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3941. FW Gate - in EVE General Discussion [original thread]
Kiteo Hatto wrote: At worst you will lose a few mil, at best you will double your isk. The % of success is in your favor Devs didn't intend us to buy stacks of AFs and play lottery in space with them by ourselves, did they ? Nope. But unin...
- by RubyPorto - at 2012.06.25 02:26:00
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3942. FW Gate - in EVE General Discussion [original thread]
Kiteo Hatto wrote: Are you serious ? Its a flawed game mechanic if you MAKE isk by LOSING isk.... That's equivalent of buying npc trade goods in 1 station for 10isk each and selling them in the same station for 100isk each Sounds exactly li...
- by RubyPorto - at 2012.06.25 02:25:00
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3943. FW Gate - in EVE General Discussion [original thread]
Information Agent wrote: RubyPorto wrote: We can't know it's broken unless CCP says it is. Plenty of mechanics had unintended side effects. Jetcan mining wasn't an intended side effect of jettisoning cargo, but there you have it. Tech's cur...
- by RubyPorto - at 2012.06.25 02:21:00
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3944. FW Gate - in EVE General Discussion [original thread]
Kiteo Hatto wrote: RubyPorto wrote: Kiteo Hatto wrote: When its so profitable that it makes you question the reality(might not be the word im looking for) of it then its most likely not intended. Just as there was an "exploit" a while ba...
- by RubyPorto - at 2012.06.25 02:18:00
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3945. FW Gate - in EVE General Discussion [original thread]
Kiteo Hatto wrote: When its so profitable that it makes you question the reality(might not be the word im looking for) of it then its most likely not intended. Just as there was an "exploit" a while back that i discovered by getting killed to ...
- by RubyPorto - at 2012.06.25 02:14:00
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3946. Armor tank modules - in Ships and Modules [original thread]
Lin-Young Borovskova wrote: When BCU's are changed to be middle slots then AT and Shield tanking will be balanced. When plates balloon your Sig, shield and armor tanks will be balanced. They're different styles and sets of benefits/drawback...
- by RubyPorto - at 2012.06.25 02:11:00
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3947. Highsec Multiplayer Missions /Content - in Missions & Complexes [original thread]
IIshira wrote: RubyPorto wrote: What you claim to like to do exists in EvE. It's just not in places that are convenient for you (or in the exact instanced form you want; Incursions are group PvE in HS. It's what you asked for). Pleas...
- by RubyPorto - at 2012.06.25 02:08:00
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3948. FW Gate - in EVE General Discussion [original thread]
Information Agent wrote: RubyPorto wrote: You flew right over the part where CCP was warned about the problem before it hit TQ. That's kind of the whole ballgame. The players did their diligence by telling CCP about a thing. CCP ignored th...
- by RubyPorto - at 2012.06.25 02:00:00
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3949. How much ISK do you make? - in EVE General Discussion [original thread]
Nicki Larsen wrote: Proteus Well there's your problem.
- by RubyPorto - at 2012.06.25 01:41:00
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3950. How much ISK do you make? - in EVE General Discussion [original thread]
All the ISK. Every Hour.
- by RubyPorto - at 2012.06.25 01:40:00
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3951. Highsec Multiplayer Missions /Content - in Missions & Complexes [original thread]
IIshira wrote: RubyPorto wrote: Pi-zwei one wrote: RubyPorto wrote: IIshira wrote: Read the first word in the title of this thread. The whole topic of this post is adding content in highsec. Not about what content already exists in...
- by RubyPorto - at 2012.06.25 01:29:00
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3952. FW Gate - in EVE General Discussion [original thread]
Valnerae wrote: RubyPorto wrote: Frying Doom wrote: The bug was reported on SiSi, it was a known bug. They abused it, they should pay. It wasn't like they didn't know that this was a design flaw. It was reported on SiSi. CCP let it en...
- by RubyPorto - at 2012.06.25 01:28:00
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3953. FW Gate - in EVE General Discussion [original thread]
Antisocial Malkavian wrote: RubyPorto wrote: You flew right over the part where CCP was warned about the problem before it hit TQ. That's kind of the whole ballgame. The players did their diligence by telling CCP about a thing. CCP ignored...
- by RubyPorto - at 2012.06.25 01:26:00
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3954. FW Gate - in EVE General Discussion [original thread]
Antisocial Malkavian wrote: RubyPorto wrote: Frying Doom wrote: RubyPorto wrote: Frying Doom wrote: The bug was reported on SiSi, it was a known bug. They abused it, they should pay. It wasn't like they didn't know that this was a ...
- by RubyPorto - at 2012.06.25 00:59:00
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3955. level 4s vs exploration? - in Missions & Complexes [original thread]
Smokeyblood wrote: Zhilia Mann wrote: Smokeyblood wrote: Derath Ellecon wrote: If you go into exploration with the first question being "will it pay out" you are likely to be dissapointed. Why would I not go into it with that ques...
- by RubyPorto - at 2012.06.25 00:52:00
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3956. What happened with Reverse Engineering? - in EVE General Discussion [original thread]
Mr Epeen wrote: RubyPorto wrote: Mr Epeen wrote: If I spend a year getting well skilled to invent, grind 2 billion ISK for a freighter BPO, spend 6 months researching it, spend another month for one BP copy of it and toss in 20 or 30 mil ...
- by RubyPorto - at 2012.06.25 00:44:00
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3957. What happened with Reverse Engineering? - in EVE General Discussion [original thread]
Mr Epeen wrote: If I spend a year getting well skilled to invent, grind 2 billion ISK for a freighter BPO, spend 6 months researching it, spend another month for one BP copy of it and toss in 20 or 30 mil for a good decrypter, I bloody well wan...
- by RubyPorto - at 2012.06.25 00:35:00
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3958. FW Gate - in EVE General Discussion [original thread]
Frying Doom wrote: RubyPorto wrote: Frying Doom wrote: The bug was reported on SiSi, it was a known bug. They abused it, they should pay. It wasn't like they didn't know that this was a design flaw. It was reported on SiSi. CCP let it...
- by RubyPorto - at 2012.06.25 00:32:00
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3959. What happened with Reverse Engineering? - in EVE General Discussion [original thread]
Mr Epeen wrote: It's funny how most everyone seems to be defending invention and reverse engineering mechanics even though they are chance based in a game that requires huge skillpoint sink to even be able to attempt them. Yet when I suggested...
- by RubyPorto - at 2012.06.25 00:30:00
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3960. Paving the way to the next nerf: mining barges! - in Science and Industry [original thread]
Dinsdale Pirannha wrote: RubyPorto wrote: Jorma Morkkis wrote: A properly tanked Hulk can be destroyed with one ship. Not in a suicide gank. A fact that has been pointed out so many times when you lie about it. A Tornado with 11K a...
- by RubyPorto - at 2012.06.25 00:11:00
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