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1. Super Happy Drone Thread (Revised) - Discussion - in Ships and Modules [original thread]
Pre-Exodus, I actually managed that with a smart bomb whilst defending against inbound missiles. All the drones then helped to finish off my beleaguered ship! Lovin' the thread and the ideas! Lets just hope we see some results sometime soon :)
- by RxKB1ch - at 2005.06.22 17:47:00
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2. focusing fire is the problem in pvp - in Ships and Modules [original thread]
Edited by: RxKB1ch on 20/06/2005 10:27:07 Originally by: xaioguai don't like the idea, the gang can can simply lock each other to avoid target lock and by restricting target lock number is really unrealistic. TBH, I hate anything tha...
- by RxKB1ch - at 2005.06.20 10:19:00
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3. Petition to add new drone commands. - in Player Features and Ideas Discussion [original thread]
Signed
- by RxKB1ch - at 2005.06.14 16:39:00
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4. CCP: Transport Ships, and a plea to Oveur - in Ships and Modules [original thread]
Originally by: Shreven Bulks The Mammoth Transport ship. Being this is Oveur's department (I think), I would like to address this question to him: What purpose does a ship with less capacity potential, that travels more slowly, costs a doz...
- by RxKB1ch - at 2005.02.18 12:58:00
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5. Overview - Flaw? - in Ships and Modules [original thread]
The best thing I find is the flashing red background. This got turned off after the last patch (much to my annoyance). Just make sure that war targets flash red. Also turn off gang mates in the overview. They are the last thing you want to lock by...
- by RxKB1ch - at 2005.02.18 12:47:00
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6. Typhoon - in Ships and Modules [original thread]
Your observations are quite right. A typical fitting might be something like: 4 X 720mm Howitzer 4 X Seige Launcher 1 X 100MN AB 1 X Webbifer (to help drones) 2 X Cap Recharger 1 X Large Armour Reparier 1 X Medium Armour Repairer II 3 X Armour ...
- by RxKB1ch - at 2005.02.18 12:15:00
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7. Wreathe, the bastard child... - in Ships and Modules [original thread]
Wreathe 4 teh paper weight!
- by RxKB1ch - at 2005.02.18 12:04:00
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8. Battleships and large weapons (other classes too) - in Ships and Modules [original thread]
Edited by: RxKB1ch on 18/02/2005 11:59:17 Although I'm not a fan of insta ganking ships, I also can't deny the elegance of the solution. Here we have a system where you can fit the ship just how you like. Sure, you're limited by factors like g...
- by RxKB1ch - at 2005.02.18 11:58:00
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9. EVE under Linux w/ Wine - in Linux [original thread]
There is a second petition here... http://www.petitiononline.com/eve2106/petition.html
- by RxKB1ch - at 2005.02.11 11:14:00
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10. Drones: Return and Scoop Command Wanted! - in Ships and Modules [original thread]
Signed
- by RxKB1ch - at 2005.02.04 19:24:00
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11. We interrupt this broadcast....... - in Intergalactic Summit [original thread]
"I'll not live this one down for a while" "No, you won't, best get outta here sharpish!" Replied Hobspawn. Concord 1 RxKB1ch 0
- by RxKB1ch - at 2005.02.04 16:46:00
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12. We interrupt this broadcast....... - in Intergalactic Summit [original thread]
Edited by: RxKB1ch on 04/02/2005 16:40:57 RxKB1ch awoke... His view was of the Pimbekea, a out of the way system for all intensive purposes. His head was full of memories from the previous raid. Narrowly missing that Heavy Assualt Cruiser, but...
- by RxKB1ch - at 2005.02.04 16:33:00
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13. Destruction of an Enlightened - in Intergalactic Summit [original thread]
Edited by: RxKB1ch on 15/10/2004 12:07:42 Appologies - this was intended to be posted by 225TR, member of Freelance Unincorporated. The Rifter sped past the Punisher frigate at a combined speed of over 5km/s. The tell-tale glow of a stasis we...
- by RxKB1ch - at 2004.10.15 12:00:00
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14. Destruction of an Enlightened - in Intergalactic Summit [original thread]
Edited by: RxKB1ch on 15/10/2004 12:07:42 Appologies - this was intended to be posted by 225TR, member of Freelance Unincorporated. The Rifter sped past the Punisher frigate at a combined speed of over 5km/s. The tell-tale glow of a stasis we...
- by RxKB1ch - at 2004.10.15 12:00:00
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15. Whats the best Ninja Miner? - in Ships and Modules [original thread]
I'm seconding the Probe option. As frigates go, it gets the best cargo with Minmatar Frigate skill level (5%) and can carry two cargo expanders I's which makes its cargo just less than 600. MWD/AB's and you're mobile as well. Only problem then is...
- by RxKB1ch - at 2004.06.03 16:05:00
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16. Most effective NPC Hunting Frigate - in Ships and Modules [original thread]
I've not fitted a Punisher, but I would imagine that its going to be effective power just outside their range. Small serpentis have a short range (5km or less) so all you need to do is get the most effective ammo (or in your case, frequency crysta...
- by RxKB1ch - at 2004.06.03 16:00:00
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17. Trading/Hauling - in EVE New Citizens Q&A [original thread]
I'm not in Eve at the moment, but can't you set the map to display different regions as different colours? Then if so, just look arund your local area of a place where three or so regions are in close proximity. This is where you want to base your...
- by RxKB1ch - at 2004.06.03 15:55:00
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18. Good Ninja Miner - in Ships and Modules [original thread]
Probe is an excellent frigate for mining. Imicus and Probe have the largest cargo capacties (320 base), but Probe gets 5% per Minmatar Frigate level. That combined with two Cargo Expanders I, I can get a capactiy of 522 or something like that. Be...
- by RxKB1ch - at 2004.06.01 12:17:00
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