Pages: [1] 2 3 4 5 6 |
1. [proposal] cloaks - in Assembly Hall [original thread]
Edited by: jemos on 27/12/2009 00:23:34 Originally by: Furb Killer How exactly do you see a cloaker on d-scan? They come in, drop bombs, you lose your hulks, nothing you can do against it. (And the chance a ratting ship, or worse someo...
- by jemos - at 2009.12.27 00:23:00
|
2. EVE has sound? - It is time for an explanation CCP. [CONTINUED] - in Player Features and Ideas Discussion [original thread]
It's true, there's no point in using the ingame sounds. Before the patch where you could se ewar in the overview there was some reason to have sound. Now there aint, you will not se if someone is shooting into blank space. But you will instantly ...
- by jemos - at 2009.12.27 00:12:00
|
3. Eve online is robbing people... - in Ships and Modules [original thread]
Edited by: jemos on 25/12/2009 23:50:59 I just took a look at it on steam. It's holiday, it's on discount. Originally 20ú, now 5ú for an account and 30 days subscription. What you should know is that after the regular 14day trial, the upgrad...
- by jemos - at 2009.12.25 23:49:00
|
4. Trade war : localized conflict. - in Player Features and Ideas Discussion [original thread]
Originally by: Harassment Panda Am I understanding this right? You are suggesting I should be able to warp to a belt, find a hulk, send him an ultimatum "all of your belts are belong to us"... and if he does not warp out in 20 seconds I ca...
- by jemos - at 2009.12.23 12:59:00
|
5. right click - in Player Features and Ideas Discussion [original thread]
+3 Originally by: FireT If you have capitals..... well for the love of Raptor Pope, use them before they rust away.
- by jemos - at 2009.12.17 08:29:00
|
6. Warping spots all around the planets/moons, not just on the sides. - in Player Features and Ideas Discussion [original thread]
I hope you do realise that realistic space navigation also makes the planets move? Earth speed around the sun is some 29 000 Km/s. How did you plan on actually catching the planet, or even the station orbitting the planet? Now try that for reali...
- by jemos - at 2009.12.03 15:28:00
|
7. Lack of fitting of ships you aren't in - in Player Features and Ideas Discussion [original thread]
Ahem. There are hardpoints etc already on the ship. And in stations you're not penalized to bring modules and such online. So the crew could simply put the mods there, and then we add a nice button called "bring ship systems online" and voila! Nem...
- by jemos - at 2009.12.03 15:19:00
|
8. A little bit more security for mining in Highsec - in Player Features and Ideas Discussion [original thread]
Eve is a game of collaboration. Mining can be really sweet, have you tried apply to a proper corp that support mining? Like a corp that actually knows how to mine even with jetcans? I suggest you apply to a proper corp, with proper players that ...
- by jemos - at 2009.12.03 14:33:00
|
9. Lack of fitting of ships you aren't in - in Player Features and Ideas Discussion [original thread]
Since there actually are crew onboard the ship, one should be able to make them fit the modules remotely.Simply sending an order to the crew. Rp reason to this. Originally by: FireT If you have capitals..... well for the love of Raptor Po...
- by jemos - at 2009.12.03 14:28:00
|
10. ship speed vectors - in Player Features and Ideas Discussion [original thread]
I like this feature, but like with tabs and such, there should be a filter to what ships these apply to. I just saw a gang of 10 interceptors in my mind racing around my ship. If I was intrested in that battleship over there, I'd want to turn the ...
- by jemos - at 2009.12.02 11:21:00
|
11. [Proposal] Blinded the local - the Domi solution - in Assembly Hall [original thread]
Woho! The best solution to this proposal I've seen so far! And yes, Nullsec-piratesov should remain the local chat. This opens up for intresting "monitoring" systems! Originally by: FireT If you have capitals..... well for the love of R...
- by jemos - at 2009.12.01 15:15:00
|
12. FOV Control - in Player Features and Ideas Discussion [original thread]
I'm not that into Graphics. But what what is FOV? If you elaborated a bit on that it would be easier to understand this proposal. Originally by: FireT If you have capitals..... well for the love of Raptor Pope, use them before they rust ...
- by jemos - at 2009.11.30 21:19:00
|
13. Agents Proposal - in Assembly Hall [original thread]
From my experience with mission running, the agent are quite paranoid and Won't tell anybody unless they are in the same room. No communication is safe, not even in Eve it would seem. That's the only logical reason I can see behind this mechanic...
- by jemos - at 2009.11.15 14:22:00
|
14. [issue] Supercarrier nerf - in Assembly Hall [original thread]
What? I can't see no nerf here? And TBH the new super carriers scares the **** out of me and my future capital ships! Originally by: FireT If you have capitals..... well for the love of Raptor Pope, use them before they rust away.
- by jemos - at 2009.11.12 16:04:00
|
15. Siege module effects - in Player Features and Ideas Discussion [original thread]
Recoil would be cool. Sadly it will only affect the Moros and Naglfar. I do like the missile hatch idea! Originally by: FireT If you have capitals..... well for the love of Raptor Pope, use them before they rust away.
- by jemos - at 2009.11.07 21:33:00
|
16. New Rigs type! - in Assembly Hall [original thread]
Will 1 rig give you plus in all 3 areas? What If you already have 8 slots somewhere? And btw, the PG drawback should be 20% if you get 3 extra slots! Originally by: FireT If you have capitals..... well for the love of Raptor Pope, use th...
- by jemos - at 2009.11.03 13:13:00
|
17. Interbus LP Store Please! - in Assembly Hall [original thread]
I can't see what Interbus would offer. Factional cargo expanders? O.o Originally by: FireT If you have capitals..... well for the love of Raptor Pope, use them before they rust away.
- by jemos - at 2009.10.23 20:02:00
|
18. There is no UP in space! - in Player Features and Ideas Discussion [original thread]
No! The gate is Up damnit! Well, It would be cool if they dropped the up and down concept in eve + removed that you can't spin the camera as you want to. It dies get stuck sometimes I always wanted an ingame compass anyway. That have 3 axis. W...
- by jemos - at 2009.10.16 07:30:00
|
19. Change in arazu long range point? - in Ships and Modules [original thread]
Originally by: Ignitious Hellfury It would be awesome if they did change arazu to just affect disruptors... then there would be NO arguments for the arazu being useful =) You Win. There's nothing more to be said Originally by: ...
- by jemos - at 2009.10.13 06:19:00
|
20. [Issue] COSMOS and MOONDOGGIE and Standards - in Assembly Hall [original thread]
I did some easy readup on OpenId and oauth. Since I know nothing about how these mechanics works, I can only asume that OpenId and oAuth somehow interacts with the client during the session. Since the ingame browser will (Bah all those layers) us...
- by jemos - at 2009.10.12 15:36:00
|
Pages: [1] 2 3 4 5 6 |
First page | Previous page | Next page | Last page |