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Author |
Thread Statistics | Show CCP posts - 48 post(s) |
Cearain
Imperial Outlaws
356
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Posted - 2012.05.02 19:37:00 -
[211] - Quote
Hans Jagerblitzen wrote:There will be some of you that no doubt read a list of changes, and say "**** it" and quit without even giving the new system a chance.
I don't think the negative reaction is to the list of "changes" (plural). Its mainly to one change. No docking. In the threads and communities I have seen faction war players have been against this change pretty clearly with a few exceptions.
Now I haven't tried it out but I think the mechanic is pretty clear. We won't be able to dock in enemy controled faction war space. Do I need to fly my ship to a station on sisi and get the message "you can't dock here" to understand how that will work?
I don't know that anyone is saying that they will rage quit. I think the players have been expressing thier views on this. Yes people like ranger1 who does sov null sec might now be interested in faction war. Other null sec players think this is fine or even great. But by and large lots of faction war players (especially those who do allot of small scale pvp and plexing) would prefer they did something less drastic. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Cearain
Imperial Outlaws
356
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Posted - 2012.05.02 19:38:00 -
[212] - Quote
FeralShadow wrote:So what Cearain wants to see is FW to stay as it is? Stagnant and dull? No thanks broski.
Not at all. All the changes seem agreeable except one. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Tallian Saotome
Fractured Core Fatal Ascension
660
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Posted - 2012.05.02 19:40:00 -
[213] - Quote
Ranger 1 wrote:Quote:Please tell us, in your own words, what you think roaming gangs are. (By the way, you double posted on your various alts.) There are various types of roaming gangs, but all have one thing in common... they roam. They are not dependant of a safe station to dock in when things heat up, or having a stash of different ships and modules to swap out to if they meet appropriate resistance. :lots more brilliant understanding of roaming:
My favorite is the "logis don't get primaried" comment.
As a logi pilot, I gotta say good luck with that if you are facing a proper fleet comp. Any number of fights I have been, where we lost, in the logi wing is the only group to make it home. You only need 3-4, and suddenly the enemy has to completely alpha a logi to take it out, while a scimitar has a tiny sigrad and is fast enough to speed tank an entire enemy fleet. 70km rep range works wonders to keep them safe as well.
If you are having issues with your logis getting primaried, maybe you should take a moment and teach them how to fly for the role. Inappropriate signature removed, CCP Phantom. |
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CCP Punkturis
C C P C C P Alliance
1912
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Posted - 2012.05.02 19:41:00 -
[214] - Quote
since this feedback thread is getting filled with FW stuff, Team Super Friends would like feedback related to what we're doing in this thread instead
I'm talking about the war dec stuff, kill reports and new modules CCP Punkturis | EVE UI Programmer | @CCP_Punkturis |
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Ranger 1
Ranger Corp
1770
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Posted - 2012.05.02 19:42:00 -
[215] - Quote
Quote:You have the number of kills wrong. But I don't think anyone who knows what they are talking about just looks at the number of kills someone has when they evaluate their killboard. The fact that you do sort of proves my point.
Actually, you brought up the subject of killboards if you will remember. Please feel free to analyze mine any way you wish, but I'll point out AGAIN that they have little bearing on this discussion. Only the types of engagements, and the environment those combats took place in have even slight relevance.
I understand you do not wish FW to end up being identical to Null warfare, but when you consider:
The abundance of stations in close proximity to any potential combat zone. The abundance of neutrals living in those area's. The abundance of hostile 3rd parties frequenting those area's. The loyalty points for kills mechanic. The incentives proposed for increasing support (and recruiting) of neutrals to support a particular faction (by playing on their greed.. errr. sense of fiscal responsibility). The restrictions in effect on cap ship use in Low Sec.
There actually seems to be very little danger of FW becoming a clone of Null Sec combat, even if they share some mechanics. And they "should" share some mechanics. For many pilots FW will be (and in fact already is) a stepping stone to heading into Null.
We will all have to see what the details of the changes are, but the broad strokes look good so far. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |
Mata1s
Silver Snake Enterprise Against ALL Authorities
192
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Posted - 2012.05.02 19:45:00 -
[216] - Quote
Not sure if it's been posted but when is SISI back up, is the downtime so far an indication of how long the TQ patch will be? |
Zimmy Zeta
Paramount Commerce Masters of Flying Objects
1009
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Posted - 2012.05.02 19:49:00 -
[217] - Quote
CCP Punkturis wrote:since this feedback thread is getting filled with FW stuff, Team Super Friends would like feedback related to what we're doing in this thread instead I'm talking about the war dec stuff, kill reports and new modules
I don't think it is about FW. They are starved for missiles and explosions and now start biting each other until Sisi is up to feed them what they hunger for.
-.- |
Ranger 1
Ranger Corp
1770
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Posted - 2012.05.02 19:50:00 -
[218] - Quote
Zimmy Zeta wrote:CCP Punkturis wrote:since this feedback thread is getting filled with FW stuff, Team Super Friends would like feedback related to what we're doing in this thread instead I'm talking about the war dec stuff, kill reports and new modules I don't think it is about FW. They are starved for missiles and explosions and now start biting each other until Sisi is up to feed them what they hunger for.
HIGHLY LIKELY! When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |
Desolous Khagah
Loki's Legion The Shadowbolts Collective
0
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Posted - 2012.05.02 19:51:00 -
[219] - Quote
Do want the missiles :(
Also, the cpu rigs, new boosters and drone damage mods will lead to very interesting new fits. |
xVx dreadnaught
The Dude's Interstellar Enterprizes Quixotic Hegemony
43
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Posted - 2012.05.02 19:52:00 -
[220] - Quote
Brzhk wrote:Active shield tank is now immune to cap warfare... That is a huge minnie boost !
Not so fast... if you have one of these "Auxiliary shield booster" fitted... then yes, you can't be neuted out. But most people who active shield boost fit do so to PVE, and you don't want to take a cap booster sucking Shield booster to PVE, because they would suck for efficiency.
But would be hella nice on a Sleipnir or another Booster preferred PVP ship. |
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Ranger 1
Ranger Corp
1771
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Posted - 2012.05.02 19:55:00 -
[221] - Quote
Cearain wrote:Hans Jagerblitzen wrote:There will be some of you that no doubt read a list of changes, and say "**** it" and quit without even giving the new system a chance. I don't think the negative reaction is to the list of "changes" (plural). Its mainly to one change. No docking. In the threads and communities I have seen faction war players have been against this change pretty clearly with a few exceptions. Now I haven't tried it out but I think the mechanic is pretty clear. We won't be able to dock in enemy controled faction war space. Do I need to fly my ship to a station on sisi and get the message "you can't dock here" to understand how that will work? I don't know that anyone is saying that they will rage quit. I think the players have been expressing thier views on this. Yes people like ranger1 who does sov null sec might now be interested in faction war. Other null sec players think this is fine or even great. But by and large lots of faction war players (especially those who do allot of small scale pvp and plexing) would prefer they did something less drastic.
Players that do a lot of small scale PVP are the ones that would be affected LEAST by this change.
Now I noticed you said plexing as well. That sheds a lot of light on the true objection I think, and I'm not trying to throw stones here.
I'll admit the ability to plex easily isn't of any great concern to me, mostly because it's not really the main point of FW. I will say that it does help a bit to understand that for many FW pilots that may not be the case. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |
Grukni
Shimai of New Eden
49
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Posted - 2012.05.02 19:57:00 -
[222] - Quote
Zimmy Zeta wrote:CCP Punkturis wrote:since this feedback thread is getting filled with FW stuff, Team Super Friends would like feedback related to what we're doing in this thread instead I'm talking about the war dec stuff, kill reports and new modules I don't think it is about FW. They are starved for missiles and explosions and now start biting each other until Sisi is up to feed them what they hunger for.
Very much this. |
Ranger 1
Ranger Corp
1771
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Posted - 2012.05.02 19:57:00 -
[223] - Quote
xVx dreadnaught wrote:Brzhk wrote:Active shield tank is now immune to cap warfare... That is a huge minnie boost ! Not so fast... if you have one of these "Auxiliary shield booster" fitted... then yes, you can't be neuted out. But most people who active shield boost fit do so to PVE, and you don't want to take a cap booster sucking Shield booster to PVE, because they would suck for efficiency. But would be hella nice on a Sleipnir or another Booster preferred PVP ship.
Exactly, This addition, at least at face value, seem directly aimed at making active shield tanking a serious consideration in PVP. Caldari will likely benefit as well. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |
Necro Merc
The Maverick Navy Against ALL Authorities
3
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Posted - 2012.05.02 19:58:00 -
[224] - Quote
xVx dreadnaught wrote:Brzhk wrote:Active shield tank is now immune to cap warfare... That is a huge minnie boost ! Not so fast... if you have one of these "Auxiliary shield booster" fitted... then yes, you can't be neuted out. But most people who active shield boost fit do so to PVE, and you don't want to take a cap booster sucking Shield booster to PVE, because they would suck for efficiency. But would be hella nice on a Sleipnir or another Booster preferred PVP ship.
It's an interesting idea, I have read there's no XL booster but shall have to confirm once Sisi is up.
Only reason a lot of PVP ships have cap boosters is the active tank module, if the booster itself ran from cap charges then your cap wouldn't be affected by the booster, but if you capped out then you might have trouble keeping tackle (scram/web or long point/mwd) but your tank would remain in tact.
Interesting idea for sure, some ships could even fit 2 shield boosters no doubt, but whether their hp/cycle ratio works out to be the same or worse than the current 2 slot situation will have to be seen. |
Missile War
Vita Aequitas Veritas The Paganism Alliance
23
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Posted - 2012.05.02 20:04:00 -
[225] - Quote
any ETA on when its finished? :( i want to try them new missile launchers :( |
nasty1
R-.A.-G.-E
9
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Posted - 2012.05.02 20:04:00 -
[226] - Quote
nasty1 > Anyway Them changes Will encourage people to join the winning side
nasty1 > It will still encourage farmers of our militia missions
nasty1 > Price of faction gear will hit rock bottom
nasty1 > On the plus side, no more station camping for amarr
nasty1 > They should half The Loyalty points for the missions, Boosting fighting Loyalty points, Complexes, Rewarding the people that actually take part in militia activities
Soon you will be able to get a fleet tempest for the price of a normal tempest if these changes go ahead
Have some vision and look ahead, Although I may be missing something, Think about the economy
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Brett Mykle Skee
Black Nexus Proj3ct
11
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Posted - 2012.05.02 20:05:00 -
[227] - Quote
Missile War wrote:any ETA on when its finished? :( i want to try them new missile launchers :(
1v1 mate when it comes back online?
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Callic Veratar
Power of the Phoenix
210
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Posted - 2012.05.02 20:08:00 -
[228] - Quote
nasty1 wrote:Soon you will be able to get a fleet tempest for the price of a normal tempest if these changes go ahead
Why is that a bad thing? |
Missile War
Vita Aequitas Veritas The Paganism Alliance
23
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Posted - 2012.05.02 20:09:00 -
[229] - Quote
Brett Mykle Skee wrote:Missile War wrote:any ETA on when its finished? :( i want to try them new missile launchers :( 1v1 mate when it comes back online?
definetly, i'll pwn your ass ^__~* |
Brett Mykle Skee
Black Nexus Proj3ct
11
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Posted - 2012.05.02 20:10:00 -
[230] - Quote
Missile War wrote:Brett Mykle Skee wrote:Missile War wrote:any ETA on when its finished? :( i want to try them new missile launchers :( 1v1 mate when it comes back online? definetly, i'll pwn your ass ^__~*
We Shall See lol
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Missile War
Vita Aequitas Veritas The Paganism Alliance
23
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Posted - 2012.05.02 20:14:00 -
[231] - Quote
Brett Mykle Skee wrote:Missile War wrote:Brett Mykle Skee wrote:Missile War wrote:any ETA on when its finished? :( i want to try them new missile launchers :( 1v1 mate when it comes back online? definetly, i'll pwn your ass ^__~* We Shall See lol
offtopic > altho it seems like i will be sleeping before its up(i'll head to bed in about 2-3 hours) >.>
ontopic > can't wait for new killmail system but mostly the missile launchers ^.^ |
Cearain
Imperial Outlaws
356
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Posted - 2012.05.02 20:16:00 -
[232] - Quote
Hans Jagerblitzen wrote:Ranger 1 wrote: There are various types of roaming gangs, but all have one thing in common... they roam. They are not dependant of a safe station to dock in when things heat up, or having a stash of different ships and modules to swap out to if they meet appropriate resistance.
The concept of a roaming gang being unable to function unless they have a safe harbor in the target system/area is ludicrous.
A thousand times this. Ranger gets it, and its attitudes like his that will bring success in the new FW system. ....
I'm sure they will because he likes null sec and this change makes faction war more like the game he likes to play.
Hans Jagerblitzen wrote:[ There just shouldn't be any question that the luxury of security in every station in lowsec leads to more pilots being docked up, more of the time. This in turn reduces the number of fights to be had. .
No this will just mean people will stay docked in their non faction war system waiting longer for a "serious fleet" like ranger one describes forms. This is already the problem with faction war and new eden generally. Few go out in the smaller fleets so its just a matter of blobbery.
Hans Jagerblitzen wrote:
Whether station docking "ruins" Faction Warfare will be completely dependent on whether FW pilots are willing to be brave and make pushes into enemy space, and I'm confident enough in our skills that gangs WILL find a way to get in and seize plexes and be able to avoid the major blobs.
Do you agree that this change will make that harder to do? If you agree this change makes it harder to avoid the side with the larger blob would you agree this is a step in the wrong direction? Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Ohh Yeah
Sniggerdly Pandemic Legion
57
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Posted - 2012.05.02 20:17:00 -
[233] - Quote
Can any CCP employees currently browsing this thread try to obtain an update on the current ETA?
Regards,
Ohh Yeah |
Oppon's Pull
Wolfsbrigade Lost Obsession
4
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Posted - 2012.05.02 20:21:00 -
[234] - Quote
I quite like the majority of changes coming to faction warfare, with the exception of being locked out of stations if they keep the current 5 hour flip time with no timers. revisit the timers so I cannot lose my system and station because im asleep (wow, this would promote fights too!) and I will be a happy man. |
Hans Jagerblitzen
Autocannons Anonymous Late Night Alliance
2259
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Posted - 2012.05.02 20:27:00 -
[235] - Quote
Oppon's Pull wrote:I quite like the majority of changes coming to faction warfare, with the exception of being locked out of stations if they keep the current 5 hour flip time with no timers. revisit the timers so I cannot lose my system and station because im asleep (wow, this would promote fights too!) and I will be a happy man.
Has anyone tested system flipping yet on SiSi?
Like Goliath said, its a really good idea to test out everything fully before people throw up feedback. Vice Secretary of the 7th Council of Stellar Management.
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Missile War
Vita Aequitas Veritas The Paganism Alliance
24
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Posted - 2012.05.02 20:30:00 -
[236] - Quote
Hans Jagerblitzen wrote:Oppon's Pull wrote:I quite like the majority of changes coming to faction warfare, with the exception of being locked out of stations if they keep the current 5 hour flip time with no timers. revisit the timers so I cannot lose my system and station because im asleep (wow, this would promote fights too!) and I will be a happy man. Has anyone tested system flipping yet on SiSi? Like Goliath said, its a really good idea to test out everything fully before people throw up feedback.
sisi isn't up yet...can't test |
Sutha Moliko
Pator Tech School Minmatar Republic
6
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Posted - 2012.05.02 20:30:00 -
[237] - Quote
Since SiSI is not ready yet. Time to watch again one or two episodes of the excellent Game of Thrones. Nicely done CCP Goliath |
Hans Jagerblitzen
Autocannons Anonymous Late Night Alliance
2259
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Posted - 2012.05.02 20:36:00 -
[238] - Quote
You mean no one's been able to access SiSi at all yet?? They simply posted the list and people started debating without seeing anything first hand? Vice Secretary of the 7th Council of Stellar Management.
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Lapine Davion
Outer Ring Applied Logistics
329
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Posted - 2012.05.02 20:37:00 -
[239] - Quote
Hans Jagerblitzen wrote:You mean no one's been able to access SiSi at all yet?? They simply posted the list and people started debating without seeing anything first hand?
This surprises you? Don't worry about posting with your main! -áPost with your brain! "Never attribute to malice that which is adequately explained by stupidity." |
Salpun
Paramount Commerce Masters of Flying Objects
251
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Posted - 2012.05.02 20:38:00 -
[240] - Quote
Hans Jagerblitzen wrote:You mean no one's been able to access SiSi at all yet?? They simply posted the list and people started debating without seeing anything first hand? Yes this is the current state of play on page 12 Explorer is going to update the tweetfleet soon though. |
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