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1. Rorqual Mininig Yield with Mining Drones II - in Test Server Feedback [original thread]
Couple of things: 1. Drone travel time. Mining drones are not sentry drones. They Move to the asteroid, Mine, return to your ship. Rinse and repeat over and over. Closer you are to the asteroid and faster the drone speed, the more you mine. 2....
- by TheMercenaryKing - at 2017.01.14 22:32:44
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2. Changes to gridsize - in Test Server Feedback [original thread]
Assuming the size of grids is going to be like 1 million KM, it would be amazing if in this release or next to add an overview filter option or tab to filter out select items over X distance. This means if we see ships and stuff on the overview th...
- by TheMercenaryKing - at 2015.11.13 20:04:28
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3. Hyperdunking removal - in Test Server Feedback [original thread]
afkalt wrote: Masao Kurata wrote: It's a tactic that anyone is free to employ... except for gankers. It's also a sudden reversal of their official opinion from January . Because never have they changed their minds before. Hobo-bubblin...
- by TheMercenaryKing - at 2015.10.09 17:32:42
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4. Hyperdunking removal - in Test Server Feedback [original thread]
What you refer to as a "Tactic" is a "Loophole" to the Devs. They merely fixed the loophole.
- by TheMercenaryKing - at 2015.10.08 17:44:56
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5. Corp little things for Tiamat - in Test Server Feedback [original thread]
how about locking and unlocking blueprint mechanics? why do they need share owners to be notified and a grace period. I dont know the exact mechanics but i hear people yell about it.
- by TheMercenaryKing - at 2015.01.23 15:02:48
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6. [Rhea] The Confessor (T3 Destroyer #1) - in Test Server Feedback [original thread]
CCP Lebowski wrote: Adri Kinsan wrote: Can we get the ship preview window to swap modes, like subsystem selection on t3 cruisers? Thanks for the suggestion. Ill pass it on to the relevant people. Should be done for all ships like Rorq...
- by TheMercenaryKing - at 2014.11.26 17:39:45
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7. UI Modernization preview - Feedback and issues - in Test Server Feedback [original thread]
I looked at the buttons and everything, too windows 8/8.1 tile-y for me. I prefer the old design of tabs and buttons. I am talking about windows like the chat boxes.
- by TheMercenaryKing - at 2014.11.18 19:05:54
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8. Jump fatigue and jump clones - information wanted! - in Test Server Feedback [original thread]
I can only imagine some one did a jump with a JF or rorqual and thought it should have been 5 minutes and not 2 or whatever the calculation is.
- by TheMercenaryKing - at 2014.11.11 23:09:22
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9. Tempest Justice Edition skin issue - in Test Server Feedback [original thread]
CCP Darwin wrote: Entity wrote: Please tell me you are not going to reuse the graphics of a priceless unique ship as a common skin. Without going into details, don't worry, the rarity and value of the Tempest Tribal Issue on Tranquility a...
- by TheMercenaryKing - at 2014.10.22 16:41:35
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10. 3rd Overview state and Asset Search includes containers - in Test Server Feedback [original thread]
The 3rd overview state is a nice addition for the overly complex overview settings. Granted when I finally realized it was tag priority i had to move around (light blue below blue, alliance above blue, corp above alliance, fleet above corp) and ch...
- by TheMercenaryKing - at 2014.10.20 14:45:00
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11. Sticky:Phoebe Features Live on Sisi! - in Test Server Feedback [original thread]
CCP Lebowski wrote: Saberlily Whyteshadow wrote: Sensor Overlay, is nice and all but there is a little problem that I came across with it.. While running a mission, the sensor overlay will show me where the mission site is in space. Thats...
- by TheMercenaryKing - at 2014.10.13 13:33:00
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12. Beta feature: Multi Sell - in Test Server Feedback [original thread]
{troll} Great, one more step towards WoW. What is this tool like? a box the pops up and you drag the items you want to sell into it? then let me guess, it gives a quote with the taxes and everything included. Thanks for taking the skill away fr...
- by TheMercenaryKing - at 2014.10.09 16:39:00
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13. Phoebe jump changes undermined by warp speed bonuses - in Test Server Feedback [original thread]
I thought those warp speed low slots can only go on freighter? Either way, CCP will change the exact details of the jump changes. If the implemented what they proposed exactly, people would break it intentionally so CCP would have to reiterate it...
- by TheMercenaryKing - at 2014.10.09 13:17:00
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14. Lens Flare Adjustments - in Test Server Feedback [original thread]
http://3.bp.blogspot.com/-w9br2xr6_5Y/UQYtLPnKYII/AAAAAAAAE-U/HnwpVk9zK08/s400/tumblr_mdifdd0wkz1qg36bn%255B1%255D.jpg
- by TheMercenaryKing - at 2014.05.14 14:30:00
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15. POS's and mirror - in Test Server Feedback [original thread]
CCP Habakuk wrote: This is intentional and this is happening each mirror. All anchored starbase structures (and all items in starbase structures) are deleted. It is clear that this sucks for wormhole dwellers, but this is necessary to avoid spy...
- by TheMercenaryKing - at 2014.05.12 16:39:00
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16. Testing the New Eden Store - in Test Server Feedback [original thread]
moving forward, can we get singularity patch notes?
- by TheMercenaryKing - at 2014.05.12 16:33:00
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17. Mirror Time? - in Test Server Feedback [original thread]
CCP Habakuk wrote: Very late, but the new mirror has been deployed now. Excellent, Now i get to test my 11 characters in smart-bombing battleships. If anyone wants to join I will be on the test server at 22:00 Eve (18:00 / 6PM EST), prep...
- by TheMercenaryKing - at 2013.06.11 17:15:00
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