - in Skill Discussions [original thread]
Originally by: Andrew Jade The current system is very good becuase of the realism. In RL anyone can learn how to fire a gun, use a missile system on a ship etc etc. However its not untill you actually do the task that you learn. By doing s...
- by Rinji - at 2004.04.27 18:14:00
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42. Roll back the patch! The game is way too unstable! - in Test Server Feedback [original thread]
Maybe CCP should set up a script to make a "roll back!!11!!" post every patch, that way it will be taken care of. Move forword, not backwords- hense the patch today. Vice Admiral Rinji Morisato Logistics Division Commanding Officer of Logisti...
- by Rinji - at 2004.04.22 14:36:00
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43. Research field status doc? - in Missions & Complexes [original thread]
Wow, average 33.6 rp/day/researcher? What feild is that? That's around 50% of what a moderatly dedicated researcher should get (Level 3 R&D agent, topic trained to 4). Man I can't wait to get home and check out the stats. Vice Admiral Rinji Mori...
- by Rinji - at 2004.04.21 20:37:00
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44. How do you increase RP rate ? - in Missions & Complexes [original thread]
Quote: ((1+(36/100)) * ((5+3)^2)) * 3 = 261.12rps/day What, only EQ 36? I'm disapointed. I'll be joining the level-5 research club in a few days myself. Painful as heck, but worth it if you're a dedicated R&D guy in my opinion. Vic...
- by Rinji - at 2004.04.16 14:47:00
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45. NPC Overhaul - in Crime and Punishment [original thread]
Quote: Quote: Ohhhhh this would be very cool. While you're at it could you look at how NPCs deal with drones? Although I'm sure it gives 5k rats much pleasure to destroy harvisters I think they would logicaly look to kill things that c...
- by Rinji - at 2004.04.16 14:34:00
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46. NPC Overhaul - in Crime and Punishment [original thread]
Quote: Another feature that we would like to get into game as soon as we can are changes in the targeting logic for NPC's, at current they use logics based on their turret types. The feature addon to the range logic would for example involv...
- by Rinji - at 2004.04.15 15:35:00
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47. Lottery MkII (Dicussion) - in Missions & Complexes [original thread]
Quote: Papa before you just randomly nerf afk research please bear in mind that the present system with the Research Project Management Skill needs to be looked at too. I currently have 4 reserach agents... to get around them is a trip of ...
- by Rinji - at 2004.04.04 21:18:00
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48. Lottery MkII (Dicussion) - in Missions & Complexes [original thread]
Quote: Getting a bit off topic, now aren't we... I'm pretty sure that it's the standing from the agent towards you as evident in the relationship tab, where skills may have affected it. Don't have the code with me atm. though, so I can't...
- by Rinji - at 2004.04.04 00:32:00
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49. [Recruitment] Hadean Drive Yards reopens its doors. - in Corporation, Alliance and Organization Discussions [original thread]
Quote: These guys took the time to hook me up with their product even though it took them out of their way (and it wasn't a lot of ISK) :D Very professional and dedicated, would recommend to anyone looking for a Corp (or affordable pricing o...
- by Rinji - at 2004.04.02 21:38:00
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50. Reseach Project Management lvl5 - in EVE General Discussion [original thread]
Quote: I finish lvl4 and saw that i need 40 days for lvl5. it need 1.7m skill points. Is it worth to train the last level ? The skill is really useful and i think the 40 million worth, but 40 days for level 5 ? :/ I really shouldn't gi...
- by Rinji - at 2004.04.02 19:44:00
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51. Lottery MkII (Dicussion) - in Missions & Complexes [original thread]
Edited by: Rinji on 02/04/2004 19:32:45 Ok, I'll add some concerns then. 1) How will distinct but similar bps be handled? For instance, with Caldari frigates, would the Crow and and Raptor "cost" the same? If so, almost no one would ever ch...
- by Rinji - at 2004.04.02 19:25:00
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52. Online/ Offline modules = Bugged - in Test Server Feedback [original thread]
Quote: Because if i equipp my ship for combat and dont have time to check if all modules that shows "green" is acually not "ok", go out in combat and lose the ship because i cant activate my shieldbooster, i WILL send massive petitions to C...
- by Rinji - at 2004.04.02 19:07:00
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53. the set training times are way off course. - in Crime and Punishment [original thread]
I don't think starting now is such a disadvantage. One, even with low skills you can contribute and have fun. Not battleship fun, not interceptor fun, but there's still a lot to do. Also, starting later can help force you to specialize, which I t...
- by Rinji - at 2004.04.01 17:30:00
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54. [Recruitment] Hadean Drive Yards reopens its doors. - in Corporation, Alliance and Organization Discussions [original thread]
Quote: Sure about that? I got an offer from Zedem and Ctaesius to help run it when it was being founded as a TTI subsidiary about a month into release. I almost bit too. It sounded like a really good business plan, however the CEO was 15 yea...
- by Rinji - at 2004.03.31 16:08:00
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55. Gallente R&D - in Missions & Complexes [original thread]
Yes, you've got to fail to get them. You tell your agent you ejected them into space on accident, he threatens turn you over the the police. Vice Admiral Rinji Morisato Logistics Division Commanding Officer of Logistics Division
- by Rinji - at 2004.03.31 15:58:00
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56. CONTEST- Best haiku honoring your corporation - in Corporation, Alliance and Organization Discussions [original thread]
Death rains upon me Sweat drips hands tremble heart pounds Somehow I still live Vice Admiral Rinji Morisato Logistics Division Commanding Officer of Logistics Division
- by Rinji - at 2004.03.30 18:54:00
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57. I know, I know...... - in Missions & Complexes [original thread]
Any chace we could have a "show level 3 location agents" setting? When I'm out doing agent missions and I get a request to locate some scumsucker it can be a pain trying to find a near-by location agent. Vice Admiral Rinji Morisato Logistics Div...
- by Rinji - at 2004.03.30 14:29:00
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58. Advanced Learning skills? - in Skill Discussions [original thread]
Quote: Quote: There are a lot of variables that go into each person's calc, so working out a general result is a pain, but for me training an attribute from basic 4 to advanced 4 will pay for itself after around 55 days of training a s...
- by Rinji - at 2004.03.29 16:52:00
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59. Lottery MkII (Dicussion) - in Missions & Complexes [original thread]
Quote: PAPA SMURF: So are you saying that the statement by other DEV's stating target dates for deployable orbital objects and Tech III release In May to be FALSE??? It has never been said anywhere that Shiva was tech III, not even hi...
- by Rinji - at 2004.03.29 14:27:00
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60. Advanced Learning skills? - in Skill Discussions [original thread]
Edited by: Rinji on 29/03/2004 04:34:06 There are a lot of variables that go into each person's calc, so working out a general result is a pain, but for me training an attribute from basic 4 to advanced 4 will pay for itself after around 5...
- by Rinji - at 2004.03.29 04:32:00
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