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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Yabba Addict
Legion of the Many
13
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Posted - 2012.05.22 18:32:00 -
[211] - Quote
yeah, jita local seems screwed. As for pilots, yeah i can see some, we're by the monument, blasting away |
Talon SilverHawk
Patria o Muerte
123
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Posted - 2012.05.22 18:35:00 -
[212] - Quote
Yabba Addict wrote:yeah, jita local seems screwed. As for pilots, yeah i can see some, we're by the monument, blasting away
Ditto no local (no dialogue box at all)
Tal
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Fabulousli Obvious
State War Academy Caldari State
120
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Posted - 2012.05.22 18:35:00 -
[213] - Quote
There WERE 2600 on Local and hundreds buzzing around monument. That was so wierd having Lunch then coming back to a ghost town. Logging back in.....
And there is a Login Queue, #125 !!!!
After 4 minutes got down to #65.
Logging back again . #175. 5 minutes later I am #134.
Giving up. Last words:-á Either that wallpaper goes, or I do. ~~ Oscar Wilde, writer, d. November 30, 1900 |
Javajunky
Eternity INC. Goonswarm Federation
21
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Posted - 2012.05.22 18:46:00 -
[214] - Quote
I'm a little insulted to see CCP say "Well it was on SiSi you had the opportunity to complain about it..." (paraphrasing)
Most of us are adults with careers, jobs and families. Sorry if we weren't able to get on to your servers and test your crap out and increase the number of posts you already had complaining about this U/I But I'm paying customers and we're allowed to btich out something we don't like...and my 9 accounts certainly entitle me to do it whenver the f*ck I want...
I really wasn't sweating this, I honestly thought you had some basic common sense and made this an option just like walking in stations.
Did any of you people work there last year when walking in stations went live and how pissed people were about a UI change like that. What a a bunch of ******** @ss clowns, and if you don't like the criticism feel free to delete my accounts. If I get home from work today and find all 9 of them closed I won't lose a wink of sleep over it. |
KanashiiKami
103
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Posted - 2012.05.22 18:52:00 -
[215] - Quote
the UI seems to jam very often even in station when scrolling thru stuff ... rendering stoppages in gameplay for 30sec-60sec ... seems like im not going to risk a lag death out in space ...
so any minigames i can play in station? WUT ??? |
Lin-Young Borovskova
Science and Trade Institute Caldari State
37
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Posted - 2012.05.22 18:55:00 -
[216] - Quote
Please express your unsatisfying arguments without insulting (real) people working hard under their directors orders to achieve such crap.
I have nothing to say to all of those who really did this job but to the one guy at the top with such an idiotic idea. Fell free to forum ban this char like Tanya, I don't care, as far as I'm concerned I'm logging only to screw stuff up since it's the only way those big hats understand whatever. OC this will last until my accounts are out of sub, unfortunately for me it's only in a few months, if only I could get my money back and biomass/trash all my **** , believe me I'd do so.
I really have the feeling of being racket with this window crap. |
Grey Stormshadow
draketrain Confederation of xXPIZZAXx
1273
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Posted - 2012.05.22 18:57:00 -
[217] - Quote
4090 in jita at the moment and it is pretty much not responding.
Get |
FloppieTheBanjoClown
The Skunkworks
1541
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Posted - 2012.05.22 19:03:00 -
[218] - Quote
CCP Soundwave wrote:I'd just like to confirm that "winferno" is indeed going to be awesome. Quoting for hilarity.
You guys shot yourselves in the foot. AGAIN. How can you possibly be surprised by basic UI problems like windows that won't save their size/position and reopen every time there's a session change? After all the reassurances, this is MOST disappointing. It's time to put an end to CCP's war on piracy. Fight your own battles and stop asking CCP to do it for you. |
FeralShadow
Blue Republic RvB - BLUE Republic
123
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Posted - 2012.05.22 19:40:00 -
[219] - Quote
Shift click to open new window. Shift click to open new window. How the Eve Sandbox Works:https://forums.eveonline.com/default.aspx?g=posts&m=482176#post482176 "I do believe in karma. That means that whenever I do something sh**y to others, they somehow deserved it." |
Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
122
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Posted - 2012.05.22 19:41:00 -
[220] - Quote
why did they do this without making a way to work around it? my whole beef with the removal of "ship spinning" was only that I was not able to easily open the cargo bay when I entered a station... they fixed that.. and now added this? [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/OldST.jpg[/IMG] |
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Tippia
Sunshine and Lollipops
7056
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Posted - 2012.05.22 19:41:00 -
[221] - Quote
FeralShadow wrote:Shift click to open new window. GǪsolves nothing. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |
Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
126
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Posted - 2012.05.22 19:46:00 -
[222] - Quote
FeralShadow wrote:Shift click to open new window.
this is still cumbersome...and does not permanantly fix the trouble as the windows reconsolidate on leaivng station.. sorry but the shift-click thing only helps you if you don't remember how easy it used to be. [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/OldST.jpg[/IMG] |
Artik Fawkes
Aerospace Dynamics
0
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Posted - 2012.05.22 19:50:00 -
[223] - Quote
In stations, the new inventory seems alright. Took me a little while to set up my old system by opening up new windows and positioning things. And again, once I undocked in my Vargur, it took a bit to figure out a new system. However, once in-mission, I found a few issues. Opening a wreck takes a while, causes lag, and could either hurt productivity or worse. Second, clicking inside of the inventory window of a wreck causes a small spike of lag. These need fixed right away, they're severe performance hindrances that will surely leave many other marauder and salvager pilots displeased.
I do love mousing over stuff to see how much it's worth, though. That's an amazing feature. |
Barbelo Valentinian
The Scope Gallente Federation
184
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Posted - 2012.05.22 19:58:00 -
[224] - Quote
*bangs head on desk*
It's lovely and all, some great new functionality has been introduced, and it obviously isn't a total disaster and it's all tweakable; but why, after the furore last year (which included a fair proportion of people pissed off about broken functionality with the loss of Hangar view in Incarna) hasn't the lesson been learnt that you can't force a change of deeply-ingrained habits overnight? Once again, CCP have succeeded in making "home" seem alien for some non-negligible proportion of the players.
*sigh*
Still, must remember ... it's just a videogame :) |
Agrapena
Ex Astrum.. The Fendahlian Collective
4
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Posted - 2012.05.22 20:04:00 -
[225] - Quote
CCP Soundwave wrote:I'd just like to confirm that "winferno" is indeed going to be awesome.
Missile effects & Missile turrets. Yes.
New SB Models. Yes...Except the hound, it`ll always be fugly.
WAR Mechanics. Yes
New Killmail system. Do we really need it? Even if its a YES? (not broke don`t fix?)
Inventory system. Awesome Fail. Great idea, but I don`t always want to have to remember to press shift to bring up a seperate window. Bring back seperate cargo and ship hangar windows and buttons on the neocom.
Inferno Trailer. Lacked Awesome. Didn't make me sexwee. Maybe due to lack of video length and content All you showcased in that trailer was the impressive missile updates. No story, just missiles.
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Fabulousli Obvious
State War Academy Caldari State
147
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Posted - 2012.05.22 20:07:00 -
[226] - Quote
Artik Fawkes wrote:In stations, the new inventory seems alright. Took me a little while to set up my old system by opening up new windows and positioning things. And again, once I undocked in my Vargur, it took a bit to figure out a new system. However, once in-mission, I found a few issues. Opening a wreck takes a while, causes lag, and could either hurt productivity or worse. Second, clicking inside of the inventory window of a wreck causes a small spike of lag. These need fixed right away, they're severe performance hindrances that will surely leave many other marauder and salvager pilots displeased.
I do love mousing over stuff to see how much it's worth, though. That's an amazing feature.
You do everything but describe what happens when you re-dock. Last words:-á Either that wallpaper goes, or I do. ~~ Oscar Wilde, writer, d. November 30, 1900 |
Lin-Young Borovskova
Science and Trade Institute Caldari State
42
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Posted - 2012.05.22 20:08:00 -
[227] - Quote
Artik Fawkes wrote:In stations, the new inventory seems alright. Took me a little while to set up my old system by opening up new windows and positioning things. And again, once I undocked in my Vargur, it took a bit to figure out a new system. However, once in-mission, I found a few issues. Opening a wreck takes a while, causes lag, and could either hurt productivity or worse. Second, clicking inside of the inventory window of a wreck causes a small spike of lag. These need fixed right away, they're severe performance hindrances that will surely leave many other marauder and salvager pilots displeased.
I do love mousing over stuff to see how much it's worth, though. That's an amazing feature.
It is something I'm talking about from a long while ago.
This new "window" feature actually does not solve multiple window and clicks stuff just adds more and tedious clicks to achieve same taks. This can not be considered as an improvement of something that didn't needed fixes.
However "excell" windows like is more about grid and the informations you have fixed on that 'thing' while most of them could simply be a client side load in whatever empire system, client side always but corporation/alliance "system discovery". What would this change?
Client side? well, belts planets moons and whatever fixed celestial would be directly shown on your screen without any sort of action of your part, you could however, choose "scan type" where you would find each and every single option of grid. But this also mean whenever you jump through some gate at loading your system knows what you want to have on your screen or not, therefore increasing/or unloading your system and give you the exact same information or even plus than now without an instant impact due to so many server/client changes info because of "tabs" and "show all brackets" of less.
Targets could possibly be shown as per usual gridd (option) or mouse over, since targeting as long as you have a decent and competent FC is faster and easier from fleet history.
This is CCP's huge task to achieve and give us a much better gaming interface, "THA GRID" and not "THA WINDOW" |
trololololololl
Royal Amarr Institute Amarr Empire
0
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Posted - 2012.05.22 20:10:00 -
[228] - Quote
It's taking me more clicks to do the same thing = terrible |
Spice Weasel
Tranquil Edge of Insanity
0
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Posted - 2012.05.22 20:14:00 -
[229] - Quote
Your active ship is no longer displayed in the Ship hangar. You can no longer right click on your ship in the Fitting screen to access the drone bay, you need to go to active ship and then select the sub inventory item.
Please, undo this. |
Adeptus mecanicus
The Flaming Sideburn's Waterboard
201
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Posted - 2012.05.22 20:15:00 -
[230] - Quote
i dont like the new inventory system that they implemented even when ppl that was saying it was overcomplicated and cumbersome when they had it on SISI, hoarders might like it and acountants but then again do they undock in a hurry? coz i think FCs is gonna have to give the fleet extended time to reship.
CCP might also consider that ppl starting this game might be a bit more discuraged to join after finaly managing to get out of the friggin captains chamber "giggling with glee" and then ramming into this nightmare that only a comunal byrocrat can say he enjoys fiddleing with |
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MotherMoon
Blue Republic RvB - BLUE Republic
703
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Posted - 2012.05.22 20:16:00 -
[231] - Quote
Spice Weasel wrote:Your active ship is no longer displayed in the Ship hangar. You can no longer right click on your ship in the Fitting screen to access the drone bay, you need to go to active ship and then select the sub inventory item.
Please, undo this. you're doing it wrong Why dust 514 is on Console and not PCBattle field 3 salesXbox 360: 2.2 millionPlayStation 3: 1.5 millionPC: 500,000 |
Khergit Deserters
Gallente Federation
45
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Posted - 2012.05.22 20:26:00 -
[232] - Quote
Are you having troubles with whimpers and night cries? This app will solve cries of babies and kids, and release you from daily irritations and sleep deprivations. By choosing the appropriate from 4 selective sounds (that have been scientifically proven to stop children's cries), whimpering children will stop crying like a miracle.
Once the babies stops crying, please play either of the Orange05 or Pink06. This healing melody will put munchkins straight to dreams. Comfort sleep brings about children's healthy, gentle spirit.
Stop Baby Cry Noises 1. Silver01 2. Yellow02 3. Blue03 4. Green
Comfort Healing Melody 5. Orange05 6. Pink06 |
Spice Weasel
Tranquil Edge of Insanity
1
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Posted - 2012.05.22 20:39:00 -
[233] - Quote
MotherMoon wrote: you're doing it wrong
What's the right way?
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MadMuppet
Kerguelen Station
381
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Posted - 2012.05.22 20:43:00 -
[234] - Quote
Spice Weasel wrote:MotherMoon wrote: you're doing it wrong
What's the right way?
A different way would be to left click the drone bay in the lower left corner of the fitting window.
Microsoft makes sure that you can do a basic function three ways. CCP makes sure that you can only do it one way, even if it means getting rid of the other ways all together. The upside of this is that, if they can simplify the all enough, they can port it to the PS3 eventually. |
Fabulousli Obvious
State War Academy Caldari State
151
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Posted - 2012.05.22 20:45:00 -
[235] - Quote
Khergit Deserters wrote:Are you having troubles with whimpers and night cries? This app will solve cries of babies and kids, and release you from daily irritations and sleep deprivations. By choosing the appropriate from 4 selective sounds (that have been scientifically proven to stop children's cries), whimpering children will stop crying like a miracle.
Once the babies stops crying, please play either of the Orange05 or Pink06. This healing melody will put munchkins straight to dreams. Comfort sleep brings about children's healthy, gentle spirit.
Stop Baby Cry Noises 1. Silver01 2. Yellow02 3. Blue03 4. Green
Comfort Healing Melody 5. Orange05 6. Pink06
So, THIS is the insidious technique used to lull CCP into sliding this on through.............. Last words:-á Either that wallpaper goes, or I do. ~~ Oscar Wilde, writer, d. November 30, 1900 |
Artik Fawkes
Aerospace Dynamics
0
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Posted - 2012.05.22 21:00:00 -
[236] - Quote
Fabulousli Obvious wrote:Artik Fawkes wrote:In stations, the new inventory seems alright. Took me a little while to set up my old system by opening up new windows and positioning things. And again, once I undocked in my Vargur, it took a bit to figure out a new system. However, once in-mission, I found a few issues. Opening a wreck takes a while, causes lag, and could either hurt productivity or worse. Second, clicking inside of the inventory window of a wreck causes a small spike of lag. These need fixed right away, they're severe performance hindrances that will surely leave many other marauder and salvager pilots displeased.
I do love mousing over stuff to see how much it's worth, though. That's an amazing feature. You do everything but describe what happens when you re-dock.
I hadn't redocked by the time I was writing that. Was still missiong. I docked up and...everything was gone! Except for the window I was using in space, it was all gone! I mean, yeah, it's easy to shift-click it all back open. Easy is relative here, I'm a 3D artist. But I shouldn't -have- to do that. |
Darth Kilth
Clan Exiled Legends
12
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Posted - 2012.05.22 21:08:00 -
[237] - Quote
MadMuppet wrote:Spice Weasel wrote:MotherMoon wrote: you're doing it wrong
What's the right way? A different way would be to left click the drone bay in the lower left corner of the fitting window. So we have to go to a completly different window to open an inventory window. Intuitive I think not. |
Lenell
Aetherdyne Consortium
0
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Posted - 2012.05.22 21:13:00 -
[238] - Quote
KanashiiKami wrote:the UI seems to jam very often even in station when scrolling thru stuff ... rendering stoppages in gameplay for 30sec-60sec ... seems like im not going to risk a lag death out in space ...
You too? I was wondering if this was just me, or a problem with this annoying new system. I had to repackage and stack a pile of items (Only around 30 items total). Ctrl+A and repackage took at least 30 seconds and completely froze the game up until it was done. Stack all'ing the items did the exact same thing.
This is freaking painful. I pity anyone trying to do high-volume trading right now.
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Qvar Dar'Zanar
EVE University Ivy League
37
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Posted - 2012.05.22 21:15:00 -
[239] - Quote
http://tvtropes.org/pmwiki/pmwiki.php/Main/TheyChangedItNowItSucks
For real, in this case. |
Malice Redeemer
Redeemer Group Joint Venture Conglomerate
39
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Posted - 2012.05.22 21:16:00 -
[240] - Quote
trololololololl wrote:It's taking me more clicks to do the same thing = terrible
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