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181. 3d printed, handpainted megathron - in EVE General Discussion [original thread]
Now do the awesome ships like the drake and the moa!!! :)
- by dexington - at 2014.02.05 09:55:00
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182. LTE and logging into eve systems, WTF? - in EVE General Discussion [original thread]
Ammzi wrote: dexington wrote: Ammzi wrote: whispous wrote: I guess we should have ccp turn off security features to satisfy the minority on awful connections LTE? Awful? Hah, it's probably better than most wired connections people...
- by dexington - at 2014.02.05 09:22:00
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183. LTE and logging into eve systems, WTF? - in EVE General Discussion [original thread]
Ammzi wrote: whispous wrote: I guess we should have ccp turn off security features to satisfy the minority on awful connections LTE? Awful? Hah, it's probably better than most wired connections people have on copper. If it so awesom...
- by dexington - at 2014.02.05 09:13:00
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184. LTE and logging into eve systems, WTF? - in EVE General Discussion [original thread]
Z'zauoe Euopaeqorua wrote: Wired internet connections are so last decade. Seriously. And so is dynamic IP allocation.
- by dexington - at 2014.02.05 08:59:00
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185. Google invented time travel to index *future* EVE Online patch notes - in EVE General Discussion [original thread]
Implying Implications wrote: Torrents are illegal. Everything is illegal...
- by dexington - at 2014.02.05 08:42:00
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186. Covert Cynos in Highsec - in Player Features and Ideas Discussion [original thread]
Tchulen wrote: What it would do is mean that a well prepared high sec corp can spring surprises on the gate camps of those that have wardecced them. Are you suggesting it would be widely used to jumping in a fleet of black ops battleships to...
- by dexington - at 2014.01.31 15:45:00
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187. Covert Cynos in Highsec - in Player Features and Ideas Discussion [original thread]
This is a bad idea... It would be so overpowered for noob griefers, you would be able use neutral alts to bridge/jump into mission sites and belts. It's literally only going to make it easier for high sp chars to bully low sp chars, and that is a...
- by dexington - at 2014.01.31 14:14:00
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188. NPC behaviour modified to encourage PvP, not PvE fits. - in Player Features and Ideas Discussion [original thread]
I like the idea of missions being more like pvp, but i don't think this is the way to do it. The current missions are just not designed to look like real fights, you warp to the mission area and kill 10 battleship with 20 support cruisers/frigate...
- by dexington - at 2014.01.31 14:07:00
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189. warp core/scramble strength depending on ship size - in Player Features and Ideas Discussion [original thread]
Lando Cenvax wrote: The intention of this would be to keep fleet-based PvP almost untouched, while [unprepared] solo players in their Assault-Frigs or Destroyers would loose some opportunity in easily killing far larger targets that may cross t...
- by dexington - at 2014.01.31 13:48:00
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190. [IDEA] - Make Warp Core Stabilizers ACTIVE - in Player Features and Ideas Discussion [original thread]
Spugg Galdon wrote: Don't you like the idea of being able to disable WCS's? Fit more scrams...
- by dexington - at 2014.01.31 10:35:00
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191. Mission runners and Incursion runners, your Empire LP is about to get ruined in ... - in Missions & Complexes [original thread]
thetwilitehour wrote: High-sec is less a sandbox and more a kitty litter. Filled with turds. Guess who the turds are? And null is what?, running anons which is pretty much the same as level 4 missions, and doing soul crushing lag blobs. Ke...
- by dexington - at 2014.01.31 08:53:00
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192. Hello from a brand new player. Your knowledge please - in Missions & Complexes [original thread]
Dawn Lewis wrote: I started playing a number of months ago and trained for a Tengu to run missions to raise some isk for PvP. Then heavy missiles were nerfed. I decided to start a second character and ive trained for 50 days to get a Dommi lev...
- by dexington - at 2014.01.31 07:06:00
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193. Annual CCP sponsored Pod race from high sec to EVE gate - in Player Features and Ideas Discussion [original thread]
If it's a good idea and something the players enjoy or think is fun, you don't need special in-game prizes for people to take part in it, that has been proven over and over.
- by dexington - at 2014.01.31 06:40:00
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194. Annual CCP sponsored Pod race from high sec to EVE gate - in Player Features and Ideas Discussion [original thread]
Why don't you organize it yourself?, that is normally what people do in eve.
- by dexington - at 2014.01.31 06:29:00
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195. CCP, hire out-of-game employees to moderate forums - in Player Features and Ideas Discussion [original thread]
Abdul 'aleem wrote: Hiring outside non-player moderators may not prevent bias, but it will certainly help to keep the risk of bias to a minimum. Do you have any proof of the moderators being bias, if not this thread is pointless rumor monger...
- by dexington - at 2014.01.31 06:07:00
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196. Very serious danger for all people who like to do missions in faction ships - in Missions & Complexes [original thread]
Batelle wrote: dexington wrote: Infinity Ziona wrote: Way too easy to gank with cats. 750 dps on a sub cruiser hull is absurdly OP. Thorax can get 900 which is only 150 more due drone damage. Destroyers should have their reduced firing ...
- by dexington - at 2014.01.30 19:10:00
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197. Two man Carebearing dream team ideas. - in Missions & Complexes [original thread]
Batelle wrote: dexington wrote: Are you arguing that it's better to use a kronos without bastion mode, then a vindicator? Depends on how you judge the relative worth of the advantages a non-bastioned kronos has over a Vindicator. We are ...
- by dexington - at 2014.01.30 18:38:00
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198. Two man Carebearing dream team ideas. - in Missions & Complexes [original thread]
Batelle wrote: faction battleships don't have 50% ammo savings, huge cargoholds, or long-range tractor beams. Its a pre-rubicon setup, but thats irrelevant. Still does what its supposed to, which is kill stuff, not be a gank target, loot and sa...
- by dexington - at 2014.01.30 16:10:00
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199. Two man Carebearing dream team ideas. - in Missions & Complexes [original thread]
stoicfaux wrote: dexington wrote: Considering the changes to marauders this is really not a good idea, you can't remote rep a marauder in bastion mode and there is no point in bringing a marauder unless you plan on using bastion mode. If yo...
- by dexington - at 2014.01.30 15:54:00
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200. Corp Standings, - in Missions & Complexes [original thread]
Gh0stBust3rs wrote: Thanks for the reply. So 9.9989 seems to be the max possible? The way standing mechanics works and rewards being a percentage, i would make sense that you can't reach 10 as an exact number, but it shows as 10 in the stand...
- by dexington - at 2014.01.30 09:23:00
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