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41. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
Wow a lot has been talked about since I last was here (just read 80+ posts to get myself up to date). Also before I get onto my main topic for this post, I want to point out something I just did, I just read the 80 posts that I missed so that I c...
- by Sylvous - at 2013.01.09 10:26:00
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42. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
I can now retire my torch and pitchfork and cancel my unscheduled trip to Reykjavik this winter! Thanks CCP Goliath and CCP Eterne for giving us a response. I look forwards to see some development on this in the new year. I am sure the community...
- by Sylvous - at 2012.12.19 00:34:00
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43. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
@Borascus I just checked your kill board to verify that you do use the complexes and have used them for pvp and can fully understand and appreciate what we are talking about here. Well the truth of the matter is that unless you are an alt you rea...
- by Sylvous - at 2012.12.15 05:04:00
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44. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
Dear CCP, As a member of a concerned lowsec community I would like to inform you that your feedback would be greatly appreciated. Please give what we have posted in this thread a read over and answer us with the following: Tell us: a) Why they w...
- by Sylvous - at 2012.12.13 20:47:00
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45. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
@ Michael Harari & Thor Kerrigan I would tend to agree with Michael Harari on this one. A great fix would be the removal of cloaking devices within the complex. Also I LOVE the idea of the gates remaining unlocked until the complex is complet...
- by Sylvous - at 2012.12.12 01:49:00
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46. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
*Tips hat to CCP. Credit where credit is due. It`s incredibly difficult to decrease the quality of game play with a new expansion with so many amazing changes. Yet new grounds are being broken at CCP every year, and this is just one of them. But...
- by Sylvous - at 2012.12.07 21:15:00
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47. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
Borascus wrote: The statics are still as profitable and are now scannable and no longer static. You'll find the odd 400-800mil plex scanning in low-sec all day. Have you even taken a read over this thread? Our concern has nothing to do wi...
- by Sylvous - at 2012.12.06 21:26:00
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48. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
Michael Harari wrote: They are highsec only now.... Really? Wow, nice move there CCP. How about we make the 4/10 low sec only then to help balance this out? However that really doesn't help a heck of a lot since we're not missing the plex ...
- by Sylvous - at 2012.12.05 19:16:00
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49. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
Maybe they took it out so that they could just put it back in and tote it as a completely innovative new feature that promotes low sec pvp and fun? Because that is essentially what it was before.
- by Sylvous - at 2012.12.04 21:03:00
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50. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
Taoi Khan wrote: How about some info, some hints, Dev blogs, something before such a major change has to be done. Where are the CSM Comments? Where is the public discourse? Have you learned nothing from Jita burning? Get people in Lo...
- by Sylvous - at 2012.12.03 23:22:00
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51. Sticky:Dev blog: Help us capture a day of life in New Eden and store for eternity! - in EVE Information Portal [original thread]
Awesome, this is the perfect chance for some of us low sec guys in Molden heath to show some of the awesome frigate fights that happen in Heild due to the presence of the 2/10 complex there... Oh wait... nvm
- by Sylvous - at 2012.12.03 23:05:00
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52. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
Mane Frehm wrote: I'd also like to understand how it is that a change like this is showing up in the patch notes just a few days before the release. Where is the dev blog? Where was the consultation?[/b] Paging the CSM....... Yeah, I did no...
- by Sylvous - at 2012.12.02 04:39:00
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53. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
I did not see this post so I had started my own, but I would rather just add what I wrote there to here: This change from the new Dec 4th patch has some serious implications to the lowsec 1v1 and small gang lifestyles in some regions, and being a...
- by Sylvous - at 2012.12.01 04:45:00
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54. 1/10 and 2/10 static DED complexes have been moved to the exploration system - in Missions & Complexes [original thread]
This change from the new Dec 4th patch has some serious implications to the lowsec 1v1 and small gang lifestyles in some regions, and being a resident of this community I'd like to point out an unfortunate side effect of this change. I am totally...
- by Sylvous - at 2012.12.01 04:30:00
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55. Sticky:Your favourite EVE frigates in LEGO form! - in EVE General Discussion [original thread]
Amarr: Retribution Caldari: Hawk Gallente: Enyo
- by Sylvous - at 2012.04.14 17:04:00
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56. The new DED 1/10 and 2/10 **PLEASE READ THIS** - in Player Features and Ideas Discussion [original thread]
I would agree with the 2 main points you brought up (which I will highlight so that it doesn't get lossed). 1) Caldari Plex timers need to be reduced, large spawn times make it way to easy to coorinate farming. and 2) Gallente low sec is poorly ...
- by Sylvous - at 2012.03.30 06:15:00
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57. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
I'd say low sec pvp isn't the same. Its gotten worse. Anything not AF is no longer viable for solo work (frig sized of course). I used to be able to encounter the whole spectrum of faction ships, but after testing on sisi, I can see why they are n...
- by Sylvous - at 2012.02.05 18:59:00
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58. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Zarnak Wulf wrote: Anyone ever stumble upon an arty jag setup that actually worked? Yes actually, its a fairly popular/effective ship.
- by Sylvous - at 2012.01.22 18:06:00
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59. Sticky:New dev blog: Crucible 1.1 and Soundwave's Animal Safety Advice - in EVE Information Portal [original thread]
So are the AF's being reintroduced with the extra slots or have they been re-re-ballanced to not make them the end game of low sec frigate fights? I take this as the much disliked extra slots (with the exception of the retri) ae being added... T...
- by Sylvous - at 2012.01.20 04:14:00
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60. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Prometheus Exenthal wrote: And I think you misunderstood what I was trying to say with the cost of the T2 ships. My point was that there are people complaining that their significantly cheaper T1 frigates won't be able to compete with the sign...
- by Sylvous - at 2012.01.20 02:38:00
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