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1. Gila? - in Ships and Modules [original thread]
Gila only works better than the Ishtar as a short/medium range brawler in pvp. Ishtar for everything else.
- by UMEE - at 2011.04.26 05:38:00
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2. 0.0 Plex/Probe Ship - in Ships and Modules [original thread]
quick question. are those purgers necessary? i was thinking of having sentry damage rigs instead. also, u find you can take down all the overseers youve encountered solo with that setup?
- by UMEE - at 2009.09.27 04:21:00
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3. Ratting combo: Ishtar+ X to salvage and loot - in Ships and Modules [original thread]
if ure ratting in 0.0, it's more profitable to just keep the bounties and move on. as long as you have rats available... i tested this.
- by UMEE - at 2009.08.28 16:05:00
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4. Ishtar all-purpose ship. - in Ships and Modules [original thread]
needs bouncer II's, medium pulse II's, a neut and you should be set. id put on sentry dmg rigs as well.
- by UMEE - at 2009.08.27 00:10:00
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5. The Ishkur - in Ships and Modules [original thread]
it's a specialized role. id pay 35 mill to laugh at other frigates and warrior II's, while still doing my job. thats for small gang support. but if you really want to solo, best you can hope for are pve-fit targets. in this case, mwd + blasters, c...
- by UMEE - at 2009.08.24 16:04:00
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6. The Proteus DPS - in Ships and Modules [original thread]
Originally by: Grimpak Originally by: UMEE blaster boats do have a role on gates...especially if they decloak last. lots of targets are sub-20km range in these situations, and not everyone packs a scram. roles that are, unfortuna...
- by UMEE - at 2009.08.24 06:51:00
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7. The Proteus DPS - in Ships and Modules [original thread]
blaster boats do have a role on gates...especially if they decloak last. lots of targets are sub-20km range in these situations, and not everyone packs a scram.
- by UMEE - at 2009.08.24 06:32:00
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8. The Ishkur - in Ships and Modules [original thread]
a long range ishkur is worth it, unlike the other variations. tackler and anti-frig in one. plus you get to live...
- by UMEE - at 2009.08.24 06:30:00
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9. The Ishkur - in Ships and Modules [original thread]
[Ishkur, pvp long range] Overdrive Injector System II Nanofiber Internal Structure II Damage Control II Catalyzed Cold-Gas I Arcjet Thrusters Small Capacitor Booster II, Cap Booster 200 Warp Disruptor II 125mm Railgun II, Spike S/Caldari Navy AM...
- by UMEE - at 2009.08.24 04:06:00
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10. The Proteus DPS - in Ships and Modules [original thread]
Originally by: Sera Ryskin It does zero dps, because, being a blaster ship, it will never be in range to actually shoot anything. cruiser-sized blaster boats actually move fast enough to reach their target quickly. proteus gets mwd bon...
- by UMEE - at 2009.08.24 00:49:00
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11. How to best use 75 m3 of dronebay in pvp - in Ships and Modules [original thread]
Valkyries and warriors for most situations. but it depends on ship... if you need extra dps, hammers; if you have enough from highs, ec-600's.
- by UMEE - at 2009.08.23 04:29:00
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12. Why is the zealot so popular? - in Ships and Modules [original thread]
seriously. my favourite thing is watching people racking their brains trying to make the Deimos work at 100km, not knowing that a sentry Vexor can do better. i love flying an underrated ship
- by UMEE - at 2009.08.23 03:51:00
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13. Why is the zealot so popular? - in Ships and Modules [original thread]
i agree. 3 flights of sentries can solve the problem if isk isnt an issue. however, the higher dps of sentries is balanced by the better tracking and mobility of the zealot. i was just correcting him on the dps thing.
- by UMEE - at 2009.08.23 03:43:00
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14. Why is the zealot so popular? - in Ships and Modules [original thread]
Originally by: Juliette DuBois DPS is significantly higher than it¦s counterparts for long range fighting. i dont wanna start a ship competition thread, i really dont. zealot is a great ship, but as i mentioned, it's out-dps'd by the ...
- by UMEE - at 2009.08.23 03:07:00
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15. Why is the zealot so popular? - in Ships and Modules [original thread]
lol, well that was a funny example actually. his fit wasnt comedy, and he was overloading.but once he got to about 60km of me, he went "uh-oh, shields gone", better gtfo. while he was turning to warp off, bouncers finished him in 3 volleys. it was...
- by UMEE - at 2009.08.22 20:53:00
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16. heavy drones vs sentrys - in Ships and Modules [original thread]
Originally by: Footoo Rama Wow I must be doing something wrong my closest in Sentries hit to 35km optimal... Sentries excel on the drone boats ie domi, and even then you need 2x omni directional tracking links, once you put those on, fun ...
- by UMEE - at 2009.08.22 19:54:00
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17. Why is the zealot so popular? - in Ships and Modules [original thread]
i guess it's popular amongst many (i would not say most) because it's easy to use. in my opinion, it's a mediocre ship. it shines in sniper gangs but it's unusable in solo pvp and outperformed by other ships in close-medium range engagements. puls...
- by UMEE - at 2009.08.22 19:45:00
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18. heavy drones vs sentrys - in Ships and Modules [original thread]
Originally by: TheMaster42 PvP or PvE? This is always relevant and should be stated for every single thread in this forum. not necessarily, in this case. sentries outperform heavies in both pvp and pve. and it's not even the case of...
- by UMEE - at 2009.08.21 23:35:00
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19. best recon for solo pvp/small fleet pvp? - in Ships and Modules [original thread]
well, wardeneo, there is no best. each has a specific role, and a place in small gangs. there are no recons atm that are useless. but in my opinion, rapier is probably the least useful now.
- by UMEE - at 2009.08.16 21:11:00
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20. PvP on the cheap: Recomendations? - in Ships and Modules [original thread]
why are people suggesting battleships and BC's? he said under 50mill. bc's cost a little more, t2 fit and insured, even more when rigged. your options are: rupture, arby, vexor. thorax sucks because vexor can fit more gank and is much more versa...
- by UMEE - at 2009.08.16 16:34:00
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