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21. Time to fix Caldari ships for PvP - in Test Server Feedback [original thread]
Edited by: kill0rbunny on 25/06/2008 11:24:53 Edited by: kill0rbunny on 25/06/2008 11:23:45 Originally by: FlameGlow The biggest problem of caldari ships - the missiles. They don't harm fast ships and in this second nanoage ship...
- by kill0rbunny - at 2008.06.25 11:17:00
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22. Time to fix Caldari ships for PvP - in Test Server Feedback [original thread]
Edited by: kill0rbunny on 25/06/2008 09:55:13 Edited by: kill0rbunny on 25/06/2008 09:50:31 Originally by: Italian Wedding Yes, thank god Caldari have a single ship worth flying that takes months of training to fly effectively. On...
- by kill0rbunny - at 2008.06.25 09:45:00
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23. LOUD NOISES!!!1one! Overload is now STACKING PENALIZED?! - in EVE General Discussion [original thread]
As long as my overloaded webber still works for raping other ceptors, I'm fine. Go places. Kill people.
- by kill0rbunny - at 2008.06.25 08:45:00
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24. Time to fix Caldari ships for PvP - in Test Server Feedback [original thread]
Edited by: kill0rbunny on 25/06/2008 08:32:35 The most effective ship there is in the whole game is the falcon, which is GUESS WHAT, caldari. In gangs up to five, a single falcon can totally disable the other gang. See, no fleet, a GANG. It'...
- by kill0rbunny - at 2008.06.25 08:32:00
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25. Time to fix Caldari ships for PvP - in Test Server Feedback [original thread]
Edited by: kill0rbunny on 25/06/2008 08:29:34 CCP can do nothing to prevent you caldari militia noobs from getting pwnd. Caldari ship are perfectly fine for totally slaughtering nanos apart, if you know what you are doing. Missiles are...
- by kill0rbunny - at 2008.06.25 08:26:00
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26. NEW TO CALDARI MILITIA? Everything you ever wanted to know about nanos - in EVE General Discussion [original thread]
Edited by: kill0rbunny on 24/06/2008 08:53:40 You should add Heavy Neuts to the counters. Every BS should bring one naturally when facing nanos. And you will always face nanos. And maybe add spidertanking. Nanoships usually don't deal crapl...
- by kill0rbunny - at 2008.06.24 08:48:00
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27. Time to fix Caldari ships for PvP - in Test Server Feedback [original thread]
Edited by: kill0rbunny on 24/06/2008 08:05:17 Originally by: Bobbie Chilli The ability to tackle is is what makes every race superior over caldari and that is not even up for dispute imo. If you cannot stop someon from running away and...
- by kill0rbunny - at 2008.06.24 08:05:00
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28. So what % of cruisers are nano fitted? - in Ships and Modules [original thread]
Edited by: kill0rbunny on 24/06/2008 07:54:03 No, not really, Rogue Imps with Zors Hyperlink, polys, three overdrives and a good Squad Commander will make it go 3,3k, which is enough to burn out to 120k and fire ze missiles from it's superior...
- by kill0rbunny - at 2008.06.24 07:48:00
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29. The Insurgency is Over. - in Corporation, Alliance and Organization Discussions [original thread]
Was fun fighting you in PHAL, was fun fighting you in RAZOR. GL wherever you go. Go places. Kill people.
- by kill0rbunny - at 2008.06.09 15:21:00
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30. Triumvirate Closing - in Corporation, Alliance and Organization Discussions [original thread]
Wtf? Fly safe guys. Fighting you was always fun. Go places. Kill people.
- by kill0rbunny - at 2008.05.12 21:45:00
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31. Triumvirate Closing - in Corporation, Alliance and Organization Discussions [original thread]
Wtf? Fly safe guys. Fighting you was always fun. Go places. Kill people.
- by kill0rbunny - at 2008.05.12 21:45:00
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32. Triumvirate Closing - in Corporation, Alliance and Organization Discussions [original thread]
Wtf? Fly safe guys. Fighting you was always fun. Go places. Kill people.
- by kill0rbunny - at 2008.05.12 21:45:00
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33. Insurgency drops the cleaveland steamer on phoenix allianz - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: kill0rbunny on 18/03/2008 12:08:47 Originally by: Aaron Mirrorsaver or just didnt want you living near them? This one. Our carebears were scared so we tried to give them relief. Originally by: Dark Klotz Edit...
- by kill0rbunny - at 2008.03.18 12:06:00
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34. Insurgency drops the cleaveland steamer on phoenix allianz - in Corporation, Alliance and Organization Discussions [original thread]
*ducks and runs off to "the other forum"* Go places. Kill people.
- by kill0rbunny - at 2008.03.17 23:21:00
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35. Insurgency drops the cleaveland steamer on phoenix allianz - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Cottage Pie stands for Confirm/Deny, c/d? c Go places. Kill people.
- by kill0rbunny - at 2008.03.17 22:33:00
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36. Insurgency drops the cleaveland steamer on phoenix allianz - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: kill0rbunny on 17/03/2008 21:55:48 Fight goes on for several months now and it looks like insurgency finally will come out on top. There's nothing wrong with blobbing the **** out of your enemy, no one in the whole eve universe woul...
- by kill0rbunny - at 2008.03.17 21:51:00
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37. HOT NEWS : MM and Insurgency, war begins tomorrow! - in Corporation, Alliance and Organization Discussions [original thread]
Wow, I didn't realize a roaming nanogang that got kicked out was worth a post on coad. You empire carebear alts must be really bored.
- by kill0rbunny - at 2008.03.07 08:32:00
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38. HOT NEWS : MM and Insurgency, war begins tomorrow! - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: kill0rbunny on 04/03/2008 09:59:01 Edited by: kill0rbunny on 04/03/2008 09:58:22 Originally by: Scared Mofo As much as i can see ATF/Destiny are also fighting the NNC, are MM afraid they gonna lose their muppets, hence t...
- by kill0rbunny - at 2008.03.04 09:55:00
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39. Missiles in Fleet Combat - in Ships and Modules [original thread]
Edited by: kill0rbunny on 25/02/2008 15:55:59 Originally by: Mitsui Takatoshi What is stopping the fleet from engaging and then warping their missile boats in to a rather closer range...say 10km? Bubbles. Melt Raven buy Rok...
- by kill0rbunny - at 2008.02.25 15:54:00
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40. Offline Cloaking Device gets full penalty, intended or bug? - in Ships and Modules [original thread]
KK. Guess I'll need to find something else for that slot.
- by kill0rbunny - at 2008.02.14 22:27:00
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