| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 800 900 1000 1100 1200 1300 1400 1500 1600 1700 1800 1900 2000 2100 2200 2300 2400 2500 2600 2700 2800 2900 3000 3100 3200 3300 3400 3500 3600 3700 3800 3900 4000 4100 4200 4300 4400 4500 4600 4700 4800 4900 5000 5100 |
14021. EVE Audio - Kronos and beyond - in EVE General Discussion [original thread]
Johan Civire wrote: CCP WhiteNoiseTrash wrote: Scipio Artelius wrote: I like the new options, but I fear Doc will be along shortly to sort you out. Out of curiosity, why GD and not F&ID? who the f'''' is Doc and what the F''' are ...
- by CCP WhiteNoiseTrash - at 2014.05.06 21:33:00
|
14022. EVE Audio - Kronos and beyond - in EVE General Discussion [original thread]
want THIS in the game
- by CCP WhiteNoiseTrash - at 2014.05.06 21:32:00
|
14023. EVE Audio - Kronos and beyond - in EVE General Discussion [original thread]
Scipio Artelius wrote: I like the new options, but I fear Doc will be along shortly to sort you out. Out of curiosity, why GD and not F&ID? who the f'''' is Doc and what the F''' are you talking about?
- by CCP WhiteNoiseTrash - at 2014.05.06 21:15:00
|
14024. [Rubicon] Audio changes feedback - in Test Server Feedback [original thread]
moving this thread to here: https://forums.eveonline.com/default.aspx?g=posts&m=4559905#post4559905
- by CCP WhiteNoiseTrash - at 2014.05.06 21:10:00
|
14025. EVE Audio - Kronos and beyond - in EVE General Discussion [original thread]
Moving the old ( https://forums.eveonline.com/default.aspx?g=posts&m=4559910 ) thread to this one. :) So fire away. : Videos of the new audio customization features for Kronos: https://www.youtube.com/watch?v=z5-BBsP_b1w https://www.youtu...
- by CCP WhiteNoiseTrash - at 2014.05.06 21:10:00
|
14026. [Rubicon] Audio changes feedback - in Test Server Feedback [original thread]
Maichin Civire wrote: Can we get jukebox on sisi, just for few days, to check, if it's working good with current build of the game? I'm really missing it... ah, it's not that easy. sorry. :)
- by CCP WhiteNoiseTrash - at 2014.05.06 21:07:00
|
14027. [Rubicon] Audio changes feedback - in Test Server Feedback [original thread]
Bienator II wrote: sound of someone locking you would be cool. i kept the "target them back" option on for a long time just to hear when someone is about to attack you. also... the new supersonic boom warp sound effect already solves the "new ...
- by CCP WhiteNoiseTrash - at 2014.05.06 20:16:00
|
14028. Some EVE players can not separate them self from the game. - in EVE General Discussion [original thread]
Belt Scout wrote: CCP Falcon wrote: Hey guys, Just to keep you updated on this, we're moving forward with investigations and suchlike, and have had a visit at CCP Headquarters from a couple of players with further information this evening t...
- by CCP Falcon - at 2014.05.06 18:48:00
|
14029. Some EVE players can not separate them self from the game. - in EVE General Discussion [original thread]
Hey guys, Just to keep you updated on this, we're moving forward with investigations and suchlike, and have had a visit at CCP Headquarters from a couple of players with further information this evening that's basically confirmed everything for u...
- by CCP Falcon - at 2014.05.06 18:33:00
|
14030. Rubicon unstable frame rates and micro stutters - in Issues, Workarounds & Localization [original thread]
Thanks Drekarg, I will take a close look at your report tomorrow. :)
- by CCP Vertex - at 2014.05.06 18:27:00
|
14031. [Future Release] Removing Wh systems from the map/kills EVE API - in Player Features and Ideas Discussion [original thread]
Blodhgarm Dethahal wrote: Better make this so in K-Space as well... that information is not publicly available in client either you know... If you go through with it of course... Press F10, select NPC kills from filters, view in client
- by CCP FoxFour - at 2014.05.06 18:23:00
|
14032. [Future Release] Removing Wh systems from the map/kills EVE API - in Player Features and Ideas Discussion [original thread]
Max Kolonko wrote: CCP FoxFour wrote: The gist of the change is that we would like to remove information about NPC kills for wormhole systems in the API. Just to be clear, this is only for NPC kills and not ship/pod kills? Well we w...
- by CCP FoxFour - at 2014.05.06 17:42:00
|
14033. [Future Release] Removing Wh systems from the map/kills EVE API - in Player Features and Ideas Discussion [original thread]
Servant's Lord wrote: CCPFoxFour, Let me just clarify a few things as to why us WH pvp entities have a problem with this. Most of the time, when we've had our static open for a while, we end up with quite a "chain" (basically a long line of W...
- by CCP FoxFour - at 2014.05.06 17:32:00
|
14034. [Future Release] Removing Wh systems from the map/kills EVE API - in Player Features and Ideas Discussion [original thread]
Valterra Craven wrote: CCP FoxFour wrote: Going to start with your points about information in the API that is not in the client. POS Hangers: This is only because of bad UI and POS code. As far as we are concerned, the contents should be...
- by CCP FoxFour - at 2014.05.06 17:23:00
|
14035. Sticky:EVE API and Public CREST discussion - in EVE Technology Lab [original thread]
Locking this temporarily to merge the discussion to here: https://forums.eveonline.com/default.aspx?g=posts&m=4558401#post4558401 See ya there!
- by CCP Prism X - at 2014.05.06 17:21:00
|
14036. Sticky:[Summer 2014] Starbase tweaks - in Player Features and Ideas Discussion [original thread]
TheMercenaryKing wrote: Since you guys were trying to make Industry look better and smoother around the edges: Why not make it so the POS Mods say " Y% Reduction " instead of " Multiplier of X ". It's not so much that people cant do math, but...
- by CCP Ytterbium - at 2014.05.06 17:19:00
|
14037. Sticky:EVE API and Public CREST discussion - in EVE Technology Lab [original thread]
Please move the disscussion about the WH NPC kills to this thread: https://forums.eveonline.com/default.aspx?g=posts&m=4558401#post4558401
- by CCP FoxFour - at 2014.05.06 17:10:00
|
14038. [Future Release] Removing Wh systems from the map/kills EVE API - in Player Features and Ideas Discussion [original thread]
Two step wrote: OK great, we have moved threads, I will repeat my post from the other thread then: The NPC kill information is useful really only for finding people who are just farming in w-space. It is already quite hard to catch and kill th...
- by CCP FoxFour - at 2014.05.06 17:03:00
|
14039. [Future Release] Removing Wh systems from the map/kills EVE API - in Player Features and Ideas Discussion [original thread]
Valterra Craven wrote: Querns wrote: Valterra Craven wrote: CCP FoxFour wrote: This is data that is available via the API but not in the client in any way. How many examples of data being available in the API exist and why aren'...
- by CCP FoxFour - at 2014.05.06 16:43:00
|
14040. Sticky:EVE API and Public CREST discussion - in EVE Technology Lab [original thread]
Please move the disscussion about the WH NPC kills to this thread: https://forums.eveonline.com/default.aspx?g=posts&m=4558401#post4558401
- by CCP FoxFour - at 2014.05.06 16:39:00
|
| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 800 900 1000 1100 1200 1300 1400 1500 1600 1700 1800 1900 2000 2100 2200 2300 2400 2500 2600 2700 2800 2900 3000 3100 3200 3300 3400 3500 3600 3700 3800 3900 4000 4100 4200 4300 4400 4500 4600 4700 4800 4900 5000 5100 |
| First page | Previous page | Next page | Last page |
| Click here to find additional results using Google |