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1. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
bumping a good product/service
- by chadbrochill17 - at 2012.03.20 23:31:00
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2. Dual box tormentor question... - in Ships and Modules [original thread]
I've used a Legion & Tengu for WH pew pew with pretty good results. The legion being being claoky scan/tackle, the tengu being dps. Legion rolling with 3 x med. neut, 1 x med. nos, 1 x soe expanded probe launcher in highs. Dual-prop, web, poi...
- by chadbrochill17 - at 2011.10.11 21:36:00
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3. caldari heavy assault ships - in Ships and Modules [original thread]
The falcon is superior, imo. But, after a while it gets a bit tedious to be dealing little to no damage. So, if you are the type of person who wants to be putting down dps on target, I would say go for the rook. If you do go for a rook, please fo...
- by chadbrochill17 - at 2011.10.07 19:48:00
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4. Whatever happened to Liang? - in Ships and Modules [original thread]
iirc, as it currently stands he is no longer "banned," from forums. But, is in self-imposed exile over unaddressed grievances with CCP.
- by chadbrochill17 - at 2011.10.07 19:42:00
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5. Nobody uses overheating for PvE? - in Missions & Complexes [original thread]
When flying logistics in incursions, I routinely overheat the reppers. It takes so little paste to repair large shield transporters (2 per mod, 3 at most) that it is easy to justify. However, when flying as dps, I never overheat the high slots, e...
- by chadbrochill17 - at 2011.10.07 19:37:00
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6. To Pod or Not To Pod - in Warfare & Tactics [original thread]
St Mio wrote: Corpses for my corpse container \o/ Soon my tea party will be upgraded to a full on banquet of corpses all dressed up prim and proper like lords and ladies :D This. Also, when I used to PvP, the majority of the time it was in wo...
- by chadbrochill17 - at 2011.09.30 20:02:00
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7. NewBee Tackle - in Ships and Modules [original thread]
I've always found the maller to be a decent tackler for a newer pilot to use. It is cheap and you can put a decent brick tank on it. Well, enough of a tank for them to hold tackle long enough for the cavalry to arrive. Obviously it is pretty much ...
- by chadbrochill17 - at 2011.09.19 18:28:00
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8. Hawk fit for Serpentis and Guristas plexing and hideouts - in Ships and Modules [original thread]
If you are only going to be using the Hawk for guristas & serpentis rats, then there is no need to have an EM shield amplifier fitted. Also, you may want to consider changing at least one rig towards improving your dps. The biggest problem I ...
- by chadbrochill17 - at 2011.09.19 00:11:00
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9. How do I fit Faction properly - in Ships and Modules [original thread]
ShahFluffers wrote: [Sacrilege, Faction PvP] [Mids] Republic Fleet 10MN Afterburner True Sansha Warp Scrambler Federation Navy Stasis Webifier Federation Navy Stasis Webifier [Highs] Heavy Assault Missile Launcher II,Torrent Rage Assault Missi...
- by chadbrochill17 - at 2011.09.18 22:14:00
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10. NewBee Tackle - in Ships and Modules [original thread]
No love for the Maller??
- by chadbrochill17 - at 2011.09.18 22:09:00
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11. T2 HAM Missiles Vs Faction HAM Missiles - in Ships and Modules [original thread]
In my experience T2 are best used vs. BC and larger hull sizes. Faction are best used vs. cruiser and smaller hull sizes. If you are inquiring because you intend to use them for PvE, I'd recommend not even going there. HAM's suck for pretty much ...
- by chadbrochill17 - at 2011.09.18 22:07:00
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12. Getting into Incursions - in Missions & Complexes [original thread]
mxzf wrote: Also, I was wondering how mixing meta 4 and T2 shield transporters works out. Is it fine or is it frowned upon in general? Since t2 mean you are giving additional reps when compared to all meta 4, no one is going to bust your bal...
- by chadbrochill17 - at 2011.09.09 20:43:00
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13. Module layout for overheating - in Ships and Modules [original thread]
If you have a spare/utility high slot, I'd recommend sticking it in the middle of the rack. That way you should have only 2-3 weapons taking heat from each side, as opposed to all but 2 weapons taking heat damage from each side if ya have them all...
- by chadbrochill17 - at 2011.09.09 20:29:00
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14. Boston and New England area Eve players! - in Events and Gatherings Archive [original thread]
Harvard, MA (the town, not the school)
- by chadbrochill17 - at 2011.09.09 07:41:00
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15. Getting into Incursions - in Missions & Complexes [original thread]
@ King Rothgar: You don't need eccm on logistics in incursions. Sansha ewar ships have silly jam strength (60, iirc) and are always called primary. On a basilisk that slot should be used for either RSeBo (scan res) or tracking link (tracking speed...
- by chadbrochill17 - at 2011.09.09 07:38:00
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16. What T3 for WornHoles - in Ships and Modules [original thread]
Comy 1 wrote: 1) The player you jump use an afterburner fitted Tengu aligning to a celestial, safespot or POS that you will lose ground on while trying to "creep closer" while being cloaked. 2) A Tengu fitted with the intercalated nanofiber s...
- by chadbrochill17 - at 2011.09.09 07:31:00
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17. What T3 for WornHoles - in Ships and Modules [original thread]
Comy 1 wrote: I can find a ship in a wh pocket within 5 minutes of entering a pocket, and I am nowhere near as fast as some of the top scanners/tacklers in my old crew. So, yeah, tell the OP that he is fine going into a wh pocket solo in a T3...
- by chadbrochill17 - at 2011.09.08 23:05:00
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18. The Incursion Guide - in Missions & Complexes [original thread]
Definitely a must-read for those who are new to incursions. Especially the sections on overview setup and tagging.
- by chadbrochill17 - at 2011.09.08 20:45:00
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19. Getting into Incursions - in Missions & Complexes [original thread]
In my opinion, you would be best served by dropping a photon scattering field and the explosion dampening field from your mids and replacing them with a 10mn AB & 2nd Invul. Also, in your lows, I would recommend dropping one of the PDS and rep...
- by chadbrochill17 - at 2011.09.08 20:41:00
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20. WH PoS Reinforced (need advice) - in Crime and Punishment [original thread]
If all else fails: 1.) put your most valuable ships (and other goodies if you are willing to wait until the POS exits RF) into an orca. Fit the orca with cloak, probe launcher (remember probes) and logoff that character for a few weeks. 2.) strip...
- by chadbrochill17 - at 2011.09.04 22:42:00
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