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241. Revelations 2 Alliance Warfare - in Corporation, Alliance and Organization Discussions [original thread]
quit the whining 1st off i'm sure things will be fixed b4 it comes out , if it doesnt im sure the nerf bat will hit some things soon , but that anti-cyno generator , who ever thought of that deserves a kick in the throat a few times
- by VoYvod - at 2007.06.06 14:13:00
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242. A question out of curiosity to BOB.. - in Corporation, Alliance and Organization Discussions [original thread]
History tends to repeat itself... in a video game or in real life it still happens, for example... does nobody remember the roman empire? they were 'unstoppable' aswell as persia , mongolia ,and germany (in a certain part of time) - if you thi...
- by VoYvod - at 2007.06.02 06:14:00
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243. Wr3ck is one year old. - in Corporation, Alliance and Organization Discussions [original thread]
It's a celebration behotchez Woot!
- by VoYvod - at 2007.05.26 00:58:00
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244. Skill - Amarr Ship Laser Cap Reduction - in Test Server Feedback [original thread]
Originally by: Ruciza Edited by: Ruciza on 22/05/2007 11:03:09 Instead of a useless web it will in all probability not be able to use, Amarr fit a tracking disruptor, which does bring artillery range down to pulse laser optimal, and d...
- by VoYvod - at 2007.05.24 21:23:00
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245. "agents hurt my feelings" - in EVE General Discussion [original thread]
1st* Ban The agents for continuous use of bad language!
- by VoYvod - at 2007.05.24 02:23:00
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246. 15Mill Sp HardCore PvP'er - in Alliance and Corporation Recruitment Center [original thread]
i know what yous are thinking, pirates in fla? so am i... Please don't mind the alliance, I had no part for Pod.u joining it and i don't want to be in it
- by VoYvod - at 2007.03.24 04:01:00
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247. 15Mill Sp HardCore PvP'er - in Alliance and Corporation Recruitment Center [original thread]
Hello, i'm a HardCore pvp'er with experience in low sec / 0.0 , i prefer small ganksquads in 0.0 or wartargets; I prefer not to take sec hits in low sec but if it's a kill worth a sec hit then it's a different story I play for 5 - 15 hours a da...
- by VoYvod - at 2007.03.24 03:49:00
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248. LOG OFF TACTIC THAT MAKES ME SICK SOMETHING MOST CHANGE - in Player Features and Ideas Discussion [original thread]
i think some of yous are missing the point, if you probe them out - scram them - start shooting them , they sometimes dissapear, they just vanish if you don't kill it fast enough (got like 30 seconds to kill them) , happens to me all the time and ...
- by VoYvod - at 2007.02.28 00:14:00
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249. Profesional spying/snooping - in Player Features and Ideas Discussion [original thread]
Edited by: VoYvod on 27/02/2007 12:10:46 cant have you just stay cloaked (while jumping into systems) because of recon ships would have that same ability and thats kinda overpowered
- by VoYvod - at 2007.02.27 12:14:00
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250. Empire wardecs (about alliances like Privateers exploiting the system) - in Player Features and Ideas Discussion [original thread]
Edited by: VoYvod on 27/02/2007 12:01:37 The only way that they're exploiting the system is by having corporations quit their alliance , war dec a big alliance for cheaper than it'd be for a big alliance to war dec the same alliance then rejoi...
- by VoYvod - at 2007.02.27 12:03:00
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251. Escort Carriers / Light Escort Carriers - in Player Features and Ideas Discussion [original thread]
Edited by: VoYvod on 27/02/2007 11:45:29 this is from the "spawn post" linked above, for you lazy people if something like this does come out, I think some changes will have to be made if it's jump drive optional why not have the option to d...
- by VoYvod - at 2007.02.27 11:34:00
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252. Corp Roles Situation/exploitation - in Player Features and Ideas Discussion [original thread]
Edited by: VoYvod on 27/02/2007 11:08:10 Originally by: Adunh Slavy Not a bad idea. But perhaps CEO/Director can't give you roles for 48 hours, if you've done a remove all roles. And, as far as I know, someone giving you roles, so y...
- by VoYvod - at 2007.02.27 11:06:00
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253. Do something about the blobs - in Player Features and Ideas Discussion [original thread]
Edited by: VoYvod on 27/02/2007 10:21:34 i've heard of sentry guns being placed in systems where you own soverneigty in 0.0, i'm not sure how true it is but may stop shuttles from ever getting to the mines to blow them up , which where if you ...
- by VoYvod - at 2007.02.27 10:24:00
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254. Cygnet's Wishlist Part Duex: The Sequal! - in Player Features and Ideas Discussion [original thread]
Why would there be a line of sight in space , unless there is a gas cloud in the way (like the extreme lag machine clouds in complexs and missions)? There's some stuff in here that i think has potential and some thigns that would make the game e...
- by VoYvod - at 2007.02.27 09:37:00
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255. Mining Stations and Affordable Carriers! A Wishlist! - in Player Features and Ideas Discussion [original thread]
Why would there be a line of sight in space , unless there is a gas cloud in the way (like the extreme lag machine clouds in complexs and missions)? There's some stuff in here that i think has potential and some thigns that would make the game e...
- by VoYvod - at 2007.02.27 09:37:00
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256. Fighters: Order without lock? - in Player Features and Ideas Discussion [original thread]
Edited by: VoYvod on 27/02/2007 08:16:31 I like that idea, it makes perfect sense being that there's pilots in the fighter drones (you can see them) ; and possibley make it so you can tell them who to engage VIA the broadcast system in gang/fl...
- by VoYvod - at 2007.02.27 08:19:00
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257. [IDEA] Juggernauts - in Player Features and Ideas Discussion [original thread]
I like the idea but tbh i think that it'd be kinda pointless , what would it be shooting? other capital ships? and if so wouldn't a regular dread in siege mode be better suited ? unless you make the bonuses better for damage and armor/shield boost...
- by VoYvod - at 2007.02.27 08:01:00
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258. Corp Roles Situation/exploitation - in Player Features and Ideas Discussion [original thread]
There is a big issue being that when i (or other eve players) remove roles to quit a corporation , then log off to wait the 24 hours and log in well after that 24 hour period has been completed, and login to see that i have roles again ; therefore...
- by VoYvod - at 2007.02.27 07:38:00
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259. RE: Corporate tools need serious work...... - in Player Features and Ideas Discussion [original thread]
Well i'm sure those are serious issues to some eve players but for me the biggest issue being that when i remove roles to quit a corporation , then log off to wait the 24 hours and log in 30 hours later to just see that i have roles again making i...
- by VoYvod - at 2007.02.27 07:30:00
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260. Do something about the blobs - in Player Features and Ideas Discussion [original thread]
I agree and Disagree at the same time (if that makes sense) i agree that blobs are getting ridiculous and the lag it's causing is aswell , but to limit the numbers of people in local just by association is ridiculous , and one of the major things ...
- by VoYvod - at 2007.02.27 07:07:00
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