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Thread Statistics | Show CCP posts - 6 post(s) |
Potrero
Gallente Federal Navy Academy
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Posted - 2009.05.26 21:20:00 -
[151]
Originally by: Rastelle Ambulation...
- Would rather have cap ship / POS rebalancing first - Would rather have Black Ops tuned first (and the covert jump portal generator) - Would rather have in-game gambling first - Would rather have Talocan / Visitant introduced first - Would rather have Eve-mail expanded first - Would rather have Titans re-imagined first - Would rather have a bunch more Eve regions
Ambulation is pretty low on my list of things to ask for.
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Morikai Acler
Caldari Demon Theory Wildly Inappropriate.
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Posted - 2009.05.26 23:40:00 -
[152]
Actually it wouldn't be difficult to make Ambulation a useful way to interact with the game. Anyone else here play Earth and Beyond? Hell, walking around the station was part of the game there. In order to do missions or get story missions you had to find the agent in station and talk to them, or for run of the mill missions you had to find a mission terminal.
I have my doubts as to whether they'd make it a necessary part of the game though, as not everyone is going to want to walk around a station to do things.
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dankness420
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Posted - 2009.05.26 23:52:00 -
[153]
USE AMBULATION TO COMBINE THIS GAME WITH PLANETSIDE
MAKE EVERYTHING INTERRELATED AND ALLOW PLAYERS TO CONQUER PLANETS AND STATIONS USING PLAYER MADE VEHICLES WEAPONS AND ARMOR!
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Guillame Herschel
Gallente Buffalo Soldiers
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Posted - 2009.05.27 00:15:00 -
[154]
Originally by: Morikai Acler Actually it wouldn't be difficult to make Ambulation a useful way to interact with the game. Anyone else here play Earth and Beyond? Hell, walking around the station was part of the game there. In order to do missions or get story missions you had to find the agent in station and talk to them....
Yes, I remember. It was a useless timesink. Hated it.
-- The Theorem Theorem: If If, Then Then --
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.05.27 00:24:00 -
[155]
Originally by: Potrero
Originally by: Rastelle Ambulation...
- Would rather have cap ship / POS rebalancing first - Would rather have Black Ops tuned first (and the covert jump portal generator) - Would rather have in-game gambling first - Would rather have Talocan / Visitant introduced first - Would rather have Eve-mail expanded first - Would rather have Titans re-imagined first - Would rather have a bunch more Eve regions
Ambulation is pretty low on my list of things to ask for.
KK, go retrain all the people working on ambulation to be able to do those jobs and integrate them into an already established team without setting things back ages as they have to get used to working with new people and new ways of thinking.
Originally by: Fifinella As to trying to scare me with 0.0/lowsec, well,..... I've been there, and wasn't very scared at all. Only a little.
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Jaabaa
Minmatar Dental Drilling Corporation
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Posted - 2009.05.27 00:45:00 -
[156]
Originally by: CCP t0rfifrans It will be released when it's ready...
i.e. soon Ö -- EVE Mobile Skill Planner V3 !! http://evemsp.sourceforge.net/ |
Tractormech
Caldari Fortune's Fools
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Posted - 2009.05.27 01:31:00 -
[157]
I can't see ambulation coming to EVE until after CCP has finished making that silly white wolf mmo (flop anyone?). I would assume/have heard they are using the same engine from that mmo for the in-station environment. I would expect they would have the engine all up and going and tested (CCP tested anyway) before they would port it over to EVE.
So whenever the emo vampire mmo comes, then we'll have ambulation.
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Ahz
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Posted - 2009.05.27 01:44:00 -
[158]
Originally by: dankness420 USE AMBULATION TO COMBINE THIS GAME WITH PLANETSIDE
MAKE EVERYTHING INTERRELATED AND ALLOW PLAYERS TO CONQUER PLANETS AND STATIONS USING PLAYER MADE VEHICLES WEAPONS AND ARMOR!
This but without all the caps.
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Fenrius Invictus
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Posted - 2009.05.27 04:23:00 -
[159]
Ambulation is probably big to them, because people have a hard time thinking of their character as ship. Right now all we have is a ship and portrait, and for many people I think it hard to really get into the RP part of the game(as if there is one with most of these games) without the walking around avatar. Personally I would like to see comabt reworked to be more fun, but that is just me.
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Bad Harlequin
Minmatar
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Posted - 2009.05.27 04:55:00 -
[160]
Originally by: Neo Omni There are so many elements to EVE that can be made a little bit more cozy with ambulation. Past games of this genre would have you visit a dealership to purchase your next ship. Or interacting with an actual character for your next mission.
It was kind'a fun having the dealer show you around the hanger. Problem is that it does slow down the pace of the game as opposed to just selecting your ship and buying it direct from the market, and unless the interaction is made unique every time (different dealer, atmosphere, dialog), the repetition gets dull really fast.
You raise good points when you aren't invoking the mods' wrath
I'd think the best way to handle that would be: make it optional. Get out, go in, walk around, talk to people: or, sit in your pod and order everything over the comm. Win-win. They're probably planning something like this anyway.
Also, 34543634 people in system will now be split between in-station and in-space, divvying up server loads some. That's never bad.
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Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.05.27 05:29:00 -
[161]
Originally by: Tractormech I can't see ambulation coming to EVE until after CCP has finished making that silly white wolf mmo (flop anyone?). I would assume/have heard they are using the same engine from that mmo for the in-station environment. I would expect they would have the engine all up and going and tested (CCP tested anyway) before they would port it over to EVE.
So whenever the emo vampire mmo comes, then we'll have ambulation.
Actually, I believe you have it backwards. Since they are developing the engine for White Wolf (whose games are extremely popular by the way) by natural extension EVE will be the proving ground. This has it pros and cons, but since they are developing the technology anyway, why not offer it to their loyal player base first.
In its simplest forms it will appeal to many simply because it allows the imagination a firmer grasp of the world around them... to be able to put their head in the game in a more natural way if you will.
If fully developed however, this opens the door to whole new environments to expand into and explore. Atmospheric flight, orbital bombardment, planetary surface warfare, and yes perhaps an adaptation of first person shooting eventually. This is only a first, and very necessary, step.
===== If you go to Za'Ha'Dum I will gank you. |
Oohlala
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Posted - 2009.05.27 06:04:00 -
[162]
Edited by: Oohlala on 27/05/2009 06:05:12
Originally by: Guillame Herschel Edited by: Guillame Herschel on 26/05/2009 17:58:09
Originally by: Buriko Kamakura
Ambulation will obviously benefit CCP in other ways, too. I have two friends who refuse to play until Ambulation is live.
And I have two friends who refuse to play WoW until Blizzard adds a spaceport in Ironforge.
You know you are so full of 5h1t your eyes are brown.
Wow you're so good. I mean, who the heck was that crazy guy trying to pull the wool over your eyes. I totally missed it, but you caught him sir!
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Morphisat
Hidden Agenda Deep Space Engineering
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Posted - 2009.05.27 06:25:00 -
[163]
If it's going to be of the same 'quality' as the last few expansions, I'd rather not see ambulation at all...
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inVictu5
Caldari Black Rise Insurgents
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Posted - 2009.05.27 08:12:00 -
[164]
OOOOO! I want Gurista's 50mm Tungston Steel Boots for my toon too curb stomp noobs as they enter lowsec corridors in station
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Navtiqes
Space Sheriff
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Posted - 2009.05.27 08:17:00 -
[165]
Originally by: Ahz
Originally by: dankness420 USE AMBULATION TO COMBINE THIS GAME WITH PLANETSIDE
MAKE EVERYTHING INTERRELATED AND ALLOW PLAYERS TO CONQUER PLANETS AND STATIONS USING PLAYER MADE VEHICLES WEAPONS AND ARMOR!
This but without all the caps.
Seconded. PlanetSide was the best tactical FPS ever, with the worst engine ever. Improving its engine and embedding it into WiS would be a geek dream come true.
Come with me if you want to live - Mitnal |
Delvardious Kaesos
Caldari Guiding Hand Social Club Privateer Alliance
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Posted - 2009.05.27 08:26:00 -
[166]
Eww Planetside. No thanks. You'd have to pry the license away from SOE(and any partnership with SOE will ruin your game, just ask Lucasarts)
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Khalm
Pyydys
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Posted - 2009.05.27 08:54:00 -
[167]
Edited by: Khalm on 27/05/2009 08:54:59
Originally by: Bad Harlequin
I'd think the best way to handle that would be: make it optional. Get out, go in, walk around, talk to people: or, sit in your pod and order everything over the comm. Win-win. They're probably planning something like this anyway.
They have said many times that it will be optional. You can choose whether you do things like you do now or use new ambulation features.
edit: and CCP plz plz plz give us a status update on ambulation. a devblog maybe? ---
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Jin Nib
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Posted - 2009.05.27 09:00:00 -
[168]
It seems to me that ambulation is really the last step in getting this game out of the growing phase. Which would allow it to mature and develop and which would also start sorting out some of the other problems such as pos warfare and such. Unless of course they start devoting their attentions elsewhere... again... and again... etc.
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JonJames
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Posted - 2009.05.27 09:13:00 -
[169]
Originally by: Tractormech I can't see ambulation coming to EVE until after CCP has finished making that silly white wolf mmo (flop anyone?).
A 'flop' is a 99% likely and Eve will be left with a half finished ambulation system at the end of it. Why can't CCP simply work at fixing all the bugged aspects of the current game features (lets face it there is a ton of them) then work on something that the majority of the player base would like to see instead of nonsense features such as walking around station. It's a sad direction for CCP to take and one that is clearly driven not by the Eve development team or Eve's player base but by CCP's clearly out of touch management team.
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eXeGee
UK1 Zero G00DFELLAS
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Posted - 2009.05.27 09:25:00 -
[170]
What do we need ambulation for?
Eve is a game about spaceships, if ccp really wants to change it... well... let's hope there will be no laser pistols and lightsabres.
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Destination SkillQueue
Are We There Yet
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Posted - 2009.05.27 09:35:00 -
[171]
Originally by: eXeGee What do we need ambulation for?
Eve is a game about spaceships, if ccp really wants to change it... well... let's hope there will be no laser pistols and lightsabres.
Don't be silly. We will have beam guns and laser rapiers.
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JonJames
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Posted - 2009.05.27 09:41:00 -
[172]
Edited by: JonJames on 27/05/2009 09:41:38
Originally by: eXeGee
Eve is a game about spaceships, if ccp really wants to change it... well... let's hope there will be no laser pistols and lightsabres.
This is the thing, if CCP don't get ambulation pretty much perfect it is simply going to be mocked something rotten. It is a fact that ambulation has to be something really really special to avoid getting torn apart by the player base pointing out bugs and the useless nature of the whole idea if all that is involved is talking to agents and sitting in a bar or playing silly card games/mini games. If ambulation is anything like most of the expansions that have come out in the past for Eve then it could well be the biggest disaster to date for the player base.
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Sirial Soulfly
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Posted - 2009.05.27 09:57:00 -
[173]
Funny seeing people posting they don't want to see ambulation, I mean how much time are you planning to waste, as ambulation will come regardless.
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Nuanni Claves
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Posted - 2009.05.27 10:29:00 -
[174]
Edited by: Nuanni Claves on 27/05/2009 10:30:32
Originally by: JonJames
A 'flop' is a 99% likely and Eve will be left with a half finished ambulation system at the end of it. Why can't CCP simply work at fixing all the bugged aspects of the current game features (lets face it there is a ton of them) then work on something that the majority of the player base would like to see instead of nonsense features such as walking around station. It's a sad direction for CCP to take and one that is clearly driven not by the Eve development team or Eve's player base but by CCP's clearly out of touch management team.
I really like how you automaticaly assume that because something is not high on your priority list, that it's the same with everyone else.
I actually can't wait for the whole ambulation thing.
It is very silly to think that they (or anyone else) can stop development entirely and work on fixing the old content. Thing is that in practice it is always splitting between the two, and to be successfull you need to do both. They do need to fix old bugs, but it is also crucial to develop and introduce new things if you want to stay competitive long term.
I actually consider EVE to be far more than just space-ship pew pew combined with a spreadsheet market simulator. I see EVE as an alternate world and anything that allows me to see deeper into that world with more details and options, is a very exciting thing to look forward to. If some of you find it irrelevant to your gaming expirience, i'm fine with that - you will have the option to never leave the ship and continue playing the game the way you play now (as CCP claimed multiple times that they will not make the funcionality of ambulation overlay the current game functionality - in other world you will be able to click the menues to interact with the game just as you do now if that is what you prefer doing) - just don't automaticaly assume that everyone else prefers it the same way in the same order as you do.
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JonJames
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Posted - 2009.05.27 10:33:00 -
[175]
Originally by: Sirial Soulfly Funny seeing people posting they don't want to see ambulation, I mean how much time are you planning to waste, as ambulation will come regardless.
You're missing the point. Ambulation will please some (a small fraction of the player base) people yes that's assured, however what about the rest of the game and what improvments and bug fixes could have been made with the same amount of money and work that has been put into ambulation - i'm willing to bet a whole freakin ton of new game related features such as ships, proffesions, items, missions new regions etc etc could have been done by now. basically features that people actually want and that are usefull could have been added to the game by now if it wasn't for this ambulation business. Perhaps if CCP get the game bugs fixed and raise the content by a great deal then it would be time to work on ambulation, until then CCP is simply diverting funding away from the real game and reason people subscribe - that is being in space in a spaceship doing stuff.
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JonJames
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Posted - 2009.05.27 10:34:00 -
[176]
Originally by: Nuanni Claves
I really like how you automaticaly assume that because something is not high on your priority list, that it's the same with everyone else.
Isn't having a fully functional non bugged game a higher priority to you then trotting about in a station? It sure is to me.
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Wacktopia
Infinity Miners Union Eych Four Eks Zero Ahr
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Posted - 2009.05.27 11:50:00 -
[177]
It would be nice to get out of pod and interact with other players in the station whilst docked, that would open up the RPG and communication side of the game.
The area should be small-ish and NO NO NO combat or special items or junk like that.
That is all.
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JonJames
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Posted - 2009.05.27 12:16:00 -
[178]
Originally by: Wacktopia It would be nice to get out of pod and interact with other players in the station whilst docked, that would open up the RPG and communication side of the game.
The area should be small-ish and NO NO NO combat or special items or junk like that.
That is all.
I'm curious as to what you would do to interact? look at each others avatar? I would imagine that would get tiresome within 2 or 3 minutes, also you can talk and RP/interact with other players as it is already so how would strolling about in a station really add to that? If you had to go and see your agent in a 3D station environment everytime you wanted to do a mission it would hack you off, infact i'd think just going to see an agent in the 3D station is something most players would do about once or twice, if at all....
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Tippia
Raddick Explorations Intrepid Crossing
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Posted - 2009.05.27 12:33:00 -
[179]
Originally by: eXeGee What do we need ambulation for?
Eve is a game about spaceships, if ccp really wants to change it... well... let's hope there will be no laser pistols and lightsabres.
To flesh out the world. CCP tend to speak about the future of EVE, not in terms of a spaceship game, but as a sci-fi sim, with everything that goes into that genre. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
JonJames
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Posted - 2009.05.27 13:09:00 -
[180]
Edited by: JonJames on 27/05/2009 13:09:26
Originally by: Tippia To flesh out the world. CCP tend to speak about the future of EVE, not in terms of a spaceship game, but as a sci-fi sim, with everything that goes into that genre.
CCP have been saying that since day one, I remember when planetry interaction was promised which is something that would add far more depth then toddling about in station yet planetry interaction never arrived, the reason? Because planetery interaction is not something that can be used in other games unlike the 3D system for station interaction that can, its all about money and not about pleasing the player base,fact.
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