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1. Gridloading bug - in Assembly Hall [original thread]
Originally by: Kythren While this clearly justifies calling it a bug, at least some, if not all, eve-online GMs call this a feature that results from the increased amount of players participating in large fleet battles. This is sad, i...
- by XoPhyte - at 2009.12.22 19:00:00
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2. Make the API a first-class citizen - Redesign it and make it stable - in Assembly Hall [original thread]
Signed
- by XoPhyte - at 2009.12.18 22:12:00
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3. Dual-Monitor Support - in Assembly Hall [original thread]
Supported. It's been brought up numerous times in the past, would love to see it implemented
- by XoPhyte - at 2009.08.29 03:49:00
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4. [Proposal] Loophole Banned from Forums - in Assembly Hall [original thread]
Originally by: Cheekything Better solution make it so you need to have 2 months of paided active game time (aka non-trail accounts) to post on most forum areas. Leave this away from a set area for new players to ask questions and let them...
- by XoPhyte - at 2009.08.25 20:23:00
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5. Click... 2.... 1... Click.... (Scantimer is horryfing now) - in Assembly Hall [original thread]
Signed, it sucks now. Decrease the time again or increase the max scan range. Problem solved.
- by XoPhyte - at 2009.08.25 18:10:00
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6. [Proposal] LOOPHOLE: Alliance Wardec Dodging - in Assembly Hall [original thread]
Supported I love when CCP is aware of a loophole, implements a policy against exploiting it, then changes their mind without telling anyone and without fixing the loophole. Consistency was never CCP's strong point tbh.
- by XoPhyte - at 2009.08.25 18:09:00
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7. [Proposal] Loophole Banned from Forums - in Assembly Hall [original thread]
Edited by: XoPhyte on 25/08/2009 18:01:55 Originally by: Liiza Valora Solution: Your ban in my opinion should be based on your internal IP address I'm sure you mean external address here. Internal would be something like 10.1...
- by XoPhyte - at 2009.08.25 18:00:00
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8. [Proposal] Add Visible Corp Tickers to Market Orders - in Assembly Hall [original thread]
Edited by: XoPhyte on 10/04/2009 17:31:41 Originally by: Annah Kitheran the reputation of the corp involved might play a part on a buyer or seller's choice. This in turn adds the potential for actual advertising or similar. Why, t...
- by XoPhyte - at 2009.04.10 17:31:00
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9. [Proposal] Tourists to Slaves - in Assembly Hall [original thread]
Sick bastards
- by XoPhyte - at 2009.02.28 00:26:00
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10. Proposal: More T1 ships - in Assembly Hall [original thread]
While having more ships to choose from is not a bad idea, what is the purpose? What new features / bonuses would these ships have that the current ones do not? I can just see a whole lot of new whines as a result "this ship is over powered", "th...
- by XoPhyte - at 2009.02.27 17:15:00
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11. Pos: Onlining/Anchoring Que - in Assembly Hall [original thread]
Supported
- by XoPhyte - at 2009.02.27 17:03:00
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12. Forcefield dancing - exploit? - in Assembly Hall [original thread]
Originally by: Ephemeron what's amusing is your failure to see patterns and similarities in game design. If you fail to see how station and gate hugging is similar to POS hugging, you need to invest some more time into post-secondary educ...
- by XoPhyte - at 2009.01.21 21:22:00
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13. Forcefield dancing - exploit? - in Assembly Hall [original thread]
Originally by: Ephemeron The same good advice can apply to station and gate hugging. Lets remove those 1 min aggro timers as totally unnecessary, now that we know how to properly handle those situations Failure to read ftl. This is a t...
- by XoPhyte - at 2009.01.21 20:09:00
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14. Forcefield dancing - exploit? - in Assembly Hall [original thread]
This sounds like an NC whine thread tbh 1) Stick a bunch of battleships about 150-170km off of the POS in question and a couple of logistics. 2) Turn brackets on and watch the POS shields closely 3) when a battleship exists the forcefield ca...
- by XoPhyte - at 2009.01.21 18:45:00
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15. Petition to Change Missile Nerf launched for Quantum Rise Expansion - in Assembly Hall [original thread]
Originally by: Grann Thefauto Edited by: Grann Thefauto on 16/12/2008 00:29:09 This is silly. Missiles are now in line with turrets. Turrets (especially BS sized) will do no damage at all when a ship is moving fast enough also. No...
- by XoPhyte - at 2009.01.18 18:12:00
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16. Petition to Change Missile Nerf launched for Quantum Rise Expansion - in Assembly Hall [original thread]
Edited by: XoPhyte on 18/01/2009 17:41:45 Supported. Horrible change. I love seeing 6 cruise missiles from a raven with BS V do crap all damage to another battleship I really wish I could be in those CCP meetings tbh. Lets come up with a wa...
- by XoPhyte - at 2009.01.18 17:37:00
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17. Ghost training gone : GIVE US SKILL QUEUE, NOW !!! - in Assembly Hall [original thread]
signed
- by XoPhyte - at 2008.12.28 02:34:00
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18. [idea] exportable/importable overview settings - in Assembly Hall [original thread]
Edited by: XoPhyte on 27/12/2008 04:56:47 Long overdue tbh. It's sad, Eve, a true technical acheivement with the largest non sharded game in the world cannot re-read the settings files correctly after a patch Supported... strongly
- by XoPhyte - at 2008.12.27 04:56:00
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19. Make sucide ganking more difficult - in Assembly Hall [original thread]
Originally by: Jade Constantine Not sure why this is still going on tbh. The issue got raised, supported, and presented to CCP. There was agreement from the devs that suicide ganking does need making more difficult with additional sec pen...
- by XoPhyte - at 2008.07.04 18:48:00
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20. [Issue] Allow rigged ships to go in cargo - in Assembly Hall [original thread]
Agreed. I never understood why you built ships (non packaged) into freightors, and I don't see any downside to it.
- by XoPhyte - at 2008.07.04 18:47:00
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