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DracoDiCer
Thanos and Killjoy Productions
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Posted - 2009.03.17 21:09:00 -
[1]
Edited by: DracoDiCer on 17/03/2009 21:12:07 Me and a group of people about 12 go into a wormhole with 2 carriers and a bunch of support but the wormhole collapses and 2 carriers and 2 bs's and a damnation get in. this is a fresh wormhole. how the hell are we going to get a decent fleet from 5 guys. We tried a garrison and when a carrier warps in there is a 10 sleeper spawn and a carrier cant tank that nothing can. So we have 20 sleepers shooting 1 carrier goes down in minutes. And the next follows, in the mean time they all warp scam at 60k that is such bull ****.
CCP made them way to hard for even a 20 - 30 man gang they are ridiculous. this is why there is not even 1 T3 ship in the game and it have been 7 days.
Want people to ever fly your new T3 ships CCP? I guess not.
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Zantei
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Posted - 2009.03.17 21:14:00 -
[2]
How awesome is a ship that costs hundreds of lives to be built and loses you skill points when you get blown up. :p
Oh, and you'll also be expected to pay for the privilege!  
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Lt Shard
Shoot To Thrill Un-Natural Selection
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Posted - 2009.03.17 21:14:00 -
[3]
No.
Roll heavy, 8 domis, RR + Eng trans on each. One field Com ship. For extra Flavor Throw in some drakes. _________________________
Yes, I know the Titan is small in my sig. |

Trebor Notlimah
Lone Star EVE Group Veni Vidi Vici
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Posted - 2009.03.17 21:17:00 -
[4]
Sounds like a terrible plan you had there. You assembled a 12 man fleet and engaged with less than 50% of your fleet present and the Sleepers wiped the floor with you. Sounds alot like pvp, which is what CCP was already told you it is intended to be like.
I also don't hear anything about remote repping carriers + energy transfer -- much less them being Triage enabled.
tl;dr
No.
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.03.17 21:26:00 -
[5]
Originally by: DracoDiCer Edited by: DracoDiCer on 17/03/2009 21:12:07 Me and a group of people about 12 go into a wormhole with 2 carriers and a bunch of support but the wormhole collapses and 2 carriers and 2 bs's and a damnation get in. this is a fresh wormhole. how the hell are we going to get a decent fleet from 5 guys. We tried a garrison and when a carrier warps in there is a 10 sleeper spawn and a carrier cant tank that nothing can. So we have 20 sleepers shooting 1 carrier goes down in minutes. And the next follows, in the mean time they all warp scam at 60k that is such bull ****.
CCP made them way to hard for even a 20 - 30 man gang they are ridiculous. this is why there is not even 1 T3 ship in the game and it have been 7 days.
Want people to ever fly your new T3 ships CCP? I guess not.
You blobbed the biggest ships you could get together, TOTALLY IGNORED MASS RESTRICTIONS, and are surprised when you got owned by sleepers?
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Ripcha Headov
Art of War
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Posted - 2009.03.17 21:39:00 -
[6]
LOL!
Sorry for your misfortune, but seriosuly. Sleepers aren't that hard if you bring a well setup gang. You DO NOT need carriers to do them. tbh i think carriers are a waste of WH mass to take in there seeing as 2 carriers and a few bs's collapsed the WH, u would be able to take maybe 1 carrier and a bs gang in, then get 1/2 the bs's stuck inside as the carrier would collapse the WH trying to get out.
We did a few encounters with a 6 man gang. Damntation with gang links, 5 domi's with cap transfer and RR's. Yes they hurt ALOT and have insane scram and web ranges. That just means if they shoot a ship that isn't setup to work with the gang its going to die. Don't do silly things like take a drake with a Remote armour tanked gang for instance (not saying u did, but i've heard it done)
Personally i LOVE the sleepers. Finally we have some npc's that can put up 1 hell of a fight and get your heart pumping as shields and 1/2 armour get evaporated from a single volley from 5 bs's + support. Your right, no SINGLE ship can ever possibly hope to tank that much. Thats the point. Work as a team, make sure everyone has the ships setup correctly (ccp have even been nice enough to provide a new fitting saving ability to help with this) and you should have better luck in future.
I wish u better luck with future ventures into sleeper space.
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Hirana Yoshida
Behavioral Affront
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Posted - 2009.03.17 22:23:00 -
[7]
It is definitely worth it to think about fittings and ship types before going in. Use the target broadcast to get rid of webbers first, they really mess things up if you use transversal as part of your tank.
There are some easier ones that can be soloed, and the difficulty rises sharply .. can't imagine what the deadly worms may hold of nasties *shudder*
Oh, and if you think the anomalies are hard .. have your CovOps find radar/Mag site .. the spawns there have roughly TWICE the difficulty of the system anomalies 
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Shamis Orzoz
Sniggerdly Pandemic Legion
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Posted - 2009.03.17 22:40:00 -
[8]
Some of the higher class wormholes are very hard to run indeed, but I think it is a great thing for eve. What CCP has done is taken what could eventually prove to be the most lucrative form of PvE and made it unfarmable by uncoordinated isk farmers. Only groups of 10-30 pilots that are organized will be able to properly run the hard stuff, and that means that wormhole space won't be full of ****ing macro'ed cloaking ravens like 0.0 is...
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Wet Ferret
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Posted - 2009.03.17 23:02:00 -
[9]
Don't bring capitals into WS, at least until people figure out how to do it without getting them blown up. You learned the hard way huh?
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |

SLEEPERS 4a81
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Posted - 2009.03.17 23:28:00 -
[10]
Edited by: SLEEPERS 4a81 on 17/03/2009 23:29:36
Originally by: Kahega Amielden
Originally by: DracoDiCer Edited by: DracoDiCer on 17/03/2009 21:12:07 Me and a group of people about 12 go into a wormhole with 2 carriers and a bunch of support but the wormhole collapses and 2 carriers and 2 bs's and a damnation get in. this is a fresh wormhole. how the hell are we going to get a decent fleet from 5 guys. We tried a garrison and when a carrier warps in there is a 10 sleeper spawn and a carrier cant tank that nothing can. So we have 20 sleepers shooting 1 carrier goes down in minutes. And the next follows, in the mean time they all warp scam at 60k that is such bull ****.
CCP made them way to hard for even a 20 - 30 man gang they are ridiculous. this is why there is not even 1 T3 ship in the game and it have been 7 days.
Want people to ever fly your new T3 ships CCP? I guess not.
You blobbed the biggest ships you could get together, TOTALLY IGNORED MASS RESTRICTIONS, and are surprised when you got owned by sleepers?
....*BURP* (how delicious)
And now WE haave another nice picture of a brilliant carrier pilot's face on our desk. WE shoot it in that really surprising moment WE firmly locked his carrier in our niiice space. Forever!! WE hear a lot of strange screams too, ("aaahhh son of.t¦Z>@@..fu..º><m.ther ") but WE have not yet completed his racial-dictionary.
And please, Kahega, STOP IMMEDIATELY warning them on that unimportant mass thing regarding Wormholes: WE are stiiill waiting for them to carry US that huge, fat, succulent, tasty, delicious....second carrier.
Kahega...may WE invite you for dinner, tonight??
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Joshua Foiritain
Gallente Coreli Corporation
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Posted - 2009.03.17 23:48:00 -
[11]
Edited by: Joshua Foiritain on 17/03/2009 23:48:23 Not sure if anyone mentioned this already but bringing capitals spawns extra sleeper battleships who melt carriers quite easily. Also, for the mass of two carriers you could have brought a lot of remote repping battleships instead. ---------------------------
[Coreli Corporation] |

Irdia Freelancer
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Posted - 2009.03.18 00:20:00 -
[12]
If the sleepers you were intending to hunt were too strong, hunt smaller ones.
If you enter battle unprepared then dying shouldn't be unexpected.
Suggestion, maybe warp the carriers though last, then at least should have all the battleship support through the wormhole, vs warp the carrier through first and leave the support behind.
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Kaahles
n0thing Inc. Ghostfleet
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Posted - 2009.03.18 00:21:00 -
[13]
It's very simple. Bring a proper gang, use stuff like remote reps, maybe try out ECM and DON'T bring carriers (note: the important word is DON'T). They are simply a waste of mass. 1 carrier is almost equal in mass to 10 bs. ----------------------------- OMG THE SKY IS FALLING! Contract me all your stuff so I can save it! |

Tolsimir Wolfblood
Esto Perpetua
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Posted - 2009.03.18 07:48:00 -
[14]
10 easy steps to killing sleepers
1-Get a fleet of 20+ BS 2-All of them have to be armor buffer tanked 3-All of them need 2 Remote armor repps 4-Need cov ops to find worm holes and sleepers 5-Need Itty V to carry cap booster 800s 6-Kill the towers first 7-Then kill the frigs 8-Then kill the BS 9-Gather your loot and salvage 10- CHA CHING!
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King Rothgar
Death of Virtue
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Posted - 2009.03.18 08:03:00 -
[15]
It is rumored that the w-space system my gang recently returned from after about 4 days was a level 5 of 6 system (info from a friend of a friend... who's a dev, so not confirmed at all), we fought the sleepers with 4-5 RR domis and 1-2 buffer tanked abaddons. We had little trouble and didn't lose a single BS (we came close once). You are doing it wrong. Spider tank that ****. If you got the hardest level sleeper system, then a carrier was wise, but you should have made sure you had a large enough BS fleet with you to support, RR's all the way.
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Reven Cordelle
Caldari Lemuria Prospecting
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Posted - 2009.03.18 09:19:00 -
[16]
Sprinkle fleet liberally with cheap, effective HAM Drakes.
Literally swarms of them. Cheap to replace, tough... decent DPS.
But yeah.. I was expecting to see some T3 bragging by now - Haven't seen anything, and you know that in the nature of EVE.. you will spend hours grinding and dying against Sleepers, to finally get a T3 ship and be signalled as Primary across the entire region.
I'm not sure if eventually we will get some super-weapon that uses the Sleepers weapons against them, allowing us to at least farm the frigates to get T3 in motion...
I don't know - First wormhole I went into, there wasn't a single sleeper to be found, it was just a big asteroid/gas belt in the middle of no-where.
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Izo Azlion
Veto. Veto Corp
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Posted - 2009.03.19 12:56:00 -
[17]
See the OP Read:
Originally by: DracoDiCer Edited by: DracoDiCer on 17/03/2009 21:12:07 Me and a group of people about 12 go into a wormhole with 2 carriers and a bunch of support but the wormhole collapses and 2 carriers and 2 bs's and a damnation get in. this is a fresh wormhole. how the hell are we going to get a decent fleet from 5 guys. We tried a garrison and when a carrier warps in there is a 10 sleeper spawn and a carrier cant tank that nothing can. So we have 20 sleepers shooting 1 carrier goes down in minutes. And the next follows, in the mean time they all warp scam at 60k that is such bull ****.
CCP made them way to hard for even a 20 - 30 man gang they are ridiculous. this is why there is not even 1 T3 ship in the game and it have been 7 days.
Want people to ever fly your new T3 ships CCP? I guess not.
And all I read was;
Quote: We went and lost our ships because we're muppets and didnt think that actually, the new content is difficult for a reason. Now its not our fault lets blame CCP and whine on the forums.
Grow up, rebuild and try harder.
Izo Azlion.
---
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Snow Banshee
Amarr
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Posted - 2009.03.19 14:02:00 -
[18]
Edited by: Snow Banshee on 19/03/2009 14:03:48 dude .. if you dont like mass restriction then you should make exploration in 0.0 space, not in w-space.
You also warped in a carrier without knowing what expect. It was too intelligent sens a cheap replaceable ship to give a look????
Last but not least:
- align
- launch drones
- sleepers attack ( and web, and scramble) your drones
- warp before sleepers kill all your drones and scramble you again
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Snow Banshee
Amarr
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Posted - 2009.03.19 14:08:00 -
[19]
Originally by: SLEEPERS 4a81
Kahega...may WE invite you for dinner, tonight??
Said the spider to the butterfly.
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Carl Tremura
Ceptacemia Systematic-Chaos
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Posted - 2009.03.19 17:13:00 -
[20]
Originally by: Hirana Yoshida It is definitely worth it to think about fittings and ship types before going in. Use the target broadcast to get rid of webbers first,they really mess things up if you use transversal as part of your tank.
There are some easier ones that can be soloed, and the difficulty rises sharply .. can't imagine what the deadly worms may hold of nasties *shudder*
Oh, and if you think the anomalies are hard .. have your CovOps find radar/Mag site .. the spawns there have roughly TWICE the difficulty of the system anomalies 
Well... The fact is they ALL are webbers. I have been webbed by every size sleeper from frig to bs.
Just my .02 isk on that note.
Carl Tremura
Carl Tremura
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Crimsonjade
Comanche Nation
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Posted - 2009.03.19 17:36:00 -
[21]
dear OP.
LOL
love Crimson
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Katrinazinski
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Posted - 2009.03.19 18:37:00 -
[22]
In response to armchair heroes with great idea to take 20 BS into wormhole, here is our experience:
1) Decided to attempt entry from Empire with 2 Marauders (fancy arse expensive upgraded BS) and cov ops; 2) BM the hole on W-H side on arrival but have scanners to get out (just in case); 3) First few hours were ok, but no spectacular loot ... so we pack to leave; 4) Original W-H collapsed even though we discovered and think only 3 used it; 5) Spent rest of day trying to scan down an Exit; 6) After half the gang had to log due to different tz, I found w-h to 0.0; 7) Spent 2 days attemting covert exit for Marauders through 0.0 hostile territories.
Did we finally get out? Yes.
Was it worthwhile? Not except for starting a learning curve on w-h issues. We spent about 3-4 days sneaking home after 3 hours of successful NPC engagements of small Sleeper sites. The Sleeper loot we received will barely reimburse us for the faction ammo. (In fact, I might have made more isk shooting NPCs while we were hiding than in the whole W-H venture.)
[Gilligan's Island and Lost in Space both came to mind. We intended a "3 hour cruise", and received a 3-day nightmarish journey from Empire Space to the other side of known space in an alliance 0.0 Region.]
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Desequenced
Gallente Sentient Biotechnology Invention
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Posted - 2009.03.19 18:44:00 -
[23]
Originally by: Katri****nski In response to armchair heroes with great idea to take 20 BS into wormhole, here is our experience:
1) Decided to attempt entry from Empire with 2 Marauders (fancy arse expensive upgraded BS) and cov ops; 2) BM the hole on W-H side on arrival but have scanners to get out (just in case); 3) First few hours were ok, but no spectacular loot ... so we pack to leave; 4) Original W-H collapsed even though we discovered and think only 3 used it; 5) Spent rest of day trying to scan down an Exit; 6) After half the gang had to log due to different tz, I found w-h to 0.0; 7) Spent 2 days attemting covert exit for Marauders through 0.0 hostile territories.
Did we finally get out? Yes.
Bolded the parts you're "doing wrong". Highsec holes are tiny and tight, a couple battleships can (and, in my case, has) collapse the hole in a snap. The stories that you hear about 20+ BS gangs all come from the players who use low/null sec holes, which are exponentially larger.
The fact that you managed to get the marauders out makes you cool in my book, though... Last time my gang landed out in nullsec, the largest we had were BCs, and, after 4 bubble-camps, we almost didn't make it . So, congrats, and don't do the parts in bold again 
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.03.19 18:47:00 -
[24]
Quote:
And now WE haave another nice picture of a brilliant carrier pilot's face on our desk. WE shoot it in that really surprising moment WE firmly locked his carrier in our niiice space. Forever!! WE hear a lot of strange screams too, ("aaahhh son of.t¦Z>@@..fu..º><m.ther ") but WE have not yet completed his racial-dictionary.
And please, Kahega, STOP IMMEDIATELY warning them on that unimportant mass thing regarding Wormholes: WE are stiiill waiting for them to carry US that huge, fat, succulent, tasty, delicious....second carrier.
Kahega...may WE invite you for dinner, tonight??
Screw off. Those unsupported carriers are mine   
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Katrinazinski
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Posted - 2009.03.19 19:10:00 -
[25]
"Tiny and tight", eh? That just makes a person think of getting into trouble ...
Next time, ... we will pick w-space where w-h will not collapse or land us into hostile region. But, how to do this with our 3 man gang? LOL - OK, w-h space is just not designed for a 3-man band, is it?
[For small gang, what to do from Empire?
W-H site does have nice tiny asteroids in some unprotected grav sites! So, next time let's forget fighting the Sleepers with 2-3 pilots. Instead of fighting, we take: (1) miner hulks for the enemy pirates to shoot, and (2) our haulers! But, we still get Lost in Space... We collapse the tiny and tight w-h with our haulers! ]
Moral of Story - Do not try to take advantage of a thing that is "tiny and tight"... 
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Desequenced
Gallente Sentient Biotechnology Invention
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Posted - 2009.03.19 19:32:00 -
[26]
Originally by: Katri****nski "Tiny and tight", eh? That just makes a person think of getting into trouble ...
Next time, ... we will pick w-space where w-h will not collapse or land us into hostile region. But, how to do this with our 3 man gang? LOL - OK, w-h space is just not designed for a 3-man band, is it?
The empire-facing w-space (which is approximately equivalent to highsec in value) is very very doable in gangs up to 10 people. The key is to know that the wormholes leading there will only let it about 15-25 cruiser (or battlecruiser) sized ships (both ways). So, if you have 10 people in cruisers, that's 20 trips you need to account for. Also, play around in the holes in smaller stuff... you may find some combinations of fleets which just "work".
Quote: Moral of Story - Do not try to take advantage of a thing that is "tiny and tight"... YARRRR!!
You can take advantage of it... Just make sure that you know that, once you're in, all bets are off 
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Pedro Montana
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Posted - 2009.03.19 19:39:00 -
[27]
3 man gang you say for empire? 2 drakes and a basilisk? 2 drakes and a myrmridon?
If armor is more your thing Amar battlecruisers and hurricane?
Basically t1 BC and cruisers can do it with some remote repping and repair drones if needed. Also remember you can fit a link on a BC if you have the cap. that extra armor resistance or shield restance or smaller sig radius for example might make a difference.
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JgGravy
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Posted - 2009.03.19 20:40:00 -
[28]
Anyone try sig tanking these things yet? Buddy and i found a system with mostly frigs and cruisers, and were able to tank the rats in assault frigates. I originally brought my Absolution, but due to lack of need for such dps, i left while he finished up the sites he could scan out.
As long as you don't get one of the harder sites, and avoid sentry drones, a well tanked hac can tank 4 cruisers NP, and my friends AF was tanking 3 cruisers and just hanging on to his tank. Now, that being said, i have found a system where my drake meet it's early demise.... so i know not all of them are as tough as that one, or as easy as the one we were in. But you do not NEED 20+ people to run them. We have been doing 2 man groups the past few nights and have been doing well.
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Seragon
Caldari VIRTUAL LIFE VANGUARD Intrepid Crossing
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Posted - 2009.03.19 22:03:00 -
[29]
Just FYI... when you bring a carrier, that causes more sleepers to spawn. That alone. Just going in with battleships is easier.
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ollobrains2
Gallente New Eve Order Holdings
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Posted - 2009.03.19 22:43:00 -
[30]
to the OP have someone with scan probes inside the wormhole and find youreself another entrance
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