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81. Bombers , Cov ops and EAFs - in Player Features and Ideas Discussion [original thread]
Originally by: Dex Nederland I disagree that the EAFs should be rolled into the Cov Ops. Taking a look at the T1 Caldari Frigates T2 counterparts they are natural extensions of the lower Tech ships. Another factor is trying to put so many...
- by vinnymcg - at 2008.01.06 12:37:00
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82. Modification to the CSPA charge.. - in Player Features and Ideas Discussion [original thread]
Or you could just make your own corp, only costs a mil Quickbar tread
- by vinnymcg - at 2008.01.06 12:36:00
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83. CCP please put all of your ideas into production - in Player Features and Ideas Discussion [original thread]
Simple enough people regularly ask for these features so why are you not making them? CCP Drawing Board Quickbar tread
- by vinnymcg - at 2008.01.06 12:25:00
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84. New Asteroid Belts - in Player Features and Ideas Discussion [original thread]
Yea I proposed this about a year and a half ago (maybe longer) and it has been on the drawing board ever since. System-wide Asteroid Belts New environment of asteroid belts spanning a whole solar-system. Quickbar tread
- by vinnymcg - at 2008.01.06 12:21:00
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85. Are the bombs worth as an anti fleet weapon? - in EVE General Discussion [original thread]
They do have there use but only in a large fleet, by large fleet I mean a large fleet of bombers. Grab 400 bombers and get them all to drop a bomb beside a titan expensive but effective Quickbar tread
- by vinnymcg - at 2008.01.06 11:58:00
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86. Lack of support and poor customer service - in EVE General Discussion [original thread]
Ive never had too much of a problem with the support, yea there slow sometimes but its still better than nothing. Anyway I would bet most people who don't get a reply for ages or not at all are not sending in proper petitions. Quickbar tread
- by vinnymcg - at 2008.01.06 11:55:00
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87. 4.5 mill sp toon - in Price Checks [original thread]
Originally by: SloBones not that much TBH 800 mil maybe a bil if you are lucky. I'ed say 600mil Quickbar tread
- by vinnymcg - at 2008.01.06 07:03:00
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88. Node killmail system - in Player Features and Ideas Discussion [original thread]
LOL killmails for killing server nodes I like it (That is what your talking bout right?) Quickbar tread
- by vinnymcg - at 2008.01.06 05:38:00
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89. Way to reduce lag - in Player Features and Ideas Discussion [original thread]
Lag has got nothing to do with your connection (Unless you have one of the many ISP's that block and restrict gaming), For EVE to be lag free the server at CCP needs to be able to process faster and be able to give more processors to systems that ...
- by vinnymcg - at 2008.01.06 05:36:00
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90. Combat Visuals - in Player Features and Ideas Discussion [original thread]
I think we are a long way of making effects like this but CCP have something in the making AFAIK. I think it would be cool if shields had a sort of static scatter when hit and then looked like static when they dropped below 10%, visible damage to...
- by vinnymcg - at 2007.12.25 01:29:00
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91. Regularization of BPOs - in Player Features and Ideas Discussion [original thread]
/signed You make a valid point Quickbar tread
- by vinnymcg - at 2007.12.21 22:12:00
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92. Small change to the starmap - in Player Features and Ideas Discussion [original thread]
Can CCP please double the line thickness on the starmap, when zoomed out the lines a bearly vissable. I do not know if this affects all players but on a high resolution screen it is a definate problem. Quickbar tread
- by vinnymcg - at 2007.12.18 22:46:00
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93. Historians - in Player Features and Ideas Discussion [original thread]
Originally by: Lothros Andastar Thats a good idea :) Perhaps a Little history behind why BoB are Evil and Goon are Not-so-but-still-Evil BOB are 'Evil' because of far too many exploits they were caught using, or said to be caught usin...
- by vinnymcg - at 2007.12.16 20:22:00
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94. Advertising? - in Player Features and Ideas Discussion [original thread]
You know TV commercials cost a hell of a lot of money right? That could be the only reason I could think of for CCP not putting up commercials. Quickbar tread
- by vinnymcg - at 2007.12.15 16:28:00
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95. Forced Traktor Beam - in Player Features and Ideas Discussion [original thread]
It has been suggested before but it makes sence now as we have the ships to suit them. Quickbar tread
- by vinnymcg - at 2007.12.15 02:21:00
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96. ISK SELLING WEBSITES - in EVE General Discussion [original thread]
Originally by: Githtakai I see an opportunity here. If we all jam up the ISK sellers query and chats with endless general worries about getting banned, we could probably swamp their systems. Now that would be a worthwhile "threadnaught" ...
- by vinnymcg - at 2007.12.14 20:11:00
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97. Mutual War in Empire - in Player Features and Ideas Discussion [original thread]
Originally by: Reggie Stoneloader How about a hard "buyout" price for surrender? If you pay ten times the wardec fee, half to the wardeccing corp and half to Concord, Concord cancels the war and puts a moritorium on further wars from that ...
- by vinnymcg - at 2007.12.03 00:51:00
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98. Volunteer Enforcement Officer - in Player Features and Ideas Discussion [original thread]
Originally by: SEVENSHOT if someone has a sec status of -2.0 and they are in high sec, it is legal according to concord for them to be there. why would it be ok for someone with a high sec status to shoot them? Good idea but needs more tw...
- by vinnymcg - at 2007.12.01 02:12:00
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99. My thoughts on Trinity - in Test Server Feedback [original thread]
I went in looked around a for a bit with a friend and we were somewhat displeased. The raven looks really bad, the texture map is blocky in places and I really thought trinity would make all models completely 3D instead of just painting on detai...
- by vinnymcg - at 2007.12.01 02:05:00
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100. Look at my pod on test - in Test Server Feedback [original thread]
yea i got the same problem, it looked a little different but the same bug Quickbar tread
- by vinnymcg - at 2007.12.01 01:27:00
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