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1. **PVP Pilots Wanted** Havoc Violence and Chaos Recruitment - in Alliance and Corporation Recruitment Center [original thread]
Howdy. Those guys kill ****, I chum the water.
- by Timathai - at 2011.11.12 02:10:00
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2. [Discussion] EW Drones - in Assembly Hall [original thread]
To sum up the best ideas I have seen: Using a drone group as the indicator for when to apply a stacking effect, rather then each individual drone. matching the effectiveness of the drone sizes to their counterparts in a module sense. Small ECM dr...
- by Timathai - at 2011.03.13 09:37:00
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3. Molden Heath Monthly Frigate Hull Tourney - in Events and Gatherings Archive [original thread]
Thanks for the feedback. I shall get this organized like, set up a date, and get to work on this. Should be fun to try and get a region known for it's lack of any real player action to see something like this. Hopefully the care-bears also get in ...
- by Timathai - at 2011.03.08 20:29:00
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4. Molden Heath Monthly Frigate Hull Tourney - in Events and Gatherings Archive [original thread]
Topic Bump. No new Information, prizes considered- Full set of Halo low grade. Give a man a fish, and he has one good meal. Teach a man to fish and he has a way to **** off his wife every Sunday.
- by Timathai - at 2011.03.07 08:49:00
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5. Molden Heath Monthly Frigate Hull Tourney - in Events and Gatherings Archive [original thread]
I'm looking to start a Monthly event in Molden Heath based around Frigate combat, From T1 to T2 and Faction included as the various categories. As I have never done this before, a few things I need help with for anyone thats interested; Who can I...
- by Timathai - at 2011.03.03 22:43:00
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6. New Eden Assembly - in Intergalactic Summit [original thread]
I whole heartedly support the notions of tolerance presented by John in his brief posting, with the exception of his use of the word "safe". Some of us like walking the razors edge, some of us do it bare-footed.
- by Timathai - at 2010.10.26 15:24:00
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7. New Eden Assembly - in Intergalactic Summit [original thread]
@ Benjamin Shepherd- I merely saught to clearly state that the current efforts of this assembly need to maintain at their core the idea of neutrality within the council, and to actively seek members from all major powers in New Eden. I also feel...
- by Timathai - at 2010.10.19 03:20:00
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8. New Eden Assembly - in Intergalactic Summit [original thread]
The exclusion of any faction is a clear sign that there are motives at play that are at odds with the spoken intent. The supposed focus of this endeavor is to promote tolerance between factions, and as a community, provide a neutral table for conf...
- by Timathai - at 2010.10.18 04:50:00
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9. Also Known As - in Player Features and Ideas Discussion [original thread]
Yet another thread on how to add more shine and tinkle? Why cant we spend some of this energy on pointing at balance issues, lag issues, and the like? I've seen no less than 20 well thought out and examined issues with game mechanics, some I agr...
- by Timathai - at 2010.08.09 15:56:00
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10. Corp tax over all income - in Player Features and Ideas Discussion [original thread]
taxation is an issue that doesnt need to be addressed. As it is, it mostly centers around a few circumstances where the members are doing a lot of missions, or ratting. Most corps are garnering their income via pvp, or large mining operations, or ...
- by Timathai - at 2010.08.09 15:45:00
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11. forward observation post - in Player Features and Ideas Discussion [original thread]
The point is to allow a longer set up for monitoring an area in 0.0, and allowing for a longer observation period on an area, as well as providing some support to an incoming fleet. We are discussing balance issues on the idea, and not just in i...
- by Timathai - at 2010.08.09 11:07:00
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12. Price history distortion fix - in Player Features and Ideas Discussion [original thread]
This yet another issue where people are saying " Please Fix Existing Issues" Guys, please, after the Dust settles, can we get some love and attention to the existing game of Eve? I want to be able to brag about it as the flawless example an MMO ...
- by Timathai - at 2010.08.09 10:59:00
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13. Here's a friggin idea. - in Player Features and Ideas Discussion [original thread]
Look, any company worth it's salt needs to diversify. I also look forward to the army of noobs that Dust will bring to eve, and the barges full of hopes and dreams that I will be setting up in my shooting gallery. If you really have an issue wit...
- by Timathai - at 2010.08.09 10:54:00
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14. eve pvp strategy - in Player Features and Ideas Discussion [original thread]
Please turn EvE in to twitch, please??? PLEAAAASE! I would rule you all with an iron fist and a very annoying squeaky toy, a red rubber duck of doom. But, I agree, system capture points put out to surrounding areas, requireing that each be manne...
- by Timathai - at 2010.08.09 10:35:00
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15. Ninja salvager, PVP-losers, Hi-sec missioning - in Player Features and Ideas Discussion [original thread]
Very Simple issue here. This is Eve. It's a game designed around player interaction. If you are so worried about the precious wrecks in your missions, you either need to switch your mission area to one that is less con-jested overall, or move it...
- by Timathai - at 2010.08.09 10:23:00
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16. forward observation post - in Player Features and Ideas Discussion [original thread]
I like the battery idea, I must have missed that in the prior posts. The ORCA style mobile op base can be adjusted for power, as is the station style version you propose. Make it flimsy, and within the limits we've laid out here. The only additio...
- by Timathai - at 2010.08.09 10:00:00
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17. NEW BATTLE-CRUISERS (faction) - in Player Features and Ideas Discussion [original thread]
Nerf T2 BC's?? Are you kidding me? The skill investment ALONE makes them worthy of their power. I say if they are going to make a faction BC, make it on par with the other ships in the game, not more powa- just different powa. We already see tha...
- by Timathai - at 2010.08.08 11:32:00
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18. forward observation post - in Player Features and Ideas Discussion [original thread]
The actual storage capacity is a moot issue, as it wouldnt really have a need for it, no ship fitting array will fit to it. The size of the actual ship bay should be smaller, I say 3 frigates and no more... as for anchoring to immobile bodies, as...
- by Timathai - at 2010.08.08 11:19:00
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19. forward observation post - in Player Features and Ideas Discussion [original thread]
I like the idea. I would further add that being able to place it in any random space would be perfect, rather than limiting it to planetary bodies, or increasing the range greatly to where it anchors around a planet or moon. Also making it so that...
- by Timathai - at 2010.08.07 18:03:00
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20. member removed from csm - in Jita Park Speakers Corner [original thread]
Originally by: Hairy Bum CSM has nothing to do with the player base. CSM has nothing to do with providing a unifying representation of anyone beyond themselves and their own petty wants. It's funny how 88% of player sees it as an irreleva...
- by Timathai - at 2010.08.07 17:47:00
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