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1. Level 2 mission cruisers? - in Ships and Modules [original thread]
Originally by: Jak Savage Recon 1 0f 2. This mission is very hard even in a battle cruiser, I did it with a arty cane, tried with a ac set up but the damage was to high, would have to keep moving out of there range to rep and run back in, ...
- by Smk56 - at 2011.03.31 00:56:00
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2. So how much ISK/month do Amarr ship pilots save on ammo? - in Ships and Modules [original thread]
Faction crystals last for 4000 shots I believe. T2 lasts for only 1000.
- by Smk56 - at 2010.08.08 15:57:00
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3. Rattlesnake - just how much can this girl tank? - in Ships and Modules [original thread]
Originally by: IR Seriouscat Edited by: IR Seriouscat on 25/07/2010 17:28:12 2k dps+ omnitank, that's great. Can it tank that 150k damage torpedo in the maze or whatever plex that features it?I don't think it can be answered with just ...
- by Smk56 - at 2010.07.31 22:50:00
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4. LSE on Chimera worth it? - in Ships and Modules [original thread]
Originally by: Penjual Sayur Originally by: The Hobbit You must be joking. I can't access the link but LSE adds precise amount of shields not percentege so never fit one on a carrier - it's insignificant in comparison to ships ow...
- by Smk56 - at 2010.07.28 07:02:00
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5. Proteus, does the bang for the buck? - in Ships and Modules [original thread]
Originally by: n0thing Originally by: Smk56 Heavy Deimos. Highs. 6x Heavy Neutron Blaster II with Caldari Navy Antimater Mids. Y-T8 MicroWarpdrive True Sansha Scrambler Fed Navy Web Lows. DCU II 1600 Rolled Tungsten Explosive Ha...
- by Smk56 - at 2010.07.26 05:00:00
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6. Help with a Guardian fit. - in Ships and Modules [original thread]
Originally by: MagicMike Edited by: MagicMike on 26/07/2010 03:19:49 Edited by: MagicMike on 26/07/2010 03:17:47 And yet another EPIC fit! I am impressed. Don't bother posting anymore I see that this is totally pointless. Will ask ...
- by Smk56 - at 2010.07.26 04:49:00
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7. Proteus, does the bang for the buck? - in Ships and Modules [original thread]
Heavy Deimos. Highs. 6x Heavy Neutron Blaster II with Caldari Navy Antimater Mids. Y-T8 MicroWarpdrive True Sansha Scrambler Fed Navy Web Lows. DCU II 1600 Rolled Tungsten Explosive Hardener II 2x Imperial EANM 2x Fed Navy Mag Stab Rigs. 3x Me...
- by Smk56 - at 2010.07.26 01:43:00
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8. Capital ships - in Ships and Modules [original thread]
Capitals are solutions to very specific problems and for the most part perform poorly outside of their one intended function. These guys may sound rude but they are trying to help you. Capitals are HUGE time and isk sinks. You should be absolutely...
- by Smk56 - at 2010.07.16 21:03:00
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9. Rep drone blob. - in Warfare & Tactics [original thread]
lol great job. I love fleets like this. A SC on a gate. Awesome...
- by Smk56 - at 2010.07.16 20:41:00
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10. New ship models - in Ships and Modules [original thread]
There are definitely a few models out there that could stand a change. The Domi/Raven/Phoon/Moa/Helios to name a few. They don't all necessarily look bad, they just don't look like spaceships.
- by Smk56 - at 2010.07.16 20:32:00
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11. vertical ships and gyroscopes - in Ships and Modules [original thread]
Originally by: CanI haveyourstuff U see.. ur nightmare has thrusters fitted on top and below.. it quickly turns flat so those thrusters can have more force turning ur ship around :D:D think about it.. if those thrusters would be in the mi...
- by Smk56 - at 2010.07.16 14:03:00
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12. Neutralizing Interceptors - in Warfare & Tactics [original thread]
Originally by: Pascal Almaric Light ECM drones can't catch an Inty to jam it, but medium have more range and work very well despite being slower. A competent tackle inty pilot won't get in heavy neut range. Your only hope is that if you'r...
- by Smk56 - at 2010.07.16 12:30:00
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13. Sleipnir slots number. - in Ships and Modules [original thread]
Originally by: Demolishar Originally by: n0thing Originally by: Demolishar Minmatar are overpowered. Again. How surprising They arent. They've got awesome speed (+50-100% on the other races, WTF!), incredible...
- by Smk56 - at 2010.07.14 20:11:00
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14. Faction BC's - in Ships and Modules [original thread]
Originally by: wizard87 BCs borked the ship classes really badly as far as balancing goes. Why would they bork it further with faction BCs? You mean strategic cruisers? BCs are fine.
- by Smk56 - at 2010.07.12 00:08:00
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15. Will the Drake's absurd tank ever be nerfed? - in Ships and Modules [original thread]
Originally by: Braise Erighani The problem isn't the drake, the problem is the passive shield tanking. There's no problem at all.
- by Smk56 - at 2010.07.08 12:33:00
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16. Supercarrier +10% per level - in Ships and Modules [original thread]
Originally by: Ap0ll0n Originally by: Varrakk I don't know how you can objectively think the SC's balanced. A Nyx got 20x EHP over a Moros and 30x EHP over a Thanatos. DPS wise, the Nyx is easily 3x of Moros and 4-5x of Thanatos a...
- by Smk56 - at 2010.07.03 23:06:00
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17. Cloaky Proteus - in Ships and Modules [original thread]
A Loki would be a better option if you want to kill stuff with the cov ops subsystem.
- by Smk56 - at 2010.07.03 22:18:00
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18. How to kill a Vagabond? - in Warfare & Tactics [original thread]
A Cynabal.
- by Smk56 - at 2010.07.02 07:17:00
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19. Nighthawk v. Onyx - in Ships and Modules [original thread]
you would probably need the onyx and a dedicated logistic ship if you want to tank some of the 10/10s. For 8/10s and below you don't really need a super-tank. A 1k rat specific tank should do fine. Especially with 3 BS's to clear the room out fair...
- by Smk56 - at 2010.07.01 23:28:00
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20. carier selection..... - in Ships and Modules [original thread]
When the FC asks for carriers he isn't going to care which you bring unless it's a chimera to a full armor tanked group or an archon to a full shield tanked group but those are rare from what I've seen. It will almost always be a mix of shield and...
- by Smk56 - at 2010.06.30 18:57:00
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