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21. LP Stores: Valueable resource or yet another nerf to mission runners? - in Missions & Complexes [original thread]
One of the offers used to be in previous agent-based system, was the offer to exchange LPs with ISKs. It was not very common but it existed. I can't find such a trade in the new LP Store system. i think it would be nice to be added. This way also,...
- by dktest - at 2007.07.16 10:01:00
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22. question about jump clones - in EVE New Citizens Q&A [original thread]
Thaks very much for your enlightening reply. So, if i understood correctly if after the step 5, i go to another station, where i don't have a jump or medical clone and let 24hrs to pass, can i jump to the clone left in station in step 4 which has ...
- by dktest - at 2007.07.16 07:50:00
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23. question about jump clones - in EVE New Citizens Q&A [original thread]
Edited by: dktest on 16/07/2007 07:21:57 Edited by: dktest on 16/07/2007 07:21:12 In the same context, i would like to ask : if i have a main with a full set if implants and i make a jump clone in a station do i continue to train at full s...
- by dktest - at 2007.07.16 07:20:00
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24. LVL4 missions from a standard ship - in Missions & Complexes [original thread]
Edited by: dktest on 13/07/2007 10:39:20 Hello, sorry for hijacking your thread, but i am in your situation also atm and i would like to ask, since using the Dominix means heavy and long investment in corresponding ship and drones skills, sw...
- by dktest - at 2007.07.13 10:37:00
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25. Possibility for Morphite, megacyte in empire safe space ? - in Ships and Modules [original thread]
Hello, i am just wondering if it is possible to acquire morphite or megacyte mineral in Empire safe space in any legal way, except of buying it. I mean through exploration by finding a mining site possibly, or any other way ? I have taken many m...
- by dktest - at 2007.07.10 12:17:00
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26. Sisters of Eve missions - in Missions & Complexes [original thread]
Additionally, does anyone know if they give storyline missions ?
- by dktest - at 2007.01.15 09:36:00
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27. How to reactivate account in test server ? - in Test Server Feedback [original thread]
Hello, i have my 2 accounta been disabled on test server and i would like to be ractivated. How do i do that ? TIA user ***** has been disabled Last Login: 2006.10.31 18:06 Number of Visits: 1041 reason: Requested Deactivation
- by dktest - at 2007.01.14 11:48:00
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28. 1-man P.O.S. - in Science and Industry [original thread]
Edited by: dktest on 10/01/2007 13:14:09 So, it is possible sometime to offline modules, unanchore them, from station hangar and taken granted i have apropriate cargo space using an Industrial to move them to a new Moon location. Can this be d...
- by dktest - at 2007.01.10 13:15:00
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29. 1-man P.O.S. - in Science and Industry [original thread]
Moon harvesting is 0.3 and less only as far as i know. Also, sorry for hijacking your thread but i would like to ask additionally, if anyone knows, if it is possible after deploying POS, Laboratory and Hangar to "repack" them and "scoop" them back...
- by dktest - at 2007.01.10 12:52:00
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30. T2 Lottery offers BPC and BPO - in Player Features and Ideas Discussion [original thread]
Hello, my idea is simple. As fas as i know we may possibly get a BPO from T2 Lottery. This is very rare and most people stay with RPs unused. I would suggest offers based on Lottery for T2 objects to be made for BPC items limited runs also, so ...
- by dktest - at 2006.12.22 10:21:00
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31. salvagin wrecks - in Ships and Modules [original thread]
Thanks very much, as this is what i was asking for clarification.
- by dktest - at 2006.12.02 21:15:00
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32. salvagin wrecks - in Ships and Modules [original thread]
Originally by: MyOwnSling You can have a salvaging "success" without actually getting anything from the salvage. That said, the wreck will disappear after a "success." So, if i understand correctly, you can only make one Salvation atte...
- by dktest - at 2006.12.02 21:04:00
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33. salvagin wrecks - in Ships and Modules [original thread]
In case of unsuccessful Salvaging attempt, does the wreck disappear? If it remains and since salvaging success is so rare it looks to me as a serious problem. Can you confirm this ?
- by dktest - at 2006.12.02 20:49:00
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34. Salvaging, Rigs and Minerals - in Ships and Modules [original thread]
Thanks for the check B/W. Paigan, i understand and agree that you have a point !:) I just don't know how scarce are/would be the Salvage Materials. In case they could be reprocessed, and not so scarce, it would be two markets that were directly ...
- by dktest - at 2006.11.30 19:39:00
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35. Salvaging, Rigs and Minerals - in Ships and Modules [original thread]
Originally by: Paigan Good question. Think not. Although i think even if its possible, the items themselves will be woth much more than the minerals they (maybe) consist of, because they are much harder to come by then minerals are with o...
- by dktest - at 2006.11.30 18:52:00
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36. Salvaging, Rigs and Minerals - in Ships and Modules [original thread]
Edited by: dktest on 30/11/2006 17:43:12 Hello, does anyone know if it is possible to reprocess what you salvage (rig components) and get minerals, like reprocessing loot? TIA
- by dktest - at 2006.11.30 17:31:00
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37. Need advice and knowledge from low sec mission runners - in Missions & Complexes [original thread]
Agents do send you outside their constellation. I know from fact. Originally by: Gloria Stitz Agents don't send you outside their constellation. So, you need an agent in a constellation that is all low sec. I know this isn't a direct a...
- by dktest - at 2006.09.22 08:59:00
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38. Skills for reducing wasted minerals during Loot Reprocessing - in Skill Discussions [original thread]
Edited by: dktest on 21/09/2006 08:37:50 Edited by: dktest on 21/09/2006 08:32:33 Hello, i would like to ask which skills affect the amount of minerals that are wasted during the Reprocessing Loot Action ? I am interested in reducing thi...
- by dktest - at 2006.09.21 08:28:00
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