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1. Advantages to using a Providence - in Ships and Modules [original thread]
Always thought it looked like a giant finger nail.
- by macktruck6666 - at 2008.09.29 04:45:00
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2. Advantages to using a Providence - in Ships and Modules [original thread]
Okay, are there any advantages to using a providence over another freighter. I've noticed that the charon has the most cargo capacity. The fenir has the best align time. But I can't find anything that makes the providence stand out. I am missing...
- by macktruck6666 - at 2008.09.29 02:01:00
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3. EVE Online - Trinity Ships Gallery with High-Quality pics - in Ships and Modules [original thread]
Someone at CCP sticky this thing. This is awesome. Good enough to supply my desktop background for years. Awesome job.
- by macktruck6666 - at 2008.01.29 17:13:00
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4. Logistic Ships - in Ships and Modules [original thread]
Having two of any logistic ships is always better than one. As for the guardian cap thing, can't the Basilisk do it also.
- by macktruck6666 - at 2007.12.08 07:37:00
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5. 10x Increase in Some Weapon's Volume [BUG] - in Ships and Modules [original thread]
Seriously, this is messed up. Ideally, changing the refinement of all items to a percentage (87%, just a wild geuss) would be better then increasing mod sizes and wouldn't create all these new problems. Implementing this in code might be difficult...
- by macktruck6666 - at 2007.12.07 13:50:00
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6. worthwhile amarr tech2 ships ? - in Ships and Modules [original thread]
Stop answering your own question with an alt.
- by macktruck6666 - at 2007.11.01 22:53:00
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7. Devs: delete the Apoc please (and its decaffeinated T2 version) - in Ships and Modules [original thread]
Edited by: macktruck6666 on 24/10/2007 17:02:25 /signed Amarr really needed a real second bonus. The influx of complaints in the last 24hours shows what people think about these ships. I'm not totally opposed to the arbitrator change, but I...
- by macktruck6666 - at 2007.10.24 16:57:00
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8. I love my Retriever - in Ships and Modules [original thread]
Edited by: macktruck6666 on 18/10/2007 01:14:34 I know people that mine in their tier 3 bs in low sec. Their lows are full of MLU and don't have tanks.
- by macktruck6666 - at 2007.10.18 01:12:00
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9. Really Stupid/Crazy/Might Just Work Setup for the Abbadon - in Ships and Modules [original thread]
Edited by: macktruck6666 on 18/10/2007 00:30:43 Looks awfully like a thread I started. You don't use faction mods and have changed the rigs. Did you steal my idea? Here is the link to that thread. Remember this is pre nos nerf so your re...
- by macktruck6666 - at 2007.10.18 00:28:00
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10. Arbitrator for a pirate - in Ships and Modules [original thread]
Thank you Lian for clarifying. It's a cheap ship, I'll try it out both ways. I guess a neut or drone link augmentor might be a good substitute.
- by macktruck6666 - at 2007.10.17 01:46:00
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11. Arbitrator for a pirate - in Ships and Modules [original thread]
Edited by: macktruck6666 on 17/10/2007 00:23:17 Ok, I don't like looking stupid but its probably my fault. Anyway, so how does getting agro in a belt in lowsec and going to a gate not get you blown up. Oops, I just hit some lag and ended up ...
- by macktruck6666 - at 2007.10.17 00:18:00
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12. Arbitrator for a pirate - in Ships and Modules [original thread]
Edited by: macktruck6666 on 16/10/2007 23:42:35 Originally by: Transcendant One 1600mm plate - 2 EANM - DCU MWD - web- disuptor - tracking disruptor mix of small nos and neuts Your the third person to suggest a mwd and web combin...
- by macktruck6666 - at 2007.10.16 23:40:00
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13. Arbitrator for a pirate - in Ships and Modules [original thread]
Edited by: macktruck6666 on 16/10/2007 23:32:56 "Speed Tank" Overdrive Injector System II Overdrive Injector System II Overdrive Injector System II NanofiberInternal Structure II 10MN MicroWarpdrive II Medium Electrochemical Capacito...
- by macktruck6666 - at 2007.10.16 23:30:00
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14. Arbitrator for a pirate - in Ships and Modules [original thread]
It's a small cap booster. It can't keep up with the cap demand so it still won't work. It would work if it were a medium but he's already pushing the pg limit.
- by macktruck6666 - at 2007.10.16 21:43:00
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15. Arbitrator for a pirate - in Ships and Modules [original thread]
Edited by: macktruck6666 on 16/10/2007 21:35:20 Originally by: Testy Mctest Try this: 2x Dual Light Beam Laser, 2x Medium Nos 10mn MWD, Scrambler, Webber, Small Cap Booster Medium Armour Rep, 2x Energized Adaptive Nano, Damage Contro...
- by macktruck6666 - at 2007.10.16 21:34:00
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16. Arbitrator for a pirate - in Ships and Modules [original thread]
Please use the search option next time b4 you post. I've found this thread with some pretty resent (post-nos-nerf) setups. Arbitrator Setup
- by macktruck6666 - at 2007.10.16 21:11:00
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17. [RMR] Arbitrator setups - in Ships and Modules [original thread]
Edited by: macktruck6666 on 08/10/2007 20:32:49 Other than using hybrids on an amarr ship, that pretty much looks perfect to me. My personal preference would be to buy a few name mods and see if a Drone Link Augmentor could be fitted. The cu...
- by macktruck6666 - at 2007.10.08 20:31:00
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18. Nano-Pilgrim - in Ships and Modules [original thread]
A nano curse might be possible but not a nano pilgrim.
- by macktruck6666 - at 2007.10.03 16:09:00
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19. The Arrival of A NOS Abaddon - in Ships and Modules [original thread]
wow, your thermic resist are horrible. Like 68%. Maybe you meant a thermic hardener instead of a em. Thanks for the ideas.
- by macktruck6666 - at 2007.09.24 16:51:00
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20. The Arrival of A NOS Abaddon - in Ships and Modules [original thread]
Another note, if your stuck having to tank all resists, then fit 2 t2 eanm and 1 t2 dcu. With compensation skills lvl 4-5 you only give up 1-2 % armor resists and gain 60% hull resists. You also gain another low slot which you can use for a t2 co-...
- by macktruck6666 - at 2007.09.22 21:51:00
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