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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Xenuria
Center Haus Apocalypse Now.
508
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Posted - 2012.04.27 20:12:00 -
[61] - Quote
Beekeeper Bob wrote:Zaxix wrote:Midge Mo'yb wrote:i see no reason for the cap as it currently is... Everything is permitted; nothing is forbidden. Welcome to the sandbox. It's not a sandbox when you deny access to it.... Correct.
Second Life is a sandbox with walls (island limits, prim limits, caps, etc)
Eve WAS a sandbox without walls (no caps as long as they reinforced the node.) The Future of GoonSwarm |
Alavaria Fera
GoonWaffe Goonswarm Federation
483
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Posted - 2012.04.27 20:15:00 -
[62] - Quote
Silly HoBag wrote:wait i thought jita was going to be on a reinforced node for this, as well as not just a reinforced node the big massive 32 core monster or whatever it is lol And it is. That's how bad it's being beaten up. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |
Mr Epeen
It's All About Me
1310
|
Posted - 2012.04.27 20:16:00 -
[63] - Quote
To my mind, if you can't fly from one side of the universe to the other without using gates, it's not truly single shard.
That said, it's about as near as you can get.
Mr Epeen Me too!-á I ate one sour, too! |
Tippia
Sunshine and Lollipops
6323
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Posted - 2012.04.27 20:17:00 -
[64] - Quote
Xenuria wrote:Beekeeper Bob wrote:It's not a sandbox when you deny access to it.... Correct. Not really, no. It's still a sandbox, because it still gives you the tools to shape your own game world. Just because they limit how many can go into a system (a limit that has been there since roughly forever) doesn't mean those tools are gone.
Quote:Eve WAS a sandbox without walls (no caps as long as they reinforced the node.) EVE had walls since the very start and was a sandbox anyway, because the existence of walls is not a factor in it being a sandbox. EVE is still a sandbox now because nothing has changed.
GǪso we can safely add the word GÇ£sandboxGÇ¥ to the list of terms you are unfamiliar with, alongside GÇ£shardGÇ¥ and GÇ£instanceGÇ¥. Any other word you'd like to add while we're at it? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
Lyron-Baktos
Selective Pressure Rote Kapelle
139
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Posted - 2012.04.27 20:18:00 -
[65] - Quote
If Jita, which is on it's own node/server gets locked down at 1900 people, what does that say about the rest of the servers? On holiday. -áIn some other world. Where the music of the radio was a labyrinth of sonorous colours. To a bright centre of absolute convicton where the dripping patchouli was more than scent, It was a sun-á |
Dbars Grinding
Garoun Investment Bank Gallente Federation
483
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Posted - 2012.04.27 20:22:00 -
[66] - Quote
Lyron-Baktos wrote:If Jita, which is on it's own node/server gets locked down at 1900 people, what does that say about the rest of the servers?
That they are from Walmart and the discount bin. I have more space likes than you.-á |
Thomas Kreshant
Republic Military School Minmatar Republic
5
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Posted - 2012.04.27 20:23:00 -
[67] - Quote
Lyron-Baktos wrote:If Jita, which is on it's own node/server gets locked down at 1900 people, what does that say about the rest of the servers?
It says the servers that normally handle this number of ships and people in one place are normally hosting 0.0 space systems and do fine as they don't have to deal with the overhead that high sec rules brings to the crimewatch system.
And don't forget Crimewatch is being re-factored currently to clean up the horrible spagetti code that it currently is so no doubt that affects performance currently also. |
Sigurd Sig Hansen
Hedion University Amarr Empire
67
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Posted - 2012.04.27 20:34:00 -
[68] - Quote
Mongo Travler wrote:Last night I was in Jita the population was at ~2k and at 95% time dilation. Sitting in station was more or less fine and dandy but undocking and doing anything was miserably slow and choppy. From a layman's perspective it appeared the performance degradation was anything but smooth.
I believe thats called Time compression or dilation or something., Its not lag, its a feature
Mining is the "Deadliest Catch" in this game |
THE L0CK
Denying You Access
289
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Posted - 2012.04.27 20:34:00 -
[69] - Quote
Look at the tears flowing! Mission accomplished goons.
Carry on peasants. Do you smell what the Lock's cooking? |
Sigurd Sig Hansen
Hedion University Amarr Empire
67
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Posted - 2012.04.27 20:35:00 -
[70] - Quote
Jonah Gravenstein wrote:Xenuria wrote:The point I am trying to make is that if ANY system ANYWHERE in EVE prevents users from jumping in because of how many people are in there already or how much stuff is going on then the game is no longer single shard.
It becomes single shard under specific circumstances instead of being single shard under ever circumstance.
This is a caveat.
EVE ONLINE
SINGLE SHARD WORLD.....
Except when Jita is getting swarmed... CCP~
To give you a real life comparison on how dumb this statement actually is consider this, If Jita was a football stadium (american football, or what the rest of the world considers to be football and americans call soccer, it doesn't matter) and was filled to capacity would you still expect to get in to see the game? The answer is no, it's a single location (shard) that just happens to be jam packed to capacity. If you got to the gates and it was full and the stewards sent you to another stadium to watch the same game with the same teams at the same time then that would be an instanced location. Its probably a completely batshit comparison but it works for me.
So whats what the US called football everywhere else?
Mining is the "Deadliest Catch" in this game |
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Sigurd Sig Hansen
Hedion University Amarr Empire
67
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Posted - 2012.04.27 20:36:00 -
[71] - Quote
stupid too many quotes crap
Tippia wrote:Xenuria wrote:Beekeeper Bob wrote:It's not a sandbox when you deny access to it.... Correct. Not really, no. It's still a sandbox, because it still gives you the tools to shape your own game world. Just because they limit how many can go into a system (a limit that has been there since roughly forever) doesn't mean those tools are gone. Quote:Eve WAS a sandbox without walls (no caps as long as they reinforced the node.) EVE had walls since the very start and was a sandbox anyway, because the existence of walls is not a factor in it being a sandbox. EVE is still a sandbox now because nothing has changed. GǪso we can safely add the word GǣsandboxGǥ to the list of terms you are unfamiliar with, alongside GǣshardGǥ and GǣinstanceGǥ. Any other word you'd like to add while we're at it?
Minecraft is still a sandbox even when the server you wanna get on is full
Mining is the "Deadliest Catch" in this game |
THE L0CK
Denying You Access
289
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Posted - 2012.04.27 20:37:00 -
[72] - Quote
Sigurd Sig Hansen wrote:Jonah Gravenstein wrote:Xenuria wrote:The point I am trying to make is that if ANY system ANYWHERE in EVE prevents users from jumping in because of how many people are in there already or how much stuff is going on then the game is no longer single shard.
It becomes single shard under specific circumstances instead of being single shard under ever circumstance.
This is a caveat.
EVE ONLINE
SINGLE SHARD WORLD.....
Except when Jita is getting swarmed... CCP~
To give you a real life comparison on how dumb this statement actually is consider this, If Jita was a football stadium (american football, or what the rest of the world considers to be football and americans call soccer, it doesn't matter) and was filled to capacity would you still expect to get in to see the game? The answer is no, it's a single location (shard) that just happens to be jam packed to capacity. If you got to the gates and it was full and the stewards sent you to another stadium to watch the same game with the same teams at the same time then that would be an instanced location. Its probably a completely batshit comparison but it works for me. So whats what the US called football everywhere else?
Hand egg is the term I see most.
Do you smell what the Lock's cooking? |
Xython
Merch Industrial Goonswarm Federation
741
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Posted - 2012.04.27 20:40:00 -
[73] - Quote
Xenuria wrote:Eve WAS a sandbox without walls (no caps as long as they reinforced the node.)
There has always been pop caps. You are misinformed. |
Beekeeper Bob
Beekeepers Anonymous
104
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Posted - 2012.04.27 20:40:00 -
[74] - Quote
Completely locked to new traffic CCP?
This is fail on an epic scale... Did you consider this when you held the Bee's up as a shining example of what EVE is about?
Looking to stamp out apiphobia in my lifetime..... |
Jonah Gravenstein
222
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Posted - 2012.04.27 20:41:00 -
[75] - Quote
American Football is called American Football or hand egg everywhere that isn't the US War hasn't been fought this badly since Olaf the Hairy, High Chief of all the Vikings, accidentally ordered 80,000 battle helmets with the horns on the inside. |
Serge Bastana
GWA Corp
418
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Posted - 2012.04.27 20:41:00 -
[76] - Quote
Xenuria wrote:Beekeeper Bob wrote:Zaxix wrote:Midge Mo'yb wrote:i see no reason for the cap as it currently is... Everything is permitted; nothing is forbidden. Welcome to the sandbox. It's not a sandbox when you deny access to it.... Correct. Second Life is a sandbox with walls (island limits, prim limits, caps, etc) Eve WAS a sandbox without walls (no caps as long as they reinforced the node.)
Suggestion: go play Second Life, please. WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place... |
Ranger 1
Ranger Corp
1686
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Posted - 2012.04.27 21:07:00 -
[77] - Quote
Xenuria wrote:Beekeeper Bob wrote:Zaxix wrote:Midge Mo'yb wrote:i see no reason for the cap as it currently is... Everything is permitted; nothing is forbidden. Welcome to the sandbox. It's not a sandbox when you deny access to it.... Correct. Second Life is a sandbox with walls (island limits, prim limits, caps, etc) Eve WAS a sandbox without walls (no caps as long as they reinforced the node.)
It's called Traffic Control, it always has been, and yes you can experience it in Null as well... it just generally has a higher threshold of players than a heavy commerce system like Jita. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |
TRUE ZER0
Perkone Caldari State
3
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Posted - 2012.04.27 21:09:00 -
[78] - Quote
In before lock In before lock. |
Serge Bastana
GWA Corp
419
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Posted - 2012.04.27 21:10:00 -
[79] - Quote
Beekeeper Bob wrote:Completely locked to new traffic CCP? This is fail on an epic scale... Did you consider this when you held the Bee's up as a shining example of what EVE is about?
Missing out on those epic industrial kills on the 4-4 undock to keep your efficiency at 100% there Lucy? WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place... |
Meryl SinGarda
Belligerent Underpayed Tactical Team
484
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Posted - 2012.04.27 21:12:00 -
[80] - Quote
adam smash wrote:CCP Goliath wrote:We raise and lower the cap based on technological factors - if the system is getting hammered repeatedly, sometimes it has to be lowered to ensure performance. Simple as that. What happened to HUGE fleet battles blah blah all your promo **** about 1 world... no instances. Capping the system = instance. Lowering the cap... is just epic lulz.
Nearly 2000 people isn't huge?
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Koby Botick
Eighty Joule Brewery Goonswarm Federation
80
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Posted - 2012.04.27 21:22:00 -
[81] - Quote
Lyron-Baktos wrote:If Jita, which is on it's own node/server gets locked down at 1900 people, what does that say about the rest of the servers?
It's less about the hardware and far more about using a scripting language for heavy lifting stuff. It may have been a great choice back in the day but nowadays the fact it still has a single global lock for certain things is seriously eating a huge amount of performance right out by killing concurrency gains (and frequency of CPUs does not go up significantly, but concurrency/core count does).
So they have to run many seperate processess in parallel to be able to use up the hardware and while this gives concurrency gains, it's an increased cost in communication between those processes again. |
THE L0CK
Denying You Access
290
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Posted - 2012.04.27 21:24:00 -
[82] - Quote
TRUE ZER0 wrote:In before lock
Too late, I already beat you beeeoootch! Do you smell what the Lock's cooking? |
non judgement
Without Fear Flying Burning Ships Alliance
769
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Posted - 2012.04.27 21:32:00 -
[83] - Quote
Has anyone said anything about how when goons started killing things in Jita. Population was about 2100 and TiDi was at 20%.
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adam smash
University of Caille Gallente Federation
54
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Posted - 2012.04.27 22:06:00 -
[84] - Quote
CCP can say they have the data all they want...
The bugs Server reboots Server deaths Fails
They all kinda show us no matter what CCP has they still have no idea what is going on.
Ya you have crime watch and concord and all other kinds of things running in HS vs null... ya some of these people can't understand that.
Your lag feature... is not even on right now... so either A it does not work in HS or B your BSing us what one is it?
Unlike others I understand it is likely not THAT clear cut but it has to fall into one or the other. |
Thomas Kreshant
Republic Military School Minmatar Republic
5
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Posted - 2012.04.27 22:10:00 -
[85] - Quote
Don't like it feel free to go find yourself another game. |
Josef Djugashvilis
122
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Posted - 2012.04.27 22:15:00 -
[86] - Quote
Xenuria wrote:The point I am trying to make is that if ANY system ANYWHERE in EVE prevents users from jumping in because of how many people are in there already or how much stuff is going on then the game is no longer single shard.
It becomes single shard under specific circumstances instead of being single shard under ever circumstance.
This is a caveat.
EVE ONLINE
SINGLE SHARD WORLD.....
Except when Jita is getting swarmed... CCP~
And you wanted to be on the CSM....dear god almighty... You want fries with that? |
Mara Villoso
Big Box The Toy Box
74
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Posted - 2012.04.27 22:31:00 -
[87] - Quote
THE L0CK wrote:TRUE ZER0 wrote:In before lock Too late, I already beat you beeeoootch! Its good to see you occasionally get some use out of your meme. |
Masterofone
1
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Posted - 2012.04.27 23:44:00 -
[88] - Quote
OK, i don't know why i picked this topic to pop this characters forum cherry in but here goes.......
Jita server: 0 Belts 33 Moons 8 Planets 7 Gates 14 Stations 14 Stations of peoples stuff to track Major market hub xxx,xxx transactions to serve and track xxx,xxx contracts to serve and track xxx,xxx,xxx chat spambots that need to be jettisoned xxx,xxx,xxx market and contract searches to serve Concord systems The whole host of HiSec Security rules to track and monitor every pilot and ship (can't have caps jumping in, can't use bombs, that character has too low standings to be here send concord after him, concord can pop your ship but not your pod, and on and on and on................)
NullSec Space (a system picked at random) 7 Belts 48 Moons 6 Planets Maybe 3 gates 1 Outpost Minimal population storage Minimal Market activity The sounds of space crickets (ok, belt rats)
Now add 2500 people in various ships, 2500 skill sets, tens of thousands of modules and ship variables, thousands of drones, tens of thousands of rounds of ammunition flying about, wrecks, extra comm traffic, people warping all about, concord not knowing which call to answer first.
If it had been any other system in the game, probably even a lot of hisec systems, they could conceivably raised it as high as 5,000 pilots in system with the "Hamster Colony 4000 Server" (patent pending).
Blame the choice of location, the physical limits of technology or your entitlement complex, imagine how pissed you would be if they did let you jump into jita and the session change took 5 minutes and you couldn't move when you did appear on the other end. I personally feel sorry for the people that are trying to keep the Jita server from going up in a poof of smoke. And no it probably doesn't help that some of the underlying code is so old it's was written using hieroglyphics (thinking of market, corp interface, pos interface for a few). How much of the system can they update without having to gut it and start over, how much spaghetti can you have in one program and expect it to work? Just think of the tears when you have to download the whole client again, and the game (yes it's really a game) is offline for several days due to a major code replacement, database overhaul, translation and migration, aka whole system rework.
For the people that think population limits means not a sandbox...... Really, you want to stick the entire population of eve on one node? You were never in one of the big fleet fights in days of old were you? Your ship gets poped but no one knew it for like five minutes because of lag? Or the way people used local and missiles to slow down nodes? This isn't a playstation game, the level of complexity far outweighs that of most mmo's even, and the fact that they have been around as long as they have without completely caving in to the 'it's too hard' crowd or going to pay to win like so many other is a huge credit to them.
I'm on no ones side - everyoneGÇÖs interpretation of fair is just that, theirs, and it will be different than mine.
Fly fast and shoot straight, find peace when you need it, war when you want it, love always and turn up the music. |
supr3m3justic3
Imperium Technologies F0RCEFUL ENTRY
25
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Posted - 2012.04.27 23:51:00 -
[89] - Quote
Isnt this a rant? Why isnt this topic closed? |
Markus Reese
Debitum Naturae ROMANIAN-LEGION
141
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Posted - 2012.04.27 23:57:00 -
[90] - Quote
Masterofone wrote: Alot of good stuff
CCP showed post TiDi battle server load for the 2k peeps, and they said it wasn't even sweating after that. So your estimates of 4/5k battles out in null are more than possible they showed. Also right on jita. It has to run it's own dedicated node for regular traffic, let alone this.
Now to the haters.
Traffic cap being not eve? What would you want to do about it. Lets go back to 700 jita peeps being amazing when I started, and the load so bad I would have to restart the client just to clear the cache. If you went jita, you shut off graphics, no arguements and tons of other things just to be able to operate. Traffic control seems perfectly reasonable. Cannot bypass hardware. |
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