| Pages: 1 2 [3] 4 5 6 7 8 9 10 11 12 13 14 .. 14 :: one page |
| Author |
Thread Statistics | Show CCP posts - 3 post(s) |

AZN Steve
Amarr
|
Posted - 2009.05.19 23:07:00 -
[61]
it doesnt have to be in fleet , i got it like 6 times hauling **** through empire |

Dimitri Sokolov
|
Posted - 2009.05.19 23:10:00 -
[62]
Edited by: Dimitri Sokolov on 19/05/2009 23:10:19 Cleared my cache, didn't help. Happened 3 times so far autopiloting from Amarr to Rens. Not doing anything else unusual. |

TimMc
Gallente Brutal Deliverance
|
Posted - 2009.05.19 23:11:00 -
[63]
once after 10 jumps. |

Arec Bardwin
|
Posted - 2009.05.19 23:19:00 -
[64]
Someone in this thread needs to relax a bit. 
But yeah, I got this twice as well. Was in a fleet at the time, Kador region if that is any help. |

Vindictive Misanthrope
|
Posted - 2009.05.19 23:23:00 -
[65]
Edited by: Vindictive Misanthrope on 20/05/2009 00:01:48 Like many have said, I don't see how you're not able to replicate this.
(unknown) - <no frame> - 0 - ('(unknown)',)
Guessing that's the problem in log server. You want this sent to [email protected] right? j/k 
jumpfail.lbw 2.08mb No more jumping threw hoops for this dog.  |

Princess Jodi
Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2009.05.19 23:23:00 -
[66]
"Cannot Reproduice" is pure bull as a reply, CCP. I've seen a lot of issues that were difficult to reproduce, but this one just need you to jump a few gates.
We're used to taking a lot of junk from you, CCP, but "Cannot Reproduce" on this one just shows you don't actually play this game.  |

Durzel
The Xenodus Initiative.
|
Posted - 2009.05.19 23:24:00 -
[67]
Happened to me again, same system (Sivala). Does that help at all with debugging? |

AJ Regard
FinFleet KenZoku
|
Posted - 2009.05.19 23:25:00 -
[68]
Originally by: CCP Gangleri We've not been able to reproduce this error ourselves, we'd therefore like to ask those that are experiencing it to help us out by filing a bug report. Instructions on filing bug reports here.
The most important part is the logserver output, we need that in order to determine what is causing the error in the client.
"Thank you for your bug report. Your report ID is 80178"
There I made a bug report of this issue with logserver file attached.
When I got the problem it starting giving alot of red errors so I assume you now have what you need to fix it. |

Sky Marshal
IMpAct Corp Tau Ceti Federation
|
Posted - 2009.05.19 23:28:00 -
[69]
Edited by: Sky Marshal on 20/05/2009 00:34:48
The last time I did a bug report, it was about the Alzheimer problem on the settings files. They forget what I setted, after one month... To reproduce it, instead of wait a few more than one month, it was possible to do it by advance the Windows Clock by 2/3 months and check the result. The game forgot the fullscreen/windowed mode too in the worse case.
CCP told me : Not reproductible.
After dozens of tries on three computers to be sure that it works before submit it, they told me : Not reproductible...
I don't expect them to be able to reproduce this annoying jump bug, same if it require only a good plot course and activate the autopilot.
But they will have to. I will not make anymore a bug report.
Time for CCP to fix something who is BROKEN. This would be different than the usual  |

Artimis Scout
Caldari Wormhole Cartography
|
Posted - 2009.05.19 23:31:00 -
[70]
Our logs show nothing.
That should cover it on our end. |

PanzerGrenadier
Caldari Caldari Provisions
|
Posted - 2009.05.19 23:34:00 -
[71]
Edited by: PanzerGrenadier on 19/05/2009 23:33:47 I've got this too and it's really annoying.
Nice one CCP - I love the "Logs Don't Show Anything" approach even when testing patches    |

Haack Mah
Divine Retribution Sons of Tangra
|
Posted - 2009.05.19 23:41:00 -
[72]
Edited by: Haack Mah on 19/05/2009 23:42:09 What i have found and my corp has, is if you jump the same time someone else does, you get the bug. When you jump through solo you dont. |

ChaseTheLasers
|
Posted - 2009.05.19 23:45:00 -
[73]
Multiple people in my corp are getting this, but thankfully I've not had to move system since logging in.
Will get the log server up and running. |

Relecade
|
Posted - 2009.05.19 23:53:00 -
[74]
I'm hauling things through empire and getting it every 4 to 6 jumps myself. Relogin count is like, 5 now.
Running logserver as per request, when (not if...) it happens again, you'll get it. I'm running it through wine on linux, btw, so I hope it helps.
While I understand "**** happens", I really am not impressed with the "Unable to reproduce" statement and it being left at that. Even Blizzard and their World of AssCraft PR guys say things to appease the playerbase, even as simple as "We've gotten a number of reports that X is happening. We're looking into it, and would appreciate bug reports and logserver dumps to aid us in tracking down the root cause." Even if they had no clue it was going on prior. It's how you say things sometimes, guys. |

Nkurakarin
|
Posted - 2009.05.19 23:59:00 -
[75]
Originally by: Haack Mah Edited by: Haack Mah on 19/05/2009 23:42:09 What i have found and my corp has, is if you jump the same time someone else does, you get the bug. When you jump through solo you dont.
Those damned thread deadlocks! They get you every time! Someone was prolly trying to be slick and optimize some code sections and removed the synchronization...:) |

Traderette
Minmatar Republic Military School
|
Posted - 2009.05.20 00:04:00 -
[76]
Originally by: CCP Gangleri We've not been able to reproduce this error ourselves, we'd therefore like to ask those that are experiencing it to help us out by filing a bug report. Instructions on filing bug reports here.
The most important part is the logserver output, we need that in order to determine what is causing the error in the client.
Then your testers are completely incompetent.
Asking the player base to submit bug reports on a problem so damaging and widespread is the most insulting and patronizing thing ive heard in a while. |

Gadarene
|
Posted - 2009.05.20 00:24:00 -
[77]
Same here. Need to login my alts alot!
They are on autopilot and get the 2 frames thing also.... :( |

Snasty
Caldari The Hippies House of Mercury
|
Posted - 2009.05.20 00:24:00 -
[78]
Originally by: Traderette
Originally by: CCP Gangleri We've not been able to reproduce this error ourselves, we'd therefore like to ask those that are experiencing it to help us out by filing a bug report. Instructions on filing bug reports here.
The most important part is the logserver output, we need that in order to determine what is causing the error in the client.
Then your testers are completely incompetent.
Asking the player base to submit bug reports on a problem so damaging and widespread is the most insulting and patronizing thing ive heard in a while.
Ditto... |

Rendy Hawkins
Caldari Caldari Independent Navy Reserve
|
Posted - 2009.05.20 00:26:00 -
[79]
Edited by: Rendy Hawkins on 20/05/2009 01:07:50 Well here is part of the error:
704552009.05.20 00:18:09:926Handling Server Update with 1 event(s) 704562009.05.20 00:18:09:926ScatterEvent( OnAggressionChanged ) 704572009.05.20 00:18:09:926Calling <NO CONTEXT>::ScatterEvent_OnAggressionChanged::tactical 704582009.05.20 00:18:09:926Calling <NO CONTEXT>::ScatterEvent_OnAggressionChanged::neocom 704592009.05.20 00:18:09:926SendEvent( DoBallClear ) 704602009.05.20 00:18:09:926Calling <NO CONTEXT>::SendEvent_DoBallClear::gameui 704612009.05.20 00:18:09:926Calling <NO CONTEXT>::SendEvent_DoBallClear::consider 704622009.05.20 00:18:09:926Calling <NO CONTEXT>::SendEvent_DoBallClear::state 704632009.05.20 00:18:09:926Calling <NO CONTEXT>::SendEvent_DoBallClear::bracket 704642009.05.20 00:18:09:926Calling <NO CONTEXT>::SendEvent_DoBallClear::target 704652009.05.20 00:18:09:926Calling <NO CONTEXT>::SendEvent_DoBallClear::camera 704662009.05.20 00:18:09:931Read 12763 bytes from stream 704672009.05.20 00:18:09:932EXCEPTION #98 logged at 05/20/2009 02:18:10 ; caught by eve.ExceptionHandler 704682009.05.20 00:18:09:932Context info: BluePyOS::PyError() 704692009.05.20 00:18:09:932Caught at: 704702009.05.20 00:18:09:932/client/script/remote/michelle.py(892) in DoPreTick 704712009.05.20 00:18:09:932Thrown at: 704722009.05.20 00:18:09:932/client/script/remote/michelle.py(1318) in RealFlushState 704732009.05.20 00:18:09:932/client/script/remote/michelle.py(1011) in SetState 704742009.05.20 00:18:09:932Exception: 704752009.05.20 00:18:09:932RuntimeError: ('BallNotInPark', 894949566, <slimItem: itemID=894949566,ballID=0,charID=X,ownerID=X,typeID=11134,groupID=31,categoryID=6>) 704762009.05.20 00:18:09:932Arguments: 704772009.05.20 00:18:09:932self :<blue.BlueWrapper object at 0x1C1E7248> 704782009.05.20 00:18:09:932bag :<'Anonymous KeyVal' instance at 0x30BEAE78> 704792009.05.20 00:18:09:932Locals: 704802009.05.20 00:18:09:933ms :<BlueWrapper: blue.MemStream (2D6CAA48:-1)> 704812009.05.20 00:18:09:933stuffToAdd :[(2100000556, <slimItem: itemID=2100000556,ballID=0,charID=None,ownerID=500001,typeID=3739,groupID=99,categoryID=11>), (2100000557, <slimItem: itemID=2100000557,ballID=0,charID=None,ownerID=500001,typeID=3740,groupID=99,categoryID=11>) 704822009.05.20 00:18:09:933-, (2100000558, <slimItem: itemID=2100000558,ballID=0,charID=None,ownerID=500001,typeID=3740,groupID=99,categoryID=11>), (2100000559, <slimItem: itemID=2100000559,ballID=0,charID=None,ownerID=500001,typeID=3740,groupID=99,categoryID=11>), (2100000560, 704832009.05.20 00:18:09:933-<slimItem: itemID=2100000560,ballID=0,charID=None,ownerID=500001,typeID=3739,groupID=99,categoryID=11>), (2100000561, <slimItem: itemID=2100000561,ballID=0,charID=None,ownerID=500001,typeID=3739,groupID=99,categoryID=11>), (2100000562, <slimItem: item 704842009.05.20 00:18:09:933-ID=2100000562,ballID=0,charID=None,ownerID=1000125,typeID=11136,groupID=323,categoryID=11>), (886305095, <slimItem: itemID=886305095,ballID=0,charID=721781005,ownerID=721781005,typeID=24698,groupID=419,categoryID=6>)] 704852009.05.20 00:18:09:933ownersToPrime :[721781005, 1169891682] 704862009.05.20 00:18:09:933tickersToPrime :[1169891682] 704872009.05.20 00:18:09:933allyTickersToPrime :[] 704882009.05.20 00:18:09:933slimItem :<slimItem: itemID=894949566,ballID=0,charID=X,ownerID=X,typeID=11134,groupID=31,categoryID=6> 704892009.05.20 00:18:09:933ball :<BlueWrapper: destiny.ClientBall (3BB5C070:-1)> 704902009.05.20 00:18:09:933Thread Locals:
... This keep repeting itself over and over |

Gadarene
|
Posted - 2009.05.20 00:28:00 -
[80]
Edited by: Gadarene on 20/05/2009 00:30:18 nice log, how did you get that?
You can look around, but your view gets reset to same camera angle over and over. Cannot warp, can supposedly approach all gates (says the right click menu) and still chat, play market etc... |

Rendy Hawkins
Caldari Caldari Independent Navy Reserve
|
Posted - 2009.05.20 00:33:00 -
[81]
Well I was using LogServer and warped aroudn until I got the error. Fun thing is though, I can't send it to CCP, the server wont take it. Nice tool they invented... But I have it saved so if CCP want to take a look at the error they are free to contact me. |

HazeInADaze
Minmatar The 5th Freedom
|
Posted - 2009.05.20 00:35:00 -
[82]
cant reproduce the problem?, seriously you have to actually undock ccp :/
Its 100 times worse when in a fleet fyi |

Jimer Lins
Gallente Noir.
|
Posted - 2009.05.20 00:35:00 -
[83]
Looks like something to do with camera positions (clipping?) and resetting them after a jump/session change.
What ships is this happening with, anyway? Is there a pattern?
|

Rendy Hawkins
Caldari Caldari Independent Navy Reserve
|
Posted - 2009.05.20 00:57:00 -
[84]
Well I have been collecting data from my corp and friends.
Not much to go on so far, but there seems to be some points of interest.
* It doesn't seems to have anything with the amount of players in system. (From 58 to 225) * Places seems random. (Have reports from High Sec to Low Sec. Most occuring was Piak though) * Not bound to fleet (Most reports are within fleet though) *Ship size differs alot. From Megas to Caracals.
Otherwise not much but random, but they should be able to dig into that log and check it out, can't be that hard. |

Jimer Lins
Gallente Noir.
|
Posted - 2009.05.20 01:01:00 -
[85]
What about camera position? Do people who have cameras zoomed way out get it more often than people keeping cameras close to their ship?
|

Rendy Hawkins
Caldari Caldari Independent Navy Reserve
|
Posted - 2009.05.20 01:04:00 -
[86]
Good point. Didn't check that, this report was after my last log so. But I add that to my questions. There could also be any issue with graphics settings, but I tried it my self and there is no change. (Or at least not what I can tell since it's very random) |

Jimer Lins
Gallente Noir.
|
Posted - 2009.05.20 01:06:00 -
[87]
Originally by: Rendy Hawkins Good point. Didn't check that, this report was after my last log so. But I add that to my questions. There could also be any issue with graphics settings, but I tried it my self and there is no change. (Or at least not what I can tell since it's very random)
I dunno, I'm just spitballing (I'm at work and waiting for the rain to stop so I can ride home, so I'm throwing out questions here), but the log above looked like it was having a hard time resolving where to put a camera or how to determine where an object was. I figure if you come out of a gate with the camera inside something or at a specific angle maybe it goes bananas.
Or I could be completely out to lunch.
|

Megabrian
|
Posted - 2009.05.20 01:11:00 -
[88]
Alright, CCP, I have an 18.6 meg LogServer file of the incident. Your web form won't take it, so I can't file a bug report with it attached. How would you like it? |

Cloora
APEX Unlimited APEX Conglomerate
|
Posted - 2009.05.20 01:11:00 -
[89]
Originally by: Rendy Hawkins Well I was using LogServer and warped aroudn until I got the error. Fun thing is though, I can't send it to CCP, the server wont take it. Nice tool they invented... But I have it saved so if CCP want to take a look at the error they are free to contact me.
Yeah it happened to me when I jumped 4 characters (Bustard, Orca, and 2 Hulks) into Piak. Two accounts one one computer did the looping loading thing. The other two computers running single clients had no issue. |

Flinx Evenstar
North Eastern Swat Pandemic Legion
|
Posted - 2009.05.20 01:17:00 -
[90]
Originally by: AJ Regard
Dont you have 50 active ppl playing the game at CCP? Just get everyone into same gang and jump them into a system through a gate and see what you experience.
A bug like this is serious enough to take 5m out of your employes day!
Agreeing with AJ
You don't have to be in gang or large fleet either, its like a lottery. Jumped through with 100ppl ok, jumped through with 5...and camera freeze need re log
WTB CCP QA |
| |
|
| Pages: 1 2 [3] 4 5 6 7 8 9 10 11 12 13 14 .. 14 :: one page |
| First page | Previous page | Next page | Last page |