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161. Nosferatu Nerf? - in Ships and Modules [original thread]
Originally by: Dixon Originally by: Siakel Originally by: LWMaverick Edited by: LWMaverick on 11/12/2006 23:29:39 Originally by: Dephma There is a counter, its called "Cap Injector". Its simply magical. Yo...
- by Siakel - at 2006.12.12 04:30:00
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162. Nosferatu Nerf? - in Ships and Modules [original thread]
Originally by: Audri Fisher Originally by: Siakel Originally by: LWMaverick Edited by: LWMaverick on 11/12/2006 23:29:39 Originally by: Dephma There is a counter, its called "Cap Injector". Its simply magical. ...
- by Siakel - at 2006.12.12 04:27:00
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163. Whats your favourite small ship? - in Ships and Modules [original thread]
Crusader. Even if it isn't so great.. it's just so beautiful I can't help but like it.
- by Siakel - at 2006.12.12 03:25:00
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164. best damage type when you just dont know? - in Ships and Modules [original thread]
Originally by: Viktor Fyretracker now from using sites like EVE-Info and general mission experience i fit the right types. but one thing ive noticed is that if a mission has mixed factions that thermal seems to be good all around damage re...
- by Siakel - at 2006.12.12 03:21:00
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165. Nosferatu Nerf? - in Ships and Modules [original thread]
Originally by: LWMaverick Edited by: LWMaverick on 11/12/2006 23:29:39 Originally by: Dephma There is a counter, its called "Cap Injector". Its simply magical. You really thought that through didnt'cha? Eh? It works f...
- by Siakel - at 2006.12.11 23:47:00
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166. Amarr Mk II - in Ships and Modules [original thread]
Edited by: Siakel on 11/12/2006 23:26:29 Originally by: Grimpak the thing that amarr should have over all the other races is staying power. I've always seen the amarr philosophy as "if you can't siege with 10, you siege with 100". m...
- by Siakel - at 2006.12.11 23:26:00
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167. Rokh - Pointless. - in Ships and Modules [original thread]
Originally by: Deathbarrage And how the hell is amarr overpowered? Because the Abaddon can cap out faster than any other ship, and that's unfair to the other races? Really though, all you have to do is look at the OP to decide this...
- by Siakel - at 2006.12.11 21:57:00
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168. Amarr Mk II - in Ships and Modules [original thread]
Originally by: Goumindong Originally by: Ithildin EM damage isn't useless because it's EM damage. EM damage is useless because the game hasn't been fixed at other turns. In essence, you DONT compensate for an error when you should...
- by Siakel - at 2006.12.11 18:53:00
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169. Amarr Mk II - in Ships and Modules [original thread]
Originally by: Grimpak I do not concur with the bit of adding more meds tho, since it's my belief that amarr ships drawbacks should be being short on CPU and lack of flexibility. I don't agree with the 'lack of flexibility'. We all kn...
- by Siakel - at 2006.12.11 18:43:00
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170. Tuxford - When will the Amarr get their lovin'? - in Ships and Modules [original thread]
Originally by: Blabba Blubba Gallente only get 2 damage types so don't try and use that argument. (Kin/Therm) And aside from the fact that both of Gallente's damage types are fine, we certainly know that Gallente ships tend to get smal...
- by Siakel - at 2006.12.11 18:35:00
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171. Frig fleet, (3 ships total) - in Ships and Modules [original thread]
Originally by: Gronger well wont he have a med nos. with longer range.. ?. cant remember missile range. but think its around 10km The whole point of that setup is to MWD around the target at 18-19kms and shoot light missiles at them wh...
- by Siakel - at 2006.12.11 00:49:00
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172. Raven scan resolution nerfed? - in Ships and Modules [original thread]
Originally by: LUKEC Someone isn't reading module description... cloaks 4tl Yep. Cloak. Not a Damp because he's got too high of a lock range to go with that scan resolution, not stabs for the same reason.
- by Siakel - at 2006.12.10 23:18:00
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173. Sentry Drones... - in Ships and Modules [original thread]
Originally by: Hunter C8 Very true, completely overlooked the sig resolution, and after peeking at the tracking, I see they may not be so great in these roles I had in mind, although, was just watching EVE TV and admiring the raildominix w...
- by Siakel - at 2006.12.10 17:52:00
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174. The Amarr fix - in Ships and Modules [original thread]
Originally by: Amy Wang Plus the advantage is no all that great considering minni ships generally have the worst cap and recharge of all ships. Mmm... this is a common misconception. Most Amarrian ships and Minmatar ships have the exa...
- by Siakel - at 2006.12.10 17:49:00
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175. Sentry Drones... - in Ships and Modules [original thread]
While they seem really nice, keep in mind that they have disgustingly bad tracking and the sig resolution of a BS gun. I loved the idea of them, but gave up on them when they had a 90% miss rate on a Cruiser with a transversal of 500m/s.. from a ...
- by Siakel - at 2006.12.10 17:26:00
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176. What am I doing wrong? - in Ships and Modules [original thread]
Yeah, Frigates don't really need a tank for beltratting because they don't get hit, but they take forever to kill the NPCs without damage mods. I'd drop at least one, maybe both, hardeners for damage mods. Might as well mine Veldspar if it takes y...
- by Siakel - at 2006.12.10 06:45:00
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177. The Avatar (Amarr Titan) - in Ships and Modules [original thread]
Edited by: Siakel on 10/12/2006 06:41:53 Originally by: Audri Fisher for those who don't follow thsoap oper *cough* cor and alliance channel, who was the titans? Ah, as far as I know BoB has one(Avatar?) ASCN has an Avatar, and now...
- by Siakel - at 2006.12.10 06:41:00
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178. Omen or Stabber? - in Ships and Modules [original thread]
Yeah.. the Omen's pretty. Unfortunately, that's also just about all it has going for it. When in full gankmode, it does underwhelming DPS while having absolutely no tank at all. And.. well, it doesn't really have any other setups that I'm aware o...
- by Siakel - at 2006.12.10 06:39:00
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179. Rokh - Pointless. - in Ships and Modules [original thread]
Originally by: Baun Originally by: Malthros Zenobia Originally by: Zhon Pretty straight forward. The ship look pretty cool, but compared to the otehr fleet gunboats its a few cards short of a deck. Yes, CCP, plea...
- by Siakel - at 2006.12.10 06:22:00
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180. Can dictors get a new 4th bonus now that it is useless? - in Ships and Modules [original thread]
Originally by: FFGR Originally by: Audri Fisher dessy's can't tank worth a **** anyway, and missle dps on 6 launchers is to pathetic to matter. Fly a Sabre and you will reconsider that tbh I use the IDs as following : Eris ...
- by Siakel - at 2006.12.10 06:20:00
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