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1. Hi Everyone - in EVE General Discussion [original thread]
you can PM me the answer or post it here: how'd you get a job like this? qualifications / degrees / etc. Many of us would love a similar job and I've yet to see an MMO company post a 'GM wanted' ad on the job section of a newspaper.
- by Smelts - at 2010.02.19 03:00:00
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2. Feedback/Suggestion to CCP from someone that is cancelling acct. - in Player Features and Ideas Discussion [original thread]
When you resubscribe there's the notification that you are now charged a $5 fee one-time for resubscribing.
- by Smelts - at 2010.02.19 02:46:00
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3. Feedback/Suggestion to CCP from someone that is cancelling acct. - in Player Features and Ideas Discussion [original thread]
For years I have come and gone from the game as patches progressively fail to address the issues of the ship I love and specialize in. This time however, is likely to be my last. Not because my ship hasn't been 'fixed' but rather because this tim...
- by Smelts - at 2010.02.18 18:20:00
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4. T3 ships has been the biggest let down ever (for me) - in Ships and Modules [original thread]
I agree with the OP. Nothing was a bigger dissapointment than returning to game (after quitting for being fed up with all of CCP's idiocy regarding many things in the game) to check these new 'improvements' ... I was not dissapointed nor surpri...
- by Smelts - at 2009.05.26 22:16:00
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5. New Player Experience - Buddy Trial issues / Q's - in EVE General Discussion [original thread]
Hello, Im an old time player and it had been a very long time since I had created a new character. Last week I hooked one of my co-workers into trying out EVE for the first time. He's loving it so far. However, when I went to his home to be h...
- by Smelts - at 2009.05.26 15:59:00
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6. We must have one more pirate faction group of ships. - in Ships and Modules [original thread]
a khanid/caldari pirate faction would cover that nicely. kleptomaniacal religious capitalists. Think of the possibilities!!! We could call them the Independent Revenue Syndicate .. IRS! (*cough*)
- by Smelts - at 2009.05.19 18:31:00
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7. WTB a bomber which can actualy DO something - in Ships and Modules [original thread]
Originally by: baltec1 1 shot industrials, two shot tanked barges, 4 shot cruisers and falcons, 6 shots can strip a ravens sheild. Im fine If they are standing still with their modules de-activated and a ******ed baboon at the contr...
- by Smelts - at 2009.01.14 04:27:00
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8. Stealth bombers - in Ships and Modules [original thread]
Originally by: Karrade Krise Edited by: Karrade Krise on 14/01/2009 01:28:27 I felt a disturbance in the Expansion...it was as if millions of people /facepalmed....and were suddenly Nerfed. EPIC SIG MATERIAL
- by Smelts - at 2009.01.14 04:14:00
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9. Missiles. A requiem of suckage. - in Ships and Modules [original thread]
Let's just say CCP brought missiles down to be equivalent to guns. ... but forgot that missiles take time to fly to target and, unlike turrets, it is possible to have 100% defense from missiles in ANY ship. Missiles now do about the same damag...
- by Smelts - at 2009.01.05 04:14:00
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10. the falcon annoyer - in Ships and Modules [original thread]
tried insta damage but the falcon pilot either warps out or jams you back. Eagle maaaybe since those things can get really ridiculous ranges :P but... then again, Id think the eagle would be one of the things the falcon would be jamming to begin ...
- by Smelts - at 2009.01.05 01:00:00
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11. the falcon annoyer - in Ships and Modules [original thread]
[Manticore, Long Range Cruise] Ballistic Control System II Ballistic Control System II Passive Targeter II F-90 Positional Sensor Subroutines, Targeting Range F-90 Positional Sensor Subroutines, Targeting Range Phased Weapon Navigation Array Gene...
- by Smelts - at 2009.01.04 16:12:00
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12. Requesting CCP to comment on Stealth Bomber Issues - fix: WHEN? - in Ships and Modules [original thread]
Bombers have been screwed since release, given a pat on the shoulder when given bombs at the same time the 'kick me' note was slapped on their back... and now bent over and boned hard in the rear end with the missile changes. CCP. What do you i...
- by Smelts - at 2009.01.04 15:48:00
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13. The reason Eve has only 250k players total. - in EVE General Discussion [original thread]
No, no no.. you got it wrong. Here's how it really is: 250k accounts. Isk Farmer accounts: 120k (on avg 1 farmer commanding 8~10 macro'd farming alt accounts) Humans subscribed to EVE: 43.3k Alt accounts of above mentioned human players: 86.7k...
- by Smelts - at 2008.12.20 01:26:00
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14. Credit Where Credit is Due...What CCP have done Well. - in EVE General Discussion [original thread]
I think CCP does really good in the art department. Unfortunately, their user interface department fails at such epic level that players are staring at the overview, modules and chat box much more than at the pretty graphics. They are really ...
- by Smelts - at 2008.12.14 20:54:00
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15. so who thinks ccp went to far with missles. - in EVE General Discussion [original thread]
Edited by: Smelts on 14/12/2008 05:29:23 Please explain the logic behind having long range, long delay to hit weapon system relying on a 10km range module (webber) before they can hit for more than half their full damage (at ANY range.. target...
- by Smelts - at 2008.12.14 05:25:00
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16. Devs - about Bombers... - in Test Server Feedback [original thread]
He probably was loading 2 bomb launchers. The first bomb launcher gets the cpu reduction. The 2nd one that is loaded does not hence he will get that message. That or he had his CPU already exhausted and would not fit the bomb launcher even with...
- by Smelts - at 2008.12.10 02:00:00
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17. Used computer games hurt the industry! says Atari - in Out of Pod Experience [original thread]
Edited by: Smelts on 07/12/2008 20:26:46 'publishers' my arse. They are just like the recording industry in the US. They force you to pay for a ton of junk and crap you dont want just because they are the ONLY way to get legally acquire the p...
- by Smelts - at 2008.12.07 20:17:00
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18. Help! Give your pov on tech 1 and tech 2 frigate and cruiser balance. - in Ships and Modules [original thread]
There is no balance between tech 1 and tech 2 ships. None whatsoever. A t2 ship will royally dominate any T1 ship of same size it comes across.
- by Smelts - at 2008.12.07 01:39:00
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19. Ship Scanners and Covert Ops: Cloaked Scanning - in Player Features and Ideas Discussion [original thread]
This should be available only for the covop cloak frigs not the recon cruisers. As to what happens if they can lock/scan when cloaked? well, if you worried a paper thin frig will decloak and wtfpwn you with 2 weenie small size weapons.. lol.
- by Smelts - at 2008.12.07 00:59:00
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20. Bomb mechanics - in Ships and Modules [original thread]
also note that bomb damage is tied to ship's signature. A t1 cruiser with no modules fitted, standing still will receive only 1300 damage from a racial bomb (aka hound firing explosive bomb). fyi, that leaves the t1 cruiser with 85% shields. ...
- by Smelts - at 2008.12.06 18:45:00
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