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Thread Statistics | Show CCP posts - 14 post(s) |

Seriphyn Inhonores
Eleutherian Guard Villore Accords
107
|
Posted - 2012.05.03 01:07:00 -
[1] - Quote
http://i660.photobucket.com/albums/uu328/Seriphyn/ccpdiversity.png < gooby wat da fak
For the 'caucasoid' bloodlines, 14 skin tones are fine. That type covers from Europe to India IRL, relatively same facial structure, but diverse range of skin tones, from pale (Celtic) to super dark (Tamil).
The problem emerges with 'negroid' and 'mongoloid' bloodlines. Female Brutor look fine with the 14 skin tones. Because the male Brutor is so obviously "I'm a black person", it does NOT work. Same with the Asian races...that Khanid looks like chocolate...
Secondly, if skin tones are freely available, why aren't hair colours as well? Restricted hair colours infers racial consistency...unrestricted skin tones does not. (locked clothing debate also) |

Commissar Kate
Ishuk-Raata Enforcement Directive
29
|
Posted - 2012.05.03 01:53:00 -
[2] - Quote
I'd have to agree as well, some of the skin tones look strange on certain blood lines. Now i'm all for having more options but I don't think a race like Caldari 'for example' should be able to have such a dark skin tone available, It looks weird and goes against eve lore.
Quote:Secondly, if skin tones are freely available, why aren't hair colours as well? Restricted hair colours infers racial consistency...unrestricted skin tones does not. (locked clothing debate also)
I noticed my character, had a few more hair color options but I'm not sure if it was the full range.
Also if CCP is allowing more variety with skintones and hair color, why don't they just make all the clothing options available for all the races. |

Simca Develon
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
22
|
Posted - 2012.05.03 02:00:00 -
[3] - Quote
Commissar Kate wrote:Also if CCP is allowing more variety with skintones and hair color, why don't they just make all the clothing options available for all the races.
Yes please. Je suis le commencement de votre fin. Hnolai ki tuul, ti sei oni a tiu. |

Seriphyn Inhonores
Eleutherian Guard Villore Accords
108
|
Posted - 2012.05.03 02:40:00 -
[4] - Quote
Just discovered my character's current skin tone is not available. Why not?
Seems a bit counterproductive to remove skin tones. |
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CCP karkur
C C P C C P Alliance
907

|
Posted - 2012.05.03 17:24:00 -
[5] - Quote
Seriphyn Inhonores wrote:Just discovered my character's current skin tone is not available. Why not?
Seems a bit counterproductive to remove skin tones. The new skintypes replace the old skin tones. If you like your skin tone, and don't want to change it, you are free to keep it... just don't apply a skintype and save your character. You should be able to change everything else on your character. CCP karkur | UI Programmer | Team Avatar | @CCP_karkur |
|

Caellach Marellus
Aideron Robotics Darkmatter Initiative
530
|
Posted - 2012.05.03 17:25:00 -
[6] - Quote
Commissar Kate wrote: Also if CCP is allowing more variety with skintones and hair color, why don't they just make all the clothing options available for all the races.
This, so goddamn much. Enjoy your gaming.
http://northern-goblin.blogspot.com |
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CCP karkur
C C P C C P Alliance
907

|
Posted - 2012.05.03 17:26:00 -
[7] - Quote
Seriphyn Inhonores wrote:http://i660.photobucket.com/albums/uu328/Seriphyn/ccpdiversity.png < gooby wat da fak Secondly, if skin tones are freely available, why aren't hair colours as well? Restricted hair colours infers racial consistency...unrestricted skin tones does not. (locked clothing debate also) The hair color restrictions have been lifted  CCP karkur | UI Programmer | Team Avatar | @CCP_karkur |
|

Caellach Marellus
Aideron Robotics Darkmatter Initiative
531
|
Posted - 2012.05.03 17:47:00 -
[8] - Quote
CCP karkur wrote:Seriphyn Inhonores wrote:http://i660.photobucket.com/albums/uu328/Seriphyn/ccpdiversity.png < gooby wat da fak Secondly, if skin tones are freely available, why aren't hair colours as well? Restricted hair colours infers racial consistency...unrestricted skin tones does not. (locked clothing debate also) The hair color restrictions have been lifted 
Lift restrictions on racial clothing too please?
That goddamn Caldari jacket is mocking me ... Enjoy your gaming.
http://northern-goblin.blogspot.com |

Gilbaron
Free-Space-Ranger Ev0ke
213
|
Posted - 2012.05.03 17:58:00 -
[9] - Quote
http://cnews.canoe.ca/CNEWS/World/2012/05/02/19706741.html
just dropping a link  |

Horatius Caul
Kitzless
58
|
Posted - 2012.05.03 19:09:00 -
[10] - Quote
I said this on backstage and I'll say it here too, Seri.
Entertain for a moment the idea that maybe our characters are immortal transhuman demigods, who can sleeve into a freshly-baked body composed of reconstituted bacon, vegetables and soylent green. Consider for a moment that these may be the kinds of people who ask the clone company to add gruesome facial scars to every single clone to look cool and edgy despite the fact that these people don't put themselves in harm's way - and the same with tattoos: you don't just buy that one tribal, you have the tattoo artist tag a dozen of your clones!
Considering this, might it not be possible that we should be looking at this as melanin-modified clones rather than rage about ethnicities and genetics?
tl;dr: chill the hell out. Amarrad - Amarr language project |

Kyoko Sakoda
Veto. Veto Corp
83
|
Posted - 2012.05.03 21:49:00 -
[11] - Quote
I do think the archetypes are breaking down a little here, yes. |
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CCP Goliath
C C P C C P Alliance
402

|
Posted - 2012.05.03 23:31:00 -
[12] - Quote
Horatius Caul wrote: Entertain for a moment the idea that maybe our characters are immortal transhuman demigods, who can sleeve into a freshly-baked body composed of reconstituted bacon, vegetables and soylent green.
Now people are made of SOYLENT GREEN?
Mind. Blown.  CCP Goliath | QA Director | @CCP_Goliath |
|

Kyoko Sakoda
Veto. Veto Corp
84
|
Posted - 2012.05.04 00:08:00 -
[13] - Quote
They're made of Quafe Plus, silly. |

MotherMoon
Native Freshfood Minmatar Republic
599
|
Posted - 2012.05.04 00:28:00 -
[14] - Quote
Seriphyn Inhonores wrote:http://i660.photobucket.com/albums/uu328/Seriphyn/ccpdiversity.png < gooby wat da fak
For the 'caucasoid' bloodlines, 14 skin tones are fine. That type covers from Europe to India IRL, relatively same facial structure, but diverse range of skin tones, from pale (Celtic) to super dark (Tamil).
The problem emerges with 'negroid' and 'mongoloid' bloodlines. Female Brutor look fine with the 14 skin tones. Because the male Brutor is so obviously "I'm a black person", it does NOT work. Same with the Asian races...that Khanid looks like chocolate...
Secondly, if skin tones are freely available, why aren't hair colours as well? Restricted hair colours infers racial consistency...unrestricted skin tones does not. (locked clothing debate also)
Sorry I disagree, it just looks wrong because of the lips, they aren't changing color with the rest of the skin.
|

MotherMoon
Native Freshfood Minmatar Republic
599
|
Posted - 2012.05.04 00:31:00 -
[15] - Quote
CCP karkur wrote:Seriphyn Inhonores wrote:Just discovered my character's current skin tone is not available. Why not?
Seems a bit counterproductive to remove skin tones. The new skintypes replace the old skin tones. If you like your skin tone, and don't want to change it, you are free to keep it... just don't apply a skintype and save your character. You should be able to change everything else on your character.
can't have the old ones and the new ones? I'm curious as to the limitation stopping you from having both available, or is it a design choice? |

Duvida
The Scope Gallente Federation
69
|
Posted - 2012.05.04 01:55:00 -
[16] - Quote
CCP Goliath wrote:Horatius Caul wrote: Entertain for a moment the idea that maybe our characters are immortal transhuman demigods, who can sleeve into a freshly-baked body composed of reconstituted bacon, vegetables and soylent green.
Now people are made of SOYLENT GREEN? Mind. Blown. 
Bacon??? *lick arm* I don't taste like bacon...  |

Bloodpetal
Mimidae Risk Solutions
616
|
Posted - 2012.05.04 15:32:00 -
[17] - Quote
Only thing I'm not going to be keen about is less subtle variation in the existing skin tones.
More variety is fine. But less subtlety isn't.
 Mimidae Risk Solutions Recruiting |

Lyron-Baktos
Selective Pressure Rote Kapelle
153
|
Posted - 2012.05.04 15:37:00 -
[18] - Quote
My race is gallente but have since fell in love with the Amarr. I'm curious as to how they will meld together.
can we play with the character customization and if we are not happy with it, cancel it so we keep our original look? On holiday. -áIn some other world. Where the music of the radio was a labyrinth of sonorous colours. To a bright centre of absolute convicton where the dripping patchouli was more than scent, It was a sun-á |
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CCP karkur
C C P C C P Alliance
915

|
Posted - 2012.05.04 15:43:00 -
[19] - Quote
MotherMoon wrote:Sorry I disagree, it just looks wrong because of the lips, they aren't changing color with the rest of the skin.
The black lips are just a defect that I think has been fixed now. CCP karkur | UI Programmer | Team Avatar | @CCP_karkur |
|

Commissar Kate
Ishuk-Raata Enforcement Directive
32
|
Posted - 2012.05.04 16:01:00 -
[20] - Quote
Bloodpetal wrote:Only thing I'm not going to be keen about is less subtle variation in the existing skin tones. More variety is fine. But less subtlety isn't. 
I'd have to agree with this aswell. |
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CCP karkur
C C P C C P Alliance
916

|
Posted - 2012.05.04 16:08:00 -
[21] - Quote
MotherMoon wrote:can't have the old ones and the new ones? I'm curious as to the limitation stopping you from having both available, or is it a design choice? just so we are clear, when I talk about skintypes and skin tones, this is what I mean: skintype = new skin colors skin tone = old skin colors
We feel the current color skin tone range is too narrow and having to pick one of 6 skin tones that are pretty much the doesn't make that much sense. We want to allow characters of all bloodlines to use the new skintypes we creates, and that range is pretty broad and the colors pretty evenly spread. So if we wanted to have the old color also available, the options would be 20 for each bloodline, which is too much, and the color palette would just look weird with maybe 10 very white options(for Amarr), and then the rest. Also, we want to move to use the new skintypes (behind the scenes they are totally different from the skin tones), but realize some people might not be happy to change colors so we are allowing people to keep their old skin tone until they actually apply a new skintype and save the character.
CCP karkur | UI Programmer | Team Avatar | @CCP_karkur |
|

Mirajane Cromwell
55
|
Posted - 2012.05.04 16:18:00 -
[22] - Quote
One could think that at so distant future, the mankind has found technology to change skin pigments to any color we wish (at will too)... so when can we have characters in all those beautiful rainbow colors?  |

Bloodpetal
Mimidae Risk Solutions
617
|
Posted - 2012.05.04 16:20:00 -
[23] - Quote
CCP karkur wrote:MotherMoon wrote:can't have the old ones and the new ones? I'm curious as to the limitation stopping you from having both available, or is it a design choice? just so we are clear, when I talk about skintypes and skin tones, this is what I mean: skintype = new skin colors skin tone = old skin colors We feel the current color skin tone range is too narrow and having to pick one of 6 skin tones that are pretty much the doesn't make that much sense. We want to allow characters of all bloodlines to use the new skintypes we creates, and that range is pretty broad and the colors pretty evenly spread. So if we wanted to have the old color also available, the options would be 20 for each bloodline, which is too much, and the color palette would just look weird with maybe 10 very white options(for Amarr), and then the rest. Also, we want to move to use the new skintypes (behind the scenes they are totally different from the skin tones), but realize some people might not be happy to change colors so we are allowing people to keep their old skin tone until they actually apply a new skintype and save the character.
So, if skintype is a different element from skin tone, then in theory we could pick a skintype and then adjust for variation by applying a skin tone - much like eyes have a basic eye choice followed by a coloring tone layer which varies with each eye - a green color on eyeball A isn't the same green as on eyeball B in other words.
Then we could slightly adjust the skin tone of the skin type.
/me nudges.
 Mimidae Risk Solutions Recruiting |

Andreus Ixiris
Mixed Metaphor Federal Consensus Outreach
839
|
Posted - 2012.05.04 16:20:00 -
[24] - Quote
CCP, can you please stop dodging the question and tell us what it will take to get all clothing and hairstyle choices unlocked for all characters as well? Pretty much everyone has been asking for this from day one of Incursion. Andreus Anthony LeHane Ixiris CEO, Mixed Metaphor
Animated Corporate Logos |
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CCP karkur
C C P C C P Alliance
916

|
Posted - 2012.05.04 16:40:00 -
[25] - Quote
Andreus Ixiris wrote:CCP, can you please stop dodging the question and tell us what it will take to get all clothing and hairstyle choices unlocked for all characters as well? Pretty much everyone has been asking for this from day one of Incursion. If you feel I am dodging the question, that is only because I don't know and it's nothing I have control over, it's up to the art direction. I'll ask some people after the weekend.
CCP karkur | UI Programmer | Team Avatar | @CCP_karkur |
|

Andreus Ixiris
Mixed Metaphor Federal Consensus Outreach
839
|
Posted - 2012.05.04 18:20:00 -
[26] - Quote
Sorry for getting short with you guys. That was unacceptable behaviour on my part and I apologise.
It's just that myself and many other Incarna enthusiasts have been after this basically since Incursion in early 2011 and we've always either been straight out not answered or told "I'll ask the art team", and never given a response. Personally, I think getting access to all the clothes and hairstyles would be a significant boost to avatars without having to add any new art assets, and it would certainly make for more satisfying avatar customisation. Andreus Anthony LeHane Ixiris CEO, Mixed Metaphor
Animated Corporate Logos |

Seriphyn Inhonores
Eleutherian Guard Villore Accords
113
|
Posted - 2012.05.04 19:42:00 -
[27] - Quote
I remember a CCP dev saying "Why would a Caldari wear an Amarr robe? It doesn't make sense" the first time the above argument was brought about.
But that's moot/redundant now, considering we can have pale-skinned Brutor when PF says Brutor are dark-skinned. The argument in favour of homogeneous skin tones is "Capsuleer have access to genemodification"...in the same sense, I'm sure nothing will stop them donning on any type of racial clothing. |

Andreus Ixiris
Mixed Metaphor Federal Consensus Outreach
839
|
Posted - 2012.05.04 21:01:00 -
[28] - Quote
Seriphyn Inhonores wrote:I remember a CCP dev saying "Why would a Caldari wear an Amarr robe? It doesn't make sense" the first time the above argument was brought about.
And my answer would still be "ask a Caldari member of CVA".  Andreus Anthony LeHane Ixiris CEO, Mixed Metaphor
Animated Corporate Logos |

Kyoko Sakoda
Veto. Veto Corp
84
|
Posted - 2012.05.04 22:08:00 -
[29] - Quote
I guess my question would be: if we're going to go this far with customization (with hair too, now, and eventually racial blending), why not get rid of all of the previous bloodline archetypes completely? That would mean going to an All Points Bulletin type model, for example. That makes little sense to me, but I have to ask. |

Seriphyn Inhonores
Eleutherian Guard Villore Accords
113
|
Posted - 2012.05.04 22:40:00 -
[30] - Quote
Kyoko Sakoda wrote:I guess my question would be: if we're going to go this far with customization (with hair too, now, and eventually racial blending), why not get rid of all of the previous bloodline archetypes completely? That would mean going to an All Points Bulletin type model, for example. That makes little sense to me, but I have to ask.
Sums up my thoughts.
What is the point of bloodlines now? |
|

CCP karkur
C C P C C P Alliance
918

|
Posted - 2012.05.05 11:45:00 -
[31] - Quote
Andreus Ixiris wrote:Sorry for getting short with you guys. That was unacceptable behaviour on my part and I apologise.
It's just that myself and many other Incarna enthusiasts have been after this basically since Incursion in early 2011 and we've always either been straight out not answered or told "I'll ask the art team", and never given a response. No problem at all, apology accepted  Anyways, shortly after I replied, the creative director came back and I asked him whether we would ever consider that. He said he wanted to give all bloodline access to all clothes at some point, but probably through the LP store or something like that (I don't know if he has discussed it with the art director, who may or may not agree). So there is no timeline on it, but there is at lest interest in doing it. I didn't ask about the hairstyle, but from my point of view, we will need to lift some restrictions if we put in racial blending (whether it's give you access to the hairstyle of the other bloodline or something else), I hope that answers some of your questions somewhat... I'm not sure there is any better answers at this point.  CCP karkur | UI Programmer | Team Avatar | @CCP_karkur |
|

Seriphyn Inhonores
Eleutherian Guard Villore Accords
113
|
Posted - 2012.05.05 14:09:00 -
[32] - Quote
The hairstyles thing seem oddly inconsistent with skin colour. Why not allow access to a different range of skin tones (a blend) when mixing? Sort of like at Fanfest, where a white Amarr and a dark Brutor mixed produced an olive skinned guy. |

Commissar Kate
Ishuk-Raata Enforcement Directive
34
|
Posted - 2012.05.05 15:18:00 -
[33] - Quote
Seriphyn Inhonores wrote: Why not allow access to a different range of skin tones (a blend) when mixing? Sort of like at Fanfest, where a white Amarr and a dark Brutor mixed produced an olive skinned guy.
You read my mind Seri, I was just in the process of coming on to say the exact same thing but you beat me to it 
I do rather liked the way the skin tones were handled is this video with the blood line blending. The Amarr-Brutor blend looked superb both facial feature and skin tone wise. |

Andreus Ixiris
Mixed Metaphor Federal Consensus Outreach
839
|
Posted - 2012.05.05 15:29:00 -
[34] - Quote
CCP karkur wrote:Anyways, shortly after I replied, the creative director came back and I asked him whether we would ever consider that. He said he wanted to give all bloodline access to all clothes at some point, but probably through the LP store or something like that (I don't know if he has discussed it with the art director, who may or may not agree). So there is no timeline on it, but there is at lest interest in doing it.
That's pretty cool. In fact, I'm pretty much OK with the idea of "starting clothes" being restricted, but the ability to get more later - this is a capitalist game after all. Presumably if these were available on the LP system, I'd be able to get them through the market or contracts as well? Most of the clothing I want is from the Caldari inventory, and I have terrible standings with them.
By the way, probably a redundant question, but when we talk about the LP store, we're talking about in-game Loyalty Points and LP Stores, not NeX and Aurum, right?
CCP karkur wrote:I didn't ask about the hairstyle, but from my point of view, we will need to lift some restrictions if we put in racial blending (whether it's give you access to the hairstyle of the other bloodline or something else), I hope that answers some of your questions somewhat... I'm not sure there is any better answers at this point. 
Well, getting access to all the hairstyles would be pretty cool. But on the subject of skin tones and racial blending and all that jazz, there's a question I'd like to ask on behalf of various bloodlines, particularly the Amarrian ones - can we please have the ability to make younger-looking characters?
Take my guy for example. He's meant to be pretty young, but he has very visible nasolabial folds which make him look like he's in his mid-thirties. This is at the lowest setting on the "Aging" slider, whereas True Gallente can end up looking like they're barely old enough to get into bed with someone, let alone fly a capsuleer. However, this isn't nearly as bad as males of the three Amarrian bloodlines have it - it's basically impossible to make a young-looking Amarrian, even at the lowest "Aging" setting, and Khanid males only look younger because their darker skin hides their wrinkles a little.
It'd be pretty cool if we could have more age variance among members of the same bloodline.
Lastly, a while back I found an awesome bug (it was regretably fixed) that lets you look like you have clear glasses. Is there any possibility we could get our hands on some of those?  Andreus Anthony LeHane Ixiris CEO, Mixed Metaphor
Animated Corporate Logos |

Kyoko Sakoda
Veto. Veto Corp
85
|
Posted - 2012.05.05 20:21:00 -
[35] - Quote
Commissar Kate wrote:I do rather liked the way the skin tones were handled is this video with the blood line blending. The Amarr-Brutor blend looked superb both facial feature and skin tone wise.
I am a fan of this, but I am worried that the archetypes will break down before blending. I think blending is great, but basic character archetypes have been a part of EVE since 2003 and I don't see why it should (more or less) go away. |

Andreus Ixiris
Mixed Metaphor Federal Consensus Outreach
839
|
Posted - 2012.05.05 20:29:00 -
[36] - Quote
Kyoko Sakoda wrote:I am a fan of this, but I am worried that the archetypes will break down before blending. I think blending is great, but basic character archetypes have been a part of EVE since 2003 and I don't see why it should (more or less) go away.
Totally agree. The new skin tone system is just freaky. Andreus Anthony LeHane Ixiris CEO, Mixed Metaphor
Animated Corporate Logos |

Kyoko Sakoda
Veto. Veto Corp
86
|
Posted - 2012.05.05 20:33:00 -
[37] - Quote
It's not really about "freaky," it's just about the art direction of the game. I've been playing since 2004 and feel pretty strongly about it. |

Logan LaMort
Black Rebel Rifter Club
1254
|
Posted - 2012.05.06 00:49:00 -
[38] - Quote
CCP karkur wrote:Andreus Ixiris wrote:Sorry for getting short with you guys. That was unacceptable behaviour on my part and I apologise.
It's just that myself and many other Incarna enthusiasts have been after this basically since Incursion in early 2011 and we've always either been straight out not answered or told "I'll ask the art team", and never given a response. No problem at all, apology accepted  Anyways, shortly after I replied, the creative director came back and I asked him whether we would ever consider that. He said he wanted to give all bloodline access to all clothes at some point, but probably through the LP store or something like that (I don't know if he has discussed it with the art director, who may or may not agree). So there is no timeline on it, but there is at lest interest in doing it. I didn't ask about the hairstyle, but from my point of view, we will need to lift some restrictions if we put in racial blending (whether it's give you access to the hairstyle of the other bloodline or something else), I hope that answers some of your questions somewhat... I'm not sure there is any better answers at this point. 
So racial blending is definitely being considered? I know it was previewed at fanfest but being able to do it doesn't necessarily equal that you will. I'm all for it and I imagined it working as simply you'd get access to the other racial clothing, tattoos and hairstyles/colours.
Faction clothing for LP is a pretty neat idea. Are you guys also still doing the clothing themes, such as cyberpunk, buisness, scientist etc?
Also whatever happened to the eye implant on sisi last year? The one which looked like this. It was really cool, looked like an electronic eyepatch for us pirate types  |

Seriphyn Inhonores
Eleutherian Guard Villore Accords
113
|
Posted - 2012.05.07 16:33:00 -
[39] - Quote
Is the replacement of the skin tones with these 14 skin types a preparation for bloodline blending? |

Indahmawar Fazmarai
The I and F Taxation Trust
565
|
Posted - 2012.05.07 21:24:00 -
[40] - Quote
Updating Sisi... but let me guess: no olive skins, no red skins, and Asian with chocolate skins. 
Will be back briefly.
EVE residents: 5% WH; 8% Lowsec; 15% Nullsec; 72% Highsec. CSM 7: 1 highsec resident out of 14.-á
CSM demographics vs EVE demographics, nothing to worry about... |

Indahmawar Fazmarai
The I and F Taxation Trust
565
|
Posted - 2012.05.07 21:38:00 -
[41] - Quote
Indahmawar Fazmarai wrote:Updating Sisi... but let me guess: no olive skins, no red skins, and Asian with chocolate skins.  Will be back briefly.
Color me blind, i couldn't see the skin colors option anywhere?  EVE residents: 5% WH; 8% Lowsec; 15% Nullsec; 72% Highsec. CSM 7: 1 highsec resident out of 14.-á
CSM demographics vs EVE demographics, nothing to worry about... |

Seriphyn Inhonores
Eleutherian Guard Villore Accords
113
|
Posted - 2012.05.07 21:50:00 -
[42] - Quote
You need a full recustomization flag on an existing character, or make a new one. |

YuuKnow
341
|
Posted - 2012.05.08 00:20:00 -
[43] - Quote
I like the new skin tones. Its the future. Whose to say that a person can't have artificially enhanced skin characteristics. I'm going to make a character that looks like Darth Maul from Star Wars  |

Maul555
Nuts and Vindictive Remix Technologies
43
|
Posted - 2012.05.08 04:57:00 -
[44] - Quote
Horatius Caul wrote:I said this on backstage and I'll say it here too, Seri.
Entertain for a moment the idea that maybe our characters are immortal transhuman demigods, who can sleeve into a freshly-baked body composed of reconstituted bacon, vegetables and soylent green. Consider for a moment that these may be the kinds of people who ask the clone company to add gruesome facial scars to every single clone to look cool and edgy despite the fact that these people don't put themselves in harm's way - and the same with tattoos: you don't just buy that one tribal, you have the tattoo artist tag a dozen of your clones!
Considering this, might it not be possible that we should be looking at this as melanin-modified clones rather than rage about ethnicities and genetics?
tl;dr: chill the hell out.
I don't know what your smoking, but I want some... Thread over? |

Maul555
Nuts and Vindictive Remix Technologies
43
|
Posted - 2012.05.08 05:06:00 -
[45] - Quote
CCP karkur wrote:MotherMoon wrote:can't have the old ones and the new ones? I'm curious as to the limitation stopping you from having both available, or is it a design choice? just so we are clear, when I talk about skintypes and skin tones, this is what I mean: skintype = new skin colors skin tone = old skin colors We feel the current color skin tone range is too narrow and having to pick one of 6 skin tones that are pretty much the doesn't make that much sense. We want to allow characters of all bloodlines to use the new skintypes we creates, and that range is pretty broad and the colors pretty evenly spread. So if we wanted to have the old color also available, the options would be 20 for each bloodline, which is too much, and the color palette would just look weird with maybe 10 very white options(for Amarr), and then the rest. Also, we want to move to use the new skintypes (behind the scenes they are totally different from the skin tones), but realize some people might not be happy to change colors so we are allowing people to keep their old skin tone until they actually apply a new skintype and save the character.
I like what I am hearing.... Is there going to be a blog about this stuff? This is the first I am learning of this new change. |

RavenTesio
Liandri Corporation
19
|
Posted - 2012.05.08 12:37:00 -
[46] - Quote
Can't say I'm particularly thrilled about the new skin types / tones however you want to put it. There is a certain level of decendancy, while it is possible for someone to tan skin... the skin pigment itself between the races is entirely different.
Now I have no problem with extra Skin Types (base pigmentations) to cover the range we see in real-life, nor do I think that the current 6 Tones really justifies / covers a decent enough range. Still I would strongly argue here that it should not be possible to make a White Guy with Black Features or a Black Guy with White Features ... this is not out of any silly racist perspective, but simply that it is not possible in real-life.
Claim all you want about "This is the future, anything is possible" ... it isn't. There is only so much you can do with Genetic Manipulation, features such-as Facial Structure, Body Structure and even something is small as Eye Colour are actually all linked together very tightly; even what you'd think is a minor change to swap the eyes between Blue and Brown, results is a number of other aspects of the body changing as DNA is less a "Instruction Program" but more of a "Propegating Procedurally Generation based upon based Seeding"
Even using that argument, frankly if you go down the route like this... why not simply let people have bright base colour skins like Red, Green, Blue? The reason is simply because it would be ridiculous and stupid. For that same reason I would urge CCP to think far more carefully about how they're implimenting these changes.
I fully support the Bloodline blending, as well as the wider range available for skin tone - but this should not be at a cost mining a whole new uncanny valley. There should be a decision that either you're going to stick to providing the most realistic and impressive character system currently available, or why not simply thrown a Toon-Shader on everything because reality is defined by "This is the Future where everything is possible"
There have to be some lines that are clearly drawn, the Players themselves with always be split between those who enjoy the current Roleplaying aspect; and those who like to make it look like their avatars are doing certain sexual acts. Mind I would love it if real glasses were added and shades were removed, the sheer number of people who have Ray Charles looking avatar pictures makes me look like half of EVE is on a day trip from the "Special Needs" Centre. |
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CCP karkur
C C P C C P Alliance
923

|
Posted - 2012.05.08 12:58:00 -
[47] - Quote
Logan LaMort wrote:So racial blending is definitely being considered? I know it was previewed at fanfest but being able to do it doesn't necessarily equal that you will. I'm all for it and I imagined it working as simply you'd get access to the other racial clothing, tattoos and hairstyles/colours. Faction clothing for LP is a pretty neat idea. Are you guys also still doing the clothing themes, such as cyberpunk, buisness, scientist etc? Also whatever happened to the eye implant on sisi last year? The one which looked like this. It was really cool, looked like an electronic eyepatch for us pirate types  Yes, racial blending is still being considered, but there is no timeline on it or anything. The clothes are pretty much on hold now, so we are not really working on the clothing themes. There are actually a few new items(space suits) on Sisi right now, but I'm about to filter them out because they are not going out in Inferno and are just work in progress.
The eye implant still exists, it's just filtered out... I am not sure what's going to happen with it though. CCP karkur | UI Programmer | Team Avatar | @CCP_karkur |
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CCP karkur
C C P C C P Alliance
923

|
Posted - 2012.05.08 13:03:00 -
[48] - Quote
Commissar Kate wrote:I do rather liked the way the skin tones were handled is this video with the blood line blending. The Amarr-Brutor blend looked superb both facial feature and skin tone wise. I'm pretty sure the skincolor there is just picked... that is, the bloodlines are blended, and then they picked skin color that was in between the 2 bloodlines. So you could pick any color you want for the blended character. CCP karkur | UI Programmer | Team Avatar | @CCP_karkur |
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CCP karkur
C C P C C P Alliance
923

|
Posted - 2012.05.08 13:06:00 -
[49] - Quote
Seriphyn Inhonores wrote:Is the replacement of the skin tones with these 14 skin types a preparation for bloodline blending? No, not really, but I guess it's good to have when/if we do the bloodline blending. CCP karkur | UI Programmer | Team Avatar | @CCP_karkur |
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CCP karkur
C C P C C P Alliance
923

|
Posted - 2012.05.08 13:24:00 -
[50] - Quote
RavenTesio wrote: Still I would strongly argue here that it should not be possible to make a White Guy with Black Features or a Black Guy with White Features ... this is not out of any silly racist perspective, but simply that it is not possible in real-life. It is possible that we will restrict it a little bit (for example, Amarr might not have the darkest color, and Brutor not the lightest). The world we live in is so diverse that I'm pretty sure you can find dark skinned people with "white" features, and light skinned people with "black" features. I think the skintypes we have now work pretty well... my favorite test character, who is Civire, now has dark skin, and another favorite is a white Brutor. I think both look very good, and I'm pretty sure we see people similar to them all the time in real life  CCP karkur | UI Programmer | Team Avatar | @CCP_karkur |
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Seriphyn Inhonores
Eleutherian Guard Villore Accords
114
|
Posted - 2012.05.08 15:18:00 -
[51] - Quote
Thank you for your consistent replying, CCP karkur :)
I guess this is just the artistic direction that you have decided to take. Restricting it slightly would fix the immersion issues (outside of sci-fi skinmodding). Was the decision more to allow a greater avatar personalization (EVE is Real, your avatar is you etc.) over current fiction material? (again, outside of skinmodding) |

Bloodpetal
Mimidae Risk Solutions VP Consortium
618
|
Posted - 2012.05.08 15:56:00 -
[52] - Quote
I don't mind giving people the power to choose a broader spectrum. I just want the nuance to stay there. Although 5 types of "white" might seem redundant, it's the kind of finesse that always makes EVE stand out when other designers in other games have always said "it's good enough" - CCP has made it a point that the finesse matters.
In terms of justifying skin colors, you can find albino "black" people. And there have been reports of very dark skinned children born to completely "white" racial parents. And vice versa.
I'm sure you can imagine the dad going... WTF Mom? Seriously? When that happens... 
White child to black parents : http://bodyodd.msnbc.msn.com/_news/2010/07/20/4715095-white-baby-born-to-black-parents?lite http://www.bbc.co.uk/news/health-10697682 http://www.thesun.co.uk/sol/homepage/news/3060907/Black-parents-give-birth-to-white-baby.html Mimidae Risk Solutions Recruiting |
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CCP karkur
C C P C C P Alliance
923

|
Posted - 2012.05.08 16:15:00 -
[53] - Quote
Andreus Ixiris wrote:Lastly, a while back I found an awesome bug (it was regretably fixed) that lets you look like you have clear glasses. Is there any possibility we could get our hands on some of those?  As of today, awesome bug has been turned into awesome feature... I doubt that it will go out in Inferno, and I don't know how it will enter the game, but the asset is in  CCP karkur | UI Programmer | Team Avatar | @CCP_karkur |
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PinkKnife
The Scope Gallente Federation
95
|
Posted - 2012.05.08 17:28:00 -
[54] - Quote
CCP karkur wrote:Andreus Ixiris wrote:Lastly, a while back I found an awesome bug (it was regretably fixed) that lets you look like you have clear glasses. Is there any possibility we could get our hands on some of those?  As of today, awesome bug has been turned into awesome feature... I doubt that it will go out in Inferno, and I don't know how it will enter the game, but the asset is in 
<3 Karkur
While we are talking fashion, what is the story on those red heels we see in game, but aren't seeded? |

Indahmawar Fazmarai
The I and F Taxation Trust
566
|
Posted - 2012.05.08 19:48:00 -
[55] - Quote
CCP karkur wrote:RavenTesio wrote: Still I would strongly argue here that it should not be possible to make a White Guy with Black Features or a Black Guy with White Features ... this is not out of any silly racist perspective, but simply that it is not possible in real-life. It is possible that we will restrict it a little bit (for example, Amarr might not have the darkest color, and Brutor not the lightest). The world we live in is so diverse that I'm pretty sure you can find dark skinned people with "white" features, and light skinned people with "black" features. I think the skintypes we have now work pretty well... my favorite test character, who is Civire, now has dark skin, and another favorite is a white Brutor. I think both look very good, and I'm pretty sure we see people similar to them all the time in real life 
Come on, CCP Karkur... we've moved down from 72 racial skin tones* to 16, and you just killed yellow, red and olive skins in the process. Are you sure that newspeak is not the third language for CCP? 
I see red people every day, but not in New Eden. I see yellow poeple every day, but not in New Eden. I see olive people in my mirror, but not in New Eden. In a rough estimate, your new skin tones just left out 75% of humanity. 
*6 racial skin tones x 3 races x 4 empires = 72 EVE residents: 5% WH; 8% Lowsec; 15% Nullsec; 72% Highsec. CSM 7: 1 highsec resident out of 14.-á
CSM demographics vs EVE demographics, nothing to worry about... |

Logan LaMort
Black Rebel Rifter Club
1254
|
Posted - 2012.05.08 23:30:00 -
[56] - Quote
CCP karkur wrote:Logan LaMort wrote:So racial blending is definitely being considered? I know it was previewed at fanfest but being able to do it doesn't necessarily equal that you will. I'm all for it and I imagined it working as simply you'd get access to the other racial clothing, tattoos and hairstyles/colours. Faction clothing for LP is a pretty neat idea. Are you guys also still doing the clothing themes, such as cyberpunk, buisness, scientist etc? Also whatever happened to the eye implant on sisi last year? The one which looked like this. It was really cool, looked like an electronic eyepatch for us pirate types  Yes, racial blending is still being considered, but there is no timeline on it or anything. The clothes are pretty much on hold now, so we are not really working on the clothing themes. There are actually a few new items(space suits) on Sisi right now, but I'm about to filter them out because they are not going out in Inferno and are just work in progress. The eye implant still exists, it's just filtered out... I am not sure what's going to happen with it though.
Thanks for the replies 
Out of all the Incarna type stuff, avatar customisation is probably the most useful thing to have right now since portraits are the most recognisable and defining feature of our characters.
I definitely hope to see that eye implant though, it was just too cool 
|

Bloodpetal
Mimidae Risk Solutions VP Consortium
619
|
Posted - 2012.05.08 23:33:00 -
[57] - Quote
My name is Bloodpetal and I endorse this message.
  
Indahmawar Fazmarai wrote:Come on, CCP Karkur... we've moved down from 72 racial skin tones* to 16, and you just killed yellow, red and olive skins in the process. Are you sure that newspeak is not the third language for CCP?  I see red people every day, but not in New Eden. I see yellow poeple every day, but not in New Eden. I see olive people in my mirror, but not in New Eden. In a rough estimate, your new skin tones just left out 75% of humanity.  *6 racial skin tones x 3 races x 4 empires = 72
Mimidae Risk Solutions Recruiting |

Valida Malinen
School of Applied Knowledge Caldari State
3
|
Posted - 2012.05.09 06:06:00 -
[58] - Quote
Indahmawar Fazmarai wrote:[Come on, CCP Karkur... we've moved down from 72 racial skin tones* to 16, and you just killed yellow, red and olive skins in the process. Are you sure that newspeak is not the third language for CCP?  I see red people every day, but not in New Eden. I see yellow poeple every day, but not in New Eden. I see olive people in my mirror, but not in New Eden. In a rough estimate, your new skin tones just left out 75% of humanity.  *6 racial skin tones x 3 races x 4 empires = 72
As one of those seemingly non-existent olive people, I endorse this message. |

RavenTesio
Liandri Corporation
21
|
Posted - 2012.05.09 12:18:00 -
[59] - Quote
CCP karkur wrote:RavenTesio wrote: Still I would strongly argue here that it should not be possible to make a White Guy with Black Features or a Black Guy with White Features ... this is not out of any silly racist perspective, but simply that it is not possible in real-life. It is possible that we will restrict it a little bit (for example, Amarr might not have the darkest color, and Brutor not the lightest). The world we live in is so diverse that I'm pretty sure you can find dark skinned people with "white" features, and light skinned people with "black" features. I think the skintypes we have now work pretty well... my favorite test character, who is Civire, now has dark skin, and another favorite is a white Brutor. I think both look very good, and I'm pretty sure we see people similar to them all the time in real life 
While I will agree that skin tones are diverse, it is the types that dictate how they will be. Adding artificial limitations on how White / Black someone can be, would still produce edge-cases that don't look right and fall hard and deep into the Uncanny Valley.
http://en.wikipedia.org/wiki/Human_skin_color http://en.wikipedia.org/wiki/Albinos
Those are some good reads, if you guys haven't check them out already. I have had a chance to study the Shader system employed for the Character system, which unfortunately doesn't really have the capability (due to how things are calculated) to achieve something that isn't pre-made. This said I would highly recommend that this changed as really the base skin-colour is generally down to the Sub-Surface Scatter, Reflection and Specular; the blend of these contribute to the final colour.
If you do simply stick with the current system though: http://en.wikipedia.org/wiki/File:Felix_von_Luschan_Skin_Color_Chart.JPG
That is probably the most important chart, those are base adjusted skin colours. What you want (generally speaking) is to make a Hue Palette with a larger range than that; but use it as the extremes... then Clamp to +/- 25% of the base value. This would prevent any weirdness.
I mean that is basically the least complicated solution that shouldn't take long to impliment as it would literally be a colour blend with a greyscale skin diffuse. Still I'd suggest looking in to creating the 6 Architypes (which really at 2, Cold and Warm climate variants for 3 base types) as this would provide a much larger range of diversity that wouldn't lead to edge-case weirdness.
Not to mention it would be easier to have the skin blend for colder, warmer evironments or being burnt. Should you want to expand on Incarna gameplay at a later date without having to make a work around for such things. |
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CCP karkur
C C P C C P Alliance
928

|
Posted - 2012.05.09 15:17:00 -
[60] - Quote
Indahmawar Fazmarai wrote:Come on, CCP Karkur... we've moved down from 72 racial skin tones* to 16, and you just killed yellow, red and olive skins in the process. Are you sure that newspeak is not the third language for CCP?  I see red people every day, but not in New Eden. I see yellow poeple every day, but not in New Eden. I see olive people in my mirror, but not in New Eden. In a rough estimate, your new skin tones just left out 75% of humanity.  When those colors were made, the artists made sure they covered the old default colors. The 9th color in the color wheel is olive. The new colors do cover a wide range of skin colors (not just white and black), and I really hope everyone can find a color they like. CCP karkur | UI Programmer | Team Avatar | @CCP_karkur |
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CCP Goliath
C C P C C P Alliance
420

|
Posted - 2012.05.09 16:20:00 -
[61] - Quote
CCP karkur wrote: The new colors do cover a wide range of skin colors (not just white and black), and I really hope everyone can find a color they like.
And even if they don't, they can keep their old one that they liked!  CCP Goliath | QA Director | @CCP_Goliath |
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Andreus Ixiris
Mixed Metaphor Federal Consensus Outreach
860
|
Posted - 2012.05.09 18:48:00 -
[62] - Quote
Oh my god. Clear eyeglasses.
CCP, I cannot express just much how much I love you right now.
Have my babies. Mane 614
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Indahmawar Fazmarai
The I and F Taxation Trust
571
|
Posted - 2012.05.09 21:05:00 -
[63] - Quote
CCP karkur wrote:Indahmawar Fazmarai wrote:Come on, CCP Karkur... we've moved down from 72 racial skin tones* to 16, and you just killed yellow, red and olive skins in the process. Are you sure that newspeak is not the third language for CCP?  I see red people every day, but not in New Eden. I see yellow poeple every day, but not in New Eden. I see olive people in my mirror, but not in New Eden. In a rough estimate, your new skin tones just left out 75% of humanity.  When those colors were made, the artists made sure they covered the old default colors. The 9th color in the color wheel is olive. The new colors do cover a wide range of skin colors (not just white and black), and I really hope everyone can find a color they like.
CCP Karkur, you can't cover 72 choices with 14. Want proof? My main's color is gone, and there's nothing that even resembles it... She's darker than 7, redder than 8, less yellow than 9, and lighter than 10. Oh, ain't she out of luck?
Look at me... you won't be seeing any skin color like this after Inferno
This aside, I dislike this kind of "one size fits all" approaches. We all wear the same clothes, do our hair the sam way, now we all sport the same skin colours... what will be next? Everyone having the same eyes, the same nose, the same cheeks? It's quite depressing IRL going to another country and see exaclty the same brand shops, and now it turns that there in New Eden all capsuleers are of one of merely 14 skin colors. Call that "diversity" if you want to, but that's not diversity in my book, it's the exact opposite, is homogenization.
14 colors per race instead of 6 would be more diversity. But 14 colors instead of 72 is not more diversity.
And shame on you if I ever lose my main's color due to some glitch in preserving the old diversity.  EVE residents: 5% WH; 8% Lowsec; 15% Nullsec; 72% Highsec. CSM 7: 1 highsec resident out of 14.-á
CSM demographics vs EVE demographics, nothing to worry about... |

Andreus Ixiris
Mixed Metaphor Federal Consensus Outreach
861
|
Posted - 2012.05.09 23:10:00 -
[64] - Quote
CCP karkur wrote:As of today, awesome bug has been turned into awesome feature... I doubt that it will go out in Inferno, and I don't know how it will enter the game, but the asset is in 
I will do anything to have you roll this out with Inferno. ANYTHING.  Mane 614
|

George Whitebread
Imperial Academy Amarr Empire
3
|
Posted - 2012.05.11 18:48:00 -
[65] - Quote
Bloodpetal wrote:Only thing I'm not going to be keen about is less subtle variation in the existing skin tones. More variety is fine. But less subtlety isn't. 
Couldn't have said it better myself. I don't like how this seems to lose grips with any connection to realism. 
Signed: George Whitebread |

Andreus Ixiris
Mixed Metaphor Federal Consensus Outreach
865
|
Posted - 2012.05.11 19:34:00 -
[66] - Quote
Yeah, on another note, CCP, please reconsider this skin tones business. At least delay its release for a while. Mane 614
|

Indahmawar Fazmarai
The I and F Taxation Trust
579
|
Posted - 2012.05.11 19:48:00 -
[67] - Quote
Andreus Ixiris wrote:Yeah, on another note, CCP, please reconsider this skin tones business. At least delay its release for a while.
You know, this is some kind of damned if you do, damned if you don't situation...
From Team Avatar's POV: either tell management that they essentially wasted the art resources allocated to them because players won't buy the final product; or **** off players by not listening to their reasonable demands to preserve old and better content and not asking them prior to undertake the hacking down of diversity.
From pro-WiS POV: either we buy what they hand to us, and so everyhting will go in the future; or don't buy it, so wer'e ungrateful pricks and there's no point to throw us any bones. EVE residents: 5% WH; 8% Lowsec; 15% Nullsec; 72% Highsec. CSM 7: 1 highsec resident out of 14.-á
CSM demographics vs EVE demographics, nothing to worry about... |

Ranger 1
Ranger Corp
1858
|
Posted - 2012.05.11 20:29:00 -
[68] - Quote
CCP karkur wrote:Andreus Ixiris wrote:Sorry for getting short with you guys. That was unacceptable behaviour on my part and I apologise.
It's just that myself and many other Incarna enthusiasts have been after this basically since Incursion in early 2011 and we've always either been straight out not answered or told "I'll ask the art team", and never given a response. No problem at all, apology accepted  Anyways, shortly after I replied, the creative director came back and I asked him whether we would ever consider that. He said he wanted to give all bloodline access to all clothes at some point, but probably through the LP store or something like that (I don't know if he has discussed it with the art director, who may or may not agree). So there is no timeline on it, but there is at lest interest in doing it. I didn't ask about the hairstyle, but from my point of view, we will need to lift some restrictions if we put in racial blending (whether it's give you access to the hairstyle of the other bloodline or something else), I hope that answers some of your questions somewhat... I'm not sure there is any better answers at this point. 
Thanks for asking... and by the way this:
Quote:He said he wanted to give all bloodline access to all clothes at some point, but probably through the LP store or something like that (I don't know if he has discussed it with the art director, who may or may not agree).
has HUGE implications for the NEX store and items offered (and potentially being offered) through it.
Many of us have no problem with the NEX store, but also feel that some things should be available through LP stores or other means.
Of course, we'd pretty much ALL prefer the means to "make" these items be made available from the NEX, rather than the finished product, but that's another issue entirely.
Anyway, not to derail, thanks again. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |

Nalha Saldana
Aliastra Gallente Federation
267
|
Posted - 2012.05.12 23:58:00 -
[69] - Quote
Andreus Ixiris wrote:Oh my god. Clear eyeglasses. CCP, I cannot express just much how much I love you right now. Have my babies.
Wow, youre a nerd playing a character that looks like a total nerd.. |

Solhild
Republic Military School Minmatar Republic
686
|
Posted - 2012.05.13 08:12:00 -
[70] - Quote
Nalha Saldana wrote:Andreus Ixiris wrote:Oh my god. Clear eyeglasses. CCP, I cannot express just much how much I love you right now. Have my babies. Wow, youre a nerd playing a character that looks like a total nerd..
.....without eyelashes! |

Turelus
Caldari Independent Navy Reserve The Fourth District
32
|
Posted - 2012.05.13 15:49:00 -
[71] - Quote
CCP karkur wrote:Seriphyn Inhonores wrote:http://i660.photobucket.com/albums/uu328/Seriphyn/ccpdiversity.png < gooby wat da fak Secondly, if skin tones are freely available, why aren't hair colours as well? Restricted hair colours infers racial consistency...unrestricted skin tones does not. (locked clothing debate also) The hair color restrictions have been lifted  You have just made my month. I missed my black hair. |

Selinate
860
|
Posted - 2012.05.13 15:51:00 -
[72] - Quote
I think this might be off-topic, but with the amarr female default overcoats that are currently implemented on TQ, there are some clipping issues with the hands around the waste because the coats are so thick. Really really bad clipping issues. Any word on fixing this? |

Andreus Ixiris
Mixed Metaphor Federal Consensus Outreach
869
|
Posted - 2012.05.13 16:25:00 -
[73] - Quote
Nalha Saldana wrote:Wow, youre a nerd playing a character that looks like a total nerd..
And? Mane 614
|

George Whitebread
Imperial Academy Amarr Empire
5
|
Posted - 2012.05.13 17:41:00 -
[74] - Quote
Andreus Ixiris wrote:Nalha Saldana wrote:Wow, youre a nerd playing a character that looks like a total nerd.. And?
Owned! 
Signed: George Whitebread |

Andreus Ixiris
Mixed Metaphor Federal Consensus Outreach
871
|
Posted - 2012.05.14 10:47:00 -
[75] - Quote
George Whitebread wrote:Owned! 
I found the idea of someone playing EVE Online, and furthermore playing EVE Online on the test server calling someone else a nerd as if it meant anything pretty damn hilarious. Mane 614
|

Indahmawar Fazmarai
The I and F Taxation Trust
625
|
Posted - 2012.05.16 13:31:00 -
[76] - Quote
Solhild wrote:Nalha Saldana wrote:Andreus Ixiris wrote:Oh my god. Clear eyeglasses. CCP, I cannot express just much how much I love you right now. Have my babies. Wow, youre a nerd playing a character that looks like a total nerd.. .....without eyelashes!
There is no collision detection between eyelashes and glasses, so the eyelashes are not rendered when wearing glasses else they would pierce through the "glass".
Anyway, IMHO, clear eyeglasses have no point in existing. I am sure that 23,000 year in the future correction glasses should have become obsolete in one way or another... EVE residents: 5% WH; 8% Lowsec; 15% Nullsec; 72% Highsec. CSM 7: 1 highsec resident out of 14.-á
CSM demographics vs EVE demographics, nothing to worry about... |

Morwen Lagann
Tyrathlion Interstellar
170
|
Posted - 2012.05.16 13:58:00 -
[77] - Quote
Indahmawar Fazmarai wrote:Solhild wrote:Nalha Saldana wrote:Andreus Ixiris wrote:Oh my god. Clear eyeglasses. CCP, I cannot express just much how much I love you right now. Have my babies. Wow, youre a nerd playing a character that looks like a total nerd.. .....without eyelashes! There is no collision detection between eyelashes and glasses, so the eyelashes are not rendered when wearing glasses else they would pierce through the "glass". Anyway, IMHO, clear eyeglasses have no point in existing. I am sure that 23,000 year in the future correction glasses should have become obsolete in one way or another...
And 23,000 years before EVE, people still wore glasses just because they liked the look, even if their eyesight was fine - you just have a pair of 'neutral' lenses, or go frames-only. It's a fashion statement. |

MotherMoon
Blue Republic RvB - BLUE Republic
663
|
Posted - 2012.05.16 21:19:00 -
[78] - Quote
CCP karkur wrote:MotherMoon wrote:can't have the old ones and the new ones? I'm curious as to the limitation stopping you from having both available, or is it a design choice? just so we are clear, when I talk about skintypes and skin tones, this is what I mean: skintype = new skin colors skin tone = old skin colors We feel the current color skin tone range is too narrow and having to pick one of 6 skin tones that are pretty much the doesn't make that much sense. We want to allow characters of all bloodlines to use the new skintypes we created, and that range is pretty broad and the colors pretty evenly spread. So if we wanted to have the old color also available, the options would be 20 for each bloodline, which is too much, and the color palette would just look weird with maybe 10 very white options(for Amarr), and then the rest. Also, we want to move to use the new skintypes (behind the scenes they are totally different from the skin tones), but realize some people might not be happy to change colors so we are allowing people to keep their old skin tone until they actually apply a new skintype and save the character.
OH! i had never seen this reply : ) thanks! makes sense. |

Tertharan
2
|
Posted - 2012.05.16 23:03:00 -
[79] - Quote
CCP karkur wrote:MotherMoon wrote:can't have the old ones and the new ones? I'm curious as to the limitation stopping you from having both available, or is it a design choice? just so we are clear, when I talk about skintypes and skin tones, this is what I mean: skintype = new skin colors skin tone = old skin colors We feel the current color skin tone range is too narrow and having to pick one of 6 skin tones that are pretty much the doesn't make that much sense. We want to allow characters of all bloodlines to use the new skintypes we created, and that range is pretty broad and the colors pretty evenly spread. So if we wanted to have the old color also available, the options would be 20 for each bloodline, which is too much, and the color palette would just look weird with maybe 10 very white options(for Amarr), and then the rest. Also, we want to move to use the new skintypes (behind the scenes they are totally different from the skin tones), but realize some people might not be happy to change colors so we are allowing people to keep their old skin tone until they actually apply a new skintype and save the character.
You are thinking about this too narrowly, and trying to solve the wrong problem. The problem isn't that 20 options is too many and you need to pare it down. The real problem is that those colors looks silly when stuck on a color wheel together. That's the problem you should be looking to solve. It's not too complicated to solve either, just have relatively few main base colors on a color wheel, and then when you choose one have a bunch of different shades of that color to pick as your final color. If you do that, you can have your simplistic color wheel, and all the options remain available. And if there are too many whites, make more dark colors to even out the tones available.
You make a big mistake when you assume that it's possible to have too many options in character creation. The more diversity available the closer everyone can get to their vision for their character, and the happier everyone is. |

Tertharan
2
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Posted - 2012.05.16 23:04:00 -
[80] - Quote
double post |

Lipbite
Express Hauler
45
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Posted - 2012.05.20 05:03:00 -
[81] - Quote
Skintone severely bugged on Sisi - skin change after exiting re-sculpting to default (?) color. I wasn't able to keep pale skin on Gallente character - check this image:
http://i.imgur.com/n7oGp.jpg?1
Beware. |

Copine Callmeknau
Kangaroos With Frickin Lazerbeams Ninja Unicorns with Huge Horns
165
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Posted - 2012.05.20 05:56:00 -
[82] - Quote
RavenTesio wrote:CCP karkur wrote:RavenTesio wrote: Still I would strongly argue here that it should not be possible to make a White Guy with Black Features or a Black Guy with White Features ... this is not out of any silly racist perspective, but simply that it is not possible in real-life. It is possible that we will restrict it a little bit (for example, Amarr might not have the darkest color, and Brutor not the lightest). The world we live in is so diverse that I'm pretty sure you can find dark skinned people with "white" features, and light skinned people with "black" features. I think the skintypes we have now work pretty well... my favorite test character, who is Civire, now has dark skin, and another favorite is a white Brutor. I think both look very good, and I'm pretty sure we see people similar to them all the time in real life  While I will agree that skin tones are diverse, it is the types that dictate how they will be. Adding artificial limitations on how White / Black someone can be, would still produce edge-cases that don't look right and fall hard and deep into the Uncanny Valley. http://en.wikipedia.org/wiki/Human_skin_colorhttp://en.wikipedia.org/wiki/AlbinosThose are some good reads, if you guys haven't check them out already. I have had a chance to study the Shader system employed for the Character system, which unfortunately doesn't really have the capability (due to how things are calculated) to achieve something that isn't pre-made. This said I would highly recommend that this changed as really the base skin-colour is generally down to the Sub-Surface Scatter, Reflection and Specular; the blend of these contribute to the final colour. If you do simply stick with the current system though: http://en.wikipedia.org/wiki/File:Felix_von_Luschan_Skin_Color_Chart.JPGThat is probably the most important chart, those are base adjusted skin colours. What you want (generally speaking) is to make a Hue Palette with a larger range than that; but use it as the extremes... then Clamp to +/- 25% of the base value. This would prevent any weirdness. I mean that is basically the least complicated solution that shouldn't take long to impliment as it would literally be a colour blend with a greyscale skin diffuse. Still I'd suggest looking in to creating the 6 Architypes (which really at 2, Cold and Warm climate variants for 3 base types) as this would provide a much larger range of diversity that wouldn't lead to edge-case weirdness. Not to mention it would be easier to have the skin blend for colder, warmer evironments or being burnt. Should you want to expand on Incarna gameplay at a later date without having to make a work around for such things.
+1 on this I generally agree with Inda's posts in this thread
Not a fan of the homogenization approach that's being taken, I mean it's great you guys are adding a greater range for many avatars, but it's a big stretch that I could have a brutor, amarr, deteis, and intaki all looking like they're related because of identical skin tones
At the very least, could we have a few sliders so we can tweak the skin tones given? At least then we can mess around with it for some more variety.
And for the record, while it is entirely possible to have albino negroids, why you would add them to the game before skin tones similar to native american or eskimo is totally beyond me.
There should be a rather awesome pic here |

Bayushi Akemi
Hisec Sentai Coalition.
2
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Posted - 2012.05.21 12:29:00 -
[83] - Quote
I just checked out the new skin colors on SiSi.
They aren't horrendously terrible, however, the same thing that happened when this CC went live has happened again. People are unhappy with aspects of the changes because diversity is being removed and they are having to reimagine their character, breaking their RP or immersion because the art department can't be arsed to listen to players.
My old main will never be able to look like she did pre-carbon, which is 10x better than how she looks now. I understand the art department has a vision, but would it really hurt to go and look at what they had and add 'retro' options for things like skin color, hair color and clothing? I miss my gallente space helmets and minmatar face masks still. I miss my corn row crown and see through shirts.
Edit: I would also like to be able to give this char green dreadlocks so she looks like Jade from Shadow Raiders. https://forums.eveonline.com/default.aspx?g=posts&t=109826&find=unread-áHelp us purge the game of the goon scum! |
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