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21. Tachyon Pulse Laser - in Ships and Modules [original thread]
I think something like this would be cool to give the Apoc a more competitive position in close combat. The thing is the Geddon can't use it or things get overpowered. ====
- by Robstr - at 2006.05.23 18:51:00
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22. Raptor and Ares are underpowered and need fixing - in Ships and Modules [original thread]
Edited by: Robstr on 09/05/2006 01:58:01 I've always liked the raptor, and am yearning for a reason fly it. I've flown all the inties(inty 5 woot!), and they all have pro's and con's. All of the attack inties are reasonably effective. The mal...
- by Robstr - at 2006.05.09 01:57:00
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23. Are you attached to YOUR ship? - in Ships and Modules [original thread]
I only have one ship that's ever endeared it's self to me. My first(and still only) malediction, it's been though any number of engagments. It's limped out in structure and held up to tell the tale a zillion times, I've got nearly 1/2 of all my ...
- by Robstr - at 2006.03.26 04:09:00
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24. Ugliest Ship in the Eveverse - in Ships and Modules [original thread]
The raven is but ugly. Almost every symetrical ship, or almost symetrical ship(Crow/ishkur + T2's) looks nice, I like half the caldari ships(the Hawk especialy) ====
- by Robstr - at 2006.03.21 00:36:00
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25. Tuxfords Jaguar Changes - in Ships and Modules [original thread]
Originally by: Kai Lae Originally by: BigJim Beef Maybe: Jaguar increase base speed *a little* (~5m/s to 330) Decrease mass a little (1600000 or so) -1 low +1 mid replace either tracking speed bonus or optimal bonus with 5% dam...
- by Robstr - at 2006.03.21 00:25:00
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26. Precision Missiles - in Ships and Modules [original thread]
Originally by: Plancek So its not the same issue. Its not even really a problem. The only reason it even exists is that frigate pilots feel that BS should be incapable <or nearly so> of dealing with them. Even JFK in PT-109, <a m...
- by Robstr - at 2006.03.20 17:34:00
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27. Jag, Vengeance, Hawk + AS 4th bonus! - in Ships and Modules [original thread]
I wouldn't minde seeing more AF hulls in general A tristan AF would be pimp,
- by Robstr - at 2006.03.06 06:19:00
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28. Jag, Vengeance, Hawk + AS 4th bonus! - in Ships and Modules [original thread]
Edited by: Robstr on 02/03/2006 03:09:29 Originally by: Kai Lae As for the retribution, 5 turrets might be nice but 4 turrets and a additional mid slot is likely better. Turret ROF would also be interesting but tracking is more likely....
- by Robstr - at 2006.03.02 03:04:00
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29. Jag, Vengeance, Hawk + AS 4th bonus! - in Ships and Modules [original thread]
I think they should try to get bonuses that link them to thier HAC relative Jag gets a speed bonus(among grid/slot fixes) Enyo gets a 2nd DAmage bonus The Hawk gets turned into a missile ship ect.
- by Robstr - at 2006.03.02 01:07:00
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30. your ships - in Ships and Modules [original thread]
Malediction 3x Crusader Buzzard Nemisis Megathron Zealot Enyo Ishkur Harpy Taranis Badger MK2 Various t1 frigates
- by Robstr - at 2006.01.30 01:05:00
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31. The most beautiful ships in Eve - in Ships and Modules [original thread]
The malediction is sleek and shiny, beautifull ship.
- by Robstr - at 2006.01.15 22:00:00
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32. power core - in Ships and Modules [original thread]
Advanced weapon upgrades will lower the PG reqs on the guns you mount.
- by Robstr - at 2006.01.06 22:06:00
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33. Assault Frigate Mass and Speed - in Ships and Modules [original thread]
Edited by: Robstr on 05/12/2005 01:24:19 Originally by: Malthros Zenobia Originally by: Necrologic and their tanks arn't good enough to take on larger targets. Sorry, Could you repeat this? I was busy passive tanking a 90...
- by Robstr - at 2005.12.05 01:22:00
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34. Crow Setup /Rapter Setup - in Ships and Modules [original thread]
Originally by: Alowishus Raptor: 3x 125mm 1x Standard Launcher 1x MWD 1x Disruptor 1x Cap Recharger 1x MAPC 2x CPR A Malediction, or even a Crusader does the same job only better. WTB Raptor with 3 turret points The raptor wou...
- by Robstr - at 2005.12.01 00:31:00
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35. Pirate Camp Resurgence - in Ships and Modules [original thread]
Edited by: Robstr on 18/11/2005 04:13:09 Originally by: Detaurus Bruce lee had body guards. Mostly to keep people from getting hurt. WAIT HOLD IT!!! Your saying the battlegroup is there to keep the carrier from hurting things...
- by Robstr - at 2005.11.18 04:13:00
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36. Best ship names? - in Ships and Modules [original thread]
Malediction: Dawn Treader Ishkur: Anduril Any disposable frigate: Robstr's Bane Megathron: Macross Apoc: Warrior's Hippocracy
- by Robstr - at 2005.10.29 23:30:00
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37. Amarr Interceptors - in Ships and Modules [original thread]
I'd fit the malediction with 3 turrets and 1 launcher. It's going to do better damage that way most likley. And it will have a symetrical modle yay. I'd also put a MWD on it, speed is one of the malediction's advantages.
- by Robstr - at 2005.10.22 04:03:00
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38. Amarr Inty & AF's - Who flies them? - in Ships and Modules [original thread]
I fly amarr caldari and gallente AF's and Inties.(AF lvl 5 :) I mainly fly the malediction out of the inties I can fly, because it's fast, it can hit with a decent punch, and it has 3 mids. Oh and the 13.5 au/s warp speed rocks, I never though I ...
- by Robstr - at 2005.10.17 21:18:00
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39. Suggestion for ares - in Ships and Modules [original thread]
Edited by: Robstr on 14/10/2005 23:03:39 Edited by: Robstr on 14/10/2005 23:02:05 so it gets 4 highs, 4 meds and 4 lows? Sounds ballenced to me :/ The ship is kindof broken though. I just don't realy know what to do to fix it, and keep ...
- by Robstr - at 2005.10.14 22:54:00
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40. My dreadnaught is bigger than yours... - in Ships and Modules [original thread]
Edited by: Robstr on 06/10/2005 02:57:44 Er why are there 3 badgers? Mk3 coming to a shipyard near you? EDIT: Bah didn't see the post about the transport.
- by Robstr - at 2005.10.06 02:55:00
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