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Jane Vladmir
Jane Vladmir

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Posted - 2004.11.03 09:37:00 - [151]

wowSurprised
Jane Vladmir
Jane Vladmir

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Posted - 2004.11.03 09:37:00 - [152]

wowSurprised
Jane Vladmir
Jane Vladmir
Gallente
Applied Eugenics

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Posted - 2004.11.03 09:37:00 - [153]

wowSurprised

Diicc Tater
Diicc Tater

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Posted - 2004.11.03 10:45:00 - [154]

Edited by: Diicc Tater on 03/11/2004 10:48:46
Has anyone tried it against the Mordus Headhunters and done well in the Maller?
I tried and almost got creamed taking them out. I've cramed in a MWD to get closer fast. In most cases I can take the heat easy but the Mordus ...yea I got structure damage. 5 Terrorists are no problemo.

EDIT--
Ok, Vance has.. :) (got to read carefully)
Diicc Tater
Diicc Tater

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Posted - 2004.11.03 10:45:00 - [155]

Edited by: Diicc Tater on 03/11/2004 10:48:46
Has anyone tried it against the Mordus Headhunters and done well in the Maller?
I tried and almost got creamed taking them out. I've cramed in a MWD to get closer fast. In most cases I can take the heat easy but the Mordus ...yea I got structure damage. 5 Terrorists are no problemo.

EDIT--
Ok, Vance has.. :) (got to read carefully)
Diicc Tater
Diicc Tater
Aggressive Tendencies
Veritas Immortalis

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2004.11.03 10:45:00 - [156]

Edited by: Diicc Tater on 03/11/2004 10:48:46
Has anyone tried it against the Mordus Headhunters and done well in the Maller?
I tried and almost got creamed taking them out. I've cramed in a MWD to get closer fast. In most cases I can take the heat easy but the Mordus ...yea I got structure damage. 5 Terrorists are no problemo.

EDIT--
Ok, Vance has.. :) (got to read carefully)


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Formula 1
Formula 1

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Posted - 2004.11.04 02:03:00 - [157]

Edited by: Formula 1 on 04/11/2004 02:06:47
Obscuroditus, could you help me out by piecing together a DurAugoror setup? I have Engineering/Electronics at 4 each and a few support skills in those tabs as well.
Formula 1
Formula 1

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Posted - 2004.11.04 02:03:00 - [158]

Edited by: Formula 1 on 04/11/2004 02:06:47
Obscuroditus, could you help me out by piecing together a DurAugoror setup? I have Engineering/Electronics at 4 each and a few support skills in those tabs as well.
Formula 1
Formula 1
Caldari
Doomheim

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Posted - 2004.11.04 02:03:00 - [159]

Edited by: Formula 1 on 04/11/2004 02:06:47
Obscuroditus, could you help me out by piecing together a DurAugoror setup? I have Engineering/Electronics at 4 each and a few support skills in those tabs as well.
Vance Valorium
Vance Valorium

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Posted - 2004.11.04 04:48:00 - [160]

Originally by: Diicc Tater
Edited by: Diicc Tater on 03/11/2004 10:48:46
Has anyone tried it against the Mordus Headhunters and done well in the Maller?
I tried and almost got creamed taking them out. I've cramed in a MWD to get closer fast. In most cases I can take the heat easy but the Mordus ...yea I got structure damage. 5 Terrorists are no problemo.

EDIT--
Ok, Vance has.. :) (got to read carefully)


The first time I tried this mission in my Maller, I lost it. Every time I've tried it since, I've won easily. All that was necessary was a slight change in tactics.

The problem initially was that I was warping in at 15km, trying to get close to the spawn as quickly as possible. This resulted in my Maller being within weapons range of every ship in the spawn.

The second time I did the mission, I warped in at 60km to see what would happen. Sure enough, the Headhunters decided to come to me, but at vastly different speeds. The Mordu Bounty Hunter will reach you the quickest, which is convenient since he is the one with the webber. Very Happy You should be able to take out the Bounty Hunter easily before other Headhunters get within firing range. Just pick them off as they come to you. Take out the smaller escorts first (the Katanas) - they are easy to destroy and taking all of them out will remove a large part of the Headhunter's firepower very quickly. The first wave of the spawn is the hardest. It should be smooth sailing from there.

BTW: I suggest you remove the MWD and put on a 100MN afterburner so that you can utilize one of the Maller's greatest strengths: its capacitor. Equip crystals on the lasers that give you an optimal range of around 8km (this is the range at which the Headhunter escorts will usually orbit you) and you should be able to take out most of the spawn without using any speed boosting at all (assuming you are using the 60km warp-in strategy I described above). Good luck. Cool
Vance Valorium
Vance Valorium

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Posted - 2004.11.04 04:48:00 - [161]

Originally by: Diicc Tater
Edited by: Diicc Tater on 03/11/2004 10:48:46
Has anyone tried it against the Mordus Headhunters and done well in the Maller?
I tried and almost got creamed taking them out. I've cramed in a MWD to get closer fast. In most cases I can take the heat easy but the Mordus ...yea I got structure damage. 5 Terrorists are no problemo.

EDIT--
Ok, Vance has.. :) (got to read carefully)


The first time I tried this mission in my Maller, I lost it. Every time I've tried it since, I've won easily. All that was necessary was a slight change in tactics.

The problem initially was that I was warping in at 15km, trying to get close to the spawn as quickly as possible. This resulted in my Maller being within weapons range of every ship in the spawn.

The second time I did the mission, I warped in at 60km to see what would happen. Sure enough, the Headhunters decided to come to me, but at vastly different speeds. The Mordu Bounty Hunter will reach you the quickest, which is convenient since he is the one with the webber. Very Happy You should be able to take out the Bounty Hunter easily before other Headhunters get within firing range. Just pick them off as they come to you. Take out the smaller escorts first (the Katanas) - they are easy to destroy and taking all of them out will remove a large part of the Headhunter's firepower very quickly. The first wave of the spawn is the hardest. It should be smooth sailing from there.

BTW: I suggest you remove the MWD and put on a 100MN afterburner so that you can utilize one of the Maller's greatest strengths: its capacitor. Equip crystals on the lasers that give you an optimal range of around 8km (this is the range at which the Headhunter escorts will usually orbit you) and you should be able to take out most of the spawn without using any speed boosting at all (assuming you are using the 60km warp-in strategy I described above). Good luck. Cool
Vance Valorium
Vance Valorium
Caldari
Destructive Influence

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Posted - 2004.11.04 04:48:00 - [162]

Originally by: Diicc Tater
Edited by: Diicc Tater on 03/11/2004 10:48:46
Has anyone tried it against the Mordus Headhunters and done well in the Maller?
I tried and almost got creamed taking them out. I've cramed in a MWD to get closer fast. In most cases I can take the heat easy but the Mordus ...yea I got structure damage. 5 Terrorists are no problemo.

EDIT--
Ok, Vance has.. :) (got to read carefully)


The first time I tried this mission in my Maller, I lost it. Every time I've tried it since, I've won easily. All that was necessary was a slight change in tactics.

The problem initially was that I was warping in at 15km, trying to get close to the spawn as quickly as possible. This resulted in my Maller being within weapons range of every ship in the spawn.

The second time I did the mission, I warped in at 60km to see what would happen. Sure enough, the Headhunters decided to come to me, but at vastly different speeds. The Mordu Bounty Hunter will reach you the quickest, which is convenient since he is the one with the webber. Very Happy You should be able to take out the Bounty Hunter easily before other Headhunters get within firing range. Just pick them off as they come to you. Take out the smaller escorts first (the Katanas) - they are easy to destroy and taking all of them out will remove a large part of the Headhunter's firepower very quickly. The first wave of the spawn is the hardest. It should be smooth sailing from there.

BTW: I suggest you remove the MWD and put on a 100MN afterburner so that you can utilize one of the Maller's greatest strengths: its capacitor. Equip crystals on the lasers that give you an optimal range of around 8km (this is the range at which the Headhunter escorts will usually orbit you) and you should be able to take out most of the spawn without using any speed boosting at all (assuming you are using the 60km warp-in strategy I described above). Good luck. Cool
Diicc Tater
Diicc Tater

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Posted - 2004.11.04 12:24:00 - [163]

I figured out the warp tactict right away so I had no prob getting the Hunter to follow my laserpointers. I found the first wave the easiest. They don't stick together as the later do. The 2nd one was the hardest for me. I could have tried with the AB 10 but I just don't deal damage enough to keep pace with the Hunter in 1st spawn. MWD just to ease the pain while looting and getting out faster.
The MF and Gamma lenses give me 8km+ optimal range and I only use 2 MF since they suck my cap away too fast otherwise.

I've set myself to try this without using T2 stuff mind you. I'm sure some t2 stuff would help out alot. I'll be doing that as soon as my wallet hits 50m again... Rolling Eyes
Diicc Tater
Diicc Tater

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Posted - 2004.11.04 12:24:00 - [164]

I figured out the warp tactict right away so I had no prob getting the Hunter to follow my laserpointers. I found the first wave the easiest. They don't stick together as the later do. The 2nd one was the hardest for me. I could have tried with the AB 10 but I just don't deal damage enough to keep pace with the Hunter in 1st spawn. MWD just to ease the pain while looting and getting out faster.
The MF and Gamma lenses give me 8km+ optimal range and I only use 2 MF since they suck my cap away too fast otherwise.

I've set myself to try this without using T2 stuff mind you. I'm sure some t2 stuff would help out alot. I'll be doing that as soon as my wallet hits 50m again... Rolling Eyes
Diicc Tater
Diicc Tater
Aggressive Tendencies
Veritas Immortalis

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Posted - 2004.11.04 12:24:00 - [165]

I figured out the warp tactict right away so I had no prob getting the Hunter to follow my laserpointers. I found the first wave the easiest. They don't stick together as the later do. The 2nd one was the hardest for me. I could have tried with the AB 10 but I just don't deal damage enough to keep pace with the Hunter in 1st spawn. MWD just to ease the pain while looting and getting out faster.
The MF and Gamma lenses give me 8km+ optimal range and I only use 2 MF since they suck my cap away too fast otherwise.

I've set myself to try this without using T2 stuff mind you. I'm sure some t2 stuff would help out alot. I'll be doing that as soon as my wallet hits 50m again... Rolling Eyes


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Mortner
Mortner

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Posted - 2004.11.18 10:05:00 - [166]

How can you fit a 100nm Afterburner in this setup? My setup for the maller is like that:
High Slots
-5X focused Medium Pulse Lasers I (5x 120pg)
-Medium nos (175pg)
Medium Slots
-10mnMWD (150pg)
-Webber (1pg)
-F-b10 nominal cap regenerator(1pg)
Low Slots
-2x small T2 Armor Repairer (2x 7pg)
-Heat Sink I (1pg)
-2X hardeners (2x 7pg)
-Capacitor power Relay

I have 1062 powergrid with engineering 5, and 944 are used. so even if i take the mwd out, im still missing alot of powergrid to fit a 100nm afterbruner in. So what other skills do i have to train to get more powergrid?

Mortner
Mortner

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Posted - 2004.11.18 10:05:00 - [167]

How can you fit a 100nm Afterburner in this setup? My setup for the maller is like that:
High Slots
-5X focused Medium Pulse Lasers I (5x 120pg)
-Medium nos (175pg)
Medium Slots
-10mnMWD (150pg)
-Webber (1pg)
-F-b10 nominal cap regenerator(1pg)
Low Slots
-2x small T2 Armor Repairer (2x 7pg)
-Heat Sink I (1pg)
-2X hardeners (2x 7pg)
-Capacitor power Relay

I have 1062 powergrid with engineering 5, and 944 are used. so even if i take the mwd out, im still missing alot of powergrid to fit a 100nm afterbruner in. So what other skills do i have to train to get more powergrid?

Mortner
Mortner

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Posted - 2004.11.18 10:05:00 - [168]

How can you fit a 100nm Afterburner in this setup? My setup for the maller is like that:
High Slots
-5X focused Medium Pulse Lasers I (5x 120pg)
-Medium nos (175pg)
Medium Slots
-10mnMWD (150pg)
-Webber (1pg)
-F-b10 nominal cap regenerator(1pg)
Low Slots
-2x small T2 Armor Repairer (2x 7pg)
-Heat Sink I (1pg)
-2X hardeners (2x 7pg)
-Capacitor power Relay

I have 1062 powergrid with engineering 5, and 944 are used. so even if i take the mwd out, im still missing alot of powergrid to fit a 100nm afterbruner in. So what other skills do i have to train to get more powergrid?

Elrathias
Elrathias

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Posted - 2004.11.18 11:09:00 - [169]

Originally by: Mortner
How can you fit a 100nm Afterburner in this setup? My setup for the maller is like that:
High Slots
-5X focused Medium Pulse Lasers I (5x 120pg)
-Medium nos (175pg)
Medium Slots
-10mnMWD (150pg)
-Webber (1pg)
-F-b10 nominal cap regenerator(1pg)
Low Slots
-2x small T2 Armor Repairer (2x 7pg)
-Heat Sink I (1pg)
-2X hardeners (2x 7pg)
-Capacitor power Relay

I have 1062 powergrid with engineering 5, and 944 are used. so even if i take the mwd out, im still missing alot of powergrid to fit a 100nm afterbruner in. So what other skills do i have to train to get more powergrid?



thats because your using medium lasers?
and a medium nos too. take off the nos, take off the guns, cahnge them for "Medium pulse laser I"'s and not medium focused :E
--------------------------

Elrathias
Elrathias

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Posted - 2004.11.18 11:09:00 - [170]

Originally by: Mortner
How can you fit a 100nm Afterburner in this setup? My setup for the maller is like that:
High Slots
-5X focused Medium Pulse Lasers I (5x 120pg)
-Medium nos (175pg)
Medium Slots
-10mnMWD (150pg)
-Webber (1pg)
-F-b10 nominal cap regenerator(1pg)
Low Slots
-2x small T2 Armor Repairer (2x 7pg)
-Heat Sink I (1pg)
-2X hardeners (2x 7pg)
-Capacitor power Relay

I have 1062 powergrid with engineering 5, and 944 are used. so even if i take the mwd out, im still missing alot of powergrid to fit a 100nm afterbruner in. So what other skills do i have to train to get more powergrid?



thats because your using medium lasers?
and a medium nos too. take off the nos, take off the guns, cahnge them for "Medium pulse laser I"'s and not medium focused :E
--------------------------

Elrathias
Elrathias
Deep Core Mining Inc.

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Posted - 2004.11.18 11:09:00 - [171]

Originally by: Mortner
How can you fit a 100nm Afterburner in this setup? My setup for the maller is like that:
High Slots
-5X focused Medium Pulse Lasers I (5x 120pg)
-Medium nos (175pg)
Medium Slots
-10mnMWD (150pg)
-Webber (1pg)
-F-b10 nominal cap regenerator(1pg)
Low Slots
-2x small T2 Armor Repairer (2x 7pg)
-Heat Sink I (1pg)
-2X hardeners (2x 7pg)
-Capacitor power Relay

I have 1062 powergrid with engineering 5, and 944 are used. so even if i take the mwd out, im still missing alot of powergrid to fit a 100nm afterbruner in. So what other skills do i have to train to get more powergrid?



thats because your using medium lasers?
and a medium nos too. take off the nos, take off the guns, cahnge them for "Medium pulse laser I"'s and not medium focused :E
--------------------------

Vance Valorium
Vance Valorium

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Posted - 2004.11.18 11:19:00 - [172]

Originally by: Elrathias
Originally by: Mortner
How can you fit a 100nm Afterburner in this setup? My setup for the maller is like that:
High Slots
-5X focused Medium Pulse Lasers I (5x 120pg)
-Medium nos (175pg)
Medium Slots
-10mnMWD (150pg)
-Webber (1pg)
-F-b10 nominal cap regenerator(1pg)
Low Slots
-2x small T2 Armor Repairer (2x 7pg)
-Heat Sink I (1pg)
-2X hardeners (2x 7pg)
-Capacitor power Relay

I have 1062 powergrid with engineering 5, and 944 are used. so even if i take the mwd out, im still missing alot of powergrid to fit a 100nm afterbruner in. So what other skills do i have to train to get more powergrid?



thats because your using medium lasers?
and a medium nos too. take off the nos, take off the guns, cahnge them for "Medium pulse laser I"'s and not medium focused :E


Actually with good engineering skills he can keep the Medium Nosferatu. I run either a Medium Vampire or a Medium Smartbomb on my Duramaller at all times (Level 5 Engineering and Electronics).
Vance Valorium
Vance Valorium

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2004.11.18 11:19:00 - [173]

Originally by: Elrathias
Originally by: Mortner
How can you fit a 100nm Afterburner in this setup? My setup for the maller is like that:
High Slots
-5X focused Medium Pulse Lasers I (5x 120pg)
-Medium nos (175pg)
Medium Slots
-10mnMWD (150pg)
-Webber (1pg)
-F-b10 nominal cap regenerator(1pg)
Low Slots
-2x small T2 Armor Repairer (2x 7pg)
-Heat Sink I (1pg)
-2X hardeners (2x 7pg)
-Capacitor power Relay

I have 1062 powergrid with engineering 5, and 944 are used. so even if i take the mwd out, im still missing alot of powergrid to fit a 100nm afterbruner in. So what other skills do i have to train to get more powergrid?



thats because your using medium lasers?
and a medium nos too. take off the nos, take off the guns, cahnge them for "Medium pulse laser I"'s and not medium focused :E


Actually with good engineering skills he can keep the Medium Nosferatu. I run either a Medium Vampire or a Medium Smartbomb on my Duramaller at all times (Level 5 Engineering and Electronics).
Vance Valorium
Vance Valorium
Caldari
Destructive Influence

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2004.11.18 11:19:00 - [174]

Originally by: Elrathias
Originally by: Mortner
How can you fit a 100nm Afterburner in this setup? My setup for the maller is like that:
High Slots
-5X focused Medium Pulse Lasers I (5x 120pg)
-Medium nos (175pg)
Medium Slots
-10mnMWD (150pg)
-Webber (1pg)
-F-b10 nominal cap regenerator(1pg)
Low Slots
-2x small T2 Armor Repairer (2x 7pg)
-Heat Sink I (1pg)
-2X hardeners (2x 7pg)
-Capacitor power Relay

I have 1062 powergrid with engineering 5, and 944 are used. so even if i take the mwd out, im still missing alot of powergrid to fit a 100nm afterbruner in. So what other skills do i have to train to get more powergrid?



thats because your using medium lasers?
and a medium nos too. take off the nos, take off the guns, cahnge them for "Medium pulse laser I"'s and not medium focused :E


Actually with good engineering skills he can keep the Medium Nosferatu. I run either a Medium Vampire or a Medium Smartbomb on my Duramaller at all times (Level 5 Engineering and Electronics).
Mortner
Mortner

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Posted - 2004.11.18 14:06:00 - [175]

Ok, thx, that was the problem, i will now fit the small laseres, got confused with the medium lasersSmile
Mortner
Mortner

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Posted - 2004.11.18 14:06:00 - [176]

Ok, thx, that was the problem, i will now fit the small laseres, got confused with the medium lasersSmile
Mortner
Mortner

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Posted - 2004.11.18 14:06:00 - [177]

Ok, thx, that was the problem, i will now fit the small laseres, got confused with the medium lasersSmile
DeFood
DeFood

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Posted - 2004.11.18 14:42:00 - [178]

Remember, just because it says medium, doesn't mean its medium.
DeFood
DeFood

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Posted - 2004.11.18 14:42:00 - [179]

Remember, just because it says medium, doesn't mean its medium.
DeFood
DeFood
Gallente
UMEC

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2004.11.18 14:42:00 - [180]

Remember, just because it says medium, doesn't mean its medium.
   
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