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41. Hull Specalisation - in Player Features and Ideas Discussion [original thread]
Hi, This is an idea that i thought up a few days ago and i decided i'd drop it in here so you can all flame me and tell me how out of touch with EVE I am. anyway here goes: The basic premiss of this is to add further specalistion into ships ...
- by monkfish1234 - at 2013.07.23 09:09:00
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42. Decreasing the use of off Grid Boosters - in Player Features and Ideas Discussion [original thread]
this idea would only add to the issues that are currently stopping a ranged based system being introduced just for basic on/off boosting. any sort of range check is a load on servers. when you are doing it for 1000+ people in one system every se...
- by monkfish1234 - at 2013.07.19 09:41:00
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43. Make tournament-reward ships fly, not stay in hangar - in Player Features and Ideas Discussion [original thread]
This has several issues for the winners: 1. they will struggle to sell the ships cos nobody will be able to fly them. 2. they will struggle to sell the skill books because nobody in their right mind would buy it without the BPO For everyone els...
- by monkfish1234 - at 2013.07.19 09:36:00
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44. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Ristlin Wakefield wrote: James Amril-Kesh wrote: Veshta Yoshida wrote: James Amril-Kesh wrote: Veshta Yoshida wrote: How does adding one of the most desirable bonuses on top of the most desirable bonus push it into obsolescence? ...
- by monkfish1234 - at 2013.04.16 13:56:00
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45. FOZZIE, a few questions on CS if you don't mind - in Player Features and Ideas Discussion [original thread]
The standard is pretty much set with the myrm having 100mb bandwidth, and the navy vexor getting 125mb that the eos will get it's 125mb back. i'd expect the damnation to end up being missiles and drones. getting the ferox and the vulture out of...
- by monkfish1234 - at 2013.04.16 13:10:00
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46. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
James Amril-Kesh wrote: Tonto Auri wrote: In a "kiting" way, of course. wtf? That makes NO sense. Every race can kite, and every race can brawl. Gallente tend to be a bit more specialized for brawling, and Minmatar tend to be a bit more sp...
- by monkfish1234 - at 2013.04.16 13:05:00
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47. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Tonto Auri wrote: So, you tell me, that homogenisation is bad, yet you make Amarr a copy of Caldari... Where it is nowhere fitting the lore and FW race split. Great move, CCP? erm... in what way are amarr and caldari even similar?
- by monkfish1234 - at 2013.04.16 10:54:00
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48. Restoring Interdiction Probe Aggression - in Player Features and Ideas Discussion [original thread]
Agree this is something that definitely needs some attention. Seems like it must be an oversight on their part. I'm with prom on reverting back to the old aggression mechanic if possible.
- by monkfish1234 - at 2013.04.16 10:45:00
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49. [PODCAST] Kil2 and Kovorix trying out podcasting - in My EVE [original thread]
Great work on keeping this going guys. was just listening to episode 11 and the thorny old subject of isk for pvpers. I Have to say i'm a big fan of the ratting whilst looking for fights. I used to take out a decently fit harpy and go out into...
- by monkfish1234 - at 2012.07.09 18:45:00
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50. [PODCAST] Kil2 and Kovorix trying out podcasting - in My EVE [original thread]
pretty cool not podcast thing. can definately see how this would benefit people who are less experianced with pvp. i'd like to hear your views on target calling, and how you prioritise at the start and during a fight. (i know this was touched ...
- by monkfish1234 - at 2011.12.05 00:35:00
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51. CCP Hilmar posts new blog, and I think you all should read it: - in EVE General Discussion [original thread]
Finally....... thank you Hilmar, anyone who has had to have the realization that they are driving something to ruin should know it hurts.. bad. and It takes a good leader to then take stock and make the changes to put things right and not quit. ...
- by monkfish1234 - at 2011.10.05 20:01:00
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52. BC's more than just a problem with drakes and canes. - in Player Features and Ideas Discussion [original thread]
ok you need to be more careful about how you read what I have said. i am talking about teir's not tech levels. all tech 2 bc's have well defined roles and are reasonably balanced. (damnnation could do with a little help, a ship that's main skill i...
- by monkfish1234 - at 2011.09.17 03:37:00
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53. Travel WITHOUT Gates - in Player Features and Ideas Discussion [original thread]
seemless space while being a nice idea just seems like it would end being just another way to protect players that don't want to fight. warp to 0 has taken away a big part of the harshness of the eve universe cos combat can almost always be avoi...
- by monkfish1234 - at 2011.09.17 03:03:00
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54. BC's more than just a problem with drakes and canes. - in Player Features and Ideas Discussion [original thread]
alright not gonna ramble on about how i think things should be fixed exactly cos that's pointless. that said, please can someone take a proper look at BC's from how i see it there are 2 pretty major issues. 1) the day teir 2 bc's were released t...
- by monkfish1234 - at 2011.09.17 02:56:00
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55. Ship Balancing: Dramiel! (and Logistics) - in Player Features and Ideas Discussion [original thread]
I will admit in my previous post i porbably chose the wrong working when i said 'nerf' for drakes. the situation at the moment which has been covered a few time already now it think is that fleet compositions should be a variety of ships. In the...
- by monkfish1234 - at 2011.09.08 00:38:00
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56. Ship Balancing: Dramiel! (and Logistics) - in Player Features and Ideas Discussion [original thread]
a good start i'd say. please dont let the drake nerf be too far behind. also please take a look at ship teirs (especially bc) so that each of the ships has a proper role.
- by monkfish1234 - at 2011.09.06 17:16:00
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57. Predict the winner of Perihelion Alliance vs. DarkSide - in EVE Alliance Tournament Discussion [original thread]
darside ------------------------------------------------ Please resize your signature to the maximum allowed of 400 x 120 pixels.StevieSG
- by monkfish1234 - at 2011.06.19 17:47:00
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58. CCP - Did you miss the fanfest round table for FW? - in EVE General Discussion [original thread]
personally i thought fw started out really well, loads of people got involved and there was some decent pvp that didnt revolve around sov. pretty shortly after the novelty wore off, and the rewards did not promote fighting, this inevitably leads...
- by monkfish1234 - at 2011.04.02 11:23:00
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59. Noob Corp Wardec Solution - in Player Features and Ideas Discussion [original thread]
if players cannot defend their own corp from a wardec there are perfectly good NPC corps that will look after them until they are ready. The game is carebear friendly enough as it is. if poepl want the right to lower taxes they need to be ready ...
- by monkfish1234 - at 2011.02.23 16:06:00
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60. Corp clothing idea - in Player Features and Ideas Discussion [original thread]
maybe we could call them tabbards. and then have a corp bank as well..... tbh i'd quite happy being an individual. unless you wanna roleplay an office worker or a military person (go fw) then i dont really see any reason to do this. ------------...
- by monkfish1234 - at 2011.02.23 16:04:00
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