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1. Test server: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
Need activation for the character "Sassi" plz. Thnx :)
- by Sassi - at 2010.03.30 10:26:00
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2. Vargur, how to pilot? - in Ships and Modules [original thread]
EDIT: Its not just for Angels. It can tare up Sanshas, EoMs, Guristas,name it. Although it does work veeeery well against Angels with Barrage L
- by Sassi - at 2009.07.13 04:11:00
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3. Vargur, how to pilot? - in Ships and Modules [original thread]
I dont know what people are going on about. Vargur lacking this and that. Im soloing every single lvl 4 missions thats thrown at me in a Vargur, the dps is good, the tank is good (enough), I got stable cap. It just does what a marauder is supposed...
- by Sassi - at 2009.07.13 03:56:00
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4. [Recruiting] SEMI Coalition - Mission *****s Unite! - in Alliance and Corporation Recruitment Center [original thread]
Laidback Luke Bumpz
- by Sassi - at 2008.03.30 00:39:00
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5. [Recruiting] SEMI Coalition - Mission *****s Unite! - in Alliance and Corporation Recruitment Center [original thread]
Bumpz
- by Sassi - at 2008.03.29 04:04:00
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6. [Recruiting] SEMI Coalition - Mission *****s Unite! - in Alliance and Corporation Recruitment Center [original thread]
SEMI Coalition is a corporation of two and has been for a long time. We are just 2 buddies warping around from one lvl 4 killing mission to another. Not too long ago the idea of recruiting came to us and the path to wealth and fame through mission...
- by Sassi - at 2008.03.29 03:30:00
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7. [RECRUITMENT] Eternal Silence now recruiting PvP-ers! - in Alliance and Corporation Recruitment Center [original thread]
__________________________________________________________________ Eternal Silence is now recruiting self-sufficient pvp-ers. We're 0.0 based corp with plenty of resources. Applicants must have some experience in PvP and -at least- 4 mill skill...
- by Sassi - at 2006.03.22 23:18:00
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8. [RECRUITMENT] NEW DAWN AND THE PLAYBOY ALLIANCE WANT YOU! - in Alliance and Corporation Recruitment Center [original thread]
bump :)
- by Sassi - at 2006.03.22 23:10:00
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9. Biggest NPC a Thorax can handle bounty wise...? - in Ships and Modules [original thread]
Go for assault frigs. They are a blast. You can take out 110k npc with ease. Biggest problem is tanking, gotta get good skills and know what ur up against. Thorax is no fun, why? ----> 1600mm plate, small blasters and heavy drones, u sit there,...
- by Sassi - at 2005.07.26 04:02:00
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10. 12 highslots - in Ships and Modules [original thread]
Originally by: Mrmuttley 10 siege and 2 Heavy Nos on a Raven II I wouldnt get too excited about the Raven, there are missile changes that are yet to come
- by Sassi - at 2005.05.26 11:29:00
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11. Instas to be removed - in Ships and Modules [original thread]
I can not see how removing bookmarks will go along with the theory behind this game, the ships are supposed to be high tech, high enough to harden their shields against certain damage types and use modules to drain power from another ship or trans...
- by Sassi - at 2005.05.24 03:52:00
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12. Barge mine setup?? HELP - in Ships and Modules [original thread]
You said 2 or 3, so you have a Covetor, the large one? if so, you can easily mine in 0.6 space, even 0.5 cuz the rats wont get bigger than about 12k which can easily be handled with the 10 hammerheads that you can dump into your dronebay. To be su...
- by Sassi - at 2005.05.20 05:26:00
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13. ARMOUR TANKING CENTRAL - in Ships and Modules [original thread]
Tempest - Against Sanshas H: 4x 1400 Howitzers & 4x Siege Launchers M: Filled with Cap rechargers. The T1 did a fine job, can barely imagine how the T2 would perform ;) L: 1x Large armor repairer, 4x hardeners (2x EM, 2x thermal, active ones o...
- by Sassi - at 2005.04.13 15:01:00
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14. NERF SHIP PLZ! CCP please read or else.... - in Ships and Modules [original thread]
You my friend, need to be nerfed. Lets take ur stupidity and nerf it down to say....110% less than it is???!!
- by Sassi - at 2005.04.13 14:44:00
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15. NERF SHIP PLZ! CCP please read or else.... - in Ships and Modules [original thread]
You my friend, need to be nerfed. Lets take ur stupidity and nerf it down to say....110% less than it is???!!
- by Sassi - at 2005.04.13 14:44:00
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16. Lookin for tempest NPC setup - in Ships and Modules [original thread]
Edited by: Sassi on 18/03/2005 18:13:57 Edited by: Sassi on 18/03/2005 18:08:44 I¦ve used the Tempest for 0.0 NPC¦s hunting and the setup was somethin like dis ya; 4x 1400mm Howies, 4x Siege lunchers (cruise missiles give you the speed bu...
- by Sassi - at 2005.03.18 18:08:00
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17. 1200mm's - in Ships and Modules [original thread]
I was wondering, dont people consider that not nearly everybody in this game can use T2 guns? I see so many people use T2 stuff to compare with and its just wrong. You could as well just use T1 for comparison and if people like the stats they can...
- by Sassi - at 2005.03.09 11:15:00
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18. Do any one use projectiles? - in Ships and Modules [original thread]
I havent tested it a lot after the changes but I will always be deticated to the old fashion act og war; the trigger Projectiles dont suck like most people say, you can tank fairly well cuz they use so little cap to fire and I think thats the b...
- by Sassi - at 2005.02.22 11:33:00
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19. No faction ship offers from SOE? - in Missions & Complexes [original thread]
Just wondering, what corporations or factions do offer faction ships?I dont wanna end up doing missions for some corp and collecting 100k LP for faction cargo expanders or something. Anyone deticated enough to have a list of corps that do offer ...
- by Sassi - at 2005.02.22 10:56:00
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20. Incoming Mega Pulse nerf? - in Ships and Modules [original thread]
Boost hybrids up by a quarter of a ton, keep projectiles as they are cuz they just got their boost a short while ago, keep lasers as they are and.....then I think all should be fine. Almost all :)
- by Sassi - at 2005.02.17 11:35:00
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