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Thread Statistics | Show CCP posts - 6 post(s) |

Jin Nib
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Posted - 2009.06.05 17:49:00 -
[271]
Originally by: CCP Eris Discordia
Originally by: Awesome Possum
There's absolutely nothing you can think of doing in WIS that can't be done already in game.. with the exception of RP kiddies dry humping their avatars in some dark corner.
Our new vision for Ambulation is that after 3 years new players will ask how people played EVE without their avatar. We want to integrate Ambulation as another side of EVE and make it meaningful. That¦s our vision and we are working towards that. It¦s too early though to get into more detail than that.
That sounds awesome, I have confidence CCP will succeed and am very much looking forward to it . |

Pnandor
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Posted - 2009.06.05 17:57:00 -
[272]
Originally by: Jin Nib
Originally by: CCP Eris Discordia
Originally by: Awesome Possum
There's absolutely nothing you can think of doing in WIS that can't be done already in game.. with the exception of RP kiddies dry humping their avatars in some dark corner.
Our new vision for Ambulation is that after 3 years new players will ask how people played EVE without their avatar. We want to integrate Ambulation as another side of EVE and make it meaningful. That¦s our vision and we are working towards that. It¦s too early though to get into more detail than that.
That sounds awesome, I have confidence CCP will succeed and am very much looking forward to it .
Ok Chribba !
I say this communication in 3D makes love  |

Jin Nib
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Posted - 2009.06.05 18:17:00 -
[273]
Originally by: Pnandor
Originally by: Jin Nib
Originally by: CCP Eris Discordia
Originally by: Awesome Possum
There's absolutely nothing you can think of doing in WIS that can't be done already in game.. with the exception of RP kiddies dry humping their avatars in some dark corner.
Our new vision for Ambulation is that after 3 years new players will ask how people played EVE without their avatar. We want to integrate Ambulation as another side of EVE and make it meaningful. That¦s our vision and we are working towards that. It¦s too early though to get into more detail than that.
That sounds awesome, I have confidence CCP will succeed and am very much looking forward to it .
Ok Chribba !
I say this communication in 3D makes love 
 |

Pnandor
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Posted - 2009.06.05 18:52:00 -
[274]
I use to have the call name Snowman but it was occupied! by russian what I killed alot in BF2 in the past!
so I must stay here as a big troll and makes the cake happend!
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MotherMoon
Huang Yinglong
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Posted - 2009.06.05 19:52:00 -
[275]
Originally by: CCP Eris Discordia
Originally by: Awesome Possum
There's absolutely nothing you can think of doing in WIS that can't be done already in game.. with the exception of RP kiddies dry humping their avatars in some dark corner.
Our new vision for Ambulation is that after 3 years new players will ask how people played EVE without their avatar. We want to integrate Ambulation as another side of EVE and make it meaningful. That¦s our vision and we are working towards that. It¦s too early though to get into more detail than that.
I hope we can see our ship out the window at least:P
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Arcelian
Amarr
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Posted - 2009.06.05 20:24:00 -
[276]
WARNING NOOB QUESTION AHEAD.
What is this WiS I keep seeing? |

Ivy Scorn
Amarr Nethro Ore Conglomerate
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Posted - 2009.06.05 20:41:00 -
[277]
Originally by: CCP Eris Discordia Our new vision for Ambulation is that after 3 years new players will ask how people played EVE without their avatar. We want to integrate Ambulation as another side of EVE and make it meaningful. That¦s our vision and we are working towards that. It¦s too early though to get into more detail than that.
I'd be pretty ****ed if some ... uhm, member of the community ... told me that the work I've been doing for the last couple of years is "worthless"...
Anyways, whatever WiS will turn out to be, don't let the negativists get to you, CCP. (yes, that really is a word) |

Kytanos Termek
Caldari Darkstorm Command Ethereal Dawn
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Posted - 2009.06.05 22:43:00 -
[278]
Originally by: CCP Eris Discordia
Originally by: Awesome Possum
There's absolutely nothing you can think of doing in WIS that can't be done already in game.. with the exception of RP kiddies dry humping their avatars in some dark corner.
Our new vision for Ambulation is that after 3 years new players will ask how people played EVE without their avatar. We want to integrate Ambulation as another side of EVE and make it meaningful. That¦s our vision and we are working towards that. It¦s too early though to get into more detail than that.
3 years?
I think I need to go to the bathroom and let the pain bleed out :-/
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CCP Eris Discordia

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Posted - 2009.06.05 23:25:00 -
[279]
Ok I clarified thre post above a bit, what I meant is that after WiS has been released, new players will ask on the forums how the hell people played EVE without WiS because it would be such an integrated and natural part of EVE.
Pink Dread has been hijacked
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Faith O'Siras
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Posted - 2009.06.06 01:23:00 -
[280]
Edited by: Faith O''Siras on 06/06/2009 01:24:09
Originally by: CCP Eris Discordia Ok I clarified thre post above a bit, what I meant is that after WiS has been released, new players will ask on the forums how the hell people played EVE without WiS because it would be such an integrated and natural part of EVE.
WiS is a myth. A piece of CCP propaganda released in order to maintain the illusion that EVE is not dying.
We'll never see Ambulation. If we do, it'll be long after most of us are dead and in the ground. When our children are running 40-core CPU's and terabyte graphic cards.
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Jin Nib
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Posted - 2009.06.06 02:41:00 -
[281]
Originally by: Faith O'Siras
WiS is a myth. A piece of CCP propaganda released in order to maintain the illusion that EVE is not dying.
this is wrong, because it would require CCP to have a have implemented a high degree of nimble marketing with long term goals, which, I hesitate to point out, is the thing they are worst at. Witness their boxed game fiasco.
On the other hand they are good at making a very intresting and in depth game, leading me to suspect that ambulation is well on the way, and will be pretty damn cool and good. Except it will be buggy, but that really doesn't bother me.
Further more I think they are just as eager to see it released because they want a return on their investment, and if it sits on the shelf too long it will become more of a money drain then its worth. In short I expect it withen the next year or not at all. |

Trimutius III
Legio Octae Rebellion Alliance
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Posted - 2009.06.07 20:02:00 -
[282]
Originally by: LaVista Vista
So basically you want EVE to be a sci-fi simulator more than just pew-pew and smack talk in local?
Sounds good to me, to be honest 
If i recall it correctly CCP said something about old plan that was made before EVE was released (8-9 years ago if i remember it right), and as i remember they said it was all planned. WiS, plannetary Intercations, Factional Warfare. Maybe not just everything and not really clearly, but something like that was said on FanFest 2008... And yes i hope after several years it would be cool sci-fi sim...
Plus as i remember interviews about Walking in Stations and other information. Nobody said that there would be no pew-pew at all... There just would be no pew-pew in first implementation (that what was exactly said) Because of balancing problem... CCP want to do everything step by step as i see it and this is quite reasonable... |

Rosefine
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Posted - 2009.06.07 20:44:00 -
[283]
Edited by: Rosefine on 07/06/2009 20:52:32 Yesterday is history, and the future are mistery, but today is a gift! |

Blake Ice
Gallente INTERSTELLAR COLLECTIVE
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Posted - 2009.06.07 22:28:00 -
[284]
Originally by: CCP Eris Discordia
Our new vision for Ambulation is that 3 years (or so) after it has been released new players will ask how people played EVE without their avatar. We want to integrate Ambulation as another side of EVE and make it meaningful. That¦s our vision and we are working towards that. It¦s too early though to get into more detail than that.
I don't think this vision is possible. In order for this to happen, ambulation will have to provide the player with at least 2 out of the following 3 things:
1. Make isk/lp/stuff 2. Receive kill mails/blow things up 3. Be fun not just pretty |

Trimutius III
Legio Octae Rebellion Alliance
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Posted - 2009.06.07 22:41:00 -
[285]
Originally by: Blake Ice
1. Make isk/lp/stuff 2. Receive kill mails/blow things up 3. Be fun not just pretty
1-st is possible... Like gambling at least... And why can't agent give "indoor" missions for example... Plus there would be some new interesting stuff made specially for WiS... Plus Clothes tattoo and so on... Many people like that somewhy... There is many games that don't have anything but this and still they are popular... 3-rd is possible too... Mini games and so on... It is fun really fun...
2-nd maybe would be there somewhen but in far faraway future and not planned yet... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Oceanis Sol
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Posted - 2009.06.08 06:12:00 -
[286]
I am a bit lost with WIS....
In an other post it is clearly say that WIS will not be part of the next extension.
Then 2 questions:
- when is the next extension? - when will WIS be release?
I do not have more questions :)
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Hariya
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Posted - 2009.06.08 12:37:00 -
[287]
Originally by: Blake Ice 1. Make isk/lp/stuff 2. Receive kill mails/blow things up 3. Be fun not just pretty
Indeed. The whole idea is entirely dead in water unless if we will be able to suicide gank people in stations.
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Attrezzo Pox
Amarr Fringe Financial and Industries
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Posted - 2009.06.08 12:58:00 -
[288]
Originally by: Alora Venoda i think one of the problems that CCP must overcome with ambulation is the issue of it being "very shiny, but not practical". there really needs to be something to do other than chat while "ambulating"...
current games with 3-D ambulatory avatars all either keep you occupied with either combat/puzzle scenarios, or doing cosmetic stuff like decorating a house, or playing dress-up, etc. i can imagine having corp/alliance meetings via ambulation, but unless they add really cool interactive collaboration features, i don't really see how it would be worth the effort compared to ventrilo alone.
if they added fun mini-games, puzzles, gambling, or any other kinds of "indoor entertainment", i think it could become very popular even if combat isn't an option. if they included a way to decorate your own room or something, and change or even design clothes, i think ambulation may even get more girls involved in EVE... even if they don't ever leave the stations 
who knows? maybe they will finally find a good use for that charisma attribute when they introduce new mini-professions involving player-owned lounges, casinos, and fashion boutiques 
If you ever manage to dig this out of this cluster of a thread....
They are at least 5 steps ahead of you. Do you research. In a number of interviews ccp spilled the beans about ambulation's "utility". For one there will most definitely be a "war room". And it will rock ass from what I read. Apparently, they're putting a full map in it and allowing different people to do a "presentation". Showing waypoints and basically doing something akin to a tactical powerpoint. I'd like to see someone do that in ventrillo.
Secondly, they've invented at least one really interesting "chess-like" strategy mini-game you can play for money. Not to mention the casinos and gambling that will likely be introduced.
Finally, though there were no specifics they were working on a system where players owned space in stations. So you buy a store, set up npcs to keep it, and sell stuff at your bar/hotel/whatever. They mentioned bars specifically but I'm sure there will be more than bars.
There will be only walking... no running. Avatars will be CCPed in their visual effect. (they're perfectionists) so one of the things they hate about other MMOs are the people taking shortcuts to get through town. They're making WiS uber-realistic. There was talk of little nuances like having the avatars automatically salute higher ranking officials in their corp and so on. Things like that. Also, they hired hollywood costume designers to design the cloths. Right down to the stitching. So it won't look gayly wow.
https://www.tentonhammer.com/node/15725
http://www.mmorpg.com/gamelist.cfm?feature=1908&game=14&bhcp=1 http://www.rockpapershotgun.com/2008/04/02/ccps-torfi-frans-olafsson-on-the-future-of-eve/
/endwhine /endthread
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Trimutius III
Legio Octae Rebellion Alliance
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Posted - 2009.06.08 14:01:00 -
[289]
Ok i will quote only one single interview. It's quite enough... Interview is one that mentioned above by Attrezzo Pox: http://www.rockpapershotgun.com/2008/04/02/ccps-torfi-frans-olafsson-on-the-future-of-eve/ Many thing are said there and so it's my favourite interview about WiS.
Originally by: Alora Venoda i think one of the problems that CCP must overcome with ambulation is the issue of it being "very shiny, but not practical". there really needs to be something to do other than chat while "ambulating"...
Yes of course. Like it was said in interview:
Quote: So also in stations people are going to be able to meet and play mini games. TheyÆre going to be playing gambling gamesà you know you donÆt call up your friends in real life and say ôI know this great ten metre by ten metre hall in town, with nothing in it. LetÆs go and stand in there and talkàö You donÆt do that. You always have a mission: drink beer, shoot some pool. We translate that directly to games. In Eve people hang out and mine, or run mission gangs. TheyÆre not just chatting. This is why weÆre including these gambling games. WeÆre going to implement some very familiar strategic games, such as poker, and go. These games are all visible too, so they can become spectator sports. People can gamble away their fortunes and give people something to talk about.
Quote:
i can imagine having corp/alliance meetings via ambulation, but unless they add really cool interactive collaboration features, i don't really see how it would be worth the effort compared to ventrilo alone.
Ther would be interactive maps and interactive desks in Conference halls. So u can draw a plan and everyone else will see it. Attrezzo Pox said all that.
Originally by: Alora Venoda
who knows? maybe they will finally find a good use for that charisma attribute when they introduce new mini-professions involving player-owned lounges, casinos, and fashion boutiques 
I hope so to... Charisma...
Originally by: Attrezzo Pox
Secondly, they've invented at least one really interesting "chess-like" strategy mini-game you can play for money. Not to mention the casinos and gambling that will likely be introduced.
I hope classic like chess and poker will be there too. It would be quite logical.
Originally by: Attrezzo Pox
There will be only walking... no running. Avatars will be CCPed in their visual effect. (they're perfectionists) so one of the things they hate about other MMOs are the people taking shortcuts to get through town. They're making WiS uber-realistic. There was talk of little nuances like having the avatars automatically salute higher ranking officials in their corp and so on. Things like that. Also, they hired hollywood costume designers to design the cloths. Right down to the stitching. So it won't look gayly wow.
No running? Duh? That's not realistic at all. But they make game realistic enough for sci-fi. And no automatic salute. No, no and no. Nothing like that should be automatic. I don't care if somebody have a higher rank theoretically I will salute only those directors who deserve it, and who is really higher rank then myself (I have pretty high rank in my corporation). So here is a quote from interview:
Quote: WeÆre going to use information from inside the game system to how your avatar reacts. Standings, reactions, and so on will cause the reactions to what happens to the avatar. YouÆre going to have a series of moods that you can put your character in, but no silly moves or dancing. There is dry sarcastic humour in Eve, but not silliness.
See no sillines but nothing about running. Run through a prominade when u are in hurry isn't silly at all... Plus automatic mood (setting mood would be annoying) not automatic salute.
and one more thing:
Originally by: Attrezzo Pox
/endthread
U think so? If yes u are too naive.  ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Jerozon
Caldari MARINE RECON
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Posted - 2009.06.17 14:51:00 -
[290]
I'm going to return to EVE , when ( if ) ambulation is released . Until then , fly safe everyone .
Jerozon |
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Pnandor
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Posted - 2009.06.17 15:11:00 -
[291]
Originally by: Jerozon I'm going to return to EVE , when ( if ) ambulation is released . Until then , fly safe everyone .
Jerozon
See you in the winter hopefully  |

Bad Ferret
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Posted - 2009.06.17 18:42:00 -
[292]
Is it any who know what kind of sound it would be in Ambulation 
Have been awesome if it was dolby surround sound or 5.1 channel in it 
standing in a middle of group of people and hearing them around you  |

Ancy Denaries
Caldari Solaris Operations
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Posted - 2009.06.19 05:43:00 -
[293]
It has been stated time and time again. NO RUNNING in WiS. NO jumping in WiS. NO dancing in WiS. NO taking-off-your-clothes-and-dance-on-the-table-Night-elf-style in WiS (the exotic dancers do that for you).
Simply put; NO silliness in WiS. People running like maddogs everywhere isn't realistic. Think about it, how often do you see people run everywhere? Allowing people to run will cause everyone and their grandmother, save for the hardcore RPers to run around ambulation, totally spoiling the atmosphere. So no, NO running. I've been searching my butt off for the interview but can't find it. But it's also somewhere in one of the fanfest 2008 videos. |

Admiral Valdore
The Ronin Syndicate
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Posted - 2009.06.19 06:33:00 -
[294]
Originally by: Ancy Denaries It has been stated time and time again. NO RUNNING in WiS. NO jumping in WiS. NO dancing in WiS. NO taking-off-your-clothes-and-dance-on-the-table-Night-elf-style in WiS (the exotic dancers do that for you).
Simply put; NO silliness in WiS. People running like maddogs everywhere isn't realistic. Think about it, how often do you see people run everywhere? Allowing people to run will cause everyone and their grandmother, save for the hardcore RPers to run around ambulation, totally spoiling the atmosphere. So no, NO running. I've been searching my butt off for the interview but can't find it. But it's also somewhere in one of the fanfest 2008 videos.
I agree. I would like to see a more serious approach to the game with WiS. I think an appropriate atmosphere for example like the above stated is needed. |

Mirime Nolwe
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Posted - 2009.06.19 09:24:00 -
[295]
Well, regarding the Walking/Run issue. I understand that might not be realistic to see everyone runing arround but is it pratical to allow only the characters to walk? Do people actually want to take 5 minutes to go from one place to other? Or will we have instant teleports? |

Irida Mershkov
Gallente War is Bliss
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Posted - 2009.06.19 10:01:00 -
[296]
Originally by: Mirime Nolwe Well, regarding the Walking/Run issue. I understand that might not be realistic to see everyone runing arround but is it pratical to allow only the characters to walk? Do people actually want to take 5 minutes to go from one place to other? Or will we have instant teleports?
They're used to taking several months to train up skill plans. Five minutes hardly seems much in comparison. 
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Zartanic
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Posted - 2009.06.19 11:45:00 -
[297]
Edited by: Zartanic on 19/06/2009 11:45:43 They can get round the no running requirement while keeping it realistic by having hover scooters for hire or something similar. Also maybe something like teleport points from area to area. Its a SF game so its easy to 'run' without running.
In the future its entirely reasonable we will avoid walking as much as possible as we often do now. |

Ryoji Tanakama
Caldari Iron Industries Invictus Imperium
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Posted - 2009.06.19 12:02:00 -
[298]
Originally by: Zartanic Edited by: Zartanic on 19/06/2009 11:45:43 They can get round the no running requirement while keeping it realistic by having hover scooters for hire or something similar. Also maybe something like teleport points from area to area. Its a SF game so its easy to 'run' without running.
In the future its entirely reasonable we will avoid walking as much as possible as we often do now.
People conveyors actually... just like in airports. |

Anyura
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Posted - 2009.06.19 15:22:00 -
[299]
Originally by: Mirime Nolwe Well, regarding the Walking/Run issue. I understand that might not be realistic to see everyone runing arround but is it pratical to allow only the characters to walk? Do people actually want to take 5 minutes to go from one place to other? Or will we have instant teleports?
I suggest something called Character Limited In Time On Running In Stations, although I appreciate its hard to get your tongue around.
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Ascuris Wurm
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Posted - 2009.06.19 18:14:00 -
[300]
Originally by: Anyura I suggest something called Character Limited In Time On Running In Stations, although I appreciate its hard to get your tongue around.
Perhaps an acronym would make it easier... let's see... CLI---

n/m
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