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121. Evaluation on the EW & Propulsion changes - in Ships and Modules [original thread]
First off, lvl 5 in the warp scramble strength skill gives me a scramble strength of 5 on a faint epsilon scrambler - not 6 as listed in your post Tomb. Bugged? Another thing is the 2 minute time scale you give, the module has a 37.5 second activi...
- by fras - at 2005.03.14 19:18:00
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122. Armageddon & Pulse Lasers - in Ships and Modules [original thread]
I agree with what you have said about the current pulse nerf, but if we don't go to the heart of the problem, and nerf the rof bonus on the arma, there will always be other ways around it. I know someone who uses a full rack of DHP II on a gankage...
- by fras - at 2005.03.12 11:03:00
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123. How many POS atm exist ... - in Science and Industry [original thread]
Originally by: Helmut 314 Originally by: MASTERZULU I'd like to see one in the flesh, are there any in or around The Forge region? or are they a low sec thing? Seeing a POS in the flesh can be an expensive experience. Many are ...
- by fras - at 2005.03.11 13:38:00
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124. Joys of really bad security status! - in Crime and Punishment [original thread]
if you can't do the time, don't do the crime! seriously though that does suck, but at the same time you knew it would happen if you got your sec status low. You can be evil and not have a low sec
- by fras - at 2005.03.11 11:19:00
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125. The Muninn? - in Ships and Modules [original thread]
Edited by: fras on 11/03/2005 11:06:57 This is what i think suits them: Vagabond pvp: 5x 425 II, 1x heavy launcher mwd, web, scramble, med SB II 5x gyro II Muninn npc: 5x 720 II, 2x rocket launcher AB, med C5L, kin hardner 4x PDU, 1x gyro II...
- by fras - at 2005.03.11 11:05:00
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126. Cerberus, an exercise in passive tanking - in Ships and Modules [original thread]
Originally by: Pottsey ôtried this stuff and it just didn't seem to work very well.ö Did you let the shield drop low? A lot of people see the first 20% of the shields drop fast, panic and warp out thinking there tank will fail. Try to f...
- by fras - at 2005.03.11 10:37:00
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127. T2 Mega pulse? - in Ships and Modules [original thread]
I trained Large Pulse Spec and got some megapulse II. I had a rack of modulated dual heavy pulse before & over all i wouldn't say it's worth the training time, the mpII arn't that much better. The DHP are cheaper at only 3-4m compared to the m...
- by fras - at 2005.03.10 15:37:00
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128. Why can a frigate stop a battleship? - in Ships and Modules [original thread]
frigates are suicide ships as it is, webbing and scrambling is the only thing that makes them useful. I wouldn't like to see them become less effective.
- by fras - at 2005.03.10 13:26:00
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129. So when can we expect the next increase to mining yield? - in Ships and Modules [original thread]
Edited by: fras on 10/03/2005 13:22:25 there's a lot of assumptions in there though. Like the increase in ship prices up to 200m & ship prices being too much in the first place. Who says 130m isn't the right amount? You'll always get the cheap...
- by fras - at 2005.03.10 13:22:00
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130. Cerberus, an exercise in passive tanking - in Ships and Modules [original thread]
Edited by: fras on 10/03/2005 11:52:14 I tried this stuff and it just didn't seem to work very well. I had a dom with 2xL extenders, 3x hardners then all 7 low slots with shield power relays. I can tell you the numbers looked better than on yo...
- by fras - at 2005.03.10 11:43:00
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131. Blasters and Cap Recharge - in Ships and Modules [original thread]
imho larger aux's would not work. Aux's are based on a fixed amount rather than a percentage, with the vast PG and weapon fitting differences in the BS class it would badly unbalance things. How would you make a module that is useful for both a 24...
- by fras - at 2005.03.09 10:17:00
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132. AUCTION: 1m sp basic miner - in Sell Orders [original thread]
maybe he means 5 days from the date/time of his post..?
- by fras - at 2005.03.08 23:04:00
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133. Lower cap recharge of: Cerberus, Ishtar, Vagabond, Zealot, Muninn. - in Ships and Modules [original thread]
Originally by: Selim Originally by: Dark Silver If you had bothered to check first, all slots add up to the same when you include the his, mids and lows, they do not get the same his and then distribute the rest between mids and lo...
- by fras - at 2005.03.08 16:01:00
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134. OMG Pulse Laser Nerf - in Ships and Modules [original thread]
Originally by: mahhy Edited by: mahhy on 08/03/2005 08:56:14 Originally by: Phades Er, how is a 2.4 damage mod with a 2.7 rof base and a 25% damage bonus compare to a 3.375 damage mod with a 3 rof and a 50% damage bonus? Do...
- by fras - at 2005.03.08 12:56:00
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135. The Caldari Advantage - in Ships and Modules [original thread]
it's difficult to be sure. If you give a raven more turret points it needs more grid, and if you give it more grid you'll get the armour tanked nosferatu siege Ravens that were owning on the test server not that long back. It's a fine line of bal...
- by fras - at 2005.03.08 10:27:00
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136. The Caldari Advantage - in Ships and Modules [original thread]
I wouldn't be so sure about the EW changes. I don't know if it's bugged but 3 BS at 100km+ reduced my range to 2km in a dom on the test server last night. I don't even know if all 3 or just 1 of them were damping me. As for Caldari and long range...
- by fras - at 2005.03.08 10:06:00
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137. Sollution to the 'Nerf the Lasers' sollution? - in Ships and Modules [original thread]
Originally by: Toran Mehtar Originally by: fras I have an armageddon with megapulse II's, I couldn't care less about the nerf as I'll just buy 1 crystal longer for whatever range I needed before for a small damage nerf. ... imho t...
- by fras - at 2005.03.07 16:55:00
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138. Damage Modules: Change 'em? - in Ships and Modules [original thread]
Edited by: fras on 07/03/2005 16:12:52 Rod has hit the nail on the head, all tech 2 turrets have been out for quite some time yet there's still lots of tech 2 tanking gear still not available. Most notably the L armour rep II and XL SB II. ed...
- by fras - at 2005.03.07 16:12:00
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139. Sollution to the 'Nerf the Lasers' sollution? - in Ships and Modules [original thread]
Originally by: Ithildin Originally by: meowcat look at the graphs. pulse lasers STILL outdamage blasters over a much broader range, even after the "nerf" Before some pro-Amarrian anti-balance junky gets his hands on this, I'll...
- by fras - at 2005.03.07 15:59:00
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140. [AUCTION] True Sansha Medium rep /other goodies - in Sell Orders [original thread]
what does no 4 do exactly?
- by fras - at 2005.03.07 14:36:00
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