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1121. cargo cans - in EVE New Citizens Q&A [original thread]
Select to jettison then anchor instead of launching for self or corp. My understanding is this is being fixed in the upcoming patch.
- by fras - at 2003.11.24 13:57:00
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1122. Elite silver magnate- 1 of a kind - in Market Discussions [original thread]
Why don't u just name a ball park figure and see if one of the megacorps want a mascot
- by fras - at 2003.11.24 13:10:00
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1123. OMG pirates... - in Crime and Punishment [original thread]
sounded like fun, what were they flying?
- by fras - at 2003.11.21 13:28:00
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1124. Mining as a newbie - in EVE New Citizens Q&A [original thread]
Edited by: fras on 21/11/2003 14:31:46 My advice would be to forget lasers and get some drones on the scene, after all you are a gallente! Ingredients: Lvl 2 drone lvl 1 Scout drone An imicus You can mount a couple of miners and not even ha...
- by fras - at 2003.11.21 11:44:00
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1125. STRIKING BACK @ BS strip-miners - in EVE General Discussion [original thread]
bwaha, making up stories to try and make yourself popular on the forums. I've read more believable tales written by 5 year old kids. nice try... or maybe not
- by fras - at 2003.11.21 09:47:00
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1126. Optimal Range, Accuracy Falloff? - in EVE New Citizens Q&A [original thread]
doh, i'm glad I read this. I thought the fall-off range was the minimum distance the gun would hit at (so a gun with a 5km fall-off wouldn't hit between 0 and 5km) So is there any stat that gives u an idea of how close you can get before you sta...
- by fras - at 2003.11.20 14:13:00
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1127. Optimal Range, Accuracy Falloff? - in EVE New Citizens Q&A [original thread]
doh, i'm glad I read this. I thought the fall-off range was the minimum distance the gun would hit at (so a gun with a 5km fall-off wouldn't hit between 0 and 5km) So is there any stat that gives u an idea of how close you can get before you sta...
- by fras - at 2003.11.20 14:13:00
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1128. The Case Against Battleships, a Plea - in Ships and Modules [original thread]
Interesting read I think it's almost impossible to balance things of this nature, you're going to get people like me who work most of their waking life then have to deal with family things and a social life - it'll take me a good few months to g...
- by fras - at 2003.11.18 16:52:00
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1129. noob question about flying other races ships - in Ships and Modules [original thread]
hia, I'm almost 3 weeks old in the game and I've begun to realise I like the Gallente line of ships more than Amarr. I realise I can buy and train skills to fly whatever ship I like but are there any extra bonuses Gallente pilots will get over mys...
- by fras - at 2003.11.17 14:17:00
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1130. Best Amarr Cruiser for minning - in Ships and Modules [original thread]
Actually if you do the figures the fastest miner is the arbitrator, followed by the omen followed by the maller. Arb: 2x miner 2 and 9 harveys = 390 units pm Omen: 4x miner 2 and 3 harveys = 330 units pm (incidentally with 300 drone space a bet...
- by fras - at 2003.11.17 13:09:00
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1131. An idea how to get mining-battleships out of empire space: - in EVE General Discussion [original thread]
dunno I think a tax would be much more effective. With an industrial hardpoint it would make drone ships much more effective on the mining front so drones would also have to be tweaked. It's a bit of a balancing nightmare and I think a tax would e...
- by fras - at 2003.11.13 14:50:00
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1132. Thorax Mining Outfit? - in Ships and Modules [original thread]
As above, some very useful suggestions. The only other thing I would add is to make sure you train targeting. There's nothing more annoying than having to knock off an asteroid lock in lower sec space to get your combat drones going. Time is money...
- by fras - at 2003.11.12 15:43:00
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