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1. fly a freighters? - in Ships and Modules [original thread]
Edited by: Tervaga on 31/07/2006 19:53:38 Ignore him, he's just rambling. For a frieghter, you really want as much speed and agility as you can get in, since they're not particularly quick at aligning and moving anywhere. If I remember correc...
- by Tervaga - at 2006.07.31 19:53:00
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2. Where did the Tech 2 Battleships go? - in Ships and Modules [original thread]
There were a few more ideas thrown around here recently: http://oldforums.eveonline.com/?a=topic&threadID=371197 T2 Battleship brainstorming threads tend to popup for a few days then swiftly disappear within a couple of days though (i'm pretty ...
- by Tervaga - at 2006.07.29 08:06:00
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3. T2 Battleship concepts. - in Ships and Modules [original thread]
Edited by: Tervaga on 28/07/2006 17:38:27 Personally I feel the release of a T2 battleship should most definately come about alongside some cool new module, preferably one not damage based, so that there's a ship type out that can take full ad...
- by Tervaga - at 2006.07.28 17:38:00
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4. T2 Battleship concepts. - in Ships and Modules [original thread]
If its was going to use Capital weapons, maybe it should only be limited to either a combination of one capital gun/launcher + BS-sized weapons, or multiple capital weapons with some kind of penalty for using them (lower damage, lower rof, insert ...
- by Tervaga - at 2006.07.28 17:22:00
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5. Maelstrom (Minny Tier3 BS) - in Ships and Modules [original thread]
Originally by: Omega Bloodstone Originally by: Jim McGregor Its just a free shield boost amplifier. If Rokh puts in a extra one of those, he has 6 medium slots remaining just like this ship. Also he has a invulnerability field buil...
- by Tervaga - at 2006.07.27 14:40:00
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6. Preliminary tier 3 bs stats - in Ships and Modules [original thread]
Originally by: Aloysius Knight well then you ahve never seen how much arty miss No, I haven't. That's what I get for spending my time training to use a Raven, only to change my mind once I finally get there
- by Tervaga - at 2006.07.27 12:27:00
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7. Preliminary tier 3 bs stats - in Ships and Modules [original thread]
Edited by: Tervaga on 27/07/2006 12:23:36 Originally by: Aloysius Knight you can't compare a teir 2 ship to a tier 3 rok (meh who cares what its called, its a caldardi POS) shiel recharge base 6800/2000 =3.4 maelstorm (yay!) 6400 /1...
- by Tervaga - at 2006.07.27 12:21:00
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8. Preliminary tier 3 bs stats - in Ships and Modules [original thread]
8/6/6 for the Mael's shield tank seems fine to me. Considering the Raven is 8/6/5, and the Mael has better shield hp and recharge... And the Hyperion will prolly rely more on webs and tracking comps, burning more medium slots up.
- by Tervaga - at 2006.07.27 12:02:00
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9. Cargo Shield? new mod idea - in Ships and Modules [original thread]
Would probably be a little bit better like this (steals ideas from Trek ¼_¼): You have a module which doesn't prevent you being scanned, but emits a radiation which the scanners pick up instead of the cargo. That way, pirates scanning you will k...
- by Tervaga - at 2006.07.06 09:50:00
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10. [RMR - Bloodlines] Typhoon Setups! - in Ships and Modules [original thread]
With cruise instead of siege it should all fit a bit more comfortably. How badly the dps is affected will probably depend on what you do with the extra breathing room though.
- by Tervaga - at 2006.06.01 10:48:00
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11. No Topic - in Ships and Modules [original thread]
Either the launcher models are dual stacked, or it has 16 launchers Looks great, may need to train up the BC skill now
- by Tervaga - at 2006.05.31 17:17:00
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12. Capitol Level Mining - in Ships and Modules [original thread]
The idea of the "moon-raker" capital ship is probably the best of the ones I've seen around. Considering it's not a mega-buffed roid whoring machine. The only problem? That moons aren't great for mining. The solution? Make moons worth the trouble,...
- by Tervaga - at 2006.05.27 00:30:00
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13. Shield/power not refilling when docked? - in EVE General Discussion [original thread]
Display bug - when you turn your shield booster on for a cycle it instantly resets the display to full shield and full cap (minus the cap you used for the booster). Would probably do the same if you got shot with the bug active, although I haven't...
- by Tervaga - at 2006.05.26 12:02:00
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14. Drone expanders, Cloaked locking - in Ships and Modules [original thread]
Drone expanders could be a bit of a pain to balance The cloaked locking thing would help make the cv ops frigs more useful, maybe. Gives the purpose of stealth more kick. Could annoy people who like to keep their setups "secret" though, or make...
- by Tervaga - at 2006.05.25 19:48:00
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15. Raven Setup - in Ships and Modules [original thread]
Once you've got the support skills up to about 3, you'll probably be ok for most things with either cruise or torps, although I can't say for sure. Since you'll probably be ok in the tanking department, train up to what you reckon'll do ok, then t...
- by Tervaga - at 2006.05.25 19:34:00
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16. Raven Setup - in Ships and Modules [original thread]
Try using cruise, you should be able to take out most stuff, with the exception of the tougher BSs (unless you have T2 cruise etc trained up). Since cruise hits the smaller ships better too, and there are generally more hp's worth of smaller ships...
- by Tervaga - at 2006.05.25 19:06:00
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17. Designing a solo pwnmobile - in Ships and Modules [original thread]
Originally by: Samirol It can't snipe, it has low pg. Drones are also easily destructable and the domi is easily jammed. Jam the domi, kill the drones, and it is easy to kill. Except he's not talking about the domi, he's talking about ...
- by Tervaga - at 2006.05.25 19:00:00
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18. Balancing Shield Tanking - in EVE General Discussion [original thread]
Originally by: Avon Highslots are for hitting targets. Midslots are for making it easier to hit. Lowslots are to make your hits hurt more. There are no slots available for tanking. Quote: Last few posts about passive armour t...
- by Tervaga - at 2006.05.23 17:27:00
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19. Balancing Shield Tanking - in EVE General Discussion [original thread]
Originally by: Alexis Valentine Armor tank is never passive tank, you are actively using your cap. While you can sustain an armor tank doesn't mean it is a passive armor tank. Damn I'm spending too much time here, gotta come back after cl...
- by Tervaga - at 2006.05.23 17:16:00
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20. Balancing Shield Tanking - in EVE General Discussion [original thread]
Edited by: Tervaga on 23/05/2006 16:45:30 Oh and to clarify something, before somebody points it out...my first point is based on the assumption that you don't have a cap injector. The later point of cap injectors making the tank to powerful d...
- by Tervaga - at 2006.05.23 16:44:00
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