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41. [Proposal] Revoke concord protection for highsec suicide gankers - in Assembly Hall [original thread]
Originally by: Cearain Do we have any proof that suicide ganking is still overly lucrative given the time and effort involved? The insurance nerf must have hurt suicide gankers as did the changes regarding concord reaction time and sec sta...
- by nugget906 - at 2011.01.07 18:55:00
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42. [Proposal] Revoke concord protection for highsec suicide gankers - in Assembly Hall [original thread]
Originally by: Karn Velora Edited by: Karn Velora on 07/01/2011 10:26:24 Originally by: Fon Revedhort That's like treating headache with guillotine. Issue: hi-sec farming is very safe and allows the usage of absurdly expensive...
- by nugget906 - at 2011.01.07 16:09:00
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43. New Idea - Reroute Ship's Shield Power for DPS bonus - in Player Features and Ideas Discussion [original thread]
Originally by: William Cooly Originally by: Srioghal moDhream Isn't this already in the game? I think they are called modules. You put them in slots on your ship. If you want more shields you put on a booster, if you want better sh...
- by nugget906 - at 2011.01.07 00:46:00
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44. Change cost of Wardec to an amount that is more significant to a corp - in Assembly Hall [original thread]
Originally by: Pheusia Whilst I agree that it should be a bigger commitment from the organisation that is declaring war, the numerous cheap loopholes that make it trivial to avoid a wardec also need to be closed. If you're going to advocat...
- by nugget906 - at 2011.01.06 16:43:00
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45. [proposal] Client side database - infinite standings slots - in Assembly Hall [original thread]
Corp standings/nap train on server, your personal standings on your PC. You're the only one who can see your personal standing anyway, so no need to sync.
- by nugget906 - at 2010.12.29 22:35:00
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46. [Proposal] Killright for everyone on Suicide Ganker - in Assembly Hall [original thread]
Originally by: Bobbeh Originally by: Guy LeDuche Originally by: Bobbeh actually that would be very hard for me as my only 2 non capital alts are a frieghter alt in an npc corp and a recon alt for cynos. My opposition come...
- by nugget906 - at 2010.12.29 22:20:00
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47. [Proposal] Revoke concord protection for highsec suicide gankers - in Assembly Hall [original thread]
Originally by: Natasha Hec So how does this work with proper pirates, when they kill someone in low sec they become a criminal in the same way (gcc and so on) even if they arent negative 10 so if i have killed someone in low sec then enter...
- by nugget906 - at 2010.12.28 15:16:00
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48. [Proposal] Killright for everyone on Suicide Ganker - in Assembly Hall [original thread]
- by nugget906 - at 2010.12.28 15:13:00
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49. [proposal] Gate Cloak -> Ship Cloak - in Assembly Hall [original thread]
Originally by: De'Veldrin Originally by: Black Dranzer You should be able to seamlessly transition from gate cloak to your own cloak simply by activating your cloaking device. You should not have to move and expose yourself. I do ...
- by nugget906 - at 2010.12.28 03:41:00
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50. [Proposal] Revoke concord protection for highsec suicide gankers - in Assembly Hall [original thread]
Edited by: nugget906 on 27/12/2010 06:22:53 Originally by: EdFromHumanResources Originally by: Goose99 Originally by: Drake Draconis I honestly don't see the point here. 9 times out of 10 most gankers are going to bio ...
- by nugget906 - at 2010.12.27 06:21:00
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51. MWD use in missions - in Ships and Modules [original thread]
Edited by: nugget906 on 27/12/2010 06:02:42 Originally by: Chainsaw Plankton Originally by: Goose99 Apparently they don't think lowsec missioning is dead enough yet. Soon, you can burn on top of the carebear from gate 500% fast...
- by nugget906 - at 2010.12.27 06:02:00
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52. [Proposal] Revoke concord protection for highsec suicide gankers - in Assembly Hall [original thread]
Originally by: Slimy Worm Supported. With a few changes (like, making them red on the overview as if they were outlaws or looters), this would make killing missionbear ISK farmers that much easier. If they decide to shoot the ganker wi...
- by nugget906 - at 2010.12.26 23:02:00
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53. Suggestion anti suicide - in Assembly Hall [original thread]
Originally by: David Carel Edited by: David Carel on 07/10/2010 19:07:20 ^ is edit edit Edited by: David Carel on 07/10/2010 19:06:12 (Golem info) Learn to fit your Tengu correctly. This tanks Guristas Sanctums every day and ev...
- by nugget906 - at 2010.10.08 19:46:00
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54. [ISSUE] Your missions suck - in Assembly Hall [original thread]
Originally by: chatgris I'm pretty sure CCP intends missions to be punishment for losing at pvp. There can be no other explanation. Oh please, pvp haven't existed since 2005. Losing your boat is the result of not enough risk-aversion a...
- by nugget906 - at 2010.09.17 14:22:00
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55. The pirate's life....finding targets? - in Crime and Punishment [original thread]
Originally by: omgfreemoniez Originally by: Sinister Dextor Originally by: Calistus Dominus I've read this thread, and many others similar to it. And, the PvP folks keep lecturing people about the "risk vs reward" theory, a...
- by nugget906 - at 2010.08.25 14:35:00
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56. War Dec Player in NPC corp - in Assembly Hall [original thread]
Yes, on the conditions that it fits into existing eve mechanics/lore. Which means two things: -Dec the faction npc corp belongs to: Being shot by empire. -Concord involvement on empire's side, as private decs against empire is not covered by trea...
- by nugget906 - at 2010.08.25 14:12:00
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57. PLEASE let us repackage stuff in a POS - in Player Features and Ideas Discussion [original thread]
Originally by: Ay Liz Originally by: nugget906 CCP doesn't want you to live permanently out of a wh pos, so they make it less comfortable for you to do so. So why do I have to deal with the same issue in 0.0, Lowsec and Hisec?...
- by nugget906 - at 2010.08.22 18:37:00
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58. PLEASE let us repackage stuff in a POS - in Player Features and Ideas Discussion [original thread]
Originally by: SurrenderMonkey Originally by: Goose99 Wormholes aren't supposed to be "claimed" and lived/farmed in permanently. They'd let you put up an outpost otherwise. It's already hard to find a lower class wh to venture into...
- by nugget906 - at 2010.08.22 18:10:00
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59. Tengu rigs for max gank in L4 missions? - in Ships and Modules [original thread]
Originally by: Mashie Saldana This is the fit I ended up with in the end: [Tengu, Mission HML T2 v2] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic ...
- by nugget906 - at 2010.08.19 18:18:00
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60. Tengu rigs for max gank in L4 missions? - in Ships and Modules [original thread]
Originally by: raukosen Originally by: Guy LeDuche Is there a benefit to gimping this overtank? It already has 6 launchers, 4 bcs and 2 t2 rigors. Won't make a difference unless you can find a 7th launcher slot or 5th low. The onl...
- by nugget906 - at 2010.08.19 13:06:00
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