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Thread Statistics | Show CCP posts - 14 post(s) |

Seriphyn Inhonores
Eleutherian Guard Villore Accords
107
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Posted - 2012.05.03 01:07:00 -
[1] - Quote
http://i660.photobucket.com/albums/uu328/Seriphyn/ccpdiversity.png < gooby wat da fak
For the 'caucasoid' bloodlines, 14 skin tones are fine. That type covers from Europe to India IRL, relatively same facial structure, but diverse range of skin tones, from pale (Celtic) to super dark (Tamil).
The problem emerges with 'negroid' and 'mongoloid' bloodlines. Female Brutor look fine with the 14 skin tones. Because the male Brutor is so obviously "I'm a black person", it does NOT work. Same with the Asian races...that Khanid looks like chocolate...
Secondly, if skin tones are freely available, why aren't hair colours as well? Restricted hair colours infers racial consistency...unrestricted skin tones does not. (locked clothing debate also) |

Commissar Kate
Ishuk-Raata Enforcement Directive
29
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Posted - 2012.05.03 01:53:00 -
[2] - Quote
I'd have to agree as well, some of the skin tones look strange on certain blood lines. Now i'm all for having more options but I don't think a race like Caldari 'for example' should be able to have such a dark skin tone available, It looks weird and goes against eve lore.
Quote:Secondly, if skin tones are freely available, why aren't hair colours as well? Restricted hair colours infers racial consistency...unrestricted skin tones does not. (locked clothing debate also)
I noticed my character, had a few more hair color options but I'm not sure if it was the full range.
Also if CCP is allowing more variety with skintones and hair color, why don't they just make all the clothing options available for all the races. |

Simca Develon
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
22
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Posted - 2012.05.03 02:00:00 -
[3] - Quote
Commissar Kate wrote:Also if CCP is allowing more variety with skintones and hair color, why don't they just make all the clothing options available for all the races.
Yes please. Je suis le commencement de votre fin. Hnolai ki tuul, ti sei oni a tiu. |

Seriphyn Inhonores
Eleutherian Guard Villore Accords
108
|
Posted - 2012.05.03 02:40:00 -
[4] - Quote
Just discovered my character's current skin tone is not available. Why not?
Seems a bit counterproductive to remove skin tones. |
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CCP karkur
C C P C C P Alliance
907

|
Posted - 2012.05.03 17:24:00 -
[5] - Quote
Seriphyn Inhonores wrote:Just discovered my character's current skin tone is not available. Why not?
Seems a bit counterproductive to remove skin tones. The new skintypes replace the old skin tones. If you like your skin tone, and don't want to change it, you are free to keep it... just don't apply a skintype and save your character. You should be able to change everything else on your character. CCP karkur | UI Programmer | Team Avatar | @CCP_karkur |
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Caellach Marellus
Aideron Robotics Darkmatter Initiative
530
|
Posted - 2012.05.03 17:25:00 -
[6] - Quote
Commissar Kate wrote: Also if CCP is allowing more variety with skintones and hair color, why don't they just make all the clothing options available for all the races.
This, so goddamn much. Enjoy your gaming.
http://northern-goblin.blogspot.com |
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CCP karkur
C C P C C P Alliance
907

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Posted - 2012.05.03 17:26:00 -
[7] - Quote
Seriphyn Inhonores wrote:http://i660.photobucket.com/albums/uu328/Seriphyn/ccpdiversity.png < gooby wat da fak Secondly, if skin tones are freely available, why aren't hair colours as well? Restricted hair colours infers racial consistency...unrestricted skin tones does not. (locked clothing debate also) The hair color restrictions have been lifted  CCP karkur | UI Programmer | Team Avatar | @CCP_karkur |
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Caellach Marellus
Aideron Robotics Darkmatter Initiative
531
|
Posted - 2012.05.03 17:47:00 -
[8] - Quote
CCP karkur wrote:Seriphyn Inhonores wrote:http://i660.photobucket.com/albums/uu328/Seriphyn/ccpdiversity.png < gooby wat da fak Secondly, if skin tones are freely available, why aren't hair colours as well? Restricted hair colours infers racial consistency...unrestricted skin tones does not. (locked clothing debate also) The hair color restrictions have been lifted 
Lift restrictions on racial clothing too please?
That goddamn Caldari jacket is mocking me ... Enjoy your gaming.
http://northern-goblin.blogspot.com |

Gilbaron
Free-Space-Ranger Ev0ke
213
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Posted - 2012.05.03 17:58:00 -
[9] - Quote
http://cnews.canoe.ca/CNEWS/World/2012/05/02/19706741.html
just dropping a link  |

Horatius Caul
Kitzless
58
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Posted - 2012.05.03 19:09:00 -
[10] - Quote
I said this on backstage and I'll say it here too, Seri.
Entertain for a moment the idea that maybe our characters are immortal transhuman demigods, who can sleeve into a freshly-baked body composed of reconstituted bacon, vegetables and soylent green. Consider for a moment that these may be the kinds of people who ask the clone company to add gruesome facial scars to every single clone to look cool and edgy despite the fact that these people don't put themselves in harm's way - and the same with tattoos: you don't just buy that one tribal, you have the tattoo artist tag a dozen of your clones!
Considering this, might it not be possible that we should be looking at this as melanin-modified clones rather than rage about ethnicities and genetics?
tl;dr: chill the hell out. Amarrad - Amarr language project |

Kyoko Sakoda
Veto. Veto Corp
83
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Posted - 2012.05.03 21:49:00 -
[11] - Quote
I do think the archetypes are breaking down a little here, yes. |
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CCP Goliath
C C P C C P Alliance
402

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Posted - 2012.05.03 23:31:00 -
[12] - Quote
Horatius Caul wrote: Entertain for a moment the idea that maybe our characters are immortal transhuman demigods, who can sleeve into a freshly-baked body composed of reconstituted bacon, vegetables and soylent green.
Now people are made of SOYLENT GREEN?
Mind. Blown.  CCP Goliath | QA Director | @CCP_Goliath |
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Kyoko Sakoda
Veto. Veto Corp
84
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Posted - 2012.05.04 00:08:00 -
[13] - Quote
They're made of Quafe Plus, silly. |

MotherMoon
Native Freshfood Minmatar Republic
599
|
Posted - 2012.05.04 00:28:00 -
[14] - Quote
Seriphyn Inhonores wrote:http://i660.photobucket.com/albums/uu328/Seriphyn/ccpdiversity.png < gooby wat da fak
For the 'caucasoid' bloodlines, 14 skin tones are fine. That type covers from Europe to India IRL, relatively same facial structure, but diverse range of skin tones, from pale (Celtic) to super dark (Tamil).
The problem emerges with 'negroid' and 'mongoloid' bloodlines. Female Brutor look fine with the 14 skin tones. Because the male Brutor is so obviously "I'm a black person", it does NOT work. Same with the Asian races...that Khanid looks like chocolate...
Secondly, if skin tones are freely available, why aren't hair colours as well? Restricted hair colours infers racial consistency...unrestricted skin tones does not. (locked clothing debate also)
Sorry I disagree, it just looks wrong because of the lips, they aren't changing color with the rest of the skin.
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MotherMoon
Native Freshfood Minmatar Republic
599
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Posted - 2012.05.04 00:31:00 -
[15] - Quote
CCP karkur wrote:Seriphyn Inhonores wrote:Just discovered my character's current skin tone is not available. Why not?
Seems a bit counterproductive to remove skin tones. The new skintypes replace the old skin tones. If you like your skin tone, and don't want to change it, you are free to keep it... just don't apply a skintype and save your character. You should be able to change everything else on your character.
can't have the old ones and the new ones? I'm curious as to the limitation stopping you from having both available, or is it a design choice? |

Duvida
The Scope Gallente Federation
69
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Posted - 2012.05.04 01:55:00 -
[16] - Quote
CCP Goliath wrote:Horatius Caul wrote: Entertain for a moment the idea that maybe our characters are immortal transhuman demigods, who can sleeve into a freshly-baked body composed of reconstituted bacon, vegetables and soylent green.
Now people are made of SOYLENT GREEN? Mind. Blown. 
Bacon??? *lick arm* I don't taste like bacon...  |

Bloodpetal
Mimidae Risk Solutions
616
|
Posted - 2012.05.04 15:32:00 -
[17] - Quote
Only thing I'm not going to be keen about is less subtle variation in the existing skin tones.
More variety is fine. But less subtlety isn't.
 Mimidae Risk Solutions Recruiting |

Lyron-Baktos
Selective Pressure Rote Kapelle
153
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Posted - 2012.05.04 15:37:00 -
[18] - Quote
My race is gallente but have since fell in love with the Amarr. I'm curious as to how they will meld together.
can we play with the character customization and if we are not happy with it, cancel it so we keep our original look? On holiday. -áIn some other world. Where the music of the radio was a labyrinth of sonorous colours. To a bright centre of absolute convicton where the dripping patchouli was more than scent, It was a sun-á |
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CCP karkur
C C P C C P Alliance
915

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Posted - 2012.05.04 15:43:00 -
[19] - Quote
MotherMoon wrote:Sorry I disagree, it just looks wrong because of the lips, they aren't changing color with the rest of the skin.
The black lips are just a defect that I think has been fixed now. CCP karkur | UI Programmer | Team Avatar | @CCP_karkur |
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Commissar Kate
Ishuk-Raata Enforcement Directive
32
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Posted - 2012.05.04 16:01:00 -
[20] - Quote
Bloodpetal wrote:Only thing I'm not going to be keen about is less subtle variation in the existing skin tones. More variety is fine. But less subtlety isn't. 
I'd have to agree with this aswell. |
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CCP karkur
C C P C C P Alliance
916

|
Posted - 2012.05.04 16:08:00 -
[21] - Quote
MotherMoon wrote:can't have the old ones and the new ones? I'm curious as to the limitation stopping you from having both available, or is it a design choice? just so we are clear, when I talk about skintypes and skin tones, this is what I mean: skintype = new skin colors skin tone = old skin colors
We feel the current color skin tone range is too narrow and having to pick one of 6 skin tones that are pretty much the doesn't make that much sense. We want to allow characters of all bloodlines to use the new skintypes we creates, and that range is pretty broad and the colors pretty evenly spread. So if we wanted to have the old color also available, the options would be 20 for each bloodline, which is too much, and the color palette would just look weird with maybe 10 very white options(for Amarr), and then the rest. Also, we want to move to use the new skintypes (behind the scenes they are totally different from the skin tones), but realize some people might not be happy to change colors so we are allowing people to keep their old skin tone until they actually apply a new skintype and save the character.
CCP karkur | UI Programmer | Team Avatar | @CCP_karkur |
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Mirajane Cromwell
55
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Posted - 2012.05.04 16:18:00 -
[22] - Quote
One could think that at so distant future, the mankind has found technology to change skin pigments to any color we wish (at will too)... so when can we have characters in all those beautiful rainbow colors?  |

Bloodpetal
Mimidae Risk Solutions
617
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Posted - 2012.05.04 16:20:00 -
[23] - Quote
CCP karkur wrote:MotherMoon wrote:can't have the old ones and the new ones? I'm curious as to the limitation stopping you from having both available, or is it a design choice? just so we are clear, when I talk about skintypes and skin tones, this is what I mean: skintype = new skin colors skin tone = old skin colors We feel the current color skin tone range is too narrow and having to pick one of 6 skin tones that are pretty much the doesn't make that much sense. We want to allow characters of all bloodlines to use the new skintypes we creates, and that range is pretty broad and the colors pretty evenly spread. So if we wanted to have the old color also available, the options would be 20 for each bloodline, which is too much, and the color palette would just look weird with maybe 10 very white options(for Amarr), and then the rest. Also, we want to move to use the new skintypes (behind the scenes they are totally different from the skin tones), but realize some people might not be happy to change colors so we are allowing people to keep their old skin tone until they actually apply a new skintype and save the character.
So, if skintype is a different element from skin tone, then in theory we could pick a skintype and then adjust for variation by applying a skin tone - much like eyes have a basic eye choice followed by a coloring tone layer which varies with each eye - a green color on eyeball A isn't the same green as on eyeball B in other words.
Then we could slightly adjust the skin tone of the skin type.
/me nudges.
 Mimidae Risk Solutions Recruiting |

Andreus Ixiris
Mixed Metaphor Federal Consensus Outreach
839
|
Posted - 2012.05.04 16:20:00 -
[24] - Quote
CCP, can you please stop dodging the question and tell us what it will take to get all clothing and hairstyle choices unlocked for all characters as well? Pretty much everyone has been asking for this from day one of Incursion. Andreus Anthony LeHane Ixiris CEO, Mixed Metaphor
Animated Corporate Logos |
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CCP karkur
C C P C C P Alliance
916

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Posted - 2012.05.04 16:40:00 -
[25] - Quote
Andreus Ixiris wrote:CCP, can you please stop dodging the question and tell us what it will take to get all clothing and hairstyle choices unlocked for all characters as well? Pretty much everyone has been asking for this from day one of Incursion. If you feel I am dodging the question, that is only because I don't know and it's nothing I have control over, it's up to the art direction. I'll ask some people after the weekend.
CCP karkur | UI Programmer | Team Avatar | @CCP_karkur |
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Andreus Ixiris
Mixed Metaphor Federal Consensus Outreach
839
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Posted - 2012.05.04 18:20:00 -
[26] - Quote
Sorry for getting short with you guys. That was unacceptable behaviour on my part and I apologise.
It's just that myself and many other Incarna enthusiasts have been after this basically since Incursion in early 2011 and we've always either been straight out not answered or told "I'll ask the art team", and never given a response. Personally, I think getting access to all the clothes and hairstyles would be a significant boost to avatars without having to add any new art assets, and it would certainly make for more satisfying avatar customisation. Andreus Anthony LeHane Ixiris CEO, Mixed Metaphor
Animated Corporate Logos |

Seriphyn Inhonores
Eleutherian Guard Villore Accords
113
|
Posted - 2012.05.04 19:42:00 -
[27] - Quote
I remember a CCP dev saying "Why would a Caldari wear an Amarr robe? It doesn't make sense" the first time the above argument was brought about.
But that's moot/redundant now, considering we can have pale-skinned Brutor when PF says Brutor are dark-skinned. The argument in favour of homogeneous skin tones is "Capsuleer have access to genemodification"...in the same sense, I'm sure nothing will stop them donning on any type of racial clothing. |

Andreus Ixiris
Mixed Metaphor Federal Consensus Outreach
839
|
Posted - 2012.05.04 21:01:00 -
[28] - Quote
Seriphyn Inhonores wrote:I remember a CCP dev saying "Why would a Caldari wear an Amarr robe? It doesn't make sense" the first time the above argument was brought about.
And my answer would still be "ask a Caldari member of CVA".  Andreus Anthony LeHane Ixiris CEO, Mixed Metaphor
Animated Corporate Logos |

Kyoko Sakoda
Veto. Veto Corp
84
|
Posted - 2012.05.04 22:08:00 -
[29] - Quote
I guess my question would be: if we're going to go this far with customization (with hair too, now, and eventually racial blending), why not get rid of all of the previous bloodline archetypes completely? That would mean going to an All Points Bulletin type model, for example. That makes little sense to me, but I have to ask. |

Seriphyn Inhonores
Eleutherian Guard Villore Accords
113
|
Posted - 2012.05.04 22:40:00 -
[30] - Quote
Kyoko Sakoda wrote:I guess my question would be: if we're going to go this far with customization (with hair too, now, and eventually racial blending), why not get rid of all of the previous bloodline archetypes completely? That would mean going to an All Points Bulletin type model, for example. That makes little sense to me, but I have to ask.
Sums up my thoughts.
What is the point of bloodlines now? |
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