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14001. [Future Release] Removing Wh systems from the map/kills EVE API - in Player Features and Ideas Discussion [original thread]
Holly crap... finally made it to the end of the thread... you guys made a few posts while I was gone... now to go back and have some more conversations.
- by CCP FoxFour - at 2014.05.07 13:03:00
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14002. EVE Audio - Kronos and beyond - in EVE General Discussion [original thread]
Cygnet Lythanea wrote: Herzog Wolfhammer wrote: Needs more jukebox. THIS^^^ https://forums.eveonline.com/default.aspx?g=posts&t=178751 Maybe if we all just post over and over again 'Needs more Jukebox' they'll get the message. We...
- by CCP WhiteNoiseTrash - at 2014.05.07 12:56:00
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14003. Sticky:[Summer 2014] Starbase tweaks - in Player Features and Ideas Discussion [original thread]
Batelle wrote: Looks good. Like I said at the panel, change the requirements of pos gunnery to only be anchoring 4. Quick little change. Poses are going to proliferate quite a bit, and hopefully more people will be fighting at them. And peopl...
- by CCP Ytterbium - at 2014.05.07 12:09:00
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14004. Sticky:[Summer 2014] Hull Hitpoint Rigs - in Player Features and Ideas Discussion [original thread]
Dave Stark wrote: CCP Fozzie wrote: I'm all caught up on this thread, and although I won't make a decision quite yet, I do find the arguments for hull rigs affecting cargo to be quite compelling. I'll give it some more thought. for the sa...
- by CCP Fozzie - at 2014.05.07 10:59:00
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14005. Sticky:Dev blog: Fortune Favors the Bold - in EVE Information Portal [original thread]
Hey everyone. Thanks for the feedback so far. I just got back to work after a bit of post-fanfest death plague recovery. I'm working through a bunch of threads to catch up on what was discussed over Fanfest and the last two days. I've now caught...
- by CCP Fozzie - at 2014.05.07 10:58:00
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14006. Sticky:[Summer 2014] Jump Drive Isotope Consumption - in Player Features and Ideas Discussion [original thread]
Hey everyone. Thanks for the feedback so far. I just got back to work after a bit of post-fanfest death plague recovery. I'm working through a bunch of threads to catch up on what was discussed over Fanfest and the last two days. I've fully caug...
- by CCP Fozzie - at 2014.05.07 10:43:00
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14007. Sticky:[Summer 2014] Tweaks to Ascendancy Omegas and Warp Speed Rigs - in Player Features and Ideas Discussion [original thread]
Hey everyone. Thanks for the feedback so far. I just got back to work after a bit of post-fanfest death plague recovery. I'm working through a bunch of threads to catch up on what was discussed over Fanfest and the last two days. I'm all caught ...
- by CCP Fozzie - at 2014.05.07 10:36:00
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14008. Sticky:[Summer 2014] Hull Hitpoint Rigs - in Player Features and Ideas Discussion [original thread]
Hey everyone. Thanks for the feedback so far. I just got back to work after a bit of post-fanfest death plague recovery. I'm working through a bunch of threads to catch up on what was discussed over Fanfest and the last two days. I'm all caught ...
- by CCP Fozzie - at 2014.05.07 10:25:00
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14009. New Tooltips on Singularity - in Test Server Feedback [original thread]
Lena Lazair wrote: CCP Delegate Zero wrote: So on SiSi this list now appears in a tooltip, which if it goes beyond a certain number is scrollable and the entries are fully interactable with radial, right click, etc. This is awesome. Howev...
- by CCP Delegate Zero - at 2014.05.07 09:35:00
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14010. EVE Audio - Kronos and beyond - in EVE General Discussion [original thread]
Hasikan Miallok wrote: CCP WhiteNoiseTrash wrote: Solecist Project's Alt wrote: CCP WhiteNoiseTrash wrote: Solecist Project's Alt wrote: Hey! Can you make the girls in gallente stations make moan even more? I love the nasty voice a...
- by CCP WhiteNoiseTrash - at 2014.05.06 23:52:00
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14011. EVE Audio - Kronos and beyond - in EVE General Discussion [original thread]
Solecist Project's Alt wrote: i played with world level in station. is it just me or does the slider affect what's going on? high up there is lots of wind and distant whispering... And the moaning lady. I was able to partly follow a conversa...
- by CCP WhiteNoiseTrash - at 2014.05.06 23:41:00
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14012. EVE Audio - Kronos and beyond - in EVE General Discussion [original thread]
Solecist Project's Alt wrote: CCP WhiteNoiseTrash wrote: Solecist Project's Alt wrote: Hey! Can you make the girls in gallente stations make moan even more? I love the nasty voice and the moaning afterwards, but it could be a lot more sa...
- by CCP WhiteNoiseTrash - at 2014.05.06 23:31:00
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14013. EVE Audio - Kronos and beyond - in EVE General Discussion [original thread]
Solecist Project's Alt wrote: Hey! Can you make the girls in gallente stations make moan even more? I love the nasty voice and the moaning afterwards, but it could be a lot more satisfying, if we could get the noise of her being satisfied. I ...
- by CCP WhiteNoiseTrash - at 2014.05.06 23:26:00
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14014. EVE Audio - Kronos and beyond - in EVE General Discussion [original thread]
Cpt Swagg wrote: Wow, that was fast CCP. It only took you 10 years to fix the audio. No ;) I have only been here for 1-+ year ;)
- by CCP WhiteNoiseTrash - at 2014.05.06 23:26:00
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14015. EVE Audio - Kronos and beyond - in EVE General Discussion [original thread]
Maxxor Brutor wrote: Is the MWD racecar spool-up sound ever coming back? Even if it was annoyingly loud in its first implementation I liked it :) yes.
- by CCP WhiteNoiseTrash - at 2014.05.06 23:25:00
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14016. [Future Release] Removing Wh systems from the map/kills EVE API - in Player Features and Ideas Discussion [original thread]
Sith1s Spectre wrote: Pasted on behalf of our Napoleon Aldent from the other thread that got locked. Nullsec residents are provided with a static database dump containing absolute coordinates for systems in Eve which allows third party applica...
- by CCP FoxFour - at 2014.05.06 22:26:00
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14017. EVE Audio - Kronos and beyond - in EVE General Discussion [original thread]
Doc Fury wrote: Arec Bardwin wrote: Dave Stark wrote: does this mean we can finally turn of that annoying ******* beeping every time a combat flag does something? because half of the sounds are A) annoying, and B) for flags that don't mat...
- by CCP WhiteNoiseTrash - at 2014.05.06 21:59:00
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14018. EVE Audio - Kronos and beyond - in EVE General Discussion [original thread]
Dave Stark wrote: does this mean we can finally turn of that annoying ******* beeping every time a combat flag does something? because half of the sounds are A) annoying, and B) for flags that don't matter. yep.
- by CCP WhiteNoiseTrash - at 2014.05.06 21:36:00
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14019. EVE Audio - Kronos and beyond - in EVE General Discussion [original thread]
Bienator II wrote: CCP WhiteNoiseTrash wrote: if you are decloaked. doesn't it play the decloak sound? i had a warning in mind, like we have for low capacitor for example, not something you only hear when you are zoomed in at your ship....
- by CCP WhiteNoiseTrash - at 2014.05.06 21:35:00
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14020. EVE Audio - Kronos and beyond - in EVE General Discussion [original thread]
Gospadin wrote: CCP WhiteNoiseTrash wrote: Moving the old ( https://forums.eveonline.com/default.aspx?g=posts&m=4559910 ) thread to this one. :) So fire away. : Videos of the new audio customization features for Kronos: https://www.yo...
- by CCP WhiteNoiseTrash - at 2014.05.06 21:34:00
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