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81. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
Im beginning to agree with CCP on this one. The only complaint I still maintain is moving to a 100 level system instead of a 10 level system. Again I believe this would be simpler, and better for granulation and shortening those ridiculous resear...
- by Sigras - at 2014.05.10 03:53:00
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82. Sticky:Dev blog: The Price of Change - in EVE Information Portal [original thread]
I have three objections to your post: 1. claiming that i'm lazy and failed to read the thread just reveals that you are an idiot. I posted that suggestion pages ago, and ive very obviously been following this thread ever since; i was simply askin...
- by Sigras - at 2014.05.10 03:23:00
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83. Sticky:Dev blog: The Price of Change - in EVE Information Portal [original thread]
Korthan Doshu wrote: But have you thought through the possibility that arrays won't be as good anymore because slots? In other words, if you make people use multiple arrays instead of just one, the fuel costs implied by that will much more easi...
- by Sigras - at 2014.05.09 16:06:00
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84. Sticky:Dev blog: The Price of Change - in EVE Information Portal [original thread]
well what I suggested isnt so much of a buff anyway, just an incentive for people to run more than one of each module as that is all they should ever need as it stands right now. The gist of it is to give a 10% reduction to labor cost of installi...
- by Sigras - at 2014.05.09 10:06:00
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85. Sticky:Dev blog: The Price of Change - in EVE Information Portal [original thread]
Has any additional thought been put to a bonus for multiple starbase arrays?
- by Sigras - at 2014.05.09 00:06:00
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86. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
Rollaz wrote: CCP.... I've read the blog, I've read all the posts from the devs reply's... I'm so pissed right now, just thinking about this. I've spent nearly my entire time in Eve, making isk and converting into highly researched BPO's, it...
- by Sigras - at 2014.05.08 07:34:00
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87. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
@LHA Tarawa ok, i got it, earlier you stated that there could be several radio buttons; i missed the part where they could enter their own amount of time.
- by Sigras - at 2014.05.08 03:19:00
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88. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
LHA Tarawa wrote: Sigras wrote: This would be a reasonable change ... if the entire BPO system wasnt based around int levels and whole numbers. What you're proposing is more than just dropping and adding a column from a table in the databas...
- by Sigras - at 2014.05.08 00:50:00
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89. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
LHA Tarawa wrote: Sigras wrote: Oh, I agree, Instead of 10 steps of 1% each it should be 100 steps of 0.1% each It would still not be great because everyone above level 20 would either get rounded up or get the shaft, but it would at least ...
- by Sigras - at 2014.05.07 21:06:00
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90. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
Shoogie wrote: Sigras wrote: Shoogie wrote: There is a huge difference between tying up a blueprint and one of my precious science lines for one month vs tying it up for 6 months or a year or five years! People can plan for a couple month...
- by Sigras - at 2014.05.07 18:51:00
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91. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Masayo Gowa wrote: Steve Ronuken wrote: Increasing Max run on T2 BPOs, increases the output from invention, because the number is used in the formula to calculate output runs. Invention Output Runs = MIN(MAX(ROUND_DOWN( (Input_T1_BPC_Runs...
- by Sigras - at 2014.05.07 18:37:00
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92. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
Vaerah Vahrokha wrote: Please elaborate about how selling a ME100 BPC is "legit" but selling a ME300 BPC is a scam. Neither of those is a scam, but charging 50% more for a BPC that saves you 0.03% is taking advantage of people who are too stu...
- by Sigras - at 2014.05.07 15:47:00
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93. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Khan'nikki wrote: POS DEATH & DESTRUCTION Congrats on the lifting of Standings for structures in Highsec Space! Score one for small biz. Now next on the list -- taking care of the Moon Squatters. Folks that anchor and forget. Here'...
- by Sigras - at 2014.05.07 06:27:00
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94. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
Shoogie wrote: Sigras wrote: Take your hypothetical dreadnought at ME 4, youre making 70 M per ship, and you look and see that researching it to ME 5 you could make 72 M ISK per ship. You have the same choice, lose 210M now for +2M isk on ev...
- by Sigras - at 2014.05.07 00:07:00
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95. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
I would like additional information about how negative ME is calculated because right now it's just ((0.1 * |-ME|) + 1.1) * BaseMaterialCost So if perfect is 100 units ME 0 BPC = 110 units ME -4 BPC = 150 units I assume afterward it will be calc...
- by Sigras - at 2014.05.06 20:20:00
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96. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
Shoogie wrote: It is not the difference between profit and loss. It is the difference between profit and about 1% more profit. How is your comment relevant to this discussion that everyone will research their prints until the time becomes oner...
- by Sigras - at 2014.05.06 19:38:00
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97. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Uncle Shrimpa wrote: Sigras wrote: I have two questions regarding how the 2% ME discount is calculated. 1. it is 2% and not 2 ME levels right? Just confirming because if not you've just condemned all invention to only ever be done in 0.0 am...
- by Sigras - at 2014.05.06 16:53:00
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98. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
I have two questions regarding how the 2% ME discount is calculated. 1. it is 2% and not 2 ME levels right? Just confirming because if not you've just condemned all invention to only ever be done in 0.0 amarr factory stations... 2. is the 2% cal...
- by Sigras - at 2014.05.06 08:03:00
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99. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
The Original Blog wrote: After summer, R.A.M. and R.db will instead behave like any other material in the game. However, to keep loss ratios similar we will: Multiply number of R.AM. and R.Db. given for each run of their respective bluepri...
- by Sigras - at 2014.05.06 07:34:00
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100. Sticky:Dev blog: The Price of Change - in EVE Information Portal [original thread]
CCP Greyscale wrote: Some general points: We are totally open to suggestions for what to do with starbases as they relate to industry. In particular, if anyone who does starbase work can spend a few minutes outlining the *simplest* changes the...
- by Sigras - at 2014.05.05 08:45:00
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