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1. Guardian-Vexor Gank proof and high dps - in Ships and Modules [original thread]
M8 you're doing it wrong: Originally by: EFT [Guardian-Vexor, Elite Jita PVP] Cormack's Modified Magnetic Field Stabilizer Cormack's Modified Magnetic Field Stabilizer Cormack's Modified Magnetic Field Stabilizer Warp Core Stabilizer II W...
- by Tortugan - at 2010.07.18 21:01:00
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2. How much dps is enough DPS? - in Ships and Modules [original thread]
To be honest if you're asking these questions you may want to put off putting several billion ISK into a combat ship. Not to mention, a sleipnir is not an easy ship to fly- I'd highly recommend flying a cyclone (the T1 variant) for a while and pra...
- by Tortugan - at 2010.01.31 23:56:00
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3. which recon for crushing heads? - in Ships and Modules [original thread]
Curse/Pilgrim are pretty much king of the hill atm- however you can do some nasty things with the Caldari recons- Rooks, specifically since they can put out a lot more DPS- but Falcons as well. :D Please resize your signature to the maximum file...
- by Tortugan - at 2009.09.02 07:58:00
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4. Sentinel vs. Ishkur - in Ships and Modules [original thread]
It all depends on the fits. If both were in standard fits and knew what they were doing, I'd put my money on a sentinel- they'd both be able to speed tank eachother's drones, but the sent could neut out the ishkur real quick- making him a sitting ...
- by Tortugan - at 2009.09.02 07:56:00
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5. Nanite Paste - in Ships and Modules [original thread]
Are you saying it takes more nanite repair paste to fix the same amount of heat damage? If that's what you're talking about, I'm not sure- but if you're saying that you seem to be taking more heat damage faster when overloading, I can say that I'v...
- by Tortugan - at 2009.08.23 03:34:00
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6. AB or MWD for Merlin PVP tackler? - in Ships and Modules [original thread]
If all you're doing is tackling, you'll probably want an MWD- just make sure you don't get into web/scram range- especially if you're fighting other frigates and/or gangs that can spread out and intersect your orbit.
- by Tortugan - at 2009.08.22 22:52:00
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7. Suicide Ganks vs Haulers - in Ships and Modules [original thread]
Originally by: fox weik Originally by: Bibbleibble Originally by: Brock Dillinger Originally by: LordInvisible Freighter have lots more EHP but their sig radius is bigger so torps to full damage.. How about a sa...
- by Tortugan - at 2009.08.21 21:38:00
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8. How the new "Multi-Sized Rigs system" may or may not ruin pvp - in Ships and Modules [original thread]
How about you all just quit whining and play the f*cking game?
- by Tortugan - at 2009.08.21 01:29:00
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9. Nerf lasers? - in Ships and Modules [original thread]
Has anyone considered 'nerfing' lasers by subjecting them to the same ammo switch time as any other weapon? I may be missing something here, but I don't see anything horribly wrong with the idea- lasers would get a minute nerf, and just that might...
- by Tortugan - at 2009.08.21 01:17:00
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10. Punisher/Omen vs. Rifter/Stabber - in Ships and Modules [original thread]
Any ship is viable for PVP if you make it so. Best advice I can give you is find a good ship to learn the ropes in- ruptures aren't bad, since they're pretty straightforward- tackle, shoot. With ships like stabbers, you have to pay a lot more atte...
- by Tortugan - at 2009.08.20 21:53:00
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11. Arbitrator Or Vexor? - in Ships and Modules [original thread]
Edited by: Tortugan on 19/08/2009 04:36:46 Vexor FTW \o/ http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1144764 ^Related :)
- by Tortugan - at 2009.08.19 04:36:00
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12. Please make a long align/warp time for pods. OR allow bubles in empire - in Ships and Modules [original thread]
Why the hell do you care so much about something so useless? Were they to add implants to pod loss mails, I might have a shred of respect for your idea- but as it is, pod kills mean absolutely nothing.
- by Tortugan - at 2009.08.19 04:18:00
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13. Which cruisers or frigate class ships will be great with Sm/Med Rigs? - in Ships and Modules [original thread]
It will certainly shake things up as people get used to the concept of rigging every ship they fly- and presuming CCP gets the pricing the way they want to, it will mean rigging every ship you fly. Any active tanked frigs will benefit greatly f...
- by Tortugan - at 2009.08.18 04:48:00
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14. T2 Repair Bots - worth training? - in Ships and Modules [original thread]
Certainly train the T1 drones. If you have time, take to 2 weeks or so to train T2- they make a noteable difference. ---- Need Mercenaries? Contact me in-game to hire Internal Anarchy. Killboard
- by Tortugan - at 2009.08.18 04:38:00
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15. Interceptors losing their role? - in Ships and Modules [original thread]
Originally by: Mortuus Ceptors are fine. They have the same role they always had, and more. They can now scramble out of Neut range, they can go faster than any other ship class in the game by far. They are much easier to keep cap stable ...
- by Tortugan - at 2009.04.19 23:35:00
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16. Interceptors losing their role? - in Ships and Modules [original thread]
Originally by: Hardened Heart I have no problems with my interceptor at all. I still think it's one of the most fun ships in the game to fly. Interceptors, in addition to great tackle abilities, also out preform every other ship for a fast...
- by Tortugan - at 2009.04.19 06:37:00
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17. Interceptors losing their role? - in Ships and Modules [original thread]
Originally by: Mikael Izra'il Originally by: Tortugan I've noticed that since the speed nerf, the only real reason to fly a ceptor in a gang is to catch... a ceptor. Any other ship can be caught by an AF- which makes a much better ...
- by Tortugan - at 2009.04.17 23:40:00
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18. Interceptors losing their role? - in Ships and Modules [original thread]
I've noticed that since the speed nerf, the only real reason to fly a ceptor in a gang is to catch... a ceptor. Any other ship can be caught by an AF- which makes a much better tackler because they can tank out the wazoo (Ceptors are still good so...
- by Tortugan - at 2009.04.17 23:30:00
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19. What's u'r opinion about Falcons? - in Ships and Modules [original thread]
Originally by: Christari Zuborov Originally by: Tortugan Originally by: Christari Zuborov Originally by: Tortugan Again- I want to see ECM used in battles, but it should be EASILY countered by sacrificing a med or ...
- by Tortugan - at 2008.12.28 22:58:00
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20. What's u'r opinion about Falcons? - in Ships and Modules [original thread]
Originally by: Christari Zuborov Originally by: Tortugan Again- I want to see ECM used in battles, but it should be EASILY countered by sacrificing a med or low slot- just like a cap booster for neut/nos or a stab for a scram. ...
- by Tortugan - at 2008.12.28 22:30:00
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