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Thread Statistics | Show CCP posts - 48 post(s) |
MotherMoon
Native Freshfood Minmatar Republic
592
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Posted - 2012.05.02 20:39:00 -
[241] - Quote
Hans Jagerblitzen wrote:You mean no one's been able to access SiSi at all yet?? They simply posted the list and people started debating without seeing anything first hand?
haha that's what I was trying to tell them! It's silly to call something bad before you see it xD |
Silly Slot
Phoenix Evolved Part Duo
0
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Posted - 2012.05.02 20:41:00 -
[242] - Quote
sad not to see the
- Extreme Rigs - Micro Jump Drive (really praying that the rumor from chaos is false of it being a battleship only module that would SUCK) - Some form of surprise modules not mentioned at fanfest :S |
Salpun
Paramount Commerce Masters of Flying Objects
251
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Posted - 2012.05.02 20:41:00 -
[243] - Quote
If it was up we would be on page 30 though |
Tess La'Coil
Lightbringer's Sanctuary Fatal Ascension
16
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Posted - 2012.05.02 20:41:00 -
[244] - Quote
Hans Jagerblitzen wrote:You mean no one's been able to access SiSi at all yet?? They simply posted the list and people started debating without seeing anything first hand? Of course.. everyone and their mom has their opinion ready.. but who can you blame.. I guess they are bored waiting for SiSi to come up >.< Someone once said I was a muppet. If that's so, I'm quite sure the Swedish Chef is my brother.-á |
Nuclearbomb
Dark Space Federation
3
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Posted - 2012.05.02 20:42:00 -
[245] - Quote
I'm glad we can test these new missile effects out now. But I have one question, probably similar to others asked here. Will the "fake" launchers on the ship models of hand full of Caldari ships be removed and their new, updated counterparts put there?
Anyway, thanks for this awesome patch! |
Silly Slot
Phoenix Evolved Part Duo
0
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Posted - 2012.05.02 20:43:00 -
[246] - Quote
Nuclearbomb wrote:I'm glad we can test these new missile effects out now. But I have one question, probably similar to others asked here. Will the "fake" launchers on the ship models of hand full of Caldari ships be removed and their new, updated counterparts put there? Anyway, thanks for this awesome patch!
I REALLY HOPE SO, as stacking of real over fake would be a horrible shame for the art department that put all this work into the modules... the drake would suck
btw are there launcher spots for the 2 hurricane missle launchers on the model i dont remember seeing. |
Hans Jagerblitzen
Autocannons Anonymous Late Night Alliance
2260
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Posted - 2012.05.02 20:45:00 -
[247] - Quote
Lapine Davion wrote:Hans Jagerblitzen wrote:You mean no one's been able to access SiSi at all yet?? They simply posted the list and people started debating without seeing anything first hand? This surprises you?
No, not at all, I was asking an honest question, not even trying to be snarky.
But yeah, unless you've been on SiSi to give it all a thorough test drive, please don't clog the thread with speculation. It is for feedback, there is a distinct difference.
This is also not the place for "what FW really needs is _________ instead" because CCP isn't starting over on anything at this point. There will be more work post-inferno, and time for discussing what else should be changed / fixed, but if you're asking CCP for a different set of changes completely this isn't the appropriate thread for that stuff.
Thanks for keeping it calm, respectful, and productive. It makes for happy devs, and happy devs are far more likely to listen than grumpy devs. Be nice. It works wonders. Vice Secretary of the 7th Council of Stellar Management.
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Lapine Davion
Outer Ring Applied Logistics
329
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Posted - 2012.05.02 20:48:00 -
[248] - Quote
Hans Jagerblitzen wrote:Lapine Davion wrote:Hans Jagerblitzen wrote:You mean no one's been able to access SiSi at all yet?? They simply posted the list and people started debating without seeing anything first hand? This surprises you? No, not at all, I was asking an honest question, not even trying to be snarky. But yeah, unless you've been on SiSi to give it all a thorough test drive, please don't clog the thread with speculation. It is for feedback, there is a distinct difference. This is also not the place for "what FW really needs is _________ instead" because CCP isn't starting over on anything at this point. There will be more work post-inferno, and time for discussing what else should be changed / fixed, but if you're asking CCP for a different set of changes completely this isn't the appropriate thread for that stuff. Thanks for keeping it calm, respectful, and productive. It makes for happy devs, and happy devs are far more likely to listen than grumpy devs. Be nice. It works wonders.
You should be snarky. It's all these drooling as*holes deserve. They are being genuinely ******** by flipping out in this thread before they even get a chance to check out these changes. Don't worry about posting with your main! -áPost with your brain! "Never attribute to malice that which is adequately explained by stupidity." |
MotherMoon
Native Freshfood Minmatar Republic
592
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Posted - 2012.05.02 20:49:00 -
[249] - Quote
Silly Slot wrote:sad not to see the
- Extreme Rigs - Micro Jump Drive (really praying that the rumor from chaos is false of it being a battleship only module that would SUCK) - Some form of surprise modules not mentioned at fanfest :S
true the thing eve will need after it's finally polished out the ugly bits left over from 2002, is new modules. I've heard the devs say on multiple occasions that they can't just make new ships because it's hard to find new roles for them to fit.
This has always made me think, why not just make a new module? and then give a new ship bonuses for it. Which to be fair, tey have done a few times.
However who know with the ship lines coming. Even the classic ships like the rifter might fill a new role.
Speaking of which, is the ship lines going to start rolling out with this expansion for frigate I hear? |
Cearain
Imperial Outlaws
356
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Posted - 2012.05.02 20:54:00 -
[250] - Quote
Ranger 1 wrote:Cearain wrote:Hans Jagerblitzen wrote:There will be some of you that no doubt read a list of changes, and say "**** it" and quit without even giving the new system a chance. I don't think the negative reaction is to the list of "changes" (plural). Its mainly to one change. No docking. In the threads and communities I have seen faction war players have been against this change pretty clearly with a few exceptions. Now I haven't tried it out but I think the mechanic is pretty clear. We won't be able to dock in enemy controled faction war space. Do I need to fly my ship to a station on sisi and get the message "you can't dock here" to understand how that will work? I don't know that anyone is saying that they will rage quit. I think the players have been expressing thier views on this. Yes people like ranger1 who does sov null sec might now be interested in faction war. Other null sec players think this is fine or even great. But by and large lots of faction war players (especially those who do allot of small scale pvp and plexing) would prefer they did something less drastic. Players that do a lot of small scale PVP are the ones that would be affected LEAST by this change. Now I noticed you said plexing as well. That sheds a lot of light on the true objection I think, and I'm not trying to throw stones here. I'll admit the ability to plex easily isn't of any great concern to me, mostly because it's not really the main point of FW. I will say that it does help a bit to understand that for many FW pilots that may not be the case.
Your idea of a small scale pvp is probably not the same as my idea of a small pvp. I do allot of small scale pvp. And I can tell you this will effect me more than it will those who join the larger fleets with lots of scouts everywhere who never leave fleet. This will lead to people having to wait longer for bigger gangs that require more planning and scouts etc. That is what you and probably some other null secc players think eve pvp 101 is all about.
As far as plexing we can disagree on their importance for faction war. However, they are imo the best thing ccp has ever done for small scale pvp. Because you know very little about them or how its done, I am not surprised you don't understand why many in the faction war community do not like this change. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Meadowvale
0rder of the Golden Dawn Etherium Cartel
5
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Posted - 2012.05.02 20:56:00 -
[251] - Quote
CCP Goliath wrote:Meadowvale wrote:Approximate time of deployment ? Some time in the next 3 hours
5 hrs after Sisi goes down for deployment still no Sisi javascript:insertsmiley('','/Images/Emoticons/ccp_cry.png') - the hamsters haven't been fed javascript:insertsmiley('','/Images/Emoticons/ccp_oops.png') |
Dr Prometheus
Gears of Construction Gears Confederation
77
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Posted - 2012.05.02 20:57:00 -
[252] - Quote
The hamsters fainted after seeing the new misslesystem. Dude, where is my Charon? |
Grukni
Shimai of New Eden
49
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Posted - 2012.05.02 20:58:00 -
[253] - Quote
Meadowvale wrote:CCP Goliath wrote:Meadowvale wrote:Approximate time of deployment ? Some time in the next 3 hours 5 hrs after Sisi goes down for deployment still no Sisi javascript:insertsmiley(' ','/Images/Emoticons/ccp_cry.png') - the hamsters haven't been fed javascript:insertsmiley(' ','/Images/Emoticons/ccp_oops.png')
They could at least tell us in case it ain't gonna happen today. |
Cearain
Imperial Outlaws
356
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Posted - 2012.05.02 21:12:00 -
[254] - Quote
MotherMoon wrote:Hans Jagerblitzen wrote:You mean no one's been able to access SiSi at all yet?? They simply posted the list and people started debating without seeing anything first hand? haha that's what I was trying to tell them! It's silly to call something bad before you see it xD
I'm starting to think we are being trolled. Last time I heard "just wait it will be awesome" was right before incarna.
I'm sure we will love not being able to dock in enemy systems. But I suppose we won't be able to properly appreciate how great that is, until we get the message saying we are not allowed to dock here.
This particular feature is not really difficult to understand - unless we are being trolled and we can dock in enemy space.
That is why I do not blame you for liking this feature even though you never actually used it yet on sisi.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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MotherMoon
Native Freshfood Minmatar Republic
592
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Posted - 2012.05.02 21:14:00 -
[255] - Quote
Cearain wrote:MotherMoon wrote:Hans Jagerblitzen wrote:You mean no one's been able to access SiSi at all yet?? They simply posted the list and people started debating without seeing anything first hand? haha that's what I was trying to tell them! It's silly to call something bad before you see it xD I'm starting to think we are being trolled. Last time I heard "just wait it will be awesome" was right before incarna. I'm sure we will love not being able to dock in enemy systems. But I suppose we won't be able to properly appreciate how great that is, until we get the message saying we are not allowed to dock here. This particular feature is not really difficult to understand - unless we are being trolled and we can dock in enemy space. That is why I do not blame you for liking this feature even though you never actually used it yet on sisi.
you misunderstand I like the idea of this feature, and I even suggested it like 2 years ago. :P so I'm bais, Still come on, lets give it a chance and then decide if we like it or not. |
FeralShadow
Blue Republic RvB - BLUE Republic
104
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Posted - 2012.05.02 21:21:00 -
[256] - Quote
I really don't understand what the fuss is about. The ability to lock people out of stations is exactly the kind of incentive that will get people participating in conquest fleets. It is a huge reason to take back space, or to take your enemy's space. Additionally, I don't understand how you think it's going to be so dreary with a bajillion blobs flying around with you in a 5 man gang. Even if that does happen, it's easy enough to warp around safe spots until they get bored or for you to log out. You could even have a *gasp* scout, and go harass the larger slower moving blob or go back to your own space to fit up sniper fits. It really seems like you don't want to adapt to a new dynamic. "I do believe in karma. -áThat means that whenever I do something sh**y to others, they somehow deserved it." |
sYnc Vir
Wolfsbrigade Lost Obsession
198
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Posted - 2012.05.02 21:24:00 -
[257] - Quote
FeralShadow wrote:I really don't understand what the fuss is about. The ability to lock people out of stations is exactly the kind of incentive that will get people participating in conquest fleets. It is a huge reason to take back space, or to take your enemy's space. Additionally, I don't understand how you think it's going to be so dreary with a bajillion blobs flying around with you in a 5 man gang. Even if that does happen, it's easy enough to warp around safe spots until they get bored or for you to log out. You could even have a *gasp* scout, and go harass the larger slower moving blob or go back to your own space to fit up sniper fits. It really seems like you don't want to adapt to a new dynamic.
No, the point is losing space when asleep cause it can be done in 5 hours. There is no fun to be had with that. However should it take longer then its something we can live with. |
Alx Warlord
SUPERNOVA SOCIETY Tribal Conclave
104
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Posted - 2012.05.02 21:24:00 -
[258] - Quote
CCP Goliath wrote:JamesCLK wrote:Darod Zyree wrote:CCP Goliath wrote:As promised, here are a list of the features that are going to Sisi this Wednesday afternoon. Most are still work in progress but please give your feedback in this thread and the teams will monitor it as best they can.
Game of Drones:
Revamped the Inventory: This affects: -Managing corporation items in a station -All item management from POS structures done in space on grid -All Inventory management in space (wrecks, opening other ship locations, etc) -All Inventory management in stations (items, ships) -This change does NOT affect the ASSETS window
Does any of this mean i can soon repackage crap in my POS hanger in wormhole space? Pretty sure these changes are behind the scenes performance related. You should see the affected areas perform more smoothly, but no functionality has been added/removed. Or am I missing something? you're missing something. All will be revealed soon!
OH MY GOD! Please tell-me that it is what i'm thinking! But you guys said it was almost impossible to change these feature!!! This can't be! If it is what i'm thinking it is... this is the key of the gate of awesomenes!!! |
Alexa Coates
The Scope Gallente Federation
108
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Posted - 2012.05.02 21:26:00 -
[259] - Quote
oh good ccp please turn sisi on i need to see this and play with it all!!!! Love my Gallente Federation Navy ships! |
Hans Jagerblitzen
Autocannons Anonymous Late Night Alliance
2263
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Posted - 2012.05.02 21:27:00 -
[260] - Quote
Cearain wrote: I'm starting to think we are being trolled.
I don't even know what to say to this.
Quote:Last time I heard "just wait it will be awesome" was right before incarna.
It WILL be awesome, if you own the systems. If you don't it will suck balls. But that's the point. players have been begging for reward and consequence for years now, this is even one of the consequences that is player-requested (Many other FW pilots begged for it even though I personally hated the idea).
But again, until its been live on Tranquility, in the context of the rest of the game, and wars have been fought for some time with this new change, it is all just speculation at this point. Vice Secretary of the 7th Council of Stellar Management.
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Hans Jagerblitzen
Autocannons Anonymous Late Night Alliance
2263
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Posted - 2012.05.02 21:30:00 -
[261] - Quote
sYnc Vir wrote:
No, the point is losing space when asleep cause it can be done in 5 hours. There is no fun to be had with that. However should it take longer then its something we can live with.
I absolutely agree 100%, this was something I was very firm with the developers about. Vice Secretary of the 7th Council of Stellar Management.
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Cromwell Savage
The Rock Hard Roosters Villore Accords
52
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Posted - 2012.05.02 21:32:00 -
[262] - Quote
CCP RubberBAND wrote:
Without going into exhaustive detail: 1. Cannot dock in stations that are in systems controlled by an enemy - Example: Minmatar cannot dock in stations in a FW system controlled by the Amarr/Caldari - You also cannot use station services if you docked before system flipped - Ninja Edit: This does not affect neutrals
Absolutely TERRIBAD idea.
I can understand militia owned stations - i.e. State Pro/FDU, etc... - but whole systems when nuetrals who could/will be -10 to said corps/factions but are "nuetral" would not be affected is ridiculous IMHO. Especially with the current 30 min outpost respawn mechanic making it possible to flip a system in a single day. I like the outpost respawn concept, but 30 min is too quick and predictable.
I would recommend militia owned stations refuse dock rights while all others deny station services. I've been in FW for the last 3 years and if you implement that as listed - I will probably drop it like a sack-o-terds... |
Mentorm
Republic University Minmatar Republic
74
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Posted - 2012.05.02 21:39:00 -
[263] - Quote
Err, any update guys?
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Hans Jagerblitzen
Autocannons Anonymous Late Night Alliance
2263
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Posted - 2012.05.02 21:40:00 -
[264] - Quote
Cromwell Savage wrote: I've been in FW for the last 3 years and if you implement that as listed - I will probably drop it like a sack-o-terds...
Thankfully this is only a work-in-progress build thats being deployed to SiSi, so its super important you all go *try it out* before quitting the feature. I dont want to lose vets like you! They're what makes the community awesome.
Every FW pilot should find an enemy pilot to log into SiSi with, get some kills and earn some pay, test out the functionality of everything, do all the stuff you normally do, see how its changed (if it has) before making any hasty decisions.
Vice Secretary of the 7th Council of Stellar Management.
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Stalking Mantis
Amarrian Retribution Amarr 7th Fleet
158
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Posted - 2012.05.02 21:41:00 -
[265] - Quote
Hans Jagerblitzen wrote:You mean no one's been able to access SiSi at all yet?? They simply posted the list and people started debating without seeing anything first hand?
It's the faction warfare way Hans. This is why every rational FW thread turns into a debate over.....well.....over nothing really. I do not envy CCP trying to make sense in between all these posts of arguments and counter arguments. But take a look at any FW thread and this is always the way argue/counter argue and the original message and or good ideas is lost in the noise of argument.
Personally I am just tired of seeing a lack luster interest in plexing and the many manby fights it brings while staring down an enemy that fights outnumbering me 5 to 1 with multiple t3 boosts.
Hope this reignites my Amaar friends to actually get out and fight more instead of waiting for a wayward lost capitol to kill or some famous FC to hand feed them killmails while they just push F1 with complete freaking Archon/Guardian support needed to undock.
In the meantime I enjoy small 3 or 6 man gangs running around trying to get fights where one pilots skill flips the engagement instead of who brings the bigger blob being the deciding factor.
If I was pessimistic in previous posts it was due to my fear that it will have the opposite result I desire and lead to ppl leaving militia because they do not like fighting outnumbered and rely on anything other than tactics and skill to avoid a numerically superior enemy. |
Salpun
Paramount Commerce Masters of Flying Objects
251
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Posted - 2012.05.02 21:41:00 -
[266] - Quote
Mentorm wrote:Err, any update guys?
I was told I could go to bed so looks like tomorow some time. |
Missile War
Vita Aequitas Veritas The Paganism Alliance
24
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Posted - 2012.05.02 21:43:00 -
[267] - Quote
Mentorm wrote:Err, any update guys?
yes , tuxford screwed up and he will fix it tomorrow D:
CCP Tuxford wrote:So.. I messed up a bit and though some things would happen automatically. Anyways long story short then anything me and Punkturis have on there is a week out of date. I integrated the stuff we did to the branch that sisi is running off but I belief it's a bit broken (like war reports possibly not opening up and if they do not really getting any other info than from the first war report you opened.
I'll take care of it tomorrow, promise.
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Mentorm
Republic University Minmatar Republic
74
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Posted - 2012.05.02 21:43:00 -
[268] - Quote
Salpun wrote:Mentorm wrote:Err, any update guys?
I was told I could go to bed so looks like tomorow some time.
By who? |
Mentorm
Republic University Minmatar Republic
74
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Posted - 2012.05.02 21:44:00 -
[269] - Quote
Missile War wrote:Mentorm wrote:Err, any update guys?
yes , tuxford screwed up and he will fix it tomorrow D: CCP Tuxford wrote:So.. I messed up a bit and though some things would happen automatically. Anyways long story short then anything me and Punkturis have on there is a week out of date. I integrated the stuff we did to the branch that sisi is running off but I belief it's a bit broken (like war reports possibly not opening up and if they do not really getting any other info than from the first war report you opened.
I'll take care of it tomorrow, promise.
Ah ffs, goodnight everybody! |
Hans Jagerblitzen
Autocannons Anonymous Late Night Alliance
2263
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Posted - 2012.05.02 21:46:00 -
[270] - Quote
Stalking Mantis wrote: Hope this reignites my Amaar friends to actually get out and fight more instead of waiting for a wayward lost capitol to kill or some famous FC to hand feed them killmails while they just push F1 with complete freaking Archon/Guardian support needed to undock.
God, I certainly hope so too :) Vice Secretary of the 7th Council of Stellar Management.
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