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Thread Statistics | Show CCP posts - 6 post(s) |

Rastelle
Duty.
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Posted - 2009.04.28 19:05:00 -
[1]
sooo ccp, Ambulation is it going to happen?? c/d
anyone know???
was it like the Cake??? The Cake Maybe a lie ...... but Beer is good :) |

Alora Venoda
GalTech Whiskey Creek Alliance
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Posted - 2009.04.28 19:08:00 -
[2]
it would be cool if all the commodities like spirits, frozen foods, etc could be more useful via Ambulation... and i recall something about being able to make clothing? well, any new industrial opportunity is a good one 
~~~~~ Remember, EVE is a sandbox and other MMOs are rock gardens. Pretty rocks can be collected, but collecting sand is pointless. Instead build a sandcastle and keep it from being knocked down. |

Dirk Magnum
Royal Hiigaran Navy SCUM.
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Posted - 2009.04.28 19:08:00 -
[3]
The last time anyone was seriously believing it'd be out by mid-2009 was in mid-2007 or something. Even then such beliefs weren't really backed up by any official CCP announcement IIRC.
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JitaBum
Gallente Center for Advanced Studies
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Posted - 2009.04.28 19:12:00 -
[4]
Yeah the ambulation video at fanfest looked really cool. Then the presenter right-clicked, revealing Eve's nested, hard to read sub-menus of horror. The crowd reeled and the moment was ruined  
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Neo Omni
Gallente
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Posted - 2009.04.28 19:12:00 -
[5]
I'd LOL if it turns out that ambulation wont work on their server after spending so much time on it.
Just like the arena mod we were supposed to have.
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Amerilia
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Posted - 2009.04.28 19:14:00 -
[6]
Originally by: Neo Omni I'd LOL if it turns out that ambulation wont work on their server after spending so much time on it.
Just like the arena mod we were supposed to have.
Yeah TQ cant handle virtual ships ... wait what? 
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Kalazar
Amarr Asshats and Alcoholics Turbo.
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Posted - 2009.04.28 19:15:00 -
[7]
Originally by: Neo Omni I'd LOL if it turns out that ambulation wont work on their server after spending so much time on it.
Just like the arena mod we were supposed to have.
No you wouldn't, you'd make a thread whining about it. In much the same way you've made threads whining about almost everything else... For no apparent reason...
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Neo Omni
Gallente
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Posted - 2009.04.28 19:20:00 -
[8]
Edited by: Neo Omni on 28/04/2009 19:24:10 Edited by: Neo Omni on 28/04/2009 19:21:20
Originally by: Kalazar
Originally by: Neo Omni I'd LOL if it turns out that ambulation wont work on their server after spending so much time on it.
Just like the arena mod we were supposed to have.
No you wouldn't, you'd make a thread whining about it. In much the same way you've made threads whining about almost everything else... For no apparent reason...
Stop stalking me...I told you I'm not into the gay thing so leave me alone or I'll have you reported.
OT: Actually ambulation is just fancy chat...i see no point in it.
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Amerilia
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Posted - 2009.04.28 19:22:00 -
[9]
Originally by: Neo Omni
Actually ambulation is just fancy chat...i see no point in it.
No It¦s not! Make a little research first, you will realise you can actually DO things in the station.
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Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.04.28 19:24:00 -
[10]
Originally by: Neo Omni
OT: Actually ambulation is just fancy chat...i see no point in it.
Good I hope you stay blind.
Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 19Apr09 |
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Tob Seayours
Minmatar Ore Mongers BricK sQuAD.
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Posted - 2009.04.28 19:36:00 -
[11]
I believe it is this winter's big patch.
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Amerilia
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Posted - 2009.04.28 19:40:00 -
[12]
Originally by: Tob Seayours I believe it is this winter's big patch.
I hope it is. The Arena would have been cool too.
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Alora Venoda
GalTech Whiskey Creek Alliance
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Posted - 2009.04.28 20:04:00 -
[13]
i think one of the problems that CCP must overcome with ambulation is the issue of it being "very shiny, but not practical". there really needs to be something to do other than chat while "ambulating"...
current games with 3-D ambulatory avatars all either keep you occupied with either combat/puzzle scenarios, or doing cosmetic stuff like decorating a house, or playing dress-up, etc. i can imagine having corp/alliance meetings via ambulation, but unless they add really cool interactive collaboration features, i don't really see how it would be worth the effort compared to ventrilo alone.
if they added fun mini-games, puzzles, gambling, or any other kinds of "indoor entertainment", i think it could become very popular even if combat isn't an option. if they included a way to decorate your own room or something, and change or even design clothes, i think ambulation may even get more girls involved in EVE... even if they don't ever leave the stations 
who knows? maybe they will finally find a good use for that charisma attribute when they introduce new mini-professions involving player-owned lounges, casinos, and fashion boutiques 
~~~~~ Remember, EVE is a sandbox and other MMOs are rock gardens. Pretty rocks can be collected, but collecting sand is pointless. Instead build a sandcastle and keep it from being knocked down. |

Neo Omni
Gallente
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Posted - 2009.04.28 20:09:00 -
[14]
Edited by: Neo Omni on 28/04/2009 20:12:12
Originally by: Nova Fox
Originally by: Neo Omni
OT: Actually ambulation is just fancy chat...i see no point in it.
Good I hope you stay blind.
Actually at the rate you habitually fap off, you should have gone blind long ago.
Originally by: Amerilia
Originally by: Neo Omni
Actually ambulation is just fancy chat...i see no point in it.
No It¦s not! Make a little research first, you will realise you can actually DO things in the station.
Like what? Use the restroom?
Originally by: Alora Venoda i think one of the problems that CCP must overcome with ambulation is the issue of it being "very shiny, but not practical". there really needs to be something to do other than chat while "ambulating"...
current games with 3-D ambulatory avatars all either keep you occupied with either combat/puzzle scenarios, or doing cosmetic stuff like decorating a house, or playing dress-up, etc. i can imagine having corp/alliance meetings via ambulation, but unless they add really cool interactive collaboration features, i don't really see how it would be worth the effort compared to ventrilo alone.
if they added fun mini-games, puzzles, gambling, or any other kinds of "indoor entertainment", i think it could become very popular even if combat isn't an option. if they included a way to decorate your own room or something, and change or even design clothes, i think ambulation may even get more girls involved in EVE... even if they don't ever leave the stations 
who knows? maybe they will finally find a good use for that charisma attribute when they introduce new mini-professions involving player-owned lounges, casinos, and fashion boutiques 
An intelligent reply...thank you.
It would be good to have contracts and other personal transactions moved to ambulation.
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Mors Magne
M. Corp Mostly Harmless
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Posted - 2009.04.28 20:10:00 -
[15]
In the latest edition of E-ON, it says Walking In Stations will be in the Winter expansion. They are running a competition to see who can come up with the best name for it. The NEW M.Corp Data Hub - Check it out! |

Pharago
Gallente Piratas Leprosos Guineanos Black Core Alliance
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Posted - 2009.04.28 20:13:00 -
[16]
it looked very polished and close to be ready in the last fanfest videos, so i want to think it's almost completed, i'd say that by the end of the year or middle of next year we might be walking around outside our pods, unless there's an official announcement from CCP, only time will tell
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Neo Omni
Gallente
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Posted - 2009.04.28 20:23:00 -
[17]
There are so many elements to EVE that can be made a little bit more cozy with ambulation. Past games of this genre would have you visit a dealership to purchase your next ship. Or interacting with an actual character for your next mission.
It was kind'a fun having the dealer show you around the hanger. Problem is that it does slow down the pace of the game as opposed to just selecting your ship and buying it direct from the market, and unless the interaction is made unique every time (different dealer, atmosphere, dialog), the repetition gets dull really fast.
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Rastelle
Duty.
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Posted - 2009.04.28 20:23:00 -
[18]
personally i want gun's, strippers and a method to beat annother person's ship to death if they dont undock     The Cake Maybe a lie ...... but Beer is good :) |

Iamien
Caldari Stargate SG-1 Sev3rance
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Posted - 2009.04.28 20:23:00 -
[19]
Originally by: Neo Omni OT: Actually EVE is just fancy chat...i see no point in it.
Fixed.
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Neo Omni
Gallente
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Posted - 2009.04.28 20:27:00 -
[20]
Originally by: Rastelle personally i want gun's, strippers and a method to beat annother person's ship to death if they dont undock    
Being able to infiltrate another member's hanger would be interesting...but I dont think CCP would allow it.
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Zeko Rena
Caldari Tankt
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Posted - 2009.04.28 20:31:00 -
[21]
Originally by: Neo Omni There are so many elements to EVE that can be made a little bit more cozy with ambulation. Past games of this genre would have you visit a dealership to purchase your next ship. Or interacting with an actual character for your next mission.
It was kind'a fun having the dealer show you around the hanger. Problem is that it does slow down the pace of the game as opposed to just selecting your ship and buying it direct from the market, and unless the interaction is made unique every time (different dealer, atmosphere, dialog), the repetition gets dull really fast.
CCP did say a long time ago that you wont have to go into the station and that you will be able to use the normal interface, so it should only slow down the pace of the game for people who want slower pace :) --------------------------
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Chris Liath
Gallente Nex Exercitus Skunk-Works
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Posted - 2009.04.28 20:31:00 -
[22]
The point with eve isn't just shooting ships. We're also demigods of an interstellar society.
We live a life of ridiculous luxury. 
"Oh dear," says God, "I hadn't thought of that," and promptly vanishes in a puff of logic. |

Neo Omni
Gallente
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Posted - 2009.04.28 20:39:00 -
[23]
Originally by: Chris Liath The point with eve isn't just shooting ships. We're also demigods of an interstellar society.
We live a life of ridiculous luxury. 
The is completely contradictory to what the barbarian elements of this game keep spewing out. "EVE is kill or be killed...long live the SCAMS and CAN FLIPPERS...yada, yada, yada."
So can I meet up with the guy that took my ore on station and beat him up? I hope so. "Gimme those damn implants loser...POW!!!" That's for stealing my ore and getting my sister pregnant.
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Cerebus Alteri
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Posted - 2009.04.28 20:40:00 -
[24]
well devs have said many times they do not want fighting on stations. bit problematic since your not in your pod, its the real you you so to speak if you got killed in station walking around you would be dead dead.
here is to hoping there will be texas hold em, blackjack, 5 and 7 card stud, omaha hi lo, chess, maybe even slots for the "likes to pull a handle crowd."
hell how about some lazer tag arenas that might be workable. or some virtual mech warrior pods or other cool scifi junk.
but supposedly the station interiors are on a seperate node from the external, just creating a loading onto the station servers should be workable with the eve servers i would think in theory at lest.
and hard to see ccp putting what 4 years into it only to see it go poof because the client server software cannot handle it. plus ambulation was a stepping point to walking or riding on planets eventually.
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Rastelle
Duty.
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Posted - 2009.04.28 20:41:00 -
[25]
Originally by: Neo Omni
Originally by: Rastelle personally i want gun's, strippers and a method to beat annother person's ship to death if they dont undock    
Being able to infiltrate another member's hanger would be interesting...but I dont think CCP would allow it.
i dont want into there hanger..... i just want to burn a hole into there ship and plant some explosaves round the pod   The Cake Maybe a lie ...... but Beer is good :) |

Neo Omni
Gallente
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Posted - 2009.04.28 20:42:00 -
[26]
Originally by: Rastelle
Originally by: Neo Omni
Originally by: Rastelle personally i want gun's, strippers and a method to beat annother person's ship to death if they dont undock    
Being able to infiltrate another member's hanger would be interesting...but I dont think CCP would allow it.
i dont want into there hanger..... i just want to burn a hole into there ship and plant some explosaves round the pod  
/signed 
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Rastelle
Duty.
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Posted - 2009.04.28 20:43:00 -
[27]
Originally by: Cerebus Alteri well devs have said many times they do not want fighting on stations. bit problematic since your not in your pod, its the real you you so to speak if you got killed in station walking around you would be dead dead.
while this may be true, in the recent (ccp endorsed) book, a pod pilot dose die outside of a pod, and is reborn in a clone vatbay  The Cake Maybe a lie ...... but Beer is good :) |

Cerebus Alteri
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Posted - 2009.04.28 20:47:00 -
[28]
Originally by: Rastelle
Originally by: Cerebus Alteri well devs have said many times they do not want fighting on stations. bit problematic since your not in your pod, its the real you you so to speak if you got killed in station walking around you would be dead dead.
while this may be true, in the recent (ccp endorsed) book, a pod pilot dose die outside of a pod, and is reborn in a clone vatbay 
yea i could see that workable that you do have a spare body somewhere that your conscious could be uploaded to. but in past dev talks about ambulation and combat that was not the case at all them claiming you would officially die. not that technology be advanced or the good ole retcon can fix the problem.
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Chris Liath
Gallente Nex Exercitus Skunk-Works
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Posted - 2009.04.28 20:51:00 -
[29]
Originally by: Cerebus Alteri
Originally by: Rastelle
Originally by: Cerebus Alteri well devs have said many times they do not want fighting on stations. bit problematic since your not in your pod, its the real you you so to speak if you got killed in station walking around you would be dead dead.
while this may be true, in the recent (ccp endorsed) book, a pod pilot dose die outside of a pod, and is reborn in a clone vatbay 
yea i could see that workable that you do have a spare body somewhere that your conscious could be uploaded to. but in past dev talks about ambulation and combat that was not the case at all them claiming you would officially die. not that technology be advanced or the good ole retcon can fix the problem.
Problem can be easily cicumvented by introducing an implant (we may have had all along or as fancy new technology) that does the brain scanning upon... Skull breach, just like the pod does on pod breach.
"Oh dear," says God, "I hadn't thought of that," and promptly vanishes in a puff of logic. |

Alora Venoda
GalTech Whiskey Creek Alliance
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Posted - 2009.04.28 21:08:00 -
[30]
Originally by: Cerebus Alteri
yea i could see that workable that you do have a spare body somewhere that your conscious could be uploaded to. but in past dev talks about ambulation and combat that was not the case at all them claiming you would officially die. not that technology be advanced or the good ole retcon can fix the problem.
but i really don't want to play a version of counterstrike where i have to pay 8M each time i die... let alone replace any implants. maybe if they added an ambulatory version of the ship around the pod... like some kind of battle suit or vehicle. |
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Alexeph Stoekai
Stoekai Corp
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Posted - 2009.04.28 21:17:00 -
[31]
Originally by: Rastelle
Originally by: Cerebus Alteri well devs have said many times they do not want fighting on stations. bit problematic since your not in your pod, its the real you you so to speak if you got killed in station walking around you would be dead dead.
while this may be true, in the recent (ccp endorsed) book, a pod pilot dose die outside of a pod, and is reborn in a clone vatbay 
If you're talking about the Broker's show-off in the factory, I'd just like to point out that he's a special case.
Also, despite being their IP manager, Tony G is really lousy at being consistent with existing fiction. -----
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Ghoest
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Posted - 2009.04.28 21:30:00 -
[32]
It has no plave in EVE anyway
Wherever you went - Here you are.
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Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2009.04.28 21:32:00 -
[33]
Originally by: Alexeph Stoekai
Originally by: Rastelle
Originally by: Cerebus Alteri well devs have said many times they do not want fighting on stations. bit problematic since your not in your pod, its the real you you so to speak if you got killed in station walking around you would be dead dead.
while this may be true, in the recent (ccp endorsed) book, a pod pilot dose die outside of a pod, and is reborn in a clone vatbay 
If you're talking about the Broker's show-off in the factory, I'd just like to point out that he's a special case.
Also, despite being their IP manager, Tony G is really lousy at being consistent with existing fiction.
****, CCP is really lousy at being consistent ...
Posts by Ruze Ahkor'Murkon and Ruze |

Neo Omni
Gallente
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Posted - 2009.04.28 21:36:00 -
[34]
Originally by: Ruze Ahkor'Murkon
Originally by: Alexeph Stoekai
Originally by: Rastelle
Originally by: Cerebus Alteri well devs have said many times they do not want fighting on stations. bit problematic since your not in your pod, its the real you you so to speak if you got killed in station walking around you would be dead dead.
while this may be true, in the recent (ccp endorsed) book, a pod pilot dose die outside of a pod, and is reborn in a clone vatbay 
If you're talking about the Broker's show-off in the factory, I'd just like to point out that he's a special case.
Also, despite being their IP manager, Tony G is really lousy at being consistent with existing fiction.
****, CCP is really lousy at being consistent ...
You are looking at he glass half empty. What you should be saying is "CCP excels at being inconsistent." That sounds better. Personally I like the word incontinent better.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.04.28 21:45:00 -
[35]
Originally by: Neo Omni
Originally by: Chris Liath The point with eve isn't just shooting ships. We're also demigods of an interstellar society.
We live a life of ridiculous luxury. 
The is completely contradictory to what the barbarian elements of this game keep spewing out. "EVE is kill or be killed...long live the SCAMS and CAN FLIPPERS...yada, yada, yada."
So can I meet up with the guy that took my ore on station and beat him up? I hope so. "Gimme those damn implants loser...POW!!!" That's for stealing my ore and getting my sister pregnant.
I suggest reading some mythology, since this is pretty much exactly how most demigods were portrayed as behaving.
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Imogen Filiotov
Amarr Gene Works Initiative Associates
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Posted - 2009.04.28 21:47:00 -
[36]
Originally by: Malcanis
Originally by: Neo Omni
Originally by: Chris Liath The point with eve isn't just shooting ships. We're also demigods of an interstellar society.
We live a life of ridiculous luxury. 
The is completely contradictory to what the barbarian elements of this game keep spewing out. "EVE is kill or be killed...long live the SCAMS and CAN FLIPPERS...yada, yada, yada."
So can I meet up with the guy that took my ore on station and beat him up? I hope so. "Gimme those damn implants loser...POW!!!" That's for stealing my ore and getting my sister pregnant.
I suggest reading some mythology, since this is pretty much exactly how most demigods were portrayed as behaving.
Welcome to England.
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Rastelle
Duty.
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Posted - 2009.04.28 21:51:00 -
[37]
Originally by: Alora Venoda
but i really don't want to play a version of counterstrike where i have to pay 8M each time i die... let alone replace any implants.
Risk vrs Reward  The Cake Maybe a lie ...... but Beer is good :) |

Neo Omni
Gallente
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Posted - 2009.04.28 21:53:00 -
[38]
Originally by: Rastelle
Originally by: Alora Venoda
but i really don't want to play a version of counterstrike where i have to pay 8M each time i die... let alone replace any implants.
Risk vrs Reward 
I'm sure everyone would be much better behaved if there was serious risk involved. This clone **** is for pussies.
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Dmian
Gallente Gallenterrorisme
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Posted - 2009.04.28 21:56:00 -
[39]
Well, maybe not granades or any other weapon, but beating a fellow pilot would be nice. Leave him unconscious at the worst (he'll recover later.) I mean, what's the point of having bars or being able to meet that guy that blew your ship and podded you for the lulz if you can't fight or get the s**t out of other people? You don't have to kill the guy. But with such great egos around, fights should be mandatory. ----
Originally by: Anne M. Lindbergh There is no sin punished more implacably by nature than the sin of resistance to change
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Jormunrek
Amarr Radio Free Aridia
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Posted - 2009.04.28 21:57:00 -
[40]
Originally by: Mors Magne In the latest edition of E-ON, it says Walking In Stations will be in the Winter expansion. They are running a competition to see who can come up with the best name for it.
How about "Hel finally freezes over"...
Jorm
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Dmian
Gallente Gallenterrorisme
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Posted - 2009.04.28 22:06:00 -
[41]
Originally by: Mors Magne In the latest edition of E-ON, it says Walking In Stations will be in the Winter expansion. They are running a competition to see who can come up with the best name for it.
In line with "Apocrypha" they should call it "Olympus". As some of you may know, the Mount Olympus was the house of the greek gods. ----
Originally by: Anne M. Lindbergh There is no sin punished more implacably by nature than the sin of resistance to change
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.04.28 22:08:00 -
[42]
If ambulation whenever it arrives has no seedy low sec bars with nubile well rendered and animated minmatar(or gallente as they tend to have some big ole jubblies) go-go girls dancing on my table then I will consider it a total wash. 
Originally by: Achar Losa i might be just a 6 year old stupid boy, but he's a CCP dev writing in the forums!
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Neo Omni
Gallente
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Posted - 2009.04.28 22:10:00 -
[43]
Originally by: Zeba If ambulation whenever it arrives has no seedy low sec bars with nubile well rendered and animated minmatar(or gallente as they tend to have some big ole jubblies) go-go girls dancing on my table then I will consider it a total wash. 
Well considering they got rid of the pleasure hubs, expect Sunday school sermons at the bars.
BTW.....Zeba? Arent you a chick? Or do you just swing that way?
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Cerebus Alteri
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Posted - 2009.04.28 22:14:00 -
[44]
Originally by: Jormunrek
Originally by: Mors Magne In the latest edition of E-ON, it says Walking In Stations will be in the Winter expansion. They are running a competition to see who can come up with the best name for it.
How about "Hel finally freezes over"...
Jorm
LOL
for the people saying ambulation has no place in eve have you read any of the eve lore/chronicles? there is actual humans walking around doing stuff on stations. stations are in fact these giant floating cities in space with people doing things for stuff. not just a place to park your ship and play spin the ship.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.04.28 22:16:00 -
[45]
Originally by: Neo Omni
Originally by: Zeba If ambulation whenever it arrives has no seedy low sec bars with nubile well rendered and animated minmatar(or gallente as they tend to have some big ole jubblies) go-go girls dancing on my table then I will consider it a total wash. 
Well considering they got rid of the pleasure hubs, expect Sunday school sermons at the bars.
BTW.....Zeba? Arent you a chick? Or do you just swing that way?
I'm a g.i.r.l. but will not hesitate to see some minmatar on minmatar same sex action. Will be entertaining for all the other bar patrons. Also ccp did not remove the pleasure hub girl due to lewdness, that was a dumb thread much like the ones you make that had a photoshopped pic of a nekkid pleasure hub girl with the claim that was the reason ccp pulled it. They really removed it cause they haven't been arsed to redo it for premium graphics the lazy bums. 
Time for another bring back the Pleasure Hub station interiour thread it seems.
Originally by: Achar Losa i might be just a 6 year old stupid boy, but he's a CCP dev writing in the forums!
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Neo Omni
Gallente
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Posted - 2009.04.28 22:17:00 -
[46]
Originally by: Cerebus Alteri
Originally by: Jormunrek
Originally by: Mors Magne In the latest edition of E-ON, it says Walking In Stations will be in the Winter expansion. They are running a competition to see who can come up with the best name for it.
How about "Hel finally freezes over"...
Jorm
LOL
for the people saying ambulation has no place in eve have you read any of the eve lore/chronicles? there is actual humans walking around doing stuff on stations. stations are in fact these giant floating cities in space with people doing things for stuff. not just a place to park your ship and play spin the ship.
Yes, we know...unfortunately I cant get anyone in a station to do anything with me besides trade. And that doesn't work well with prostitutes or exotic dancers either.
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Neo Omni
Gallente
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Posted - 2009.04.28 22:21:00 -
[47]
Edited by: Neo Omni on 28/04/2009 22:26:34 Edited by: Neo Omni on 28/04/2009 22:22:56
Originally by: Zeba
Originally by: Neo Omni
Originally by: Zeba If ambulation whenever it arrives has no seedy low sec bars with nubile well rendered and animated minmatar(or gallente as they tend to have some big ole jubblies) go-go girls dancing on my table then I will consider it a total wash. 
Well considering they got rid of the pleasure hubs, expect Sunday school sermons at the bars.
BTW.....Zeba? Arent you a chick? Or do you just swing that way?
I'm a g.i.r.l. but will not hesitate to see some minmatar on minmatar same sex action. Will be entertaining for all the other bar patrons. Also ccp did not remove the pleasure hub girl due to lewdness, that was a dumb thread much like the ones you make that had a photoshopped pic of a nekkid pleasure hub girl with the claim that was the reason ccp pulled it. They really removed it cause they haven't been arsed to redo it for premium graphics the lazy bums. 
Time for another bring back the Pleasure Hub station interiour thread it seems.
I hear you. I'm a cowboy myself (not the brokeback kind) , but I'm actually a lesbian. Here's my story: ------------------------------------- An old cowboy sat down at the bar and ordered a drink. As he sat sipping his drink, a young woman sat down next to him. She turned to the cowboy and asked, "Are you a real cowboy?"
He replied, "Well, I've spent my whole life, breaking colts, working cows, going to rodeos, fixing fences, pulling calves, bailing hay, doctoring calves, cleaning my barn, fixing flats, working on tractors, and feeding my dogs, so I guess I am a cowboy."
She said, "I'm a lesbian. I spend my whole day thinking about women. As soon as I get up in the morning, I think about women. When I shower, I think about women. When I watch TV, I think about women. I even think about women when I eat. It seems that everything makes me think of women."
The two sat sipping in silence.
A little while later, a man sat down on the other side of the old cowboy and asked, "Are you a real cowboy?"
He replied, "I always thought I was, but I just found out I'm a lesbian." ------------------------------------- And now a message from our sponsor....yodel your way through EVE.
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CCP t0rfifrans

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Posted - 2009.04.28 22:26:00 -
[48]
Originally by: Rastelle sooo ccp, Ambulation is it going to happen?? c/d
anyone know???
was it like the Cake???
Walking in Stations / Ambulation is being worked on. There's art on hard drives, code running, server code running and people working on designs. We did a small preview at last fanfest, got a lot of positive ( and not so positive ) feedback, and are iterating on the designs. It will be released when it's ready...
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.04.28 22:29:00 -
[49]
Originally by: CCP t0rfifrans
Originally by: Rastelle sooo ccp, Ambulation is it going to happen?? c/d
anyone know???
was it like the Cake???
Walking in Stations / Ambulation is being worked on. There's art on hard drives, code running, server code running and people working on designs. We did a small preview at last fanfest, got a lot of positive ( and not so positive ) feedback, and are iterating on the designs. It will be released when it's ready...
Winter 2010 or summer 2011 it seems then. Well at least its still alive. 
Originally by: Achar Losa i might be just a 6 year old stupid boy, but he's a CCP dev writing in the forums!
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Dmian
Gallente Gallenterrorisme
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Posted - 2009.04.28 22:35:00 -
[50]
Edited by: Dmian on 28/04/2009 22:36:36
Originally by: Zeba Well at least its still alive. 
You bet WiS is alive! I want to open one of the first Gallente bars. It will be called "The Mad Electro Static"  (So sad they removed the lightning bolt effect in Gallente stations ) ----
Originally by: Anne M. Lindbergh There is no sin punished more implacably by nature than the sin of resistance to change
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Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.04.29 04:20:00 -
[51]
Originally by: Dmian Edited by: Dmian on 28/04/2009 22:36:36
Originally by: Zeba Well at least its still alive. 
You bet WiS is alive! I want to open one of the first Gallente bars. It will be called "The Mad Electro Static"  (So sad they removed the lightning bolt effect in Gallente stations )
its still there.
Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 19Apr09 |

Rakshasa Taisab
Caldari Sane Industries Inc. United Freemen Alliance
|
Posted - 2009.04.29 05:03:00 -
[52]
Edited by: Rakshasa Taisab on 29/04/2009 05:03:30
Originally by: Alora Venoda current games with 3-D ambulatory avatars all either keep you occupied with either combat/puzzle scenarios, or doing cosmetic stuff like decorating a house, or playing dress-up, etc. i can imagine having corp/alliance meetings via ambulation, but unless they add really cool interactive collaboration features, i don't really see how it would be worth the effort compared to ventrilo alone.
YES PLEASE!!!
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Juwi Kotch
Gallente Aliastra
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Posted - 2009.04.29 07:08:00 -
[53]
Points to signature.
Universal Rule for Forumusers: Whereof one cannot speak, thereof one must be silent! |

Doctor Penguin
Amarr Celestial Ascension Tenth Legion
|
Posted - 2009.04.29 07:26:00 -
[54]
Edited by: Doctor Penguin on 29/04/2009 07:26:21
Originally by: CCP t0rfifrans Walking in Stations / Ambulation is being worked on. There's art on hard drives, code running, server code running and people working on designs. We did a small preview at last fanfest, got a lot of positive ( and not so positive ) feedback, and are iterating on the designs. It will be released when it's ready...
Would you say that it's still in a pre-alpha stage? ________________________________________________
http://eve.drome.nl/CaodCleaner/ Help make CAOD readable. |

Kuolematon
Space Perverts and Forum Warriors United
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Posted - 2009.04.29 07:48:00 -
[55]
Sup guys, I just came from 2013, the year when WiS was released (or will be released .. as in your timeline not so sure because they didn't have this pandemia coming in - lets hope best!).
"The Amarr are the tanking and ganking floating rods of goldcrap"
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Reven Cordelle
Caldari Yamainu-Mirai Heavy Industries
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Posted - 2009.04.29 08:07:00 -
[56]
"Released when its ready"
Anyone else getting a Duke Nukem Forever vibe going here?
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vale storm
Revelation Space
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Posted - 2009.04.29 08:50:00 -
[57]
Originally by: Mors Magne In the latest edition of E-ON, it says Walking In Stations will be in the Winter expansion. They are running a competition to see who can come up with the best name for it.
Oh oh, EvE Online - Sims Undocked
Catchy I think. =-=-=-=-=-=-=-= Revelation Space Revelation Space InGame Website Revelation Space Killboard
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Reven Cordelle
Caldari Yamainu-Mirai Heavy Industries
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Posted - 2009.04.29 09:02:00 -
[58]
Originally by: vale storm
Originally by: Mors Magne In the latest edition of E-ON, it says Walking In Stations will be in the Winter expansion. They are running a competition to see who can come up with the best name for it.
Oh oh, EvE Online - Sims Undocked
Catchy I think.
How about; EVE Online - Ambulation?
Since thats what everyone is going to call it anyway!
They're not going to start going from Ambulation to "OMG PODACULAR SHIFT IS OSSOM".
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Brolly
Caldari Caldari State Inc. People for Organised Peace
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Posted - 2009.04.29 09:10:00 -
[59]
/me lolz
We must have the whiniest, miserable, uptight, malcontent community of any MMO 
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Confuzer
Volition Cult The Volition Cult
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Posted - 2009.04.29 09:22:00 -
[60]
Originally by: CCP t0rfifrans
Originally by: Rastelle sooo ccp, Ambulation is it going to happen?? c/d
anyone know???
was it like the Cake???
Walking in Stations / Ambulation is being worked on. There's art on hard drives, code running, server code running and people working on designs. We did a small preview at last fanfest, got a lot of positive ( and not so positive ) feedback, and are iterating on the designs. It will be released when it's ready...
You know with all the competition comming up, you NEED this release right?
Put that SCRUM to effect, timebox the global features in sprints and have a release sprint in august. Then you need 1 sprint to give the developers time to REALLY get it finished and then put it on market. Don't go in to much detail. Like the minigame??? waste of time for now. Think about marketing! Get the global features working as a charm, and don't get too much sidetracked. Do that after release. Also, you have less chance and better localisation of bugs due to too many people walking in stations at the same time. ----------------- Destiny is not a matter of chance. It is a matter of choice. It's not a thing to be waited for - it is a thing to be achieved. |
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Onus Mian
Amarr Kingfisher Industries
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Posted - 2009.04.29 09:24:00 -
[61]
Hopefully they binned the idea and spent their time on something more useful. ----
Isn't it enough to see that a garden is beautiful without having to believe that there are fairies at the bottom of it too? - Douglas Adams
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Loc Maythan
Gallente AlfaCorp Saints Amongst Sinners
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Posted - 2009.04.29 09:27:00 -
[62]
Originally by: Rastelle sooo ccp, Ambulation is it going to happen??
Hopefully it's gone for a long walk [see what I did there?] off a short pier ;-)
I, for one, will not miss it.
Loc.
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Deviana Sevidon
Gallente Panta-Rhei Guardian Federation
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Posted - 2009.04.29 09:28:00 -
[63]
Originally by: Brolly /me lolz
We must have the whiniest, miserable, uptight, malcontent community of any MMO 
Sad but true fact.
Quote: Disclaimer: All mentioned above contains my opinion and is therefore an absolute truth (for me anyway, my universe, muhahaha.....ok, done
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ZephyrLexx
Caldari The Graduates Morsus Mihi
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Posted - 2009.04.29 09:41:00 -
[64]
they're not seriously going to release ambulation under a name other than that are they? *everyone* even people that don't play EVE know what ambulation is going to be, release some crap called Olympus people will think it's just another random expansion, but if *Ambulation* finally comes out and is on lots of game sites people who know about EVE and old players will know exactly what it is and will probably come back and try it out, and maybe even stay after seeing the improvements over time since they left or whatever.
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leat'tra
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Posted - 2009.04.29 10:01:00 -
[65]
Collection of lnks on ambulation..
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Amerilia
|
Posted - 2009.04.29 10:10:00 -
[66]
Originally by: leat'tra Collection of lnks on ambulation..
Nobody has yet linked the fanfest videos it seems
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Irida Mershkov
Gallente War is Bliss
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Posted - 2009.04.29 11:48:00 -
[67]
Originally by: CCP t0rfifrans
Originally by: Rastelle sooo ccp, Ambulation is it going to happen?? c/d
anyone know???
was it like the Cake???
Walking in Stations / Ambulation is being worked on. There's art on hard drives, code running, server code running and people working on designs. We did a small preview at last fanfest, got a lot of positive ( and not so positive ) feedback, and are iterating on the designs. It will be released when it's ready...
Need to sticky that tbh t0rfi.
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Kale Kold
Caldari Mortis Angelus The Church.
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Posted - 2009.04.29 11:57:00 -
[68]
Hopefuly there will be fighting! I mean how are pirates and carebears going to be able to share a bar and not have words???
I want to punch a carebear in the face and nick his wallet, ffs!!! 
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Sleepkevert
Amarr Rionnag Alba Against ALL Authorities
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Posted - 2009.04.29 11:59:00 -
[69]
Originally by: Kale Kold Hopefuly there will be fighting! I mean how are pirates and carebears going to be able to share a bar and not have words???
I want to punch a carebear in the face and nick his wallet, ffs!!! 
And then concord comes along and kills you with pew pew lasers while you'r outside your pod... THE END _
Add your own line! |

Amerilia
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Posted - 2009.04.29 12:02:00 -
[70]
Originally by: Sleepkevert
Originally by: Kale Kold Hopefuly there will be fighting! I mean how are pirates and carebears going to be able to share a bar and not have words???
I want to punch a carebear in the face and nick his wallet, ffs!!! 
And then concord comes along and kills you with pew pew lasers while you'r outside your pod... THE END
Great! Pirates that STAY DEAD.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.04.29 12:03:00 -
[71]
Originally by: Ghoest It has no plave in EVE anyway
~citation needed
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Rodj Blake
Amarr PIE Inc.
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Posted - 2009.04.29 12:10:00 -
[72]
It should be called Eve Online - Internet Walking.
Dulce et decorum est pro imperium mori.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.04.29 12:12:00 -
[73]
Originally by: Brolly /me lolz
We must have the whiniest, miserable, uptight, malcontent community of any MMO 
I used to think that also, until I got interested in Darkfall. Seriously, go read their forum for a day or two, then return here, glad to be back.
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Ike Solomon
Obvious Front Trading Corporation
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Posted - 2009.04.29 12:17:00 -
[74]
I seriously don't understand the people who do not want ambulation in game. Its like complaining you don't want a new class of ship because you're not going to use it.
Hint: 80% of people want this, and it will be a massive boost in subscriptions because of it.
I can safely say 'How do I get out my ship?!' is one of the questions every newbie asks within 2 hours of play.
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Amerilia
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Posted - 2009.04.29 12:18:00 -
[75]
Originally by: Ike Solomon
I can safely say 'How do I get out my ship?!' is one of the questions every newbie asks within 2 hours of play.
2 hours!? Way less.
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.04.29 12:20:00 -
[76]
Originally by: Kale Kold Hopefuly there will be fighting! I mean how are pirates and carebears going to be able to share a bar and not have words???
I want to punch a carebear in the face and nick his wallet, ffs!!! 
Two phrases to learn:
"Did. You. Just. Spill. My. Pint?" and "You. Outside. Now!" ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Maria Kalista
Amarr Emerald Forest Securities
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Posted - 2009.04.29 12:28:00 -
[77]
Originally by: Amerilia
Originally by: Ike Solomon
I can safely say 'How do I get out my ship?!' is one of the questions every newbie asks within 2 hours of play.
2 hours!? Way less.
Heh! I think that was one of the first things I did in EVE, with a 'lets look around what this place looks like', mind set. Oh the humility of having to ask how to get back in my ship..... 
Originally by: Jacharian This sounds like a bad idea. I'm in.
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Confuzer
Volition Cult The Volition Cult
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Posted - 2009.04.29 13:21:00 -
[78]
Originally by: Ike Solomon I can safely say 'How do I get out my ship?!' is one of the questions every newbie asks within 2 hours of play.
Ooh my. I never did... and now I wonder why I never did?
Do I see myself as a spaceship? Am I mentally ill? ----------------- Destiny is not a matter of chance. It is a matter of choice. It's not a thing to be waited for - it is a thing to be achieved. |

Qual
Gallente Cornexant Research
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Posted - 2009.04.29 13:37:00 -
[79]
Originally by: Confuzer
You know with all the competition comming up, you NEED this release right?
Competition? What competition?
All I see upcoming in the space genre is old fashined dogfighting sims with a large touch of WoW carebearism... (Jumpgate: Evolution and Black Prophecy) While that might be fun in its own right, its not something poised to compete with eve in any way or form.
"The short version: Qual is right." -Papa Smurf |

Confuzer
Volition Cult The Volition Cult
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Posted - 2009.04.29 13:53:00 -
[80]
I hope so... but others are recognising the success of the sandbox market system and are copying it.
Jumpgate Evolution is in basic more a FPS shooter eve-online clone, but it can hold alot more if they make the efford.
I rather have one big SF spaceship universe then more. To start all over again each time... is so... unforfilling. ----------------- Destiny is not a matter of chance. It is a matter of choice. It's not a thing to be waited for - it is a thing to be achieved. |
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.04.29 13:58:00 -
[81]
Originally by: Confuzer I hope so... but others are recognising the success of the sandbox market system and are copying it.
Jumpgate Evolution is in basic more a FPS shooter eve-online clone, but it can hold alot more if they make the efford.
I rather have one big SF spaceship universe then more. To start all over again each time... is so... unforfilling.
CCP have a lead in the "Sandbox in space" niche that matches WoW's in the "Elves'n'carebears". It will take something truly exceptional to match the incumbent advantage they have. It's more likely that a PvE based space MMO will succeed, and I very much hope one does. A ground-based SF sandbox MMO might carve out a successful niche for itself (lol tabula rasa), and if one makes a serious attempt then I would expect CCP to put a lot more focus on ambulation to counter it.
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Thuul'Khalat
Gallente Veto Corp
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Posted - 2009.04.29 13:59:00 -
[82]
Edited by: Thuul''Khalat on 29/04/2009 13:59:20 The Ambulation-expansion CD will be released by Atari as a package deal with Duke Nuke'm Forever and Infinity.
VAPOURWARE! ---
Need a new signature? |

Miller900
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Posted - 2009.04.29 14:06:00 -
[83]
It'd be really cool if you could fight down in the 0.0 stations (if they have any enabled ones) or if you were at war you could fight each other, and anyone stupid enough to wark through the fire died, and Concord jst said that it was a stupid thing to do. Also, if Concord should come for you in a station if your sec status is bad, and we should be able to fight them off :P
AND, you should be able to directly trade with people, and see there face and stuff. Ahh, im getting a nice feeling thinking about it :)
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ovenproofjet
Caldari Swords of Clarity Arkai Confederation
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Posted - 2009.04.29 16:29:00 -
[84]
I really think Ambulation has alot to offer EVE in that we'll be able to make big deals in bars, chat to randomers, sign treaties, get drunk and generally feel more immersed in the game.
As someone whos like the whole fiction behind eve it'll be interesting to visit stations such the one's in Yulai, Malkalen and Crielere that have big back stories.
Personally I think idea of combat in stations isn't a good one seeing as it isn't intended to be a brawl fest but as I mention more of a place to meet folks and make alliances with new groups. If combat were to be introduced I think it should be limited to 0.0 station raids and all Capsuleers will have to wear helmets with neural scanners if an attack commences ( there'd be sufficent time to get helmets on via the mechanics).
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Neo Omni
Gallente
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Posted - 2009.04.29 16:45:00 -
[85]
Originally by: Brolly /me lolz
We must have the whiniest, miserable, uptight, malcontent community of any MMO 
Yes. yes we are. 
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Gunny Fisher
VentureCorp Imperial Republic Of the North
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Posted - 2009.04.29 18:17:00 -
[86]
Originally by: Qual
Originally by: Confuzer
You know with all the competition comming up, you NEED this release right?
Competition? What competition?
All I see upcoming in the space genre is old fashined dogfighting sims with a large touch of WoW carebearism... (Jumpgate: Evolution and Black Prophecy) While that might be fun in its own right, its not something poised to compete with eve in any way or form.
SW:TOR
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Qual
Gallente Cornexant Research
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Posted - 2009.04.29 18:38:00 -
[87]
Originally by: Gunny Fisher
SW:TOR
ANything with the Star Wars tag will be a carebear themepark game. Sorry anything else aint gonna happen. So if you like WoW style gameplay, you are in luck (thats not meant in a negative way, we all have different tastes in gameplay), if you like sandbox style, you are betting on the wrong horse.
"The short version: Qual is right." -Papa Smurf |

Viqer Fell
Minmatar When Hippo Attacks Go Wrong
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Posted - 2009.04.29 19:26:00 -
[88]
Originally by: Confuzer
Originally by: CCP t0rfifrans
Originally by: Rastelle sooo ccp, Ambulation is it going to happen?? c/d
anyone know???
was it like the Cake???
Walking in Stations / Ambulation is being worked on. There's art on hard drives, code running, server code running and people working on designs. We did a small preview at last fanfest, got a lot of positive ( and not so positive ) feedback, and are iterating on the designs. It will be released when it's ready...
You know with all the competition comming up, you NEED this release right?
Put that SCRUM to effect, timebox the global features in sprints and have a release sprint in august. Then you need 1 sprint to give the developers time to REALLY get it finished and then put it on market. Don't go in to much detail. Like the minigame??? waste of time for now. Think about marketing! Get the global features working as a charm, and don't get too much sidetracked. Do that after release. Also, you have less chance and better localisation of bugs due to too many people walking in stations at the same time.
A) If you think eve NEEDS ambulation then you are playing the wrong game, WiS is nothign more than a fancy novelty to the main part of eve which is blowing other people's stuff up in space or building things for other people so they can blow stuff up in space.
B) I'm not sure CCP really needed you to tell them how to suck eggs.

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Hexor V
I.M.M Intrepid Crossing
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Posted - 2009.04.29 19:37:00 -
[89]
Soon TM
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Cerebus Alteri
|
Posted - 2009.04.29 20:32:00 -
[90]
Originally by: Qual
Originally by: Gunny Fisher
SW:TOR
ANything with the Star Wars tag will be a carebear themepark game. Sorry anything else aint gonna happen. So if you like WoW style gameplay, you are in luck (thats not meant in a negative way, we all have different tastes in gameplay), if you like sandbox style, you are betting on the wrong horse.
now now bioware is doing sw kotr mmo, bioware does epic rpgs, they also had a staff of writers doing content for the game for 3 years. while i doubt it will be "hardcore" as in you get killed you stay dead or anything like that it is one game that i am kinda interested at lest to try.
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Astria Tiphareth
Caldari 24th Imperial Crusade
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Posted - 2009.04.29 20:37:00 -
[91]
Originally by: Loc Maythan Hopefully it's gone for a long walk [see what I did there?] off a short pier ;-)
I, for one, will not miss it.
Loc.
Apparently reading back one page in the thread is far too much hassle for you.
Originally by: CCP t0rfifrans Walking in Stations / Ambulation is being worked on. There's art on hard drives, code running, server code running and people working on designs. We did a small preview at last fanfest, got a lot of positive ( and not so positive ) feedback, and are iterating on the designs. It will be released when it's ready...
___ My views may not represent those of my corporation, which is why I never get invited to those diplomatic parties... Environmental Effects
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Zeko Rena
Caldari Tankt
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Posted - 2009.04.29 20:43:00 -
[92]
Originally by: Qual
Originally by: Confuzer
You know with all the competition comming up, you NEED this release right?
Competition? What competition?
All I see upcoming in the space genre is old fashined dogfighting sims with a large touch of WoW carebearism... (Jumpgate: Evolution and Black Prophecy) While that might be fun in its own right, its not something poised to compete with eve in any way or form.
lol, you do relise every single MMORPG on the market is competition... right? --------------------------
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Neo Omni
Gallente
|
Posted - 2009.04.29 22:03:00 -
[93]
Originally by: Zeko Rena
Originally by: Qual
Originally by: Confuzer
You know with all the competition comming up, you NEED this release right?
Competition? What competition?
All I see upcoming in the space genre is old fashined dogfighting sims with a large touch of WoW carebearism... (Jumpgate: Evolution and Black Prophecy) While that might be fun in its own right, its not something poised to compete with eve in any way or form.
lol, you do relise every single MMORPG on the market is competition... right?
Actually no. some people like me, seek out only certain genres. I dont compare WoW to EVE even though they are both MMOs. I play strictly sci-fi...none of this magical fairy ****.
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Ori Adria
|
Posted - 2009.04.29 22:16:00 -
[94]
Edited by: Ori Adria on 29/04/2009 22:19:00 Ambulation is just a HOAX(Like Duke Nukem Forever) it will be never part of the eve online. Im teling this to people for more than 2 years and they are still asking when it will be relased... :/ .So here you have answer: It will never be relased!!!
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Loc Maythan
Gallente AlfaCorp Saints Amongst Sinners
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Posted - 2009.04.29 22:19:00 -
[95]
Originally by: Astria Tiphareth
Originally by: Loc Maythan Hopefully it's gone for a long walk [see what I did there?] off a short pier ;-)
I, for one, will not miss it.
Loc.
Apparently reading back one page in the thread is far too much hassle for you.
Originally by: CCP t0rfifrans Walking in Stations / Ambulation is being worked on. There's art on hard drives, code running, server code running and people working on designs. We did a small preview at last fanfest, got a lot of positive ( and not so positive ) feedback, and are iterating on the designs. It will be released when it's ready...
And making your point clear is apparently too much hassle for you. I fail to see how my expressing my hope that ambulation is never introduced has anything to do with the post you quote.
And even if it did, where does it say in the forum rules that I have to read 20 posts in order to express my opinion, even if the point had already been made or someone else disagreed with it.
Loc.
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Roeko Amtari
|
Posted - 2009.05.16 02:59:00 -
[96]
Edited by: Roeko Amtari on 16/05/2009 02:59:33 I think the dev's are just doing 'research' and making sure they get the modeling and erotic dance moves correct before going online. I'm sure it takes a lot of 'research' late into the evening with these professional 'dancers' and much beer. 
I for one haven't given up hope.
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Procopius
|
Posted - 2009.05.16 03:12:00 -
[97]
Hopefully Amputation wont be released until the existing game is brought up to snuff.
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Bad Ferret
|
Posted - 2009.05.16 03:40:00 -
[98]
Yesterday is History, The Future is a Mystery, But Today is a Gift 
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Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.05.16 03:43:00 -
[99]
Duke Nukem Forever was a scam, 15 years over due anyways.
Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 19Apr09 |

Ronha Ottrit
Minmatar
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Posted - 2009.05.16 04:31:00 -
[100]
Originally by: Alora Venoda i think one of the problems that CCP must overcome with ambulation is the issue of it being "very shiny, but not practical". there really needs to be something to do other than chat while "ambulating"...
current games with 3-D ambulatory avatars all either keep you occupied with either combat/puzzle scenarios, or doing cosmetic stuff like decorating a house, or playing dress-up, etc. i can imagine having corp/alliance meetings via ambulation, but unless they add really cool interactive collaboration features, i don't really see how it would be worth the effort compared to ventrilo alone.
if they added fun mini-games, puzzles, gambling, or any other kinds of "indoor entertainment", i think it could become very popular even if combat isn't an option. if they included a way to decorate your own room or something, and change or even design clothes, i think ambulation may even get more girls involved in EVE... even if they don't ever leave the stations 
who knows? maybe they will finally find a good use for that charisma attribute when they introduce new mini-professions involving player-owned lounges, casinos, and fashion boutiques 
So have you looked at anything yet? Because they already have minigames? Npcs you can program to give items and missions. Shops are a new crafting profession, as will decorating them. I think you need to do more research chap
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Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.05.16 04:34:00 -
[101]
also the possibility of ambulating on planets may be causing alot of hiccupping with the development of art assests.
Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 19Apr09 |

Ronha Ottrit
Minmatar
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Posted - 2009.05.16 04:38:00 -
[102]
Originally by: Procopius Hopefully Amputation wont be released until the existing game is brought up to snuff.
No mmo in history has ever "gotten up to snuff." You need to expand or the game gets boring you can't spend years fixing the same old content, that's not an mmo and for a sandbox would stagnate and kill the game. Carrots on the eve stick are personal goals not well laid out raid progression.
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Gnulpie
Minmatar Miner Tech
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Posted - 2009.05.16 04:46:00 -
[103]
Originally by: CCP t0rfifrans
Walking in Stations / Ambulation is being worked on ... It will be released when it's ready
Please take your time. And don't force yourself into an overtight schedule like you did with Apocrypha, that was a mistake.
If you need to reschedule it from December (as that date was slipped at Fanfest) into next summer or later if necessary to deliver a high quality product, then be it so. This would be so much better than releasing a half-finished and not properly working Ambulation.
I am sure that there is so much stuff to improve and to use for PR in Eve that can be worked with in the meanwhile until WiS-Release.
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Intense Thinker
Minmatar
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Posted - 2009.05.16 05:16:00 -
[104]
Originally by: Gnulpie
Originally by: CCP t0rfifrans
Walking in Stations / Ambulation is being worked on ... It will be released when it's ready
Please take your time. And don't force yourself into an overtight schedule like you did with Apocrypha, that was a mistake.
If you need to reschedule it from December (as that date was slipped at Fanfest) into next summer or later if necessary to deliver a high quality product, then be it so. This would be so much better than releasing a half-finished and not properly working Ambulation.
I am sure that there is so much stuff to improve and to use for PR in Eve that can be worked with in the meanwhile until WiS-Release.
Hey, that's what patches are for! release it NOW!!!! 
Pomp FTW!!! |

Kaiden Exeider
Gallente Astrowork Systems Haven Innovations
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Posted - 2009.05.16 08:11:00 -
[105]
Well I have said this in other threads. they could really easily explain how a pod pilot could still survive even if hes not in the pod, by stating that due to advancements in the pod and cloning technology, that the scanner/transmitter mechanism, the thing that scans you and sends it to the clone bay, has been made smaller and more portable and can be mounted to the person as opposed to the inside of the pod. this new scanner now interfaces with the pod when the pilot is inside it, and keeps a open signal to the pod, when the pilot leaves.
simple paragraph and there you go, you can ambulate and still be a demigod.
-K Kaiden Exeider - CSM Candidate |

Miriel Amarinth
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Posted - 2009.05.16 08:34:00 -
[106]
Originally by: Amerilia
Originally by: Ike Solomon
I can safely say 'How do I get out my ship?!' is one of the questions every newbie asks within 2 hours of play.
2 hours!? Way less.
Strangely enough I never thought of the possibility of getting out of my ship. EVE had been presented to me as a spacehip-game, so I figured already there'd be no walking around punching stuff.
Then again I also didn't know I had a pod until someone told me I could Leave Ship and fly around in it. 
Can't wait for ambulation though. It's going to be like the icing on the cake, at least for me (and from the looks of it also for a lot of other players).
*waits for mandatory the cake is a lie response*
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Rakshasa Taisab
Caldari Sane Industries Inc. Ethereal Dawn
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Posted - 2009.05.16 09:05:00 -
[107]
Originally by: Miriel Amarinth *waits for mandatory the cake is a lie response*
The cake is not a lie, you are.
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Siigari Kitawa
Gallente The Aduro Protocol Total Comfort
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Posted - 2009.05.16 09:20:00 -
[108]
To be honest, Eris has given me little "bar dancing" to be excited about.
She has consistently said that the characters will be not scantily-clad and will be wearing more appropriate wear to complement the really crappy Teen rating they slapped on it.
Because of that, I am both saddened and a bit worried that the serious dark corners of ambluation will not be:
Bar fights Drug use Beer (it'll be Quafe everyone; as INGESTING alcohol as a first person requires the rating to be M) Gambling Etc
Not happy. :(
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Lijhal
FrEE d00M Fighters
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Posted - 2009.05.16 10:46:00 -
[109]
do we get new docking ramps with ambulation ? i mean those one you saw in the first video?
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Captain Campion
Synergy. Imperial Republic Of the North
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Posted - 2009.05.16 10:50:00 -
[110]
As Eve is subscription based, they'll introduce new skills with Ambulation. What will they be?
10% more resistance to alcohol per level 10% walking speed per level 10% chance of not getting stabbed per level 1 each level of this skill gives you a leeter house
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Arec Bardwin
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Posted - 2009.05.16 11:06:00 -
[111]
Edited by: Arec Bardwin on 16/05/2009 11:06:12 Useful ambulation features would be:
- No station security in lowsec (flame throwers for all!!!) - Public display of the heads of all the frozen corpses one has accumulated over the years.
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Serious Rikk
FireStar Inc Paxton Federation
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Posted - 2009.05.16 11:34:00 -
[112]
All I want is the ability to walk over to the window beside the docking ramps and have a look outside. Not much to ask is it?
So in conclusion I feel some form of system needs to be in place to seperate signatures from the rest of the post. -- Noble Scumbag
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Rosefine
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Posted - 2009.05.16 12:05:00 -
[113]
Originally by: Lijhal do we get new docking ramps with ambulation ? i mean those one you saw in the first video?
I don't beleive it would be as the first video if you have seen
Fanfest 2008: Walking in station video.
The problem is that you have to leave your pod before any station walk.
The only way to resolve that is to use a crane who hauling your
pod out from your ship and put you to another smal room somewhere
in the docking ramp and then you have to leave this smal room and
walk through the docking ramp there your ship are and finally walk
in to the station through a big gate or something.
And I believe this will not going to happens.
If you have lisen to the Fanfest 2008: Walking in station video
you should know that this is not the primary target for CCP 
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Astria Tiphareth
Caldari 24th Imperial Crusade
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Posted - 2009.05.16 12:14:00 -
[114]
Originally by: Loc Maythan And making your point clear is apparently too much hassle for you. I fail to see how my expressing my hope that ambulation is never introduced has anything to do with the post you quote.
And even if it did, where does it say in the forum rules that I have to read 20 posts in order to express my opinion, even if the point had already been made or someone else disagreed with it.
Loc.
Touchy aren't we? As it happens, that's not what you expressed. You expressed an expectation that it would never happen, which considering the dev post, is just plain naive. Sure, you can express an uninformed opinion if you like, but don't be terribly surprised when people attempt to inform you. ___ My views may not represent those of my corporation, which is why I never get invited to those diplomatic parties... Environmental Effects
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Kale Kold
Caldari Deep Core Mining Inc.
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Posted - 2009.05.16 12:25:00 -
[115]
Ambulation is the new Duke Nukem Forever!
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Nyphur
Pillowsoft Total Comfort
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Posted - 2009.05.16 12:27:00 -
[116]
Originally by: Kale Kold Ambulation is the new Duke Nukem Forever!
Except on-schedule and being handled by a competant team of professionals with a solid track-record for staged delivery of game products and assets.
Just saying 
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Vak'ran
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Posted - 2009.05.16 14:04:00 -
[117]
Originally by: Kale Kold Ambulation is the new Duke Nukem Forever!
awww beat me to it, was all about to quote t0rfifrans and remind him of what happened with the last people who said something like his last line... nevermind.
Do love the idea of WiS (just keep calling it ambulation, its a great name ).
I just hope it shows up before I play the last product you guys made on my cellphone... (yes, i have duke3D on my cellphone, that's how bad 3Drealms went **** up )
Settle down boys, it's coming. Be glad they sidetracked it, we still like the internet spaceships part of internet spaceships best.... right?
right? -----
Vak'Ran is your local official non-dedicated part-time advocate of reading comprehension and proliferation of intelligence on the EVE Online Forums. |

Zander Coyote
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Posted - 2009.05.16 15:16:00 -
[118]
WIS should never happen.
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Asuka Smith
Gallente StarHunt
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Posted - 2009.05.16 16:13:00 -
[119]
Originally by: Alora Venoda
Originally by: Cerebus Alteri
yea i could see that workable that you do have a spare body somewhere that your conscious could be uploaded to. but in past dev talks about ambulation and combat that was not the case at all them claiming you would officially die. not that technology be advanced or the good ole retcon can fix the problem.
but i really don't want to play a version of counterstrike where i have to pay 8M each time i die... let alone replace any implants. maybe if they added an ambulatory version of the ship around the pod... like some kind of battle suit or vehicle.
Counter-strike with a persistent world and a death penalty? Sign me up! (Planet side RULED btw)
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Spurty
Caldari Ore Mongers BricK sQuAD.
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Posted - 2009.05.16 16:24:00 -
[120]
ccp should allow violence, but have gate guns in the station, so the first person to agro someone gets fried in an entertaining fashion ;0
Should be the same for low security standing people.
those with high standings, get 1 person in their entourage per sec status. max +5 lol
Then, wait for the pirates that want to come splat you and you can solo-blob em.
I don't know exactly what the plan is, but it seemed there was talk about using it as a way to formulate plans at the alliance level. All CEOs around a table looking at a 3D map of regions and able to move ships about to get the message shared properly.
That would be a very cool reason to leave your ship. Remember, not 'everyone' docks up in EVE, not everyone logs off in stations either.
Can't see any point in it being mandatory, it just wont work, so as long as its optional and the team working on it aren't taking resources that are needed on the current game, let it cook so more ;0
Originally by: Infinity Ziona
Thus I AM BETTER THAN YOU.
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Drenan
State War Academy
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Posted - 2009.05.16 17:42:00 -
[121]
I predict that ambulation will arrive in the november 2009 expansion...
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Marlenus
Caldari Ironfleet Towing And Salvage Tear Extraction And Reclamation Service
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Posted - 2009.05.16 17:45:00 -
[122]
Ambulation?
I'm still waiting for faction warfare. You know, the galaxy-spanning struggle with the shape of empires at stake?
Oh, right. Make that "a few constellations with nothing whatsoever at stake and nothing to struggle for."
Your exotic dancers...won't be. ------------------ Ironfleet.com |

Jabezhane
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Posted - 2009.05.17 16:06:00 -
[123]
Just a take a look at Anarchy Online and visit a main city location and you will see straight away why ambulation is a complete waste of time.
Hundereds of characters just standing around, dancing and posing in their oh so sparkly costumes.
Eve does not need it.
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Vid Eeomeet
Dark Sun Collective Dark Matter Consortium.
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Posted - 2009.05.17 17:08:00 -
[124]
Ambulation? Bah! It's hard enough to get people to undock as it is. 
Anyway, I'd be happy if they invested some time and effort into getting their downloads right. I am still in the process of multiple downloads of the client. I haven't even been able to play since the latest apochrypha update.
Here's to hoping ambulation stays on the back burner until they get basic stuff like patches worked out.
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Maxwell Terallis
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Posted - 2009.05.18 02:46:00 -
[125]
Originally by: Siigari Kitawa
Beer (it'll be Quafe everyone; as INGESTING alcohol as a first person requires the rating to be M) Gambling Etc
Not happy. :(
Stop making things up.
I hate to use them as an example, but World of Warcraft has plenty of alcohol consumption, even affecting vision and movement when consumed, and the game is rated "Teen".
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Intense Thinker
Minmatar
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Posted - 2009.05.18 03:01:00 -
[126]
Originally by: Maxwell Terallis
Originally by: Siigari Kitawa
Beer (it'll be Quafe everyone; as INGESTING alcohol as a first person requires the rating to be M) Gambling Etc
Not happy. :(
Stop making things up.
I hate to use them as an example, but World of Warcraft has plenty of alcohol consumption, even affecting vision and movement when consumed, and the game is rated "Teen".
If we drink enough Quafe will we get diabetes? 
Pomp FTW!!! |

Crimsons Storm
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Posted - 2009.05.18 03:07:00 -
[127]
Originally by: CCP t0rfifrans
Originally by: Rastelle sooo ccp, Ambulation is it going to happen?? c/d
anyone know???
was it like the Cake???
It will be released when it's ready...
How very "BlizzardÖ«¬ pty. ltd." of you. :P
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Jerozon
Caldari MARINE RECON
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Posted - 2009.05.24 20:15:00 -
[128]
Originally by: Alora Venoda
Originally by: Cerebus Alteri
yea i could see that workable that you do have a spare body somewhere that your conscious could be uploaded to. but in past dev talks about ambulation and combat that was not the case at all them claiming you would officially die. not that technology be advanced or the good ole retcon can fix the problem.
Well , maybe they could have NPC police officers in the stations ..Kind of like what we have in empire-space . Same thing that would happend , if we tried to pod someone in high-sec , we would get killed ..unless we are officialy at war with that person's corp . I believe it would make the game much more complex and interesting ,if we could kill or get killed in a station ( outside of our pods ) . It also opens the door to various other skills and markets ..Hand-guns , assault weapons , body guards / security industry , body armor , hand to hand combat ..etc
I believe eventually , EVE Online or it's descendent product ( future game born of EVE Online ), will allow us to walk around in our ships , carry passengers , marines .etc and dock with other ships ..( grapller / boarding class ships that force-dock with other ships , allowing us to assault and take them over . A fully immersive game .. similar to what we have now , but more personal and avatar oriented ( more realistic ).
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Juwi Kotch
Gallente
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Posted - 2009.05.24 21:11:00 -
[129]
Edited by: Juwi Kotch on 24/05/2009 21:14:43
Originally by: Jerozon
I believe eventually , EVE Online or it's descendent product ( future game born of EVE Online ), will allow us to walk around in our ships , carry passengers , marines .etc and dock with other ships ..( grapller / boarding class ships that force-dock with other ships , allowing us to assault and take them over . A fully immersive game .. similar to what we have now , but more personal and avatar oriented ( more realistic ).
It's inevitable. First: It's the logical path of growth, of newness to the game. Just making the space bigger and bigger by adding new systems and new regions will get old with time.
We will see walking in stations, we will transport people in ships, we will build cities on planets. Then we will fight for all of that.
In 10 years, EVE will be a full fledged space based virtual reality, where you own your mansion on your own planet, and probably need to defend it.
EVE will integrate virtual real estate in Second Life style, dungeon grind from WoW on planets with exotic monsters, counterstrike FPS fighting, and good old space battles into one game.
You will be able to do everything in EVE what is imaginable to do in a virtual world, and this imaginability will grow exponentially within the next years. This will be the big difference between EVE of the future and today's games out there.
Read Tad Williams' Otherland, and you might understand what you are heading to as a pilot in EVE. We are just at the beginning. In 20 years we will lie in nutrition tanks or wear full force feed back suits and live in EVE, not just play it.
Ambulation is only the beginning. Wait and see.
Juwi Kotch
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Mercyman
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Posted - 2009.05.24 21:47:00 -
[130]
Originally by: Juwi Kotch Edited by: Juwi Kotch on 24/05/2009 21:14:43
Originally by: Jerozon
I believe eventually , EVE Online or it's descendent product ( future game born of EVE Online ), will allow us to walk around in our ships , carry passengers , marines .etc and dock with other ships ..( grapller / boarding class ships that force-dock with other ships , allowing us to assault and take them over . A fully immersive game .. similar to what we have now , but more personal and avatar oriented ( more realistic ).
It's inevitable. First: It's the logical path of growth, of newness to the game. Just making the space bigger and bigger by adding new systems and new regions will get old with time.
We will see walking in stations, we will transport people in ships, we will build cities on planets. Then we will fight for all of that.
In 10 years, EVE will be a full fledged space based virtual reality, where you own your mansion on your own planet, and probably need to defend it.
EVE will integrate virtual real estate in Second Life style, dungeon grind from WoW on planets with exotic monsters, counterstrike FPS fighting, and good old space battles into one game.
You will be able to do everything in EVE what is imaginable to do in a virtual world, and this imaginability will grow exponentially within the next years. This will be the big difference between EVE of the future and today's games out there.
Read Tad Williams' Otherland, and you might understand what you are heading to as a pilot in EVE. We are just at the beginning. In 20 years we will lie in nutrition tanks or wear full force feed back suits and live in EVE, not just play it.
Ambulation is only the beginning. Wait and see.
Juwi Kotch
If this is the trigger for all that, EVE will be a big bang in future and I don't understand why some complaining for this ?
of cource should CCP fix all bugs and stuff before the ambulations ;)
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Alt lock
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Posted - 2009.05.24 21:49:00 -
[131]
Originally by: Alora Venoda i think one of the problems that CCP must overcome with ambulation is the issue of it being "very shiny, but not practical". there really needs to be something to do other than chat while "ambulating"...
current games with 3-D ambulatory avatars all either keep you occupied with either combat/puzzle scenarios, or doing cosmetic stuff like decorating a house, or playing dress-up, etc. i can imagine having corp/alliance meetings via ambulation, but unless they add really cool interactive collaboration features, i don't really see how it would be worth the effort compared to ventrilo alone.
if they added fun mini-games, puzzles, gambling, or any other kinds of "indoor entertainment", i think it could become very popular even if combat isn't an option. if they included a way to decorate your own room or something, and change or even design clothes, i think ambulation may even get more girls involved in EVE... even if they don't ever leave the stations 
who knows? maybe they will finally find a good use for that charisma attribute when they introduce new mini-professions involving player-owned lounges, casinos, and fashion boutiques 
.... sign; they are adding stuff like that
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Nooma K'Larr
Minmatar
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Posted - 2009.05.24 21:52:00 -
[132]
I just want to be able to sucker punch someone then run and hide.
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Vengal Seyhan
Minmatar Order of Anarchy
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Posted - 2009.05.24 22:37:00 -
[133]
All the people that don't want ambulation need to remember that it's being created as a technology and artwork tesbed for the World of Darkness (ie Vampire) MMORPG..... White Wolf want this, they want a large alpha / beta community for their game... and so that is Eve.
In some ways we're paying for future game development of another MMORPG, in some ways we might be getting free content expansion that we otherwise wouldn't. Complaining about it isn't going to do much - CCP can choose do what they want with the profits from all the subscriptions that we** give them.
Me, I was one of those people that asked my friend (three years ago before I even started playing), "how do you leave your ships"... He looked at me strangely and told me that I couldn't. It was the biggest obstacle to me deciding it was worth signing up for a subscription. I think Eve has something really missing, and ambulation would bring extra to the game.
And hell, it'd make Clear Skies 3 a lot easier (and prettier!) to make.
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MukkBarovian
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Posted - 2009.05.24 23:44:00 -
[134]
I just ninja killed one of your dudes and now I'm running nekkid through your station while you camp me in with the uber blob!!!
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Miriel Amarinth
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Posted - 2009.05.24 23:47:00 -
[135]
Originally by: MukkBarovian I just ninja killed one of your dudes and now I'm running nekkid through your station while you camp me in with the uber blob!!!
Sorry, unfortunately running will not be possible in Ambulation. 
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Nooma K'Larr
Minmatar
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Posted - 2009.05.25 02:11:00 -
[136]
Now you all do know that a nudist corporation will emerge from this right? You'll be able to identify them by their "uniforms".
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Apotamkin
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Posted - 2009.05.25 23:27:00 -
[137]
Originally by: Neo Omni I'd LOL if it turns out that ambulation wont work on their server after spending so much time on it.
Just like the arena mod we were supposed to have.
I expect this will happen. |

JitaBum
Gallente Center for Advanced Studies
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Posted - 2009.05.25 23:36:00 -
[138]
I was disappointed when someone from CCP said ages ago that seeing your ship from inside the station won't be possible/included.
Surely now that Eve has this 'picture-in-picture' thing, it might be doable?
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Silver Night
Caldari Naqam Exalted.
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Posted - 2009.05.26 00:58:00 -
[139]
Originally by: JitaBum I was disappointed when someone from CCP said ages ago that seeing your ship from inside the station won't be possible/included.
Surely now that Eve has this 'picture-in-picture' thing, it might be doable?
I expect that this might be because given the scale of the ships, they would have to create an obscenely high resolution texture for each of them if seen from the POV of a person standing dock-side. |

Vio Lator
Minmatar Brutor tribe
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Posted - 2009.05.26 13:24:00 -
[140]
This whole "naked-demigod-swimming-in-his-whomplike-egg" thing just disgusts me since i beware it. It just feels wrong... there are ****pits at all shipmodels... hosting a crew of uncountable numbers... I want to get this "Firefly-MassEffect-StarWars-Battlestar-feeling" to sit inside my ships ****pit managing with all the alarm-blinky-buttons and yelling bridge-stuff around me. There are serveral new mmo's at the horizon promising this experience. Eve is such a good developed lore... would be nice to be more part of this world... not just a mmo player who is artificially seperatet from the rest by reasons of gameroutine.
regarts
Vio
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Aris Starshatter
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Posted - 2009.05.26 15:47:00 -
[141]
Seeing some battleships or even capital ships in the hangar, and seeing their actual size compared to a human would be reason alone.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.05.26 16:02:00 -
[142]
Originally by: Miriel Amarinth
Originally by: MukkBarovian I just ninja killed one of your dudes and now I'm running nekkid through your station while you camp me in with the uber blob!!!
Sorry, unfortunately running will not be possible in Ambulation. 
stupid nano-nerf 
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Mr Reeth
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Posted - 2009.05.26 17:16:00 -
[143]
Originally by: Aris Starshatter Seeing some battleships or even capital ships in the hangar, and seeing their actual size compared to a human would be reason alone.
All you'd see is a wall of pixels.
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Liability Insurance
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Posted - 2009.05.26 17:20:00 -
[144]
I see Ambulation as an opportunity to make your stats actually matter for something other than training.
For example, picking up missions could stay working in the same way, but if you went inside the station and talked to the agent in person your charisma stat would effect your reward. When buying goods one could go to the seller's hangar and then the two player's Int and Cha stats would pair up and compare, and whoever had the higher would get a better deal. Certain areas of stations might occasionally malfunction and whether or not you could pass through them would be determined by your willpower, otherwise you would have to detour or wait. Allow minigames that are influenced by your Int to effect Refinery and production yield (solving issues as they arise) Whenever players make contracts there may be a chance for a copy to be left behind, if one had sufficient Perception they could pick it up and read the details and perhaps ambush the hauler etc.
Stuff like that.
Also, perhaps they could add "Infiltration Modules" to Black Ops ships. Allow a player to get into the cargohold of a Black Ops ship and have his buddy fly it to a POS belonging to an enemy Corp. The Black Ops delivers the player to the POS and then the infiltrator has to sneak in MGS style to reach various targets such as the Corporate Boardroom which would allow him to view all levels of Corp chat, Navigation computer which would let him see the location of all of that Corp's ships in the region, or the Corp Hangars which would let him see what they contained. This would be countered by Internal Defense upgrades for POSs and corp members patrolling the halls. Any infiltrator that was caught could either be ransomed, executed, or probed, if anybody in the station had the skill, which would reveal everything he has said in the last 15 minutes and the location of any ships from his corp in the solar system. This would A) Give Black Ops ships a reason to be used B) Create a new and unique player profession C) add another level to corp intelligence gathering ops D) Just be plain fun.
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Buriko Kamakura
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Posted - 2009.05.26 17:33:00 -
[145]
Originally by: Vengal Seyhan All the people that don't want ambulation need to remember that it's being created as a technology and artwork tesbed for the World of Darkness (ie Vampire) MMORPG..... White Wolf want this, they want a large alpha / beta community for their game... and so that is Eve.
Vengal's post is the only one worth reading in this entire thread. This is why Eve is making Ambulation.
Nevertheless, I'll throw in my two cents again.
Ambulation will obviously benefit CCP in other ways, too. I have two friends who refuse to play until Ambulation is live. If I have two friends, then that means lots of other people have one or two friends, too.
I probably don't need to say more, but I will anyway.
Eve can only spend so much time building up the "space game." As it is, there are technologies and possibilities that only 10% of the player base will ever reach anyway. e.g, They've made Titans... of which, only a handful were ever built. If they were to continue to focus on this aspect of the game (technology building), they might get a 1%, 2% at most player base boost. Did Apocrypha, with T3 ships, get a huge boost in player base? I think not. I still see the roughly the same # of players online at any given time as I did pre-patch. Apocrypha and T3 ships will keep the hardcore community entertained for years; case in point, I have yet to see -one- T3 ship in person and it's been months already.
So in short, Eve can either continue to make content for old players, they can do bugfixes, or they can bring in new players. Bugfixes aside, adding Ambulation is guaranteed to bring in new players, so Ambulation it is. I assure you, when I told all my buds about wormholes and T3... even though I was impressed, they weren't. They want Ambulation... and they'll get it.
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Guillame Herschel
Gallente Buffalo Soldiers
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Posted - 2009.05.26 17:55:00 -
[146]
Originally by: Amerilia
Make a little research first, you will realise you can actually DO things in the station.
/wave /dance /logoff
-- The Theorem Theorem: If If, Then Then --
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Guillame Herschel
Gallente Buffalo Soldiers
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Posted - 2009.05.26 17:58:00 -
[147]
Edited by: Guillame Herschel on 26/05/2009 17:58:09
Originally by: Buriko Kamakura
Ambulation will obviously benefit CCP in other ways, too. I have two friends who refuse to play until Ambulation is live.
And I have two friends who refuse to play WoW until Blizzard adds a spaceport in Ironforge.
You know you are so full of 5h1t your eyes are brown.
-- The Theorem Theorem: If If, Then Then --
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Amerilia
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Posted - 2009.05.26 18:13:00 -
[148]
Originally by: Guillame Herschel
Originally by: Amerilia
Make a little research first, you will realise you can actually DO things in the station.
/wave /dance /logoff
I didnt mean those....
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Ferdio Ricotez
Gallente Killer Carebears United Interstellar Alliance
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Posted - 2009.05.26 19:05:00 -
[149]
If I must believe the rumours I've heard, Ambulation is fighting with Midas over winter 2009 release.
Y'know, Midas? The upcoming Industry patch that will finally give something to the carebears instead of just adding new stuff the PvP-ers can hurl at each other? I said it's only a rumour... -----
Gallente flying Minmatar - A Podlog |

Kweel Nakashyn
Minmatar Star's Dust Industrie
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Posted - 2009.05.26 19:22:00 -
[150]
Originally by: Siigari Kitawa To be honest, Eris has given me little "bar dancing" to be excited about.
She has consistently said that the characters will be not scantily-clad and will be wearing more appropriate wear to complement the really crappy Teen rating they slapped on it.
Because of that, I am both saddened and a bit worried that the serious dark corners of ambluation will not be:
Bar fights Drug use Beer (it'll be Quafe everyone; as INGESTING alcohol as a first person requires the rating to be M) Gambling Etc
Not happy. :(
I agree. EvE is a dark world, WiS would be Hello Kitty if they stick to this rating, compared to dark and cold space. Fetchez la vache ! moar(tm) < soon(tm) :(
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Potrero
Gallente Federal Navy Academy
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Posted - 2009.05.26 21:20:00 -
[151]
Originally by: Rastelle Ambulation...
- Would rather have cap ship / POS rebalancing first - Would rather have Black Ops tuned first (and the covert jump portal generator) - Would rather have in-game gambling first - Would rather have Talocan / Visitant introduced first - Would rather have Eve-mail expanded first - Would rather have Titans re-imagined first - Would rather have a bunch more Eve regions
Ambulation is pretty low on my list of things to ask for.
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Morikai Acler
Caldari Demon Theory Wildly Inappropriate.
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Posted - 2009.05.26 23:40:00 -
[152]
Actually it wouldn't be difficult to make Ambulation a useful way to interact with the game. Anyone else here play Earth and Beyond? Hell, walking around the station was part of the game there. In order to do missions or get story missions you had to find the agent in station and talk to them, or for run of the mill missions you had to find a mission terminal.
I have my doubts as to whether they'd make it a necessary part of the game though, as not everyone is going to want to walk around a station to do things.
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dankness420
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Posted - 2009.05.26 23:52:00 -
[153]
USE AMBULATION TO COMBINE THIS GAME WITH PLANETSIDE
MAKE EVERYTHING INTERRELATED AND ALLOW PLAYERS TO CONQUER PLANETS AND STATIONS USING PLAYER MADE VEHICLES WEAPONS AND ARMOR!
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Guillame Herschel
Gallente Buffalo Soldiers
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Posted - 2009.05.27 00:15:00 -
[154]
Originally by: Morikai Acler Actually it wouldn't be difficult to make Ambulation a useful way to interact with the game. Anyone else here play Earth and Beyond? Hell, walking around the station was part of the game there. In order to do missions or get story missions you had to find the agent in station and talk to them....
Yes, I remember. It was a useless timesink. Hated it.
-- The Theorem Theorem: If If, Then Then --
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.05.27 00:24:00 -
[155]
Originally by: Potrero
Originally by: Rastelle Ambulation...
- Would rather have cap ship / POS rebalancing first - Would rather have Black Ops tuned first (and the covert jump portal generator) - Would rather have in-game gambling first - Would rather have Talocan / Visitant introduced first - Would rather have Eve-mail expanded first - Would rather have Titans re-imagined first - Would rather have a bunch more Eve regions
Ambulation is pretty low on my list of things to ask for.
KK, go retrain all the people working on ambulation to be able to do those jobs and integrate them into an already established team without setting things back ages as they have to get used to working with new people and new ways of thinking.
Originally by: Fifinella As to trying to scare me with 0.0/lowsec, well,..... I've been there, and wasn't very scared at all. Only a little.
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Jaabaa
Minmatar Dental Drilling Corporation
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Posted - 2009.05.27 00:45:00 -
[156]
Originally by: CCP t0rfifrans It will be released when it's ready...
i.e. soon Ö  -- EVE Mobile Skill Planner V3 !! http://evemsp.sourceforge.net/ |

Tractormech
Caldari Fortune's Fools
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Posted - 2009.05.27 01:31:00 -
[157]
I can't see ambulation coming to EVE until after CCP has finished making that silly white wolf mmo (flop anyone?). I would assume/have heard they are using the same engine from that mmo for the in-station environment. I would expect they would have the engine all up and going and tested (CCP tested anyway) before they would port it over to EVE.
So whenever the emo vampire mmo comes, then we'll have ambulation.
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Ahz
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Posted - 2009.05.27 01:44:00 -
[158]
Originally by: dankness420 USE AMBULATION TO COMBINE THIS GAME WITH PLANETSIDE
MAKE EVERYTHING INTERRELATED AND ALLOW PLAYERS TO CONQUER PLANETS AND STATIONS USING PLAYER MADE VEHICLES WEAPONS AND ARMOR!
This but without all the caps.
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Fenrius Invictus
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Posted - 2009.05.27 04:23:00 -
[159]
Ambulation is probably big to them, because people have a hard time thinking of their character as ship. Right now all we have is a ship and portrait, and for many people I think it hard to really get into the RP part of the game(as if there is one with most of these games) without the walking around avatar. Personally I would like to see comabt reworked to be more fun, but that is just me.
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Bad Harlequin
Minmatar
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Posted - 2009.05.27 04:55:00 -
[160]
Originally by: Neo Omni There are so many elements to EVE that can be made a little bit more cozy with ambulation. Past games of this genre would have you visit a dealership to purchase your next ship. Or interacting with an actual character for your next mission.
It was kind'a fun having the dealer show you around the hanger. Problem is that it does slow down the pace of the game as opposed to just selecting your ship and buying it direct from the market, and unless the interaction is made unique every time (different dealer, atmosphere, dialog), the repetition gets dull really fast.
You raise good points when you aren't invoking the mods' wrath 
I'd think the best way to handle that would be: make it optional. Get out, go in, walk around, talk to people: or, sit in your pod and order everything over the comm. Win-win. They're probably planning something like this anyway.
Also, 34543634 people in system will now be split between in-station and in-space, divvying up server loads some. That's never bad.
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Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.05.27 05:29:00 -
[161]
Originally by: Tractormech I can't see ambulation coming to EVE until after CCP has finished making that silly white wolf mmo (flop anyone?). I would assume/have heard they are using the same engine from that mmo for the in-station environment. I would expect they would have the engine all up and going and tested (CCP tested anyway) before they would port it over to EVE.
So whenever the emo vampire mmo comes, then we'll have ambulation.
Actually, I believe you have it backwards. Since they are developing the engine for White Wolf (whose games are extremely popular by the way) by natural extension EVE will be the proving ground. This has it pros and cons, but since they are developing the technology anyway, why not offer it to their loyal player base first.
In its simplest forms it will appeal to many simply because it allows the imagination a firmer grasp of the world around them... to be able to put their head in the game in a more natural way if you will.
If fully developed however, this opens the door to whole new environments to expand into and explore. Atmospheric flight, orbital bombardment, planetary surface warfare, and yes perhaps an adaptation of first person shooting eventually. This is only a first, and very necessary, step.
===== If you go to Za'Ha'Dum I will gank you. |

Oohlala
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Posted - 2009.05.27 06:04:00 -
[162]
Edited by: Oohlala on 27/05/2009 06:05:12
Originally by: Guillame Herschel Edited by: Guillame Herschel on 26/05/2009 17:58:09
Originally by: Buriko Kamakura
Ambulation will obviously benefit CCP in other ways, too. I have two friends who refuse to play until Ambulation is live.
And I have two friends who refuse to play WoW until Blizzard adds a spaceport in Ironforge.
You know you are so full of 5h1t your eyes are brown.
Wow you're so good. I mean, who the heck was that crazy guy trying to pull the wool over your eyes. I totally missed it, but you caught him sir!
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Morphisat
Hidden Agenda Deep Space Engineering
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Posted - 2009.05.27 06:25:00 -
[163]
If it's going to be of the same 'quality' as the last few expansions, I'd rather not see ambulation at all...
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inVictu5
Caldari Black Rise Insurgents
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Posted - 2009.05.27 08:12:00 -
[164]
OOOOO! I want Gurista's 50mm Tungston Steel Boots for my toon too curb stomp noobs as they enter lowsec corridors in station
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Navtiqes
Space Sheriff
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Posted - 2009.05.27 08:17:00 -
[165]
Originally by: Ahz
Originally by: dankness420 USE AMBULATION TO COMBINE THIS GAME WITH PLANETSIDE
MAKE EVERYTHING INTERRELATED AND ALLOW PLAYERS TO CONQUER PLANETS AND STATIONS USING PLAYER MADE VEHICLES WEAPONS AND ARMOR!
This but without all the caps.
Seconded. PlanetSide was the best tactical FPS ever, with the worst engine ever. Improving its engine and embedding it into WiS would be a geek dream come true.
Come with me if you want to live - Mitnal |

Delvardious Kaesos
Caldari Guiding Hand Social Club Privateer Alliance
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Posted - 2009.05.27 08:26:00 -
[166]
Eww Planetside. No thanks. You'd have to pry the license away from SOE(and any partnership with SOE will ruin your game, just ask Lucasarts)
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Khalm
Pyydys
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Posted - 2009.05.27 08:54:00 -
[167]
Edited by: Khalm on 27/05/2009 08:54:59
Originally by: Bad Harlequin
I'd think the best way to handle that would be: make it optional. Get out, go in, walk around, talk to people: or, sit in your pod and order everything over the comm. Win-win. They're probably planning something like this anyway.
They have said many times that it will be optional. You can choose whether you do things like you do now or use new ambulation features.
edit: and CCP plz plz plz give us a status update on ambulation. a devblog maybe? ---
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Jin Nib
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Posted - 2009.05.27 09:00:00 -
[168]
It seems to me that ambulation is really the last step in getting this game out of the growing phase. Which would allow it to mature and develop and which would also start sorting out some of the other problems such as pos warfare and such. Unless of course they start devoting their attentions elsewhere... again... and again... etc.
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JonJames
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Posted - 2009.05.27 09:13:00 -
[169]
Originally by: Tractormech I can't see ambulation coming to EVE until after CCP has finished making that silly white wolf mmo (flop anyone?).
A 'flop' is a 99% likely and Eve will be left with a half finished ambulation system at the end of it. Why can't CCP simply work at fixing all the bugged aspects of the current game features (lets face it there is a ton of them) then work on something that the majority of the player base would like to see instead of nonsense features such as walking around station. It's a sad direction for CCP to take and one that is clearly driven not by the Eve development team or Eve's player base but by CCP's clearly out of touch management team.
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eXeGee
UK1 Zero G00DFELLAS
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Posted - 2009.05.27 09:25:00 -
[170]
What do we need ambulation for?
Eve is a game about spaceships, if ccp really wants to change it... well... let's hope there will be no laser pistols and lightsabres.
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Destination SkillQueue
Are We There Yet
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Posted - 2009.05.27 09:35:00 -
[171]
Originally by: eXeGee What do we need ambulation for?
Eve is a game about spaceships, if ccp really wants to change it... well... let's hope there will be no laser pistols and lightsabres.
Don't be silly. We will have beam guns and laser rapiers.
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JonJames
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Posted - 2009.05.27 09:41:00 -
[172]
Edited by: JonJames on 27/05/2009 09:41:38
Originally by: eXeGee
Eve is a game about spaceships, if ccp really wants to change it... well... let's hope there will be no laser pistols and lightsabres.
This is the thing, if CCP don't get ambulation pretty much perfect it is simply going to be mocked something rotten. It is a fact that ambulation has to be something really really special to avoid getting torn apart by the player base pointing out bugs and the useless nature of the whole idea if all that is involved is talking to agents and sitting in a bar or playing silly card games/mini games. If ambulation is anything like most of the expansions that have come out in the past for Eve then it could well be the biggest disaster to date for the player base.
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Sirial Soulfly
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Posted - 2009.05.27 09:57:00 -
[173]
Funny seeing people posting they don't want to see ambulation, I mean how much time are you planning to waste, as ambulation will come regardless.
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Nuanni Claves
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Posted - 2009.05.27 10:29:00 -
[174]
Edited by: Nuanni Claves on 27/05/2009 10:30:32
Originally by: JonJames
A 'flop' is a 99% likely and Eve will be left with a half finished ambulation system at the end of it. Why can't CCP simply work at fixing all the bugged aspects of the current game features (lets face it there is a ton of them) then work on something that the majority of the player base would like to see instead of nonsense features such as walking around station. It's a sad direction for CCP to take and one that is clearly driven not by the Eve development team or Eve's player base but by CCP's clearly out of touch management team.
I really like how you automaticaly assume that because something is not high on your priority list, that it's the same with everyone else.
I actually can't wait for the whole ambulation thing.
It is very silly to think that they (or anyone else) can stop development entirely and work on fixing the old content. Thing is that in practice it is always splitting between the two, and to be successfull you need to do both. They do need to fix old bugs, but it is also crucial to develop and introduce new things if you want to stay competitive long term.
I actually consider EVE to be far more than just space-ship pew pew combined with a spreadsheet market simulator. I see EVE as an alternate world and anything that allows me to see deeper into that world with more details and options, is a very exciting thing to look forward to. If some of you find it irrelevant to your gaming expirience, i'm fine with that - you will have the option to never leave the ship and continue playing the game the way you play now (as CCP claimed multiple times that they will not make the funcionality of ambulation overlay the current game functionality - in other world you will be able to click the menues to interact with the game just as you do now if that is what you prefer doing) - just don't automaticaly assume that everyone else prefers it the same way in the same order as you do.
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JonJames
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Posted - 2009.05.27 10:33:00 -
[175]
Originally by: Sirial Soulfly Funny seeing people posting they don't want to see ambulation, I mean how much time are you planning to waste, as ambulation will come regardless.
You're missing the point. Ambulation will please some (a small fraction of the player base) people yes that's assured, however what about the rest of the game and what improvments and bug fixes could have been made with the same amount of money and work that has been put into ambulation - i'm willing to bet a whole freakin ton of new game related features such as ships, proffesions, items, missions new regions etc etc could have been done by now. basically features that people actually want and that are usefull could have been added to the game by now if it wasn't for this ambulation business. Perhaps if CCP get the game bugs fixed and raise the content by a great deal then it would be time to work on ambulation, until then CCP is simply diverting funding away from the real game and reason people subscribe - that is being in space in a spaceship doing stuff.
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JonJames
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Posted - 2009.05.27 10:34:00 -
[176]
Originally by: Nuanni Claves
I really like how you automaticaly assume that because something is not high on your priority list, that it's the same with everyone else.
Isn't having a fully functional non bugged game a higher priority to you then trotting about in a station? It sure is to me.
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Wacktopia
Infinity Miners Union Eych Four Eks Zero Ahr
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Posted - 2009.05.27 11:50:00 -
[177]
It would be nice to get out of pod and interact with other players in the station whilst docked, that would open up the RPG and communication side of the game.
The area should be small-ish and NO NO NO combat or special items or junk like that.
That is all.
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JonJames
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Posted - 2009.05.27 12:16:00 -
[178]
Originally by: Wacktopia It would be nice to get out of pod and interact with other players in the station whilst docked, that would open up the RPG and communication side of the game.
The area should be small-ish and NO NO NO combat or special items or junk like that.
That is all.
I'm curious as to what you would do to interact? look at each others avatar? I would imagine that would get tiresome within 2 or 3 minutes, also you can talk and RP/interact with other players as it is already so how would strolling about in a station really add to that? If you had to go and see your agent in a 3D station environment everytime you wanted to do a mission it would hack you off, infact i'd think just going to see an agent in the 3D station is something most players would do about once or twice, if at all....
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Tippia
Raddick Explorations Intrepid Crossing
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Posted - 2009.05.27 12:33:00 -
[179]
Originally by: eXeGee What do we need ambulation for?
Eve is a game about spaceships, if ccp really wants to change it... well... let's hope there will be no laser pistols and lightsabres.
To flesh out the world. CCP tend to speak about the future of EVE, not in terms of a spaceship game, but as a sci-fi sim, with everything that goes into that genre. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

JonJames
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Posted - 2009.05.27 13:09:00 -
[180]
Edited by: JonJames on 27/05/2009 13:09:26
Originally by: Tippia To flesh out the world. CCP tend to speak about the future of EVE, not in terms of a spaceship game, but as a sci-fi sim, with everything that goes into that genre.
CCP have been saying that since day one, I remember when planetry interaction was promised which is something that would add far more depth then toddling about in station yet planetry interaction never arrived, the reason? Because planetery interaction is not something that can be used in other games unlike the 3D system for station interaction that can, its all about money and not about pleasing the player base,fact.
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Nuanni Claves
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Posted - 2009.05.27 14:07:00 -
[181]
Originally by: JonJames CCP have been saying that since day one, I remember when planetry interaction was promised which is something that would add far more depth then toddling about in station yet planetry interaction never arrived, the reason? Because planetery interaction is not something that can be used in other games unlike the 3D system for station interaction that can, its all about money and not about pleasing the player base,fact.
Off course it is about money whichever way you look, after all it's a business, however you are again wrongly assuming that if it is not pleasing you, it is not pleasing the "playerbase". You are only a fragment of the playerbase, you are not THE playerbase.
Ambulation is going to be very pleasing for me, and I am also a part of the playerbase. I am quite sure that it will also be pleasing to many other players in the same playerbase, although it is perfectly clear it will not be pleasing to everybody.
Maybe the last expansion, or the one before that did not please me and it was good for you or to someone else, but that is a fact you will just have to live with that not everything CCP does will be written with your particular taste in mind and that there are many players with many different tastes and playstiles spending their time in this universe.
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Sader Rykane
Amarr Midnight Enterprises
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Posted - 2009.05.27 14:51:00 -
[182]
Does anyone else find it amusing that the Eve Developers are essentially giving us a completly different game for FREE and adding it to our existing game, yet people have the audacity to complain?
Look at it from a business perspective? CCP could quite easily, and justifiably CHARGE us for Ambulation because its way bigger than any expansion. Yet they are going to give it to us for free, thats freaking huge. Complaining about ambulation is like throwing the gift horse off a cliff.
Click for gallery! |

JonJames
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Posted - 2009.05.27 15:55:00 -
[183]
Originally by: Sader Rykane Does anyone else find it amusing that the Eve Developers are essentially giving us a completly different game for FREE
No, it's not very amusing when the QA system is in such a dire state as was witnessed with the last expansion and the not so hot fixes that followed, not amusing at all.
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Sader Rykane
Amarr Midnight Enterprises
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Posted - 2009.05.27 16:03:00 -
[184]
Edited by: Sader Rykane on 27/05/2009 16:06:36 Edited by: Sader Rykane on 27/05/2009 16:05:28
Originally by: JonJames
Originally by: Sader Rykane Does anyone else find it amusing that the Eve Developers are essentially giving us a completly different game for FREE
No, it's not very amusing when the QA system is in such a dire state as was witnessed with the last expansion and the not so hot fixes that followed, not amusing at all.
This really has nothing to do with ambulation. I'm almost certain the devs working on ambulation are not the devs working on Eve, they are so completly different. That being said, even if you threw more devs at a problem doesn't mean its going to get fixed.
World of Warcraft is a massive example. They have the money to high any number of developers, yet when I used to play activly back in November I could easily find many bugs, gamebreaking and otherwise, in the game. MORE DEVELOPERS != MORE FIXES. It just doesn't work that way, and it is unreasonable to believe that ambulation is somehow slowing down Eve's development as a game, when it is a huge part of the game.
Quite frankly, the reason I've been bouncing back and forth between playing Eve and not playing Eve for over four years, look up my first character Sader ingame, (except now I'm staying the long haul, after buying a year of playtime for two accounts) is ambulation and the potential it posses.
Ambulation is so much more then prancing around stations, the possibilities this brings to the game is mind boggling. Stations will lead to planets, atmospheric flight, true colonies, more depth and scope. Stop looking so short term and realize that ambulation is a very small step in a potentially massive gameplay shift.
Eve Online is going to be huge.
Click for gallery! |

JonJames
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Posted - 2009.05.27 16:37:00 -
[185]
Originally by: Sader Rykane
Ambulation is so much more then prancing around stations, the possibilities this brings to the game is mind boggling. Stations will lead to planets, atmospheric flight, true colonies, more depth and scope. Stop looking so short term and realize that ambulation is a very small step in a potentially massive gameplay shift.
Eve Online is going to be huge.
Well I've said what I think and don't have the time to debate it any futher, however, I will leave on the note that I will believe what I quoted above when I actually see it, and I don't expect to see any it in the next 5 years, if at all.
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Buriko Kamakura
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Posted - 2009.05.27 21:50:00 -
[186]
There's always a plethora of personal attacks on topics like this. Why is this necessary? It's just further breaking up the community into the stereotypical "carebears" vs. the "pvpers."
If we can just realize that neither side of this debate will ever understand the other, we can all just sum the Ambulation issue up into a few simple sentences.
There are carebears and powergamers (who tend to pvp often). Carebears want ambulation because they play the game differently from powergamers. Powergamers/PvPers will never understand the value of Ambulation, so don't bother commenting on it. It's not FOR you. And guess what? YOU'LL NEVER NEED TO USE IT. CCP promised that already.
Let CCP make a new feature for the carebears. For the PvPers to complain that they're being neglected by CCP is ridiculous. A small, dedicated team is working on Ambulation. Dozens of other devs and coders work nonstop to please the PvP population as it is.
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masternerdguy
Gallente Point of No Return Blade.
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Posted - 2009.05.27 21:51:00 -
[187]
hopefully it died.
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Tractormech
Caldari Fortune's Fools
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Posted - 2009.05.28 00:24:00 -
[188]
I think everyone would like to see ambulation, including the hardcore players. We all know EVE needs it, eventually. Its just that, from experience, we all know that when it comes out, its going to ruin/bug the hell out of some part of the game. We would like CCP to get all their ducks in a row and get serious for once. There's been lots of talk about but not much info. So people just speculate and worry and make stuff up and it leads to threads like this.
CCP likes to throw hints in the air, then gets suprised when people automatically start looking at the negative, which they always will first. If they don't want this sort of reaction, I suggest the give some actual definate info rather than just go "OMG OMG AMBULATION WIN WIN!!!" and nothing more.
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Lt Shard
United Trade Coalition
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Posted - 2009.05.28 00:26:00 -
[189]
Originally by: masternerdguy hopefully it died.
Shut the **** up. Its optional. _________________________
Yes, I know the Titan is small in my sig. |

masternerdguy
Gallente Point of No Return Blade.
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Posted - 2009.05.28 00:47:00 -
[190]
Originally by: Tractormech I think everyone would like to see ambulation, including the hardcore players. We all know EVE needs it, eventually. Its just that, from experience, we all know that when it comes out, its going to ruin/bug the hell out of some part of the game. We would like CCP to get all their ducks in a row and get serious for once. There's been lots of talk about but not much info. So people just speculate and worry and make stuff up and it leads to threads like this.
CCP likes to throw hints in the air, then gets suprised when people automatically start looking at the negative, which they always will first. If they don't want this sort of reaction, I suggest the give some actual definate info rather than just go "OMG OMG AMBULATION WIN WIN!!!" and nothing more.
ambulation will be more fail than the pre patch SB.
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Ahz
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Posted - 2009.05.28 00:56:00 -
[191]
What I would do if I were CCP:
- Take ambulation and start a new game planet-side - Focus on beautiful scenery and interactivity - Players take and hold territory, mine resources, grow food, build technology - They buy and sell stuff off world (tie the game to Eve through the market)
After a year or two building out a completely different player-base with its own culture (more girls) fully integrate the game with Eve. Players would then be able to start on a planet and migrate to the stars or vice versa. They would also be able to have completely fulfilling experiences without ever playing the other game.
The key to attracting new players is a new culture with new experiences. No offense to the existing Eve culture but you guys are an odd breed. The only kind of players you'll attract are others just like you. If CCP wants to truly expand they need to start from scratch.
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Doctor Penguin
Amarr Heavy Influence Aggression.
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Posted - 2009.05.28 00:58:00 -
[192]
Last (and only) Dev post in this thread is a month old. Way to go keeping a thread alive on hot air alone.  ________________________________________________
http://eve.drome.nl/CaodCleaner/ Help make CAOD readable. |

Potrero
Gallente Federal Navy Academy
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Posted - 2009.05.28 01:09:00 -
[193]
Originally by: Doctor Penguin Last (and only) Dev post in this thread is a month old. Way to go keeping a thread alive on hot air alone. 
Hey, you work with what you got.
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skye orionis
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Posted - 2009.05.28 01:12:00 -
[194]
So, while I'm not exactly interested in ambulation I can see a way where is might be geniunely game enhancing. Right now hacking and archaeology cans are accessed through mid slot scanners. Maybe in some futuristic fantasy version of eve there might be exploration complexes and maybe the odd mission which involve flying a ship to a location, docking with some structure and then ambulating about some ancient archaeology site or abandoned mining station and performing some puzzle type tasks or interacting with NPC's.
The nice thing about 'abandoned sites' is that there's no need to deal with combat in these sites, just the odd locked down door, and devices which might delay you rather than kill you. And if you take too long then maybe the enemies realise you're there and send some more ships out to catch you when you undock, so there's a geniune game element here.
I can see a stealth type mission where you're tasked with flying a cloaked ship between a couple of acceleration gates, then once you get in you have a short time window to run around the secure complex and pick up mission loot and other paraphenalia.
And there's no reason you need to control yourself, maybe you dock up and control an infiltrator robot that can zip around and do things, but which can also be abandoned with nothing really lost. (and maybe the contact will insist in talking to you in person...)
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Vaneshi SnowCrash
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Posted - 2009.05.28 14:52:00 -
[195]
Originally by: Rastelle personally i want gun's, strippers and a method to beat annother person's ship to death if they dont undock    
I fully support this idea, especially if I can watch the moron attacking a battleship with a sledgehammer. You do know how big the ships in EVE are right? 
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Attrezzo Pox
Amarr Navy of Xoc Wildly Inappropriate.
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Posted - 2009.05.28 15:28:00 -
[196]
Originally by: Vaneshi SnowCrash
Originally by: Rastelle personally i want gun's, strippers and a method to beat annother person's ship to death if they dont undock    
I fully support this idea, especially if I can watch the moron attacking a battleship with a sledgehammer. You do know how big the ships in EVE are right? 
I fully endorse seeing 500 thousand slaves beating on an apocalypse with sledge hammers. *-------------------------* PoX IS Eve!!! BOOM!!! |

Pnandor
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Posted - 2009.05.28 15:31:00 -
[197]
The bad side of Wis. are:
WIS = attracts a lot of more players = but unfortunately this attracts more isk sellers and scammers and so on!
The best part of Wis are:
WIS = attracts a lot of more players = very much better for the CCP economy =
many more programmers for EVE = denser patches and better and faster hardware =
quality = more ideas = better quality = super EVE 
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Drunk Driver
Gallente Aliastra
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Posted - 2009.05.28 16:01:00 -
[198]
The guy writing the code walked out an airlock and died.
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Pnandor
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Posted - 2009.05.28 16:10:00 -
[199]
Originally by: Drunk Driver
The guy writing the code walked out an airlock and died.
And what is your story ?
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Drunk Driver
Gallente Aliastra
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Posted - 2009.05.28 16:15:00 -
[200]
Originally by: Pnandor
Originally by: Drunk Driver
The guy writing the code walked out an airlock and died.
And what is your story ?
I had sex with your mother and you were born.
Now we support a woman's right to choose.
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Pnandor
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Posted - 2009.05.28 16:17:00 -
[201]
Originally by: Drunk Driver
Originally by: Pnandor
Originally by: Drunk Driver
The guy writing the code walked out an airlock and died.
And what is your story ?
Sweet you must be so mature 
I had sex with your mother and you were born.
Now we support a woman's right to choose.
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Drunk Driver
Gallente Aliastra
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Posted - 2009.05.28 16:27:00 -
[202]
Originally by: Pnandor Edited by: Pnandor on 28/05/2009 16:19:51
Originally by: Drunk Driver
Originally by: Pnandor
Originally by: Drunk Driver
The guy writing the code walked out an airlock and died.
And what is your story ?
I had sex with your mother and you were born.
Now we support a woman's right to choose.
Sweet! you must be so mature 
Yep. Glad you noticed.
Your mom says hi. She's off to the strip club and will contact you later about your bed wetting problem.
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CCP Mitnal
C C P

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Posted - 2009.05.28 16:52:00 -
[203]
Cleaned.
Please stay on topic and post with respect towards fellow players.
Mitnal Community Representative CCP Hf, EVE Online Contact us |
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Ryuzaki Lawliet
Caldari
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Posted - 2009.05.28 17:22:00 -
[204]
Originally by: skye orionis So, while I'm not exactly interested in ambulation I can see a way where is might be geniunely game enhancing. Right now hacking and archaeology cans are accessed through mid slot scanners. Maybe in some futuristic fantasy version of eve there might be exploration complexes and maybe the odd mission which involve flying a ship to a location, docking with some structure and then ambulating about some ancient archaeology site or abandoned mining station and performing some puzzle type tasks or interacting with NPC's.
The nice thing about 'abandoned sites' is that there's no need to deal with combat in these sites, just the odd locked down door, and devices which might delay you rather than kill you. And if you take too long then maybe the enemies realise you're there and send some more ships out to catch you when you undock, so there's a geniune game element here.
I can see a stealth type mission where you're tasked with flying a cloaked ship between a couple of acceleration gates, then once you get in you have a short time window to run around the secure complex and pick up mission loot and other paraphenalia.
And there's no reason you need to control yourself, maybe you dock up and control an infiltrator robot that can zip around and do things, but which can also be abandoned with nothing really lost. (and maybe the contact will insist in talking to you in person...)
That would be an awesome way to further integrate missions with Ambulation. The one thing that I would want to have in addition to that is if your in a site and someone else scans the site down, there is something that notifies you that another ship has entered the grid. And that the ship you were in isn't currently on the grid for the other person to blow up leaving you stranded. >.>"
Originally by: Vabjekf
Once you have 12 decillion skill points you can equip smaller ships in your slots and shoot rifters at people
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Hariya
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Posted - 2009.05.28 17:35:00 -
[205]
One challenge with ambulation is probably how to get PVP into ambulation. I'd go with a simple sword or perhaps a ray gun, but they could also add things like sentries. Also how would Concord respond to all the suicide ganks?
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Faife
Federation of Freedom Fighters Aggression.
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Posted - 2009.05.28 18:13:00 -
[206]
Originally by: Hariya One challenge with ambulation is probably how to get PVP into ambulation. I'd go with a simple sword or perhaps a ray gun, but they could also add things like sentries. Also how would Concord respond to all the suicide ganks?
there is no pvp in ambulation. hth, hand. --
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RedSplat
Heretic Army
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Posted - 2009.05.28 18:20:00 -
[207]
Hopefully they can WIS, its a terrible idea
Originally by: CCP Mitnal
I don't sleep. I am always here. Watching. Waiting.
Originally by: CCP Mitnal it does get progressively longer.
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Catscratcher
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Posted - 2009.05.28 18:46:00 -
[208]
Originally by: RedSplat Hopefully they can WIS, its a terrible idea
It's kinda funny I have seen tons of these thread before and them don't say Whyyyyyyyyyyyyyyyyy!
Hello just say why it's so terrible iddea ?
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Buriko Kamakura
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Posted - 2009.05.28 19:29:00 -
[209]
Originally by: skye orionis So, while I'm not exactly interested in ambulation I can see a way where is might be geniunely game enhancing. Right now hacking and archaeology cans are accessed through mid slot scanners. Maybe in some futuristic fantasy version of eve there might be exploration complexes and maybe the odd mission which involve flying a ship to a location, docking with some structure and then ambulating about some ancient archaeology site or abandoned mining station and performing some puzzle type tasks or interacting with NPC's.
The nice thing about 'abandoned sites' is that there's no need to deal with combat in these sites, just the odd locked down door, and devices which might delay you rather than kill you. And if you take too long then maybe the enemies realise you're there and send some more ships out to catch you when you undock, so there's a geniune game element here.
I can see a stealth type mission where you're tasked with flying a cloaked ship between a couple of acceleration gates, then once you get in you have a short time window to run around the secure complex and pick up mission loot and other paraphenalia.
And there's no reason you need to control yourself, maybe you dock up and control an infiltrator robot that can zip around and do things, but which can also be abandoned with nothing really lost. (and maybe the contact will insist in talking to you in person...)
Indeed, ambulation should be about more than drinking virtual beer. I really hope that the devs take notice of your idea, Skye.
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Kyra Felann
Gallente Noctis Fleet Technologies
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Posted - 2009.05.28 19:35:00 -
[210]
Originally by: Catscratcher
Originally by: RedSplat Hopefully they can WIS, its a terrible idea
It's kinda funny I have seen tons of these thread before and them don't say Whyyyyyyyyyyyyyyyyy!
Hello just say why it's so terrible iddea ?
The 'reasoning' is always the same...some vague notions about "it doesn't fit into my gameplay" or "Eve is about internet spaceships!" and "fix bugs before you let artists and level-designers create new content!"
The benefits far outweigh the downsides (if you even consider the above to be real downsides), and it'll only get better as they improve it.
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Hariya
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Posted - 2009.05.28 20:12:00 -
[211]
Originally by: Faife
Originally by: Hariya One challenge with ambulation is probably how to get PVP into ambulation. I'd go with a simple sword or perhaps a ray gun, but they could also add things like sentries. Also how would Concord respond to all the suicide ganks?
there is no pvp in ambulation. hth, hand.
So it's worthless.
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Intense Thinker
Minmatar
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Posted - 2009.05.28 20:16:00 -
[212]
It'll make the Eve Online chat room a little more interesting
Pomp FTW!!! |

masternerdguy
Gallente Point of No Return Blade.
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Posted - 2009.05.28 20:23:00 -
[213]
Originally by: Hariya
Originally by: Faife
Originally by: Hariya One challenge with ambulation is probably how to get PVP into ambulation. I'd go with a simple sword or perhaps a ray gun, but they could also add things like sentries. Also how would Concord respond to all the suicide ganks?
there is no pvp in ambulation. hth, hand.
So it's worthless.
Hand to hand combat 5? Bar fighting 5?
LOL
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Bad Ferret
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Posted - 2009.05.28 20:23:00 -
[214]
Originally by: Hariya
Originally by: Faife
Originally by: Hariya One challenge with ambulation is probably how to get PVP into ambulation. I'd go with a simple sword or perhaps a ray gun, but they could also add things like sentries. Also how would Concord respond to all the suicide ganks?
there is no pvp in ambulation. hth, hand.
So it's worthless.
PVP is Player versus player !
In ambulation you meet PVP and talk doesn't you!
PVP doesn't always means fight!
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Illectroculus Defined
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Posted - 2009.05.28 21:52:00 -
[215]
Originally by: skye orionis ambulating about some ancient archaeology site or abandoned mining station and performing some puzzle type tasks or interacting with NPC's.
Here's another bit of developer bait: These ambulatory mission sections can take place in locations which require the character to don a space suit. Now, we don't need an army or devs to build a character designer for the whole body, just create generic male/female space suit bodies, and maybe faction suits, a total of 8 bodies need modelled. When you're in your suit all you can see is your head, which co-incidently is what everyone has already modelled for their character, so, just stick that inside the helmet (maybe removing some of the bigger accessories) and you have an instant character model for each player.
Oh and you can take a page from deadspace and use the limited oxygen supply, or other hazards (radiation? adverse temperatures? corrosive atmosphere) to make hanging around a bad plan. Run out of time, and you don't die, you fall unconscious and get dragged back to your ship by your trusty exploration drones. But falling unconscious gives you skill penalties for the next few hours.
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Obsidian Hawk
RONA Corporation
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Posted - 2009.05.29 01:33:00 -
[216]
To add on to speculation, over reacting and made up theories.
If you noticed at the fanfest video ambulation looked great but still had bugs. One issue we must all consider is this, how are they going to bring ambulation to everyone?
This includes, MAC, Linux, and older versions of windows, plus a wide variety of sytems each with different hardware.
When CCP releases something, they want to make sure everyone can use it to its full extent. So everyone please be patient. It takes a lot of work hours to make sure they work on all systems. I would say lets hope for a limited ambulation release this winter. I know its not currently scheduled in the dev blogs or anywhere else, but it could be.
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Jerozon
Caldari MARINE RECON
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Posted - 2009.05.29 07:50:00 -
[217]
Edited by: Jerozon on 29/05/2009 08:00:22 Edited by: Jerozon on 29/05/2009 07:50:55 I really like this game , if I didn't , I wouldn't be playing , much less paying for it . I came back to the game 6 months ago , after almost a two year absence , mainly to prepare a character for ôambulationö . What frustrates me , is how long it takes to actually get ambulation up and running ..I know they probably have a legitimate , logical reason for the delay ..but , come on man . What's up ?
With the technology that we have today , there is really no excuse for there not being a Sci-Fi game like Eve , that allows the following :
# 1 Everything that EVE is now + ...
2 .. ôAmbulation ô . The ability to get the heck out of our stinking pods and walk into a bar and drink a virtual beer with our corp buddies ( I'm actually getting so claustrophobic .. That I actually fly to 0sec in an IBIS every couple of days or so , just to get podded ..) . Why are there people against ôambulationö ? Help me understand guys .How can anyone , in their right mind , be against having everything we have now , PLUS , having a REAL avatar , with their own captain's quarters , walking in stations , to different locations ( outside of your POD ) , cool threads ( walken around looken kool like BLADE RUNNER ) ..etc Come on man , waz up ?
3.Transporting passengers ..I want to take my friends out for a ride in my space mobile ..How about starting a space line / shuttle service ..Bring it on ! Troop transport û The space-ship equivalent of an armored personal carrier - APC ..Sounds good to me .
4. Grappler class ships , allowing us to assault and board other ships . Yes , there will have to be certain guidelines , before a ship qualifies as prey , for a boarding team , but NO problem ..These features can easily be added to a game ..
5.Planets ..I want to land . Atmospheric entry à.make it dramatic . Flames shooting off the bottom and sides of my ship , as it enters the atmosphere ..Imagination , come on man ! We should have had this years ago . I see my enemies shrinking in terror , as they see me hurling down from above , in my flaming IBIS .
6. We can generate planet landscapes procedurally now ..hence every planet can be explorable . Every planet , unique and huge ..I want a planet ( planet Jerozon ..) .
7.I want a girl-friend ..the one I can't have now , because I'm always playing EVE , bug eyed in my boxer shorts , with a long beard , eating Fig Newtons . This post has degraded to the incoherent ramblings of a maniac . AMBULATION ! 
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CCP Eris Discordia

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Posted - 2009.05.29 12:44:00 -
[218]
Just a quick message. Ambulation is not dead, we have people working on it and improving it further. We are working on the core of Ambulation ( it¦s still walking, in stations..not that core, a different core). We don¦t want to release something that we don¦t feel 100% confident about and that¦s why it¦s taking its time. We don¦t want to cut corners with it. It¦s done when it¦s done and that¦s when we are very happy with it and we believe in it.
In short, we want it to be bloody good and that takes time. 
Pink Dread has been hijacked
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Reven Cordelle
Caldari Yamainu-Mirai Heavy Industries
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Posted - 2009.05.29 12:52:00 -
[219]
Originally by: CCP Eris Discordia Just a quick message. Ambulation is not dead, we have people working on it and improving it further. We are working on the core of Ambulation ( it¦s still walking, in stations..not that core, a different core). We don¦t want to release something that we don¦t feel 100% confident about and that¦s why it¦s taking its time. We don¦t want to cut corners with it. It¦s done when it¦s done and that¦s when we are very happy with it and we believe in it.
In short, we want it to be bloody good and that takes time. 
Damn right it does.
At this point, I could be a bastard and say;
"But Eris, what about the last patch? Did you believe in that?" :3
Harhar. As long as you justify the long development time with the inclusion of Gambling, its all good.
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Destination SkillQueue
Are We There Yet
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Posted - 2009.05.29 12:52:00 -
[220]
Originally by: CCP Eris Discordia Just a quick message. Ambulation is not dead, we have people working on it and improving it further. We are working on the core of Ambulation ( it¦s still walking, in stations..not that core, a different core). We don¦t want to release something that we don¦t feel 100% confident about and that¦s why it¦s taking its time. We don¦t want to cut corners with it. It¦s done when it¦s done and that¦s when we are very happy with it and we believe in it.
In short, we want it to be bloody good and that takes time. 
Just don't let your desire to make it perfect let it become another Duke Nukem "ForNever", "Forever Delayed", "Forever Not Played," "Never", "Whenever", "If Ever", "(In Development) Forever", "(Is Taking) Forever" and "Neverever".
I'm sure you get my point 
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DrefsabZN
Caldari Butterfly Effect Corp.
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Posted - 2009.05.29 13:06:00 -
[221]
CCP Eris Discordia, thanks for the update. I have mixed feelings about ambulation, most of me thinks it should die a death and the dev time should be focused on something else (thats the cynic in me from seeing to many things like this be way over hyped and done badly). But there is a part of me that says well lets see what the come up with, lets hope you proce the cynic in me wrong eh?
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Deviana Sevidon
Gallente Panta-Rhei Guardian Federation
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Posted - 2009.05.29 13:25:00 -
[222]
The first day of Ambulation in Station Jita, when two Characters meet:
EVE-Veteran: LOL,****ing waste of time. LOL **** Gay. My K/D Ratio is 10000 to 1/2 and the half is only there because my game lagged and I petitioned. What are you ****ing noobs doing in my Spaceship Game. This serious business. I will scam you, hunt you, kill you and already have an unlimited ISK deposal because I steal a few R64 Moon-Minerals from my Alliance. You are only a Noob that does not belong here. Go back to WoW. Kthx Bye.
EVE-Newbie: Hello, my name is Marc, I just started the account. A pleasure to meet you.
EVE-Veteran: Did you understand anything about what I have said? My Epeen is much larger then yours. I have Alt-Spys in every important Corp and Alliance. You are supposed to tremble in Fear and run.
EVE-Newbie: Why? Oh, you do not look that big. If you would be so badass, then you would wear a kind of epic Spacesuit, but you are just wearing the same stuff as me, so why do you think you are special?
EVE-Veteran: [Nerdrages, quits Game and begins to terminate his Character]
Quote: Disclaimer: All mentioned above contains my opinion and is therefore an absolute truth (for me anyway, my universe, muhahaha.....ok, done
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Southern Suzy
Minmatar Brutor tribe
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Posted - 2009.05.29 13:37:00 -
[223]
Originally by: Destination SkillQueue
Originally by: CCP Eris Discordia Just a quick message. Ambulation is not dead, we have people working on it and improving it further. We are working on the core of Ambulation ( it¦s still walking, in stations..not that core, a different core). We don¦t want to release something that we don¦t feel 100% confident about and that¦s why it¦s taking its time. We don¦t want to cut corners with it. It¦s done when it¦s done and that¦s when we are very happy with it and we believe in it.
In short, we want it to be bloody good and that takes time. 
Just don't let your desire to make it perfect let it become another Duke Nukem "ForNever", "Forever Delayed", "Forever Not Played," "Never", "Whenever", "If Ever", "(In Development) Forever", "(Is Taking) Forever" and "Neverever".
I'm sure you get my point 
Please do make it a DNF (Duke Nukem Forever / Did Not Finish) its a waste of time So wait this is the end of my post allready?
I'm not in multiple alliances to spy! I'm in them so I'll always be on the winning team |

Rosefine
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Posted - 2009.05.29 15:28:00 -
[224]
Originally by: CCP Eris Discordia Just a quick message. Ambulation is not dead, we have people working on it and improving it further. We are working on the core of Ambulation ( it¦s still walking, in stations..not that core, a different core). We don¦t want to release something that we don¦t feel 100% confident about and that¦s why it¦s taking its time. We don¦t want to cut corners with it. It¦s done when it¦s done and that¦s when we are very happy with it and we believe in it.
In short, we want it to be bloody good and that takes time. 
<3 CCP 
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Drunk Driver
Gallente Aliastra
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Posted - 2009.05.29 15:36:00 -
[225]
Walking in stations better include PvP combat between players.
I want to shove a guy into an airlock and demand a ransom.
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Pnandor
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Posted - 2009.05.29 15:51:00 -
[226]
Originally by: Drunk Driver
Walking in stations better include PvP combat between players.
I want to shove a guy into an airlock and demand a ransom.
You are so mature!
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Drunk Driver
Gallente Aliastra
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Posted - 2009.05.29 16:34:00 -
[227]
Originally by: Pnandor
Originally by: Drunk Driver
Walking in stations better include PvP combat between players.
I want to shove a guy into an airlock and demand a ransom.
You are so mature!
Ooooohh... I have a stalker!
U mad?
 |

Coriander Rinne
Federal Navy Academy
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Posted - 2009.05.29 16:48:00 -
[228]
Originally by: Drunk Driver
Walking in stations better include PvP combat between players.
I want to shove a guy into an airlock and demand a ransom.
This is my problem with ambulation. :/
It's such a slippery slope. Okay, we have human avatars now that we can walk around. What is the next thing people are going to want to do with these avatars? Naturally, fight with them. Missions. PvP. Ship boarding. While all of these things sound good, they take away from what makes EVE the game it is.
I'm fine when it's optional. I'll even use the system for what it is, but I play EVE to to blast someone with tachyon beams, not with a rifle. There are countless games that will do rifles better than EVE; there are virtually no games that do EVE's style of combat quite so well.
As a social tool, fine. But I just have this bad feeling that it won't (can't) end there. It'll be interesting and slightly scary to see how the devs handle this when/if we get WiS (which ffs needs a better name). ---
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Pnandor
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Posted - 2009.05.29 16:54:00 -
[229]
Edited by: Pnandor on 29/05/2009 16:57:09 Edited by: Pnandor on 29/05/2009 16:56:34
Originally by: Drunk Driver
Originally by: Pnandor
Originally by: Drunk Driver
Walking in stations better include PvP combat between players.
I want to shove a guy into an airlock and demand a ransom.
You are so mature!
Ooooohh... I have a stalker!
U mad?

I'am so flatter
Amazzing that CCP didn't ban you that you told about my mom yesterday?
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Golan Cinquanteneuf
Carthage Industries
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Posted - 2009.05.29 17:54:00 -
[230]
Originally by: Deviana Sevidon The first day of Ambulation in Station Jita, when two Characters meet:
EVE-Veteran: LOL,****ing waste of time. LOL **** Gay. My K/D Ratio is 10000 to 1/2 and the half is only there because my game lagged and I petitioned. What are you ****ing noobs doing in my Spaceship Game. This serious business. I will scam you, hunt you, kill you and already have an unlimited ISK deposal because I steal a few R64 Moon-Minerals from my Alliance. You are only a Noob that does not belong here. Go back to WoW. Kthx Bye.
EVE-Newbie: Hello, my name is Marc, I just started the account. A pleasure to meet you.
EVE-Veteran: Did you understand anything about what I have said? My Epeen is much larger then yours. I have Alt-Spys in every important Corp and Alliance. You are supposed to tremble in Fear and run.
EVE-Newbie: Why? Oh, you do not look that big. If you would be so badass, then you would wear a kind of epic Spacesuit, but you are just wearing the same stuff as me, so why do you think you are special?
EVE-Veteran: [Nerdrages, quits Game and begins to terminate his Character]
Anytime something terrible happens to me in Eve, I will think of this post and smile.
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Pnandor
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Posted - 2009.05.29 18:11:00 -
[231]
I hope CCP use hard love in WIS and totaly eve mechanic ?
and also in forums ? hard love !
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Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.05.29 22:05:00 -
[232]
Edited by: Ranger 1 on 29/05/2009 22:07:04 Behold your future and tremble!
5 years from now...
I'm going to quit I tell ya!
I remember back in the day, the only way you could meet another player was ship to ship outside a station, at a gate, or in space near a celestial object.
Now that is how EVE was meant to be played.
Ship to ship combat, nothing else.
True to its roots.
Yes sir, none if this fancy walking about in stations or on planetary surfaces.
No atmospheric, surface, or undersea craft.
No cities, habitats, or alien wilderness to exploit or explore or fight over.
No moon bases, no hidden subterrainian smuggling/gambling bases in asteroids.
And there certainly wasn't this foolishness of owning your own gambling den or selling custom built and painted ships through your own storefront. Heck, not even corporations could do that when I started.
Now I hear they are finally getting this INTERBUS thing working, which means a person will be able to create a character, travel where they wish, train all of the non-spaceship oriented skills available now (spit), and play EVE for years without ever having to learn a single starship command skill.
None of this garbage belongs in a futuristic game set in another time and galaxy, and it certainly has no place in my EVE.
(Looks at the patch notes again).
What?!? Tier 6 ships finally out!!!
Ohhh, shiney.
Later. ===== If you go to Za'Ha'Dum I will gank you. |

Tressin Khiyne
Minmatar The Ronin Syndicate
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Posted - 2009.05.29 22:30:00 -
[233]
Originally by: CCP Eris Discordia Just a quick message. Ambulation is not dead, we have people working on it and improving it further. We are working on the core of Ambulation ( it¦s still walking, in stations..not that core, a different core). We don¦t want to release something that we don¦t feel 100% confident about and that¦s why it¦s taking its time. We don¦t want to cut corners with it. It¦s done when it¦s done and that¦s when we are very happy with it and we believe in it.
In short, we want it to be bloody good and that takes time. 
You should work in government, seriously. It's not an issue with CCP, all game development posts are the same - useless. All those words and what was really said? "We're still working on it". Fantastic, and amazing how you got people to thank you for saying so. --
Save the SEXY in EVE!
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Drunk Driver
Gallente Aliastra
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Posted - 2009.05.30 00:44:00 -
[234]
Originally by: Pnandor Edited by: Pnandor on 29/05/2009 17:29:51
Originally by: Drunk Driver
Originally by: Pnandor
Originally by: Drunk Driver
Walking in stations better include PvP combat between players.
I want to shove a guy into an airlock and demand a ransom.
You are so mature!
Ooooohh... I have a stalker!
U mad?

I'am so flatter
Unbelievable that CCP didn't ban you for a month in forum that you told about my mom yesterday?
# Warnings and bans are not to be discussed on the forum.
Such matters shall remain private between the CCP and the user. Questions or comments concerning warnings and bans will be conveyed through e-mail or private messaging. Likewise, discussions regarding moderator actions are not permitted on the forum. If you have questions regarding a post or thread, please file a petition.
Ooops...... You made a boo boo.

Also, stop stalking me. It's weird.
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CCP Mitnal
C C P

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Posted - 2009.05.30 01:07:00 -
[235]
Cleaned.
Please stay on-topic.
Mitnal Community Representative CCP Hf, EVE Online Contact us |
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MotherMoon
Huang Yinglong
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Posted - 2009.05.30 01:24:00 -
[236]
Originally by: CCP Eris Discordia Just a quick message. Ambulation is not dead, we have people working on it and improving it further. We are working on the core of Ambulation ( it¦s still walking, in stations..not that core, a different core). We don¦t want to release something that we don¦t feel 100% confident about and that¦s why it¦s taking its time. We don¦t want to cut corners with it. It¦s done when it¦s done and that¦s when we are very happy with it and we believe in it.
In short, we want it to be bloody good and that takes time. 
is it in feature freeze yet?
and when it is can you let us know whats going on?
will fanfest have new screenshots?
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Jacob Mei
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Posted - 2009.05.30 01:32:00 -
[237]
Originally by: CCP Eris Discordia Just a quick message. Ambulation is not dead, we have people working on it and improving it further. We are working on the core of Ambulation ( it¦s still walking, in stations..not that core, a different core). We don¦t want to release something that we don¦t feel 100% confident about and that¦s why it¦s taking its time. We don¦t want to cut corners with it. It¦s done when it¦s done and that¦s when we are very happy with it and we believe in it.
In short, we want it to be bloody good and that takes time. 
Thats good to hear, but could you throw us a bone or something? Put a single station on the test server in, give us a general percent status bar, something that we can show our friends that doesnt have a soon with a trademark symbol at the end. -------------------------------- To borrow a phrase:
Players who post are like stars, there are bright ones and those who are dim.
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Drunk Driver
Gallente Aliastra
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Posted - 2009.05.30 01:36:00 -
[238]
Originally by: Coriander Rinne
Originally by: Drunk Driver
Walking in stations better include PvP combat between players.
I want to shove a guy into an airlock and demand a ransom.
This is my problem with ambulation. :/
It's such a slippery slope. Okay, we have human avatars now that we can walk around. What is the next thing people are going to want to do with these avatars? Naturally, fight with them. Missions. PvP. Ship boarding. While all of these things sound good, they take away from what makes EVE the game it is.
I'm fine when it's optional. I'll even use the system for what it is, but I play EVE to to blast someone with tachyon beams, not with a rifle. There are countless games that will do rifles better than EVE; there are virtually no games that do EVE's style of combat quite so well.
As a social tool, fine. But I just have this bad feeling that it won't (can't) end there. It'll be interesting and slightly scary to see how the devs handle this when/if we get WiS (which ffs needs a better name).
I think you'd be missing out on another level of game play if you don't do combat in stations.
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AnonyTerrorNinja
Minmatar YuKahl WiTrahl
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Posted - 2009.05.30 03:05:00 -
[239]
Edited by: AnonyTerrorNinja on 30/05/2009 03:10:36 I once ambulated with my bucket.
I can tell you now, the result was not pretty....
*edit* Itchy submit fingers, heh.
There's been a fair amount of F&I threads regarding ambulation thusfar that I think I'd seen some dev responses in. From what I understand, there's the possibility of having 'store-fronts' allowing people to go browse the wares of corporation owned stores in stations, as opposed to browsing the normal market.
The good about this: People can have corporations they support and prefer buying from. People will finally be able to tell who's busy 'ruining' their market pvp, and will be able to better take action against them. It'd just be plain nifty, damnit! :P
The bad: Many people believe it would be nothing but a design-time hog and are trying to shoot it down. Implementation in such a manner that players cannot interfere (too severely) with eachothers' interaction with the store-fronts etc could be tricky. The usual "this is just going to lag things even more, we don't need it" arguments. What to do about prostitutes, exotic dancers and janitors in store-fronts.
Personally I could live without ambulation, but that's just me. I do know that regardless of how potentially-crappy the implementation, I'm looking forward to seeing the final result. ---
Incognito - Fierce - Deadly - IFD (Intergallactic Federation of Dummies) aka ATN
Ikari Dimji > I mustn't run away... I MUSTN'T RUN AWAY... I MUSTN'T RUN AWA- ooh, skittles! :D
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Jerozon
Caldari MARINE RECON
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Posted - 2009.05.30 05:15:00 -
[240]
Edited by: Jerozon on 30/05/2009 05:15:41
Originally by: Ranger 1 Edited by: Ranger 1 on 29/05/2009 22:07:04 Behold your future and tremble!
5 years from now...
I'm going to quit I tell ya!
I remember back in the day, the only way you could meet another player was ship to ship outside a station, at a gate, or in space near a celestial object.
Now that is how EVE was meant to be played.
Ship to ship combat, nothing else.
True to its roots.
Yes sir, none if this fancy walking about in stations or on planetary surfaces.
No atmospheric, surface, or undersea craft.
No cities, habitats, or alien wilderness to exploit or explore or fight over.
No moon bases, no hidden subterrainian smuggling/gambling bases in asteroids.
And there certainly wasn't this foolishness of owning your own gambling den or selling custom built and painted ships through your own storefront. Heck, not even corporations could do that when I started.
Now I hear they are finally getting this INTERBUS thing working, which means a person will be able to create a character, travel where they wish, train all of the non-spaceship oriented skills available now (spit), and play EVE for years without ever having to learn a single starship command skill.
None of this garbage belongs in a futuristic game set in another time and galaxy, and it certainly has no place in my EVE.
(Looks at the patch notes again).
What?!? Tier 6 ships finally out!!!
Ohhh, shiney.
Later.[/q
There's a solution for those that don't like the idea of walking in stations , cities .etc .etc It's called ..." Stay in your pod " . How about that ? See how easy that was ? If you want to meet people , as in the "good old days" , outside of a station or near a jump-gate ..check this out :
" No , I don't leave my pod , I only deal with ships , in space ..we're going to have to meet outside the station or by a gate ."
Wow , that was so profound and complex , wasn't it ? That was so hard to do ..No one is forcing the party ****ing pod lovers to get out of their ships...When Ambulation ( if Ambulation ) is released ...stay in your darn ship . Fly around , do all the stuff you like to do and are doing now .
Incredible .
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Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.05.30 15:52:00 -
[241]
Apparently, I did not spread my sarcasm on thickly enough.
My point was, as EVE grows and becomes a broader (and by virtue of this and even more incredibly unique and diverse game) people will tend to gravitate to the parts of EVE they like best... and that may not necessarily be the parts of the game we currently know and love.
This is a good thing.
===== If you go to Za'Ha'Dum I will gank you. |

Jerozon
Caldari MARINE RECON
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Posted - 2009.05.30 20:11:00 -
[242]
Originally by: Ranger 1 Apparently, I did not spread my sarcasm on thickly enough.
My point was, as EVE grows and becomes a broader (and by virtue of this and even more incredibly unique and diverse game) people will tend to gravitate to the parts of EVE they like best... and that may not necessarily be the parts of the game we currently know and love.
This is a good thing.
I wasn't necessarily directing those remarks to you ( whoever wrote that piece of sarcasm , which I actually liked and found quite interesting ) ..But to those serious ambulation gripers ..Whenever I read one of their hit pieces on ambulation , I just say to my self " stay in your freaking ship then " . That's it ..Don't like the idea of going out for a stroll , then stay floating in your darn pod and let others do what they like .
For me , the more options the better , within reason . I don't want to see orcs or elvs ..although if done correctly , I wouldn't be against introducing an alien race or two .
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Pnandor
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Posted - 2009.06.01 20:53:00 -
[243]
I checked around on the surrounding has seen anything BRUTALIZE!
all who are against WIS is just small isk sellers who try to defend themselves
in the forum to conjure hella time ush!
I get so tired of these negative troll who tries to rule over CCP.
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Noix Arikani
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Posted - 2009.06.01 23:17:00 -
[244]
Originally by: Neo Omni Edited by: Neo Omni on 28/04/2009 22:26:34 Edited by: Neo Omni on 28/04/2009 22:22:56
Originally by: Zeba
Originally by: Neo Omni
Originally by: Zeba If ambulation whenever it arrives has no seedy low sec bars with nubile well rendered and animated minmatar(or gallente as they tend to have some big ole jubblies) go-go girls dancing on my table then I will consider it a total wash. 
Well considering they got rid of the pleasure hubs, expect Sunday school sermons at the bars.
BTW.....Zeba? Arent you a chick? Or do you just swing that way?
I'm a g.i.r.l. but will not hesitate to see some minmatar on minmatar same sex action. Will be entertaining for all the other bar patrons. Also ccp did not remove the pleasure hub girl due to lewdness, that was a dumb thread much like the ones you make that had a photoshopped pic of a nekkid pleasure hub girl with the claim that was the reason ccp pulled it. They really removed it cause they haven't been arsed to redo it for premium graphics the lazy bums. 
Time for another bring back the Pleasure Hub station interiour thread it seems.
I hear you. I'm a cowboy myself (not the brokeback kind) , but I'm actually a lesbian. Here's my story: ------------------------------------- An old cowboy sat down at the bar and ordered a drink. As he sat sipping his drink, a young woman sat down next to him. She turned to the cowboy and asked, "Are you a real cowboy?"
He replied, "Well, I've spent my whole life, breaking colts, working cows, going to rodeos, fixing fences, pulling calves, bailing hay, doctoring calves, cleaning my barn, fixing flats, working on tractors, and feeding my dogs, so I guess I am a cowboy."
She said, "I'm a lesbian. I spend my whole day thinking about women. As soon as I get up in the morning, I think about women. When I shower, I think about women. When I watch TV, I think about women. I even think about women when I eat. It seems that everything makes me think of women."
The two sat sipping in silence.
A little while later, a man sat down on the other side of the old cowboy and asked, "Are you a real cowboy?"
He replied, "I always thought I was, but I just found out I'm a lesbian." ------------------------------------- And now a message from our sponsor....yodel your way through EVE.
hay look, its ***Ops Emorage everybody, didnt you quit like 14 times over already ?
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Su Yildiz
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Posted - 2009.06.02 09:14:00 -
[245]
Edited by: Su Yildiz on 02/06/2009 09:15:27 The WiS gripers are bugging about ambulation being worked on and not their precious "fixes" to the allegedly bugged gameplay.
Now... There are a few things that needs work that is already in the game. But what people fail to realize is that WiS is being developed alongside the normal bugfixes and regular expansions.
Remember guys, CCP is a company that is peddling a gaming-service, naturally they would like to enrich that as much as possible during its lifecycle - before.. god forbid ... they move on to other more revenue-generating projects.
So - Don't fret guys, I'm quite sure the usual bugs etc are being worked on even though WiS is being developed. Either way, its not like you can just slap a bunch of gfx guys, sound-engineers and 3d modellers into becoming python-bughunting-heroes.
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Ivy Scorn
Amarr Nethro Ore Conglomerate
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Posted - 2009.06.02 12:55:00 -
[246]
Edited by: Ivy Scorn on 02/06/2009 12:57:37 Edited by: Ivy Scorn on 02/06/2009 12:56:14
Originally by: Su Yildiz Don't fret guys, I'm quite sure the usual bugs etc are being worked on even though WiS is being developed. Either way, its not like you can just slap a bunch of gfx guys, sound-engineers and 3d modellers into becoming python-bughunting-heroes.
That is a concept that - no matter how often you explain it - will still not be understood by everyone. Neither is the concept of objectivity and that your pet peeves are not neccessarily those of everyone else.
Some people truely believe that 0.sec issue xyz matters more to the majority of players than a new gameplay dimension like WiS. (Pretty unrealistic given current highsec population.) Likewise, to some people nothing is more important than seeing their own character walzing around in stations.
When I read through the CSM campaigns I came across one guy who thought that the true nature of eve was 0.0 (no exact quote). No matter how big the letters are, some people still don't understand the word "sandbox". Ever played in the sand without any tools? Yeah, it's been a while, but I would imagine that if I had, it would have been pretty boring. WIS is just another tool. Use it, or leave it be. Stop *****ing about the other boys' tools.
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Raukho
Evoke. Ev0ke
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Posted - 2009.06.02 13:52:00 -
[247]
Originally by: Su Yildiz Now... There are a few things that needs work that is already in the game. But what people fail to realize is that WiS is being developed alongside the normal bugfixes and regular expansions.
Remember guys, CCP is a company that is peddling a gaming-service, naturally they would like to enrich that as much as possible during its lifecycle - before.. god forbid ... they move on to other more revenue-generating projects.
So - Don't fret guys, I'm quite sure the usual bugs etc are being worked on even though WiS is being developed. Either way, its not like you can just slap a bunch of gfx guys, sound-engineers and 3d modellers into becoming python-bughunting-heroes.
You realy beleive that no resource from the current EVE is used to develop Ambulation? For sure the revenue of the current customers is being used. If you look at the last couple of patches and what they did to the game and the quality they were in when launched I'd say they are really subpar. T3 to expensive and to boring to get one yourself (endless grinding of sleepers). Industry revamp Orca + Alchemy (fail) + ........
Personally I doubt that it's very high on the average players whish list if at all. I haven't seen Ambulation as a subject of discussion on forums, alliance chat etc in the time that I've been playing. Concerns I do hear are:
Boring PVE Industry revamp Super captials Blobs and the size of powerblocks.
I've never met somebody ingame that said I really want to walk inside a station after next patch.
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Ivy Scorn
Amarr Nethro Ore Conglomerate
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Posted - 2009.06.02 16:20:00 -
[248]
Originally by: Raukho Personally I doubt that it's very high on the average players whish list if at all. I haven't seen Ambulation as a subject of discussion on forums, alliance chat etc in the time that I've been playing.
Wrong. I'm fairly certain Ambulation is one of the major hype contributors. "I heard you'll even be able to walk around in space stations and on planets" is a very common thing to read when people that don't yet play eve talk about it in gaming forums. Nobody talks about wormholes or tech3, industry or supercaptital annoyances.
If you'd spend some time in the help channels you'd also know that new players ask about it on a daily basis, often disappointed when they hear that it's not coming anytime soon.
Originally by: Raukho Boring PVE Industry revamp Super captials Blobs and the size of powerblocks.
Short of maybe the "Boring PVE", none of these issues are suitable to be corrected by CCP's artists, right? Only some of the issues require more than trivial amounts of programmer-time. So what do you think these people (that get paid nonetheless) should do while the gamedesigners make up their minds about how blobbing could be discouraged or how industry would be more fun? Right: Work on new stuff. Preferably stuff that get's eve into the public, something to hype about or even stuff for an article in gaming magazines - which also means stuff that makes for good screenshots. I'd say Ambulation would qualify.
Originally by: Raukho I've never met somebody ingame that said I really want to walk inside a station after next patch.
Then let's just say I've met enough for the two of us and that your perceptual filters might require some downward-adjusting :)
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Tobin Shalim
Warped Mining Strip Mining Club
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Posted - 2009.06.02 17:03:00 -
[249]
Originally by: CCP Eris Discordia Just a quick message. Ambulation is not dead, we have people working on it and improving it further. We are working on the core of Ambulation ( it¦s still walking, in stations..not that core, a different core). We don¦t want to release something that we don¦t feel 100% confident about and that¦s why it¦s taking its time. We don¦t want to cut corners with it. It¦s done when it¦s done and that¦s when we are very happy with it and we believe in it.
In short, we want it to be bloody good and that takes time. 
Eris, thanks for the update.
However, have you seen the sorry state of Eve post-patches? Apocrypha being a good example. No offense, but your statement about 100% doesn't ring true to me, especially after the boot.ini deal..... -----
Originally by: Gierling Tech III is going to be "Fully modular" until someone crams the "EW Bonus" modules together with the "8 Midslots" modules...
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Arran Ramir
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Posted - 2009.06.02 17:22:00 -
[250]
Edited by: Arran Ramir on 02/06/2009 17:23:43 I dont care if ambulation takes a long time too get released, but it shoudnt be prosponed into oblivion..
I think it should ADD something too EvE, not just walking in stations, but really give it a purpose within the EvE universe, not going deeper into this, there are enough examples of that too be found by other players here on the forums, and i hope a bit that CCP inplements some of those idears into ambulation.
Also like many will agree with me, i hope ambulation isnt high on the priority list with CCP, but working hard on iron out the bugs and fixing stuff thats allready in the game but broken, or outdated and in need of a overhaul instead of focussing a half baked option named walking on stations, and work on ambulation when there is time and space left for doing so.
I'm not against ambulation like some people are, but i do think, there are atm more pressing issues with EvE as too add Ambulation asap
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Jin Nib
|
Posted - 2009.06.03 05:58:00 -
[251]
Edited by: Jin Nib on 03/06/2009 06:00:52 I was just watching some of the ambulation vids on you-tube from a year or two ago and it's still really exciteing.
Just really damn cool.
(btw- !Threadomancy! ... kinda)
edit - Also I hope there are moving sidewalks, because thats what sci-fi is all about. I'll pod my alt otherwise.
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Mercyman
Gallente
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Posted - 2009.06.03 15:47:00 -
[252]
Originally by: Jin Nib Edited by: Jin Nib on 03/06/2009 06:00:52 I was just watching some of the ambulation vids on you-tube from a year or two ago and it's still really exciteing.
Just really damn cool.
(btw- !Threadomancy! ... kinda)
edit - Also I hope there are moving sidewalks, because thats what sci-fi is all about. I'll pod my alt otherwise.
Why not the MOONWALK 
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N Ano
Muffin Munchers
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Posted - 2009.06.03 18:08:00 -
[253]
dear lord, when this patch comes ill be sitting in a bar in eve with my rl buddies instead of going to the movies or to eat...
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Pnandor
|
Posted - 2009.06.03 18:27:00 -
[254]
Edited by: Pnandor on 03/06/2009 18:26:58
Originally by: Mercyman
Originally by: Jin Nib Edited by: Jin Nib on 03/06/2009 06:00:52 I was just watching some of the ambulation vids on you-tube from a year or two ago and it's still really exciteing.
Just really damn cool.
(btw- !Threadomancy! ... kinda)
edit - Also I hope there are moving sidewalks, because thats what sci-fi is all about. I'll pod my alt otherwise.
Why not the MOONWALK 
This is much better
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Jin Nib
|
Posted - 2009.06.03 18:42:00 -
[255]
Originally by: Pnandor Edited by: Pnandor on 03/06/2009 18:26:58
Originally by: Mercyman
Originally by: Jin Nib Edited by: Jin Nib on 03/06/2009 06:00:52 I was just watching some of the ambulation vids on you-tube from a year or two ago and it's still really exciteing.
Just really damn cool.
(btw- !Threadomancy! ... kinda)
edit - Also I hope there are moving sidewalks, because thats what sci-fi is all about. I'll pod my alt otherwise.
Why not the MOONWALK 
This is much better
Lol, if that was available to player no one would be walking normaly. If they included that and dancing no one would ever play the game again 
Also I hope that Bar's arnt the only option to install in those sockets, every station would end up with like 50 bars.
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Corselia lockheart
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Posted - 2009.06.03 18:49:00 -
[256]
if amb is only for me to walk to my agent and board my ships, then no its a waste. let me talk to my agents from other systems instead.
if amb is a corp HQ, real player owned space and gambling n such, yesss im all in.
however i think fighting FPS or boarding ships is not somthing that will not work or needed.
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Pnandor
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Posted - 2009.06.05 15:43:00 -
[257]
Originally by: Jin Nib
Originally by: Pnandor Edited by: Pnandor on 03/06/2009 18:26:58
Originally by: Mercyman
Originally by: Jin Nib Edited by: Jin Nib on 03/06/2009 06:00:52 I was just watching some of the ambulation vids on you-tube from a year or two ago and it's still really exciteing.
Just really damn cool.
(btw- !Threadomancy! ... kinda)
edit - Also I hope there are moving sidewalks, because thats what sci-fi is all about. I'll pod my alt otherwise.
Why not the MOONWALK 
This is much better
Lol, if that was available to player no one would be walking normaly. If they included that and dancing no one would ever play the game again 
Also I hope that Bar's arnt the only option to install in those sockets, every station would end up with like 50 bars.
I guess Jita need a bigger bar  |

B1FF
|
Posted - 2009.06.05 16:48:00 -
[258]
Originally by: Neo Omni Unnecessary - Mitnal
Originally by: Alora Venoda i think one of the problems that CCP must overcome with ambulation is the issue of it being "very shiny, but not practical". there really needs to be something to do other than chat while "ambulating"...
current games with 3-D ambulatory avatars all either keep you occupied with either combat/puzzle scenarios, or doing cosmetic stuff like decorating a house, or playing dress-up, etc. i can imagine having corp/alliance meetings via ambulation, but unless they add really cool interactive collaboration features, i don't really see how it would be worth the effort compared to ventrilo alone.
if they added fun mini-games, puzzles, gambling, or any other kinds of "indoor entertainment", i think it could become very popular even if combat isn't an option. if they included a way to decorate your own room or something, and change or even design clothes, i think ambulation may even get more girls involved in EVE... even if they don't ever leave the stations 
who knows? maybe they will finally find a good use for that charisma attribute when they introduce new mini-professions involving player-owned lounges, casinos, and fashion boutiques 
An intelligent reply...thank you.
It would be good to have contracts and other personal transactions moved to ambulation.
The only end result of that would be the same exact functionality as today but it would take longer to accomplish. Why do you want to nerf the contract system by only allowed contracts while docked? How does this improve the game?
|

B1FF
|
Posted - 2009.06.05 16:49:00 -
[259]
Originally by: Pharago it looked very polished and close to be ready in the last fanfest videos, so i want to think it's almost completed, i'd say that by the end of the year or middle of next year we might be walking around outside our pods, unless there's an official announcement from CCP, only time will tell
What's the game mechanic?
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B1FF
|
Posted - 2009.06.05 16:53:00 -
[260]
Originally by: Cerebus Alteri here is to hoping there will be texas hold em, blackjack, 5 and 7 card stud, omaha hi lo, chess, maybe even slots for the "likes to pull a handle crowd."
Why does this require ambulation? Why should I have to stop what I'm doing, travel to your physical location, and dock up to play games?
Any games added will see so much more utilization if you can play them from anywhere.
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|

B1FF
|
Posted - 2009.06.05 16:56:00 -
[261]
Originally by: CCP t0rfifrans
Originally by: Rastelle sooo ccp, Ambulation is it going to happen?? c/d
anyone know???
was it like the Cake???
Walking in Stations / Ambulation is being worked on. There's art on hard drives, code running, server code running and people working on designs. We did a small preview at last fanfest, got a lot of positive ( and not so positive ) feedback, and are iterating on the designs. It will be released when it's ready...
No mention of game mechanic or a reason to use it though.
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Awesome Possum
Insert Obscure Latin Name
|
Posted - 2009.06.05 17:06:00 -
[262]
Dear CCP, delete everything you have on WIS.
Its worthless.
♥
Wreck Disposal Services |

Rosefine
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Posted - 2009.06.05 17:11:00 -
[263]
Originally by: Awesome Possum Dear CCP, delete everything you have on WIS.
Its worthless.
Yoy have soooooooooooo wroooooooooooooooong litle kid!
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Rastelle
Duty.
|
Posted - 2009.06.05 17:12:00 -
[264]
Originally by: Awesome Possum Dear CCP, delete everything you have on WIS.
Its worthless.
i hope they dont as eve needs to expand, with SW:TOR having released a pretty amazing cinematic trailer recently, alot of people may be tempted to move once it comes online (i know i am) 
in anycase YaY for me getting a 9 page thread lol  The Cake Maybe a lie ...... but Beer is good :) |

Awesome Possum
Insert Obscure Latin Name
|
Posted - 2009.06.05 17:15:00 -
[265]
Originally by: Rastelle
Originally by: Awesome Possum Dear CCP, delete everything you have on WIS.
Its worthless.
i hope they dont as eve needs to expand, with SW:TOR having released a pretty amazing cinematic trailer recently, alot of people may be tempted to move once it comes online (i know i am) 
in anycase YaY for me getting a 9 page thread lol 
That expansion should be into space, not by giving people further reason to dock up.
There's absolutely nothing you can think of doing in WIS that can't be done already in game.. with the exception of RP kiddies dry humping their avatars in some dark corner.
Jita 4, the new Goldshire Inn.
♥
Wreck Disposal Services |

Rastelle
Duty.
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Posted - 2009.06.05 17:23:00 -
[266]
Originally by: Awesome Possum
Originally by: Rastelle
Originally by: Awesome Possum Dear CCP, delete everything you have on WIS.
Its worthless.
i hope they dont as eve needs to expand, with SW:TOR having released a pretty amazing cinematic trailer recently, alot of people may be tempted to move once it comes online (i know i am) 
in anycase YaY for me getting a 9 page thread lol 
That expansion should be into space, not by giving people further reason to dock up.
There's absolutely nothing you can think of doing in WIS that can't be done already in game.. with the exception of RP kiddies dry humping their avatars in some dark corner.
Jita 4, the new Goldshire Inn.
but you can only have so much space .... then what, eve needs to evolve |
|

CCP Eris Discordia

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Posted - 2009.06.05 17:31:00 -
[267]
Originally by: Awesome Possum
There's absolutely nothing you can think of doing in WIS that can't be done already in game.. with the exception of RP kiddies dry humping their avatars in some dark corner.
Our new vision for Ambulation is that after 3 years new players will ask how people played EVE without their avatar. We want to integrate Ambulation as another side of EVE and make it meaningful. That¦s our vision and we are working towards that. It¦s too early though to get into more detail than that.
Pink Dread has been hijacked
|
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LaVista Vista
Conservative Shenanigans Party
|
Posted - 2009.06.05 17:35:00 -
[268]
Originally by: CCP Eris Discordia
Originally by: Awesome Possum
There's absolutely nothing you can think of doing in WIS that can't be done already in game.. with the exception of RP kiddies dry humping their avatars in some dark corner.
Our new vision for Ambulation is that after 3 years new players will ask how people played EVE without their avatar. We want to integrate Ambulation as another side of EVE and make it meaningful. That¦s our vision and we are working towards that. It¦s too early though to get into more detail than that.
So basically you want EVE to be a sci-fi simulator more than just pew-pew and smack talk in local?
Sounds good to me, to be honest 
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Awesome Possum
Insert Obscure Latin Name
|
Posted - 2009.06.05 17:42:00 -
[269]
Originally by: CCP Eris Discordia after 3 years
It¦s too early though to get into more detail than that.
funny |

Rosefine
|
Posted - 2009.06.05 17:44:00 -
[270]
Originally by: LaVista Vista
Originally by: CCP Eris Discordia
Originally by: Awesome Possum
There's absolutely nothing you can think of doing in WIS that can't be done already in game.. with the exception of RP kiddies dry humping their avatars in some dark corner.
Our new vision for Ambulation is that after 3 years new players will ask how people played EVE without their avatar. We want to integrate Ambulation as another side of EVE and make it meaningful. That¦s our vision and we are working towards that. It¦s too early though to get into more detail than that.
So basically you want EVE to be a sci-fi simulator more than just pew-pew and smack talk in local?
Sounds good to me, to be honest 
Boy's can't handle smack talks in local because they are so shy!
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|

Jin Nib
|
Posted - 2009.06.05 17:49:00 -
[271]
Originally by: CCP Eris Discordia
Originally by: Awesome Possum
There's absolutely nothing you can think of doing in WIS that can't be done already in game.. with the exception of RP kiddies dry humping their avatars in some dark corner.
Our new vision for Ambulation is that after 3 years new players will ask how people played EVE without their avatar. We want to integrate Ambulation as another side of EVE and make it meaningful. That¦s our vision and we are working towards that. It¦s too early though to get into more detail than that.
That sounds awesome, I have confidence CCP will succeed and am very much looking forward to it . |

Pnandor
|
Posted - 2009.06.05 17:57:00 -
[272]
Originally by: Jin Nib
Originally by: CCP Eris Discordia
Originally by: Awesome Possum
There's absolutely nothing you can think of doing in WIS that can't be done already in game.. with the exception of RP kiddies dry humping their avatars in some dark corner.
Our new vision for Ambulation is that after 3 years new players will ask how people played EVE without their avatar. We want to integrate Ambulation as another side of EVE and make it meaningful. That¦s our vision and we are working towards that. It¦s too early though to get into more detail than that.
That sounds awesome, I have confidence CCP will succeed and am very much looking forward to it .
Ok Chribba !
I say this communication in 3D makes love  |

Jin Nib
|
Posted - 2009.06.05 18:17:00 -
[273]
Originally by: Pnandor
Originally by: Jin Nib
Originally by: CCP Eris Discordia
Originally by: Awesome Possum
There's absolutely nothing you can think of doing in WIS that can't be done already in game.. with the exception of RP kiddies dry humping their avatars in some dark corner.
Our new vision for Ambulation is that after 3 years new players will ask how people played EVE without their avatar. We want to integrate Ambulation as another side of EVE and make it meaningful. That¦s our vision and we are working towards that. It¦s too early though to get into more detail than that.
That sounds awesome, I have confidence CCP will succeed and am very much looking forward to it .
Ok Chribba !
I say this communication in 3D makes love 
 |

Pnandor
|
Posted - 2009.06.05 18:52:00 -
[274]
I use to have the call name Snowman but it was occupied! by russian what I killed alot in BF2 in the past!
so I must stay here as a big troll and makes the cake happend!
|

MotherMoon
Huang Yinglong
|
Posted - 2009.06.05 19:52:00 -
[275]
Originally by: CCP Eris Discordia
Originally by: Awesome Possum
There's absolutely nothing you can think of doing in WIS that can't be done already in game.. with the exception of RP kiddies dry humping their avatars in some dark corner.
Our new vision for Ambulation is that after 3 years new players will ask how people played EVE without their avatar. We want to integrate Ambulation as another side of EVE and make it meaningful. That¦s our vision and we are working towards that. It¦s too early though to get into more detail than that.
I hope we can see our ship out the window at least:P
|

Arcelian
Amarr
|
Posted - 2009.06.05 20:24:00 -
[276]
WARNING NOOB QUESTION AHEAD.
What is this WiS I keep seeing? |

Ivy Scorn
Amarr Nethro Ore Conglomerate
|
Posted - 2009.06.05 20:41:00 -
[277]
Originally by: CCP Eris Discordia Our new vision for Ambulation is that after 3 years new players will ask how people played EVE without their avatar. We want to integrate Ambulation as another side of EVE and make it meaningful. That¦s our vision and we are working towards that. It¦s too early though to get into more detail than that.
I'd be pretty ****ed if some ... uhm, member of the community ... told me that the work I've been doing for the last couple of years is "worthless"...
Anyways, whatever WiS will turn out to be, don't let the negativists get to you, CCP. (yes, that really is a word) |

Kytanos Termek
Caldari Darkstorm Command Ethereal Dawn
|
Posted - 2009.06.05 22:43:00 -
[278]
Originally by: CCP Eris Discordia
Originally by: Awesome Possum
There's absolutely nothing you can think of doing in WIS that can't be done already in game.. with the exception of RP kiddies dry humping their avatars in some dark corner.
Our new vision for Ambulation is that after 3 years new players will ask how people played EVE without their avatar. We want to integrate Ambulation as another side of EVE and make it meaningful. That¦s our vision and we are working towards that. It¦s too early though to get into more detail than that.
3 years?
I think I need to go to the bathroom and let the pain bleed out :-/
|
|

CCP Eris Discordia

|
Posted - 2009.06.05 23:25:00 -
[279]
Ok I clarified thre post above a bit, what I meant is that after WiS has been released, new players will ask on the forums how the hell people played EVE without WiS because it would be such an integrated and natural part of EVE.
Pink Dread has been hijacked
|
|

Faith O'Siras
|
Posted - 2009.06.06 01:23:00 -
[280]
Edited by: Faith O''Siras on 06/06/2009 01:24:09
Originally by: CCP Eris Discordia Ok I clarified thre post above a bit, what I meant is that after WiS has been released, new players will ask on the forums how the hell people played EVE without WiS because it would be such an integrated and natural part of EVE.
WiS is a myth. A piece of CCP propaganda released in order to maintain the illusion that EVE is not dying.
We'll never see Ambulation. If we do, it'll be long after most of us are dead and in the ground. When our children are running 40-core CPU's and terabyte graphic cards.
|
|

Jin Nib
|
Posted - 2009.06.06 02:41:00 -
[281]
Originally by: Faith O'Siras
WiS is a myth. A piece of CCP propaganda released in order to maintain the illusion that EVE is not dying.
this is wrong, because it would require CCP to have a have implemented a high degree of nimble marketing with long term goals, which, I hesitate to point out, is the thing they are worst at. Witness their boxed game fiasco.
On the other hand they are good at making a very intresting and in depth game, leading me to suspect that ambulation is well on the way, and will be pretty damn cool and good. Except it will be buggy, but that really doesn't bother me.
Further more I think they are just as eager to see it released because they want a return on their investment, and if it sits on the shelf too long it will become more of a money drain then its worth. In short I expect it withen the next year or not at all. |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.06.07 20:02:00 -
[282]
Originally by: LaVista Vista
So basically you want EVE to be a sci-fi simulator more than just pew-pew and smack talk in local?
Sounds good to me, to be honest 
If i recall it correctly CCP said something about old plan that was made before EVE was released (8-9 years ago if i remember it right), and as i remember they said it was all planned. WiS, plannetary Intercations, Factional Warfare. Maybe not just everything and not really clearly, but something like that was said on FanFest 2008... And yes i hope after several years it would be cool sci-fi sim...
Plus as i remember interviews about Walking in Stations and other information. Nobody said that there would be no pew-pew at all... There just would be no pew-pew in first implementation (that what was exactly said) Because of balancing problem... CCP want to do everything step by step as i see it and this is quite reasonable... |

Rosefine
|
Posted - 2009.06.07 20:44:00 -
[283]
Edited by: Rosefine on 07/06/2009 20:52:32 Yesterday is history, and the future are mistery, but today is a gift! |

Blake Ice
Gallente INTERSTELLAR COLLECTIVE
|
Posted - 2009.06.07 22:28:00 -
[284]
Originally by: CCP Eris Discordia
Our new vision for Ambulation is that 3 years (or so) after it has been released new players will ask how people played EVE without their avatar. We want to integrate Ambulation as another side of EVE and make it meaningful. That¦s our vision and we are working towards that. It¦s too early though to get into more detail than that.
I don't think this vision is possible. In order for this to happen, ambulation will have to provide the player with at least 2 out of the following 3 things:
1. Make isk/lp/stuff 2. Receive kill mails/blow things up 3. Be fun not just pretty |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.06.07 22:41:00 -
[285]
Originally by: Blake Ice
1. Make isk/lp/stuff 2. Receive kill mails/blow things up 3. Be fun not just pretty
1-st is possible... Like gambling at least... And why can't agent give "indoor" missions for example... Plus there would be some new interesting stuff made specially for WiS... Plus Clothes tattoo and so on... Many people like that somewhy... There is many games that don't have anything but this and still they are popular... 3-rd is possible too... Mini games and so on... It is fun really fun...
2-nd maybe would be there somewhen but in far faraway future and not planned yet... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Oceanis Sol
|
Posted - 2009.06.08 06:12:00 -
[286]
I am a bit lost with WIS....
In an other post it is clearly say that WIS will not be part of the next extension.
Then 2 questions:
- when is the next extension? - when will WIS be release?
I do not have more questions :)
|

Hariya
|
Posted - 2009.06.08 12:37:00 -
[287]
Originally by: Blake Ice 1. Make isk/lp/stuff 2. Receive kill mails/blow things up 3. Be fun not just pretty
Indeed. The whole idea is entirely dead in water unless if we will be able to suicide gank people in stations.
|

Attrezzo Pox
Amarr Fringe Financial and Industries
|
Posted - 2009.06.08 12:58:00 -
[288]
Originally by: Alora Venoda i think one of the problems that CCP must overcome with ambulation is the issue of it being "very shiny, but not practical". there really needs to be something to do other than chat while "ambulating"...
current games with 3-D ambulatory avatars all either keep you occupied with either combat/puzzle scenarios, or doing cosmetic stuff like decorating a house, or playing dress-up, etc. i can imagine having corp/alliance meetings via ambulation, but unless they add really cool interactive collaboration features, i don't really see how it would be worth the effort compared to ventrilo alone.
if they added fun mini-games, puzzles, gambling, or any other kinds of "indoor entertainment", i think it could become very popular even if combat isn't an option. if they included a way to decorate your own room or something, and change or even design clothes, i think ambulation may even get more girls involved in EVE... even if they don't ever leave the stations 
who knows? maybe they will finally find a good use for that charisma attribute when they introduce new mini-professions involving player-owned lounges, casinos, and fashion boutiques 
If you ever manage to dig this out of this cluster of a thread....
They are at least 5 steps ahead of you. Do you research. In a number of interviews ccp spilled the beans about ambulation's "utility". For one there will most definitely be a "war room". And it will rock ass from what I read. Apparently, they're putting a full map in it and allowing different people to do a "presentation". Showing waypoints and basically doing something akin to a tactical powerpoint. I'd like to see someone do that in ventrillo.
Secondly, they've invented at least one really interesting "chess-like" strategy mini-game you can play for money. Not to mention the casinos and gambling that will likely be introduced.
Finally, though there were no specifics they were working on a system where players owned space in stations. So you buy a store, set up npcs to keep it, and sell stuff at your bar/hotel/whatever. They mentioned bars specifically but I'm sure there will be more than bars.
There will be only walking... no running. Avatars will be CCPed in their visual effect. (they're perfectionists) so one of the things they hate about other MMOs are the people taking shortcuts to get through town. They're making WiS uber-realistic. There was talk of little nuances like having the avatars automatically salute higher ranking officials in their corp and so on. Things like that. Also, they hired hollywood costume designers to design the cloths. Right down to the stitching. So it won't look gayly wow.
https://www.tentonhammer.com/node/15725
http://www.mmorpg.com/gamelist.cfm?feature=1908&game=14&bhcp=1 http://www.rockpapershotgun.com/2008/04/02/ccps-torfi-frans-olafsson-on-the-future-of-eve/
/endwhine /endthread
|

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.06.08 14:01:00 -
[289]
Ok i will quote only one single interview. It's quite enough... Interview is one that mentioned above by Attrezzo Pox: http://www.rockpapershotgun.com/2008/04/02/ccps-torfi-frans-olafsson-on-the-future-of-eve/ Many thing are said there and so it's my favourite interview about WiS.
Originally by: Alora Venoda i think one of the problems that CCP must overcome with ambulation is the issue of it being "very shiny, but not practical". there really needs to be something to do other than chat while "ambulating"...
Yes of course. Like it was said in interview:
Quote: So also in stations people are going to be able to meet and play mini games. TheyÆre going to be playing gambling gamesà you know you donÆt call up your friends in real life and say ôI know this great ten metre by ten metre hall in town, with nothing in it. LetÆs go and stand in there and talkàö You donÆt do that. You always have a mission: drink beer, shoot some pool. We translate that directly to games. In Eve people hang out and mine, or run mission gangs. TheyÆre not just chatting. This is why weÆre including these gambling games. WeÆre going to implement some very familiar strategic games, such as poker, and go. These games are all visible too, so they can become spectator sports. People can gamble away their fortunes and give people something to talk about.
Quote:
i can imagine having corp/alliance meetings via ambulation, but unless they add really cool interactive collaboration features, i don't really see how it would be worth the effort compared to ventrilo alone.
Ther would be interactive maps and interactive desks in Conference halls. So u can draw a plan and everyone else will see it. Attrezzo Pox said all that.
Originally by: Alora Venoda
who knows? maybe they will finally find a good use for that charisma attribute when they introduce new mini-professions involving player-owned lounges, casinos, and fashion boutiques 
I hope so to... Charisma...
Originally by: Attrezzo Pox
Secondly, they've invented at least one really interesting "chess-like" strategy mini-game you can play for money. Not to mention the casinos and gambling that will likely be introduced.
I hope classic like chess and poker will be there too. It would be quite logical.
Originally by: Attrezzo Pox
There will be only walking... no running. Avatars will be CCPed in their visual effect. (they're perfectionists) so one of the things they hate about other MMOs are the people taking shortcuts to get through town. They're making WiS uber-realistic. There was talk of little nuances like having the avatars automatically salute higher ranking officials in their corp and so on. Things like that. Also, they hired hollywood costume designers to design the cloths. Right down to the stitching. So it won't look gayly wow.
No running? Duh? That's not realistic at all. But they make game realistic enough for sci-fi. And no automatic salute. No, no and no. Nothing like that should be automatic. I don't care if somebody have a higher rank theoretically I will salute only those directors who deserve it, and who is really higher rank then myself (I have pretty high rank in my corporation). So here is a quote from interview:
Quote: WeÆre going to use information from inside the game system to how your avatar reacts. Standings, reactions, and so on will cause the reactions to what happens to the avatar. YouÆre going to have a series of moods that you can put your character in, but no silly moves or dancing. There is dry sarcastic humour in Eve, but not silliness.
See no sillines but nothing about running. Run through a prominade when u are in hurry isn't silly at all... Plus automatic mood (setting mood would be annoying) not automatic salute.
and one more thing:
Originally by: Attrezzo Pox
/endthread
U think so? If yes u are too naive.  ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Jerozon
Caldari MARINE RECON
|
Posted - 2009.06.17 14:51:00 -
[290]
I'm going to return to EVE , when ( if ) ambulation is released . Until then , fly safe everyone .
Jerozon |
|

Pnandor
|
Posted - 2009.06.17 15:11:00 -
[291]
Originally by: Jerozon I'm going to return to EVE , when ( if ) ambulation is released . Until then , fly safe everyone .
Jerozon
See you in the winter hopefully  |

Bad Ferret
|
Posted - 2009.06.17 18:42:00 -
[292]
Is it any who know what kind of sound it would be in Ambulation 
Have been awesome if it was dolby surround sound or 5.1 channel in it 
standing in a middle of group of people and hearing them around you  |

Ancy Denaries
Caldari Solaris Operations
|
Posted - 2009.06.19 05:43:00 -
[293]
It has been stated time and time again. NO RUNNING in WiS. NO jumping in WiS. NO dancing in WiS. NO taking-off-your-clothes-and-dance-on-the-table-Night-elf-style in WiS (the exotic dancers do that for you).
Simply put; NO silliness in WiS. People running like maddogs everywhere isn't realistic. Think about it, how often do you see people run everywhere? Allowing people to run will cause everyone and their grandmother, save for the hardcore RPers to run around ambulation, totally spoiling the atmosphere. So no, NO running. I've been searching my butt off for the interview but can't find it. But it's also somewhere in one of the fanfest 2008 videos. |

Admiral Valdore
The Ronin Syndicate
|
Posted - 2009.06.19 06:33:00 -
[294]
Originally by: Ancy Denaries It has been stated time and time again. NO RUNNING in WiS. NO jumping in WiS. NO dancing in WiS. NO taking-off-your-clothes-and-dance-on-the-table-Night-elf-style in WiS (the exotic dancers do that for you).
Simply put; NO silliness in WiS. People running like maddogs everywhere isn't realistic. Think about it, how often do you see people run everywhere? Allowing people to run will cause everyone and their grandmother, save for the hardcore RPers to run around ambulation, totally spoiling the atmosphere. So no, NO running. I've been searching my butt off for the interview but can't find it. But it's also somewhere in one of the fanfest 2008 videos.
I agree. I would like to see a more serious approach to the game with WiS. I think an appropriate atmosphere for example like the above stated is needed. |

Mirime Nolwe
|
Posted - 2009.06.19 09:24:00 -
[295]
Well, regarding the Walking/Run issue. I understand that might not be realistic to see everyone runing arround but is it pratical to allow only the characters to walk? Do people actually want to take 5 minutes to go from one place to other? Or will we have instant teleports? |

Irida Mershkov
Gallente War is Bliss
|
Posted - 2009.06.19 10:01:00 -
[296]
Originally by: Mirime Nolwe Well, regarding the Walking/Run issue. I understand that might not be realistic to see everyone runing arround but is it pratical to allow only the characters to walk? Do people actually want to take 5 minutes to go from one place to other? Or will we have instant teleports?
They're used to taking several months to train up skill plans. Five minutes hardly seems much in comparison. 
|

Zartanic
|
Posted - 2009.06.19 11:45:00 -
[297]
Edited by: Zartanic on 19/06/2009 11:45:43 They can get round the no running requirement while keeping it realistic by having hover scooters for hire or something similar. Also maybe something like teleport points from area to area. Its a SF game so its easy to 'run' without running.
In the future its entirely reasonable we will avoid walking as much as possible as we often do now. |

Ryoji Tanakama
Caldari Iron Industries Invictus Imperium
|
Posted - 2009.06.19 12:02:00 -
[298]
Originally by: Zartanic Edited by: Zartanic on 19/06/2009 11:45:43 They can get round the no running requirement while keeping it realistic by having hover scooters for hire or something similar. Also maybe something like teleport points from area to area. Its a SF game so its easy to 'run' without running.
In the future its entirely reasonable we will avoid walking as much as possible as we often do now.
People conveyors actually... just like in airports. |

Anyura
|
Posted - 2009.06.19 15:22:00 -
[299]
Originally by: Mirime Nolwe Well, regarding the Walking/Run issue. I understand that might not be realistic to see everyone runing arround but is it pratical to allow only the characters to walk? Do people actually want to take 5 minutes to go from one place to other? Or will we have instant teleports?
I suggest something called Character Limited In Time On Running In Stations, although I appreciate its hard to get your tongue around.
|

Ascuris Wurm
|
Posted - 2009.06.19 18:14:00 -
[300]
Originally by: Anyura I suggest something called Character Limited In Time On Running In Stations, although I appreciate its hard to get your tongue around.
Perhaps an acronym would make it easier... let's see... CLI---

n/m
|
|

Dristra
Amarr Idle Haven
|
Posted - 2009.06.19 23:57:00 -
[301]
So we will hear more about amulation in winter then?
Afraid the "Make it more than a shiny" will be a genuine challenge, there needs to be a reason to use wis, and if it has nothing to do with current station services, then what?
Originally by: CCP Atropos the physics engine has balls
I believe rats should avoid you if you have high standing with them. |

Zaerlorth Maelkor
The Maverick Navy Atlas Alliance
|
Posted - 2009.06.20 01:37:00 -
[302]
Exploration is an obvious choice for expansion of WiS. Docking your ship at a drone complex you've cleared and then exploring the enterior for technology and stuff. However, you might want to consider a few things, first of all; I now have one of those annoying sigs. second; you should probably move on to some more interesting things than reading this sig.
|

Intense Thinker
Minmatar
|
Posted - 2009.06.20 01:47:00 -
[303]
This thread just reached the 10 page epic mark so... posting in an epic thread! 
Originally by: darkrei9n
Because Minmatar ships smell like garbage, Amarr ships smell like incense and that stuff, Caldari ships smell like a hospital, and Gallente ships smell like French people.
|

Sidrat Flush
Caldari Life is Experience The Jagged Alliance
|
Posted - 2009.06.20 05:10:00 -
[304]
Originally by: Zaerlorth Maelkor Exploration is an obvious choice for expansion of WiS. Docking your ship at a drone complex you've cleared and then exploring the enterior for technology and stuff.
I like the idea of ambulation (Wis-whatever), and anything they can add on (almost) is usually a good thing eventually.
Think of the ambulation patch as the next POD to Pilot interface being upgraded, so that pod pilots are able to enter and exit the pod in a more timely and safer fashion in certain stations (as far as I believe not all stations will have interiors) that has had the upgrade fitted.
What pod pilots are able to do when out of the pod is pretty much still open to debate. At least pod pilots won't dance. Why would a semi-immortal being enjoy dancing anyway?
|

Kytanos Termek
Caldari Darkstorm Command Ethereal Dawn
|
Posted - 2009.06.20 06:39:00 -
[305]
I feel a great disturbance in the Force, as if millions of role players suddenly cried out in agony, and were suddenly silenced.
(I want ambulation soon *sniff* *sniff*)
|

Zoe Kuhal
|
Posted - 2009.06.20 11:32:00 -
[306]
Upon release FiS (Flying in Space) didn't have alot of content either.   |

Feilamya
Pelennor Swarm THE KLINGONS
|
Posted - 2009.06.20 12:04:00 -
[307]
Originally by: Zartanic Edited by: Zartanic on 19/06/2009 11:45:43Its a SF game so its easy to 'run' without running.
... or do stuff without moving at all, like in this internet spaceships game, what was it called again? |

Wetchaser1
Gallente Aliastra
|
Posted - 2009.06.20 13:15:00 -
[308]
Some ideas to keep ambulation from just being a shiny thing
1)Make repairing your ship a task that requires you to purchase VIP service tickets for instant fixs which could be carried in cargo or in your items. Or if your not in a rush, you walk the station while ship slowly repairs. Tickets could be sold at any agent office, and yea i think standing should play a part in how much a ticket costs. Nubs could actually find themselves a nice business selling tickets to low standing individuals. Of course they would have to dock up to make the deal . But since missions and wars are pretty time critical, i think you should be able to spend the ticket from inside your ship.
2) I would still like to be able to paint my ship, even if im the only one that can see it. Put a paint shop in station. If you ship gets blown up, you of course lose the shiny.
3) Gambling is an awesome idea. But just playing cards or other games of chance.......eh no. These are advanced times were living in, and cards are way to prehistoric. Needs to be games of skill, preferably against real players. want to be different? Make it so when people come into the casino/bar they actually see people playing each other. Not some cutaway to above the table view. Make that an option for the truly interested to see all the game stats. Tiered tic tac toe is always fun and looks futuristic. 5 tiers would look cool glowing blue on a table.
4) Real people have pets. Wonder if there's room in eve for that? You raise them using different food types for different result then sell em like data cores, hehe. "your pet fluffy has a cold, it will cost 2.3 mil isk to arrange her medical care while your 28 jumps away"
5) Dance could be turned into a money maker as well. You go into nightclub, pay cover charge and dance by hitting the keys to the promts like all the other similar games. Want to make more? Pay to dance in vip lounge. Of course its gonna be harder there.
6) They have chess boards in the park. Put em in stations were people walk past and can see someone waiting for anyone to play a game.
7) Ambulation means your gonna have new body to take care of. Want to run like the wind thru station? You better hit the gym. If you get fat and nasty, there's no running for you.
8) Once you get that hard body, your gonna need the right threads to show it off. Better hit that store before you leave so you wont look stupid at next station wearing a tent on your toothpick body.
9) This is a biggie. If you get out of your ship and meet someone in station face to face. There is no tax on any transactions you do. Just like in real life This would necessitate another chat channel called station which you would pass the contract link thru to get the tax benny. Always good to keep a contract slot open
10) There has got to be a hologram room were you can go hand to hand with someone using any background you chose or have bought rights to chose. Hologram room could also be used for training in anything since its driven by imagination. Fighting skills could be based on gym time or God forbid skills...... Wetchaser |

Sha Dar
eXceed Inc. Minor Threat.
|
Posted - 2009.06.20 14:56:00 -
[309]
As long as it comes with the option to turn it off completely, I don't really care when it comes. |

Drakarin
Gallente
|
Posted - 2009.06.20 16:23:00 -
[310]
Originally by: Blake Ice
Originally by: CCP Eris Discordia
Our new vision for Ambulation is that 3 years (or so) after it has been released new players will ask how people played EVE without their avatar. We want to integrate Ambulation as another side of EVE and make it meaningful. That¦s our vision and we are working towards that. It¦s too early though to get into more detail than that.
I don't think this vision is possible. In order for this to happen, ambulation will have to provide the player with at least 2 out of the following 3 things:
1. Make isk/lp/stuff 2. Receive kill mails/blow things up 3. Be fun not just pretty
Well, walking in stations has limitations, but walking/boarding other players ships, THAT has amazing potential for role-playing and real combat applications. Anyone up for an MMORPGRTSFPS tactical action science fiction space sim?  |
|

Bestofworst
Gallente
|
Posted - 2009.06.20 16:32:00 -
[311]
Edited by: Bestofworst on 20/06/2009 16:34:27 Couldn't there be a way to have some Mass Effect-esk missions to do while in stations? Have instation PvE combat as a test for further combat additions like PvP in stations.
Edit: But if anything, I would rather there not be a character fit screen of sorts. Maybe weapons that have more dmg (Pistol, rifle, stuff like that) and not armor (maybe in planetary combat).
As an anecdote, a merc corp wardecs this mining corporation. The mining corporation then docks up and does WIS to wait out the wardec. The Mercs get tired of waiting and sends a few guys in to kill the miners, but the miners all have guns and can defend themselves, and by doing so kill or force off the mercs. ---- My Music |

Drakarin
Gallente
|
Posted - 2009.06.20 16:48:00 -
[312]
Originally by: Ancy Denaries It has been stated time and time again. NO RUNNING in WiS. NO jumping in WiS. NO dancing in WiS. NO taking-off-your-clothes-and-dance-on-the-table-Night-elf-style in WiS (the exotic dancers do that for you).
Simply put; NO silliness in WiS. People running like maddogs everywhere isn't realistic. Think about it, how often do you see people run everywhere? Allowing people to run will cause everyone and their grandmother, save for the hardcore RPers to run around ambulation, totally spoiling the atmosphere. So no, NO running. I've been searching my butt off for the interview but can't find it. But it's also somewhere in one of the fanfest 2008 videos.
The simple solution is to have a run meter. In real life, running is exhausting. That's why people don't always run. It's faster, but harder to maintain.
Also, why can't we jump? That's not silly at all. That's a basic human ability. Dancing? That's just fun, not silly either. Stripping? No, I don't want that.
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ceaon
Gallente
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Posted - 2009.06.20 17:01:00 -
[313]
Originally by: CCP Eris Discordia
Our new vision for Ambulation is that 3 years (or so) after it has been released new players will ask how people played EVE without their avatar. We want to integrate Ambulation as another side of EVE and make it meaningful. That¦s our vision and we are working towards that. It¦s too early though to get into more detail than that.
you got a problem because many ppl will watch exotic dancers all the time and refuse to pvp
WIS will kill the pvp in eve   
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Florence Ambrose
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Posted - 2009.07.08 06:45:00 -
[314]
I'll be happy if they introduce the new lighting system to the spaceship side of EVE.
And fix the non-wormhole space skyboxes. PLEASE.
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Karlemgne
Tides Of War
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Posted - 2009.07.08 09:03:00 -
[315]
Originally by: Delvardious Kaesos Eww Planetside. No thanks. You'd have to pry the license away from SOE(and any partnership with SOE will ruin your game, just ask Lucasarts)
In this case, you actually have it backwards. Lucasarts was the driving force behind the NGE and they wanted it to coincide with the release of a certain film on dvd.
That said, continue to blame SOE for everything. Its quite popular to do so.
Cheers,
-Karlemgne My sig don't fracking work. |

Antiquus Altercor
Minmatar Phoenix Propulsion Labs
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Posted - 2009.07.08 09:59:00 -
[316]
Edited by: Antiquus Altercor on 08/07/2009 09:59:44 Planetside is making Sony little money now, so it may be able to be bought. It's a great fps, teamwork needed or not depending on your playstyle, and a lot of elements in it ended up in other fps's such as battlefield 2142 and even Team Fortress 2. Great bunch of vehicles, aside from BFR's that is, nice balance after continuous nerfbatting for years.
And of course it had it's roots in Tribes and Tribes 2, which were the definitive REALLY 3D team based shooter with jump jets. And to take it back to the beginning, Tribes was based on Robert Heinlein's Starship Troopers. The real book, not the sh*t movie.
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Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.07.08 10:12:00 -
[317]
If you liked planet side take a look at global agenda, it hopes to fill its shoies quite nicely the ceo said he was inspired by eve a bit too.
Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 5JUL09 |

Mors Magne
M. Corp Mostly Harmless
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Posted - 2009.07.08 10:15:00 -
[318]
Originally by: Antiquus Altercor Edited by: Antiquus Altercor on 08/07/2009 09:59:44 And to take it back to the beginning, Tribes was based on Robert Heinlein's Starship Troopers. The real book, not the sh*t movie.
I liked the book and the film Starship Troopers! They are different but both entertaining! The NEW M.Corp Data Hub - Check it out! |

Antiquus Altercor
Minmatar Phoenix Propulsion Labs
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Posted - 2009.07.08 22:30:00 -
[319]
Originally by: Mors Magne
I liked the book and the film Starship Troopers! They are different but both entertaining!
Character development in the book was excellent. The guys who did the movie didn't understand this development, and in the movie the characters were one dimensional idiots. If anything, the movie mocked the book's characters.
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Anslo
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Posted - 2009.07.09 00:03:00 -
[320]
Originally by: Awesome Possum
Originally by: Rastelle
Originally by: Awesome Possum Dear CCP, delete everything you have on WIS.
Its worthless.
i hope they dont as eve needs to expand, with SW:TOR having released a pretty amazing cinematic trailer recently, alot of people may be tempted to move once it comes online (i know i am) 
in anycase YaY for me getting a 9 page thread lol 
That expansion should be into space, not by giving people further reason to dock up.
There's absolutely nothing you can think of doing in WIS that can't be done already in game.. with the exception of RP kiddies dry humping their avatars in some dark corner.
Jita 4, the new Goldshire Inn.
To be quite f*cking honest, i normally don't care about ranting elitist neckbears like yourself saying that you personally feel ambulation is a waste, but who the hell are you to determine what people should or should not think. Elitist neckbeards like you are the only thing that make me rage ever on EVE-O forums. This isn't your game, don't act like you own it.
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Ancy Denaries
Caldari Solaris Operations
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Posted - 2009.07.10 06:48:00 -
[321]
Originally by: Drakarin The simple solution is to have a run meter. In real life, running is exhausting. That's why people don't always run. It's faster, but harder to maintain.
You don't run in real life unless you are in a real hurry. Why? It's exhausting and generally uncomfortable. Pod pilots are never in a hurry if they're in station. Why would they? They're the gods of the universe. And a running meter would just **** people off. Just like it did in Diablo 2. People run until the meter is out, stand still and wait for it to recover and then run again...no thanks. Originally by: Drakarin Also, why can't we jump? That's not silly at all. That's a basic human ability.
Yes. Now, let me ask you, what need would you have of jumping inside a luxurious space station? Do you jump around the mall, perhaps?
Originally by: Drakarin Dancing? That's just fun, not silly either.
As I said, the exotic dancers do that for you, and a lot better too. Not to mention that you will not be thrown in the brig for acting loony on the promenade. Win win.
Originally by: Drakarin Stripping? No, I don't want that.
Thank you. ----- Why doesn't anyone ever read the forums before posting? EVE is a game of adaptation and planning. Adapt or die. |

Ancy Denaries
Caldari Solaris Operations
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Posted - 2009.07.10 06:49:00 -
[322]
Originally by: Antiquus Altercor
Originally by: Mors Magne
I liked the book and the film Starship Troopers! They are different but both entertaining!
Character development in the book was excellent. The guys who did the movie didn't understand this development, and in the movie the characters were one dimensional idiots. If anything, the movie mocked the book's characters.
They also kinda missed the message of the book and turned it into a mindless action-splatter fest. Way to fail. ----- Why doesn't anyone ever read the forums before posting? EVE is a game of adaptation and planning. Adapt or die. |

Frug
Repo Industries
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Posted - 2009.07.10 08:38:00 -
[323]
Originally by: Drakarin
The simple solution is to have a run meter. In real life, running is exhausting. That's why people don't always run. It's faster, but harder to maintain.
Also, why can't we jump? That's not silly at all. That's a basic human ability. Dancing? That's just fun, not silly either. Stripping? No, I don't want that.
I have the ability to jump. Jumping is not silly.
However if we are having a discussion, and I begin to jump up and down in front of you, you will probably think I am being silly. That is because jumping in the wrong situation is silly.
Ambulation does not provide situations in which jumping makes sense. Thus any jumping would be silly. - - - - - - - - - Do not use dotted lines - - - - - - If you think I'm awesome say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Whisper/PrismX 4 emperor |

Tippia
Raddick Explorations Intrepid Crossing
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Posted - 2009.07.10 08:58:00 -
[324]
Originally by: Ancy Denaries They also kinda missed the message of the book and turned it into a mindless action-splatter fest. Way to fail.
I don't know. I thought they got the message that fascism is sexy but stupid across fairly well… whether that's the message of the book is another matter. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Ancy Denaries
Caldari Solaris Operations
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Posted - 2009.07.10 10:08:00 -
[325]
Originally by: Frug I have the ability to jump. Jumping is not silly.
However if we are having a discussion, and I begin to jump up and down in front of you, you will probably think I am being silly. That is because jumping in the wrong situation is silly.
Ambulation does not provide situations in which jumping makes sense. Thus any jumping would be silly.
Excellently put. Thank you very much for conveying what I failed to convey :D Props. ----- Why doesn't anyone ever read the forums before posting? EVE is a game of adaptation and planning. Adapt or die. |

Therran Promitz
Caldari
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Posted - 2009.07.10 11:01:00 -
[326]
I don't want to jump, dance, or anything that would break the dystopic atmosphere, but ambulation would really up the immersion, having corp meetings inside a POS, Just hanging around a big open room, looking out a giant window....
For obvious reason, CCP would need to limit the number of exotic dancer that could be put in a station
___________________ Show me how it ends |

B1FF
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Posted - 2009.07.10 19:03:00 -
[327]
Originally by: Therran Promitz I don't want to jump, dance, or anything that would break the dystopic atmosphere, but ambulation would really up the immersion, having corp meetings inside a POS, Just hanging around a big open room, looking out a giant window....
For obvious reason, CCP would need to limit the number of exotic dancer that could be put in a station
Why force everyone into one location? Currently you can chat from anywhere. Why nerf it so you have to be somewhere? Is it really a smart idea to put your whole corp in one easily campable location?
They've already stated no windows.
The fact that exotic dancers come up as an arguement either for or against ambulation shows the complete lack of game mechanics.
If you want 3D chat other things do it better, much better.
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B1FF
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Posted - 2009.07.10 19:06:00 -
[328]
Originally by: Neo Omni Unnecessary - Mitnal
Originally by: Alora Venoda i think one of the problems that CCP must overcome with ambulation is the issue of it being "very shiny, but not practical". there really needs to be something to do other than chat while "ambulating"...
current games with 3-D ambulatory avatars all either keep you occupied with either combat/puzzle scenarios, or doing cosmetic stuff like decorating a house, or playing dress-up, etc. i can imagine having corp/alliance meetings via ambulation, but unless they add really cool interactive collaboration features, i don't really see how it would be worth the effort compared to ventrilo alone.
if they added fun mini-games, puzzles, gambling, or any other kinds of "indoor entertainment", i think it could become very popular even if combat isn't an option. if they included a way to decorate your own room or something, and change or even design clothes, i think ambulation may even get more girls involved in EVE... even if they don't ever leave the stations 
who knows? maybe they will finally find a good use for that charisma attribute when they introduce new mini-professions involving player-owned lounges, casinos, and fashion boutiques 
An intelligent reply...thank you.
It would be good to have contracts and other personal transactions moved to ambulation.
No. This would be a huge nerf. HUGE. Currently you can create and/or accept contract from anywhere while doing anything.
Why nerf it so you have to dock up to do it? What your doing is altering the game not for the but to force people to use a new feature. That's a broken mechanic. Period.
Please share why you think it would be good.
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B1FF
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Posted - 2009.07.10 19:09:00 -
[329]
Originally by: CCP Eris Discordia Edited by: CCP Eris Discordia on 05/06/2009 23:24:12
Originally by: Awesome Possum
There's absolutely nothing you can think of doing in WIS that can't be done already in game.. with the exception of RP kiddies dry humping their avatars in some dark corner.
Our new vision for Ambulation is that 3 years (or so) after it has been released new players will ask how people played EVE without their avatar. We want to integrate Ambulation as another side of EVE and make it meaningful. That's our vision and we are working towards that. It's too early though to get into more detail than that.
Does this mean it will have game mechanics? Are you going to no longer have it be optional?
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Dristra
Amarr Idle Haven
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Posted - 2009.07.11 00:06:00 -
[330]
As I understand you will not be forced to use WIS ever if you do not want to, so we can just ignore all the silly ideas about walking around or standing in line to repair or trade.
This being said, there is little besides exploration\immersion that WIS can really be used for beyond the obvious social aspects.
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Shena Morby
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Posted - 2009.07.11 02:04:00 -
[331]
Hope this WiS thing is never happen.
Biggest waste of time and resoures at all. And too late at all. Too much grade A++ projects will be released in next half year. From this point interest from new players to EvE going to zero point, and old players - who care? You eat it, whine some, and may be make decission. And may be no. Again - who care? We all = money cow for CCP. 50-70k of real subscribers with tons of alts.
Borring. And no SilverBullet atm.
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Lekegolo Khanid
Amarr Arbeit aholics anonymous
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Posted - 2009.07.11 02:59:00 -
[332]
Things I would like to see:
-Corporate Office with a lounge and Conference rooms also must be a hologram projector fir viewing of map and other such things.
-Some form of social gathering place ie. bar/club.
-Shady dive where all the mercs and pirates hang out.
-Boarding ramp to ship so you can see how big your ship really is.
-MIND CLASH NOWZ!
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James Vayne
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Posted - 2009.08.04 02:45:00 -
[333]
Sorry to bring up this relatively old post but I was browsing the web for information relating to ambulation because I was interested to see what it would bring. To be honest I was disappointed that there would be no form of combat in ambulation when the mechanism for ensuring its responsible use is already in place. So here are some of my ideas that would make it more tolerable and also avoid the so called 'teaspoon effect'.
Guns N Training: Having guns would undoubtedly open up new markets and manufacturers in eve and give people more options as to what career path they want to follow as well. Perhaps you want to manufacture guns in the same way people like to manufacture/sell ships? Perhaps you want to become a mercenary gunrunner for another corp or be your own outlaw gun merchant? Of course you would have to BUY a gun. Nobody would start out with one. But then there's the problem of once someone has a gun what stops them from roaming around shooting everyone on the station? Answer: The same mechanism that stops people going round shooting people in their spaceship. Training and Concord. Clearly you would have to train to use your gun. Various types of gun may require specialized training (for example energy or projectile based weapons would require their own skillset) as well as training for the gun type in the way people have to train for ship types not native to their own race (amarr guns would equate to a gallentean training for amarr frigates/cruisers). also the caliber of weapon. Pistols, semi-automatics, automatics would all require their own unique training and the level of training would depend on the accuracy and efficiency of the weapon (perhaps energy weapons could have a mechanism that works in the same way as ships use cap).
Highsec and lowsec stations: Obviously once someone has got a gun and trained for it he is ready to go out into the station and start using it. Or is he? I understand the concern that people have that hoards of people would merely turn up in the station and start shooting people but I'm surprised that the mechanism for the prevention of this has gone unnoticed as it's something you deal with every day: Concord. Concord would undoubtedly have their own security forces aboard the station in the form of armed personnel and drones. Shooting someone in a highsec station would lead to instant concord action whereby the character doing the shooting might be accosted by concord forces (using such tools as stun batons and null-crowns and possibly even death). Obviously if someone manages to make it to their ship and undock, concord will be ready for them in the good old fashioned way also. This would allow for new mission types involving in-station combat against NPC's without everyone else having the fear of being a victim of mindless shooting.
The Teaspoon Effect. Avoiding this is one of CCP's biggest problems, but again mechanisms are already in place to prevent it. As far as I know if you're outside of your pod as a capsuleer you're not instantly transmitted to your clone, since the technology that does that is built into the pod (the reason it exists). So there are two problems that this presents us with. 1) A single head shot taking out your all-powerful CEO and 2) him having to start from scratch all over again with no implants and few skills. The former of these two problems can be easily solved with implants. Since implants of all kinds exist in the EVE universe it is not too much of a stretch of the imagination for us to believe that there may be implants that can regulate health also by distributing drugs to quell the pain of injured people and implants that cause the brain to continue to function after the heart as stopped. Implants that ensure that we can't just die straight away kill off the teaspoon effect straight away and implants that ensure the brain continues to work after the heart has stopped leads me to my suggestions on the second problem:
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James Vayne
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Posted - 2009.08.04 02:50:00 -
[334]
Outer-pod Capsuleers aren't automatically sent to their clones.
Which would be a terrible shame if you couldn't use your Phi grade clone, wouldn't it?
There are two ways that this can work:
1) That people can update their clones with everything that they currently have (save implants) so that they don't automatically lose skillpoints. When someone dies, Concord registers the death and alerts the cloning facilities and your new clone is activated.
2) A medical drone is utilized at the scene of the death to transmit your consciousness to the new clone.
This is just a rough outline of how combat could effectively work in ambulation without causing harassment. Since ambulation clearly will work on a new server and changing between ship and ambulation will require a session change it wouldn't emburden the current eve experience in space.
And of course, but those that hate the idea of ambulation and all of the satellite ideas that come with it (including mine) the option exists still that you don't have to get out of your ship (and indeed in the backstory there are tales of capsuleers that have never left their pods in their lifetimes since becoming a capsuleer, so never leaving your ship has never been integral in the EVE universe anyway).
Hope these ideas are of use and please don't flame me just because you don't like the idea of combat in ambulation :)
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.08.04 06:16:00 -
[335]
WiS will appear ~when the new star wars MMO does.
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Zef Almerfic
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Posted - 2009.08.04 06:41:00 -
[336]
Eve is going to have to get ambulations at some point. there is a perdiction that with in 10 years most of our life times that you will plug in to a gam e and it will be like a dream state and if eve does not have this feature it will fail
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