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1. pyfa - Python fitting assistant - in Ships and Modules [original thread]
OSX instructions?
- by Zakgram - at 2009.09.08 06:29:00
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2. Most Effective PvP Ship You've Flown - Cost vs Fun - in Ships and Modules [original thread]
Originally by: Wideen Originally by: Ladett Ferox setup ferox has 5 lows? Ferox not only has 5 lows and also has an extra 500 grid.
- by Zakgram - at 2009.07.16 06:56:00
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3. ECM Burst/Scorpion Bugged - in Ships and Modules [original thread]
Yes. I bug reported several ECM burst problems when I got my first Widow but in true eve fashion they haven't been fixed.
- by Zakgram - at 2009.04.24 08:58:00
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4. Fighting in falloff: Or how I want to learn to fly the hurricane - in Ships and Modules [original thread]
Originally by: Leiara Knight Listen to your heart. Go soaring through those stars, you beautiful butterfly. Experience is everything and losers learn the most, if they're willing.
- by Zakgram - at 2009.02.05 17:28:00
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5. The Orca - in Ships and Modules [original thread]
Originally by: Zak'eni Originally by: Crackzilla So we have a new favorite way to afk mine in high sec? Put one laser per roid, wait for roids to pop or for 90k m3 of cargo space to fill. Repeat. No turret slots. Drone ...
- by Zakgram - at 2008.10.24 09:03:00
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6. ishtar, what is wrong in that picture? - in Ships and Modules [original thread]
At first glance the passive tank looks better (for PvE). However, notice the signature of the passive vs active ships - I'd rather have 550 dps tank with a cruiser sig than a BC sig with 660DPS. As others have said though the faction bling is pro...
- by Zakgram - at 2008.08.08 07:10:00
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7. Drone Nav Computers - in Ships and Modules [original thread]
Originally by: Katarrin For those of you that doubt the usefulness of web drones, I got mine to runnin down Vagabonds, no problem. Setup? I can only get them going 3500 with max skills and that's far too slow.
- by Zakgram - at 2008.07.05 18:20:00
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8. [RMR] Scorpion for PvP - in Ships and Modules [original thread]
Originally by: Xananthas Hi all.... I'm a complete newb here. [snip] Hi - 4xEstamel's cruise launchers [snip] Low - 4xChelm's Modified power diagnostic system Anyways, I'm not even sure this build is even remotely feasible as I'm sure th...
- by Zakgram - at 2008.06.20 06:24:00
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9. How do you do 1000 dps - in Ships and Modules [original thread]
Notice the State Issue though. Assuming you could get one, and then find the estamels... you deserve to be doing more than 3k dps!
- by Zakgram - at 2008.06.19 19:18:00
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10. Better Salvage Ship? - in Ships and Modules [original thread]
I'd have switched the Raven to a Golem and salvaged in-mission. It's pretty wierd - you end up ignoring the NPCs and have to concentrate on the swarm of cargo cans you've got tractored around you / salvaving, then occasionly go "oh... need more ta...
- by Zakgram - at 2008.06.13 13:45:00
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11. 2-Man Combo For 0,0 Space - in Ships and Modules [original thread]
Edited by: Zakgram on 04/06/2008 17:45:57 widow + rapier if you like cloaky fun.
- by Zakgram - at 2008.06.04 17:46:00
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12. Why cant we insure T2 ships to their full worth? - in Ships and Modules [original thread]
Originally by: Derek Sigres because even the wealthiest of alliances can't afford to replace an entire armada of fleet fitted ships without insurance. How nice, an alliance that replaces fleet losses.
- by Zakgram - at 2008.05.16 10:22:00
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13. Heavy fleet support ships - in Ships and Modules [original thread]
Originally by: Siberys I am playing support in my fleet for level III missions Since a solo battleship can afk during lvl3 missions I wonder what you plan on needing to do?
- by Zakgram - at 2008.05.15 15:08:00
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14. Simple Black ops fix. - in Ships and Modules [original thread]
Originally by: Waxau lol. Minus the fact that it would reduce the scan res penalty, the recloaking time, the fact it could warp cloaked, and the fact that it would be near enough uncatchable without bubbles? I'm guessing the 0.0 areas ...
- by Zakgram - at 2008.05.03 17:54:00
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15. Simple Black ops fix. - in Ships and Modules [original thread]
Originally by: Waxau Wait what? My first language is english, and i cant even decode what you're trying to say. You realise black ops cant currently warp cloaked right? I do. I'm in one as I type, though still to train blackops 5 (36 d...
- by Zakgram - at 2008.05.03 09:33:00
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16. Simple Black ops fix. - in Ships and Modules [original thread]
Originally by: Waxau Originally by: Zakgram Stuff about gate camps Lol...How is that a problem? The only negative side of having the black ops with a cov ops cloak is it improves their survivability AND their combat ability. ...
- by Zakgram - at 2008.05.02 18:23:00
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17. Benefit from Advance Spaceship command toward JF - in Ships and Modules [original thread]
Originally by: Caldreis Is it that hard to calculate? You tell us
- by Zakgram - at 2008.05.02 15:17:00
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18. Simple Black ops fix. - in Ships and Modules [original thread]
Originally by: Kayoss They really need the Covert Ops Cloak. I'm not gong to waste a 700 million ship in an enemy system without a resonable chance of surviving. And obviously the need room for more fuel. The problem really is the bubbl...
- by Zakgram - at 2008.05.02 07:21:00
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19. Stealth bombers nerfed? - in Ships and Modules [original thread]
Originally by: Tac Ginaz 3- Warping: As long as you warp INSIDE THE SAME GRID your missiles / Bombs will still fly. Once you exit the grid the missiles will cease to exist. Ooo - this sounds interesting; launch - warp - launch - war...
- by Zakgram - at 2008.04.25 06:58:00
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20. Covert Ops Cloaking Device - in Ships and Modules [original thread]
Originally by: Derek Sigres make it all but unkillable. The dead would disagree.
- by Zakgram - at 2008.04.21 06:56:00
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