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121. Missile damage on Singularity: Feedback thread - in Test Server Feedback [original thread]
Originally by: Wrayeth Originally by: Vigaz There is a way to disable lol-immunity of nanos to cruise in TQ (not so easy, but still there is a possibility called webber). Um...have you ever tried to fit a web, target painter, a...
- by Vigaz - at 2008.11.03 17:19:00
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122. Missile damage on Singularity: Feedback thread - in Test Server Feedback [original thread]
Originally by: Gypsio III Edited by: Gypsio III on 03/11/2008 11:48:08 I'm amused that not only is the current lol-immunity of nanos to Cruise is being removed, but that Crash boosters, Guided Missile Precision and Target Painters are...
- by Vigaz - at 2008.11.03 13:55:00
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123. Local chat changes=game ending. - in Test Server Feedback [original thread]
I think local can be removed, but only with a buff to the actual scanner system. Just an idea, new Local: 1) only real-time number of people present into the system. 2) 5 mins delay to appear into the æLocalÆ with details (unless chatting befo...
- by Vigaz - at 2008.11.03 11:24:00
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124. Missile damage on Singularity: Feedback thread - in Test Server Feedback [original thread]
Stealth Bombers are broken due to the new cruise exp velocity and new missile dmg formula. Can we have a DEV comment about SB situation in Sisi?
- by Vigaz - at 2008.11.01 11:33:00
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125. Missile damage on Singularity: Feedback thread - in Test Server Feedback [original thread]
Originally by: dojocan81 as for the SB issue Currently cruise missiles have a drf (Damage Reduction Factor) of 4,5 (fury = 4,7, prec = 3,5) If SB's get a static bonus to reduce the drf on cruise missiles, i think this would solve the cur...
- by Vigaz - at 2008.10.30 12:02:00
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126. Missile damage on Singularity: Feedback thread - in Test Server Feedback [original thread]
Edited by: Vigaz on 30/10/2008 11:29:35 Dear CCP, Can we have at least a word regarding SB? Even Gypsio III (he is always agree with CCP guideline that I suspect him to be part of the company ) wasn't able to say that it works as intended. pl...
- by Vigaz - at 2008.10.30 11:26:00
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127. Missile damage on Singularity: Feedback thread - in Test Server Feedback [original thread]
I've done this test: Condor (t1 frig, without any module/rig fitted) VS Hound SB (t2 frig + fitting). The t1 frig needs 4/5 volley (50 sec) to explode... without AB or MWD!!! SB is now less efficent than a t1 frig.
- by Vigaz - at 2008.10.28 16:09:00
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128. Missile damage on Singularity: Feedback thread - in Test Server Feedback [original thread]
Originally by: Gypsio III Originally by: Silver Sarena Walk softly CCP. You've been warned. Is that a RL threat? I guess so... 2x Subscription Status: Cancelled
- by Vigaz - at 2008.10.24 14:07:00
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129. Missile damage on Singularity: Feedback thread - in Test Server Feedback [original thread]
Originally by: Gypsio III Originally by: Vigaz From Devblog: "Speed must never reach ludicrous speed, which is defined as speeds where missiles and drones don't intercept the class of ship they were intended for This is our celest...
- by Vigaz - at 2008.10.24 10:50:00
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130. Missile damage on Singularity: Feedback thread - in Test Server Feedback [original thread]
From Devblog: "Speed must never reach ludicrous speed, which is defined as speeds where missiles and drones don't intercept the class of ship they were intended for This is our celestial vision. " Let me say that a BS with MWD should be 250-300 ...
- by Vigaz - at 2008.10.24 08:54:00
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131. Missile damage on Singularity: Feedback thread - in Test Server Feedback [original thread]
Originally by: CCP Fendahl Another update: Singularity was updated earlier today... Most of the missile using ships get either range bonuses or damage bonuses, which is not an issue, but due to the changes in the missile damage formula w...
- by Vigaz - at 2008.10.23 22:42:00
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132. Missile damage on Singularity: Feedback thread - in Test Server Feedback [original thread]
Originally by: CCP Fendahl We have finished the next round of missile tweaks both for T1 and T2 missiles. The T2 missiles have been overhauled significantly: Rage/fury now do significantly more damage to larger targets (up to 28% more) ...
- by Vigaz - at 2008.10.23 15:31:00
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133. Missile damage on Singularity: Feedback thread - in Test Server Feedback [original thread]
Originally by: Eka Lawrencia Edited by: Eka Lawrencia on 22/10/2008 14:14:11 Originally by: ARGH69 the ship that i fully trained for and enjoy the most and fits my semi-afk lifestyle (you try raising kids and a wife and find ti...
- by Vigaz - at 2008.10.22 14:34:00
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134. Missile damage on Singularity: Feedback thread - in Test Server Feedback [original thread]
I have max skills for SB, more than 20 solo kills and 5 loss over 6 months, SB vs t2 frigs (hitting f1-f2-f3 or activating mwd, without a tattic doenst work). Cruise Exp Velocity < 100-150m/s? moving around alone with a SB is now a nosense, th...
- by Vigaz - at 2008.10.22 11:25:00
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135. Black Ops good on paper, a joke in reality? - in Test Server Feedback [original thread]
Originally by: Car Wars basically make them big recons with added firepower. Only the widow is inline with this. Agility boost for gallente? come on, which dev on drugs came up with that? Domi has drone bonus per Gallente BS level ...
- by Vigaz - at 2008.09.04 10:37:00
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136. CSM - CCP Meeting 001 - 0004 Black Ops Improvements - in Assembly Hall [original thread]
Originally by: evilphoenix Cov Ops Cloak? cov ops cloak for a Black OP? no it will be a solopwnmobile (most common whine) Facts: BO is one of the most expensive sub capital ship in game (Marauder and same faction BS can compete in pr...
- by Vigaz - at 2008.09.02 16:34:00
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137. Torpedos - in Test Server Feedback [original thread]
Originally by: Ancy Denaries I'm Caldari. I totally approve of this change. I find CCP's lack of justice disturbing...
- by Vigaz - at 2007.10.19 11:27:00
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138. Torpedos - in Test Server Feedback [original thread]
Originally by: Gypsio III Quote: if u can choose, u wanna tell me that u prefer to gank with new torps? Yes. It's not my fault if you can't figure out how to fit and pilot a Raven. Stick to Gallente and their predictable cookiec...
- by Vigaz - at 2007.10.17 13:12:00
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139. Torpedos - in Test Server Feedback [original thread]
sig -> 530 rof -> -33% range -> -80% more damage & less tanking... mmm and perfect range for enemies to give ravens a lot of damage... if u can choose, u wanna tell me that u prefer to gank with new torps? inst better to warp @ 50km fr...
- by Vigaz - at 2007.10.17 09:58:00
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140. why are torp ranges being nerfed? - in Ships and Modules [original thread]
Does CCP want to add damage and to reduce range? Great , but pls do it in a more balance way. 80% reduction of range cant be so 'easy' .
- by Vigaz - at 2007.10.15 23:41:00
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